This thread is for the discussion of my latest article, Cranial Insertion: Fuel for the Fire. We would be grateful if you would let us know what you think, but please keep your comments on topic.
A: Signs point to "yes" -- and so does the card's Oracle text.
Except... if it's your ownCorrosion then presumably there won't be any rust counters on the Mox because you will never be "target opponent"?
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So we're playing with Planechase, and someone plays World Queller. During their upkeep they name the type "Plane". What happens, and does it matter if we're using 1 big deck or n smaller decks?
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So we're playing with Planechase, and someone plays World Queller. During their upkeep they name the type "Plane". What happens, and does it matter if we're using 1 big deck or n smaller decks?
Since a plane is not a permanent, no one is able to sacrifice anything to World Queller - it'd be the same as if he named "Instant."
Quote from CR »
309.2. Plane cards remain in the command zone throughout the game, both while they’re part of a
planar deck and while they’re face up. They’re not permanents. They can’t be cast. If a plane card
would leave the command zone, it remains in the command zone.
I control a Llanowar Elves and two Mountains and I'm holding a Volcanic Fallout. My opponent is attacking me with a Centaur Courser. Now that there is no damage on the stack AND mana pools empty at the end of steps, is it possible for me to kill his centaur?
I control a Llanowar Elves and two Mountains and I'm holding a Volcanic Fallout. My opponent is attacking me with a Centaur Courser. Now that there is no damage on the stack AND mana pools empty at the end of steps, is it possible for me to kill his centaur?
I don't think so. The Centaur could only be killed by your Fallout if 1 damage was dealt to it by the Elves during the combat damage step. However, by the time you have priority to do anything, including activate mana abilities, the Elves has already been dealt lethal damage and sent to the graveyard as a state-based action.
Suppose that I wanted to cast a Consume Spirit with four Stormscape Familiars under my control. Would they reduce the cost I have to pay by or does the fact that I can only use black mana on X limit my potential discount?
A: You can realize the full benefit of your familiars there. Consume Spirit is saying that if you're going to spend mana on X, it had better be black mana. You're using the familiars to reduce the total cost of the spell, which isn't spending any kind of mana at all, so Consume Spirit is just fine with that.
I'm an avid EDH player and I want to clarify this for myself:
Say I have a Jet Medallion in play, a Reliquary Tower, and a bunch of swamps (let's say 10). Could I cast Consume Spirit for 10 (X=10) because the Tower pays for the 1 in the casting cost, one of the swamps pays for the B in the casting cost, and 9 swamps plus the Jet Medallion make for 10?
I'm an avid EDH player and I want to clarify this for myself:
Say I have a Jet Medallion in play, a Reliquary Tower, and a bunch of swamps (let's say 10). Could I cast Consume Spirit for 10 (X=10) because the Tower pays for the 1 in the casting cost, one of the swamps pays for the B in the casting cost, and 9 swamps plus the Jet Medallion make for 10?
Yes, because Consume Spirit's restriction only applies to spending mana on X. You aren't spending the mana with the Medallion, you are reducing the cost.
It's a little counter-intuitive, but it's how it works.
Quick question in regards to the last one. I thought you get priority after you left main phase one? If the first thing I do is state that my dude is attacking, how does the tap all guys mode on cryptic command work?
For example, in that same situation, if I had mana left, would I declare the darksteel colossus as an attacker, pay the two mana and THEN pass priority when my opponent can cast cryptic to tap my guy?
Quick question in regards to the last one. I thought you get priority after you left main phase one? If the first thing I do is state that my dude is attacking, how does the tap all guys mode on cryptic command work?
For example, in that same situation, if I had mana left, would I declare the darksteel colossus as an attacker, pay the two mana and THEN pass priority when my opponent can cast cryptic to tap my guy?
No, because the first step in combat is the "Beginning of Combat" step. Now your opponent can tap your creature. Next step is "Declare Attackers". That is where you tap your DSC to make it attack.
Quick question in regards to the last one. I thought you get priority after you left main phase one? If the first thing I do is state that my dude is attacking, how does the tap all guys mode on cryptic command work?
In addition to that, declaring attackers is a turn-based action that doesn't use the stack; it happens automatically after both of you pass priority during the beginning of combat step. Until you've confirmed which creatures are (or aren't) attacking, neither player has priority at all.
Hi folks, I have a question about this priority stuff, hope you can help me.
If my opponent casts a Garruk Wildspeaker, can I let it resolve but, before he could use any of his planeswalker abilities, send his guy flying with a Lightning Bolt?
Once planeswalkers abilities have sorcery speed, he could not do it in response, that's clear, but I'm not so sure about stealing the priority of my opponent. Like "Ok, it resolves but before anything else I kill him."
Hi folks, I have a question about this priority stuff, hope you can help me.
If my opponent casts a Garruk Wildspeaker, can I let it resolve but, before he could use any of his planeswalker abilities, send his guy flying with a Lightning Bolt?
Once planeswalkers abilities have sorcery speed, he could not do it in response, that's clear, but I'm not so sure about stealing the priority of my opponent. Like "Ok, it resolves but before anything else I kill him."
When Garruk resolves and comes into play, your opponent gains priority. You won't be able to bolt Garruk until your opponent has the chance to activate him.
Quick question in regards to the last one. I thought you get priority after you left main phase one? If the first thing I do is state that my dude is attacking, how does the tap all guys mode on cryptic command work?
Others have explained the problem with the part I haven't quoted, but unless I'm missing something, this is correct and the article is wrong. You can sacrifice the STE when 507.3 gives you priority to generate the two mana needed to attack.
Edit - ah, what I'm missing is that thanks to the M10 changes mana pools empty between each step in combat. Sorry for the confusion.
In addition to that, declaring attackers is a turn-based action that doesn't use the stack; it happens automatically after both of you pass priority during the beginning of combat step. Until you've confirmed which creatures are (or aren't) attacking, neither player has priority at all.
I think this solved my problem.
If I understand correctly now, and again, correct me if I'm wrong here, but it looks something like this:
*Begin combat step
Both Players both receives and passes priority
*Declare Attackers step
Player 1 now decides whether or not he wants to attack, and if so, he must pay his 2 mana, and neither one gets priority till this is decided.
Technically, the STE can be sacrificed during the begin combat step, but that mana would no longer be available to use for the Declare attackers step due to the new M10 rules. The begin combat step is also when Cryptic Command would be played
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Except... if it's your own Corrosion then presumably there won't be any rust counters on the Mox because you will never be "target opponent"?
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
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MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
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That's the point. A mox costs zero, therefore it will be destroyed because it's casting cost equals the number of rust counters on it: zero.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
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Since a plane is not a permanent, no one is able to sacrifice anything to World Queller - it'd be the same as if he named "Instant."
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I don't think so. The Centaur could only be killed by your Fallout if 1 damage was dealt to it by the Elves during the combat damage step. However, by the time you have priority to do anything, including activate mana abilities, the Elves has already been dealt lethal damage and sent to the graveyard as a state-based action.
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Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
I'm an avid EDH player and I want to clarify this for myself:
Say I have a Jet Medallion in play, a Reliquary Tower, and a bunch of swamps (let's say 10). Could I cast Consume Spirit for 10 (X=10) because the Tower pays for the 1 in the casting cost, one of the swamps pays for the B in the casting cost, and 9 swamps plus the Jet Medallion make for 10?
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Yes, because Consume Spirit's restriction only applies to spending mana on X. You aren't spending the mana with the Medallion, you are reducing the cost.
It's a little counter-intuitive, but it's how it works.
For example, in that same situation, if I had mana left, would I declare the darksteel colossus as an attacker, pay the two mana and THEN pass priority when my opponent can cast cryptic to tap my guy?
No, because the first step in combat is the "Beginning of Combat" step. Now your opponent can tap your creature. Next step is "Declare Attackers". That is where you tap your DSC to make it attack.
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In addition to that, declaring attackers is a turn-based action that doesn't use the stack; it happens automatically after both of you pass priority during the beginning of combat step. Until you've confirmed which creatures are (or aren't) attacking, neither player has priority at all.
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
If my opponent casts a Garruk Wildspeaker, can I let it resolve but, before he could use any of his planeswalker abilities, send his guy flying with a Lightning Bolt?
Once planeswalkers abilities have sorcery speed, he could not do it in response, that's clear, but I'm not so sure about stealing the priority of my opponent. Like "Ok, it resolves but before anything else I kill him."
When Garruk resolves and comes into play, your opponent gains priority. You won't be able to bolt Garruk until your opponent has the chance to activate him.
Others have explained the problem with the part I haven't quoted, but unless I'm missing something, this is correct and the article is wrong. You can sacrifice the STE when 507.3 gives you priority to generate the two mana needed to attack.
Edit - ah, what I'm missing is that thanks to the M10 changes mana pools empty between each step in combat. Sorry for the confusion.
I think this solved my problem.
If I understand correctly now, and again, correct me if I'm wrong here, but it looks something like this:
*Begin combat step
Both Players both receives and passes priority
*Declare Attackers step
Player 1 now decides whether or not he wants to attack, and if so, he must pay his 2 mana, and neither one gets priority till this is decided.
Technically, the STE can be sacrificed during the begin combat step, but that mana would no longer be available to use for the Declare attackers step due to the new M10 rules. The begin combat step is also when Cryptic Command would be played