nothing of that can get around the mass oblivion ring combo with Admonition Angel and Jeweled Spirit....
white plays Faith's Reward in response to the first Voltaic Key activation, the landfall triggers get rid of everything...
if colorless tries to remove the graveyard in response, then white casts Second Sunrise in response to the tormod's crypt activation.
if everything else fails, white can still momentary blink, cloudshift, or some other flick effect into flickerwisp to get rid of time vault before it gets untapped for the first time. there also magus of the disk, which will destroy everything in the other side, and nothing on white side as Avacyn makes everything indestructible.
In Response to Second Sunrise, activate Relic of Progenitus... And in response to you trying to exile Time Vault temporarily, untap it with Galvanic Key/Clock of Omens/any of the MANY untap target artifact cards...
And BTW, you don't have Magus of the Disk anymore, remember? All is Dust makes you sac ALL colored Permanents... Mycosynth Lattice and Karn, Silver Golem making all your lands 0/0's is a status effect that will kill your lands, BTW, no Angel, All is Dust...
BTW, your Magus comes in tapped, we have Amulet of Vigor and the ORiginal Disk... And the ability to exile Avacyn...
And in response to the null rod argument, Exile it with Karn...
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Sweet planeswalker abilities can only be used once per turn meaning that you didn't get rid of stony silence. So either you get rid of stony silence with Karn's ability and are unable to use any artifact effects because of Null Rod or you get rid of Null Rod and can't use effects because of stony silence. And again we can just use a mass exile effect to dip out in response to all is dust. Such as Ghostway or something.
Also OP said last round that all creatures started without summoning sickness, So we can just use Inspirit to untap Magus.
In Response to Second Sunrise, activate Relic of Progenitus... And in response to you trying to exile Time Vault temporarily, untap it with Galvanic Key/Clock of Omens/any of the MANY untap target artifact cards...
And BTW, you don't have Magus of the Disk anymore, remember? All is Dust makes you sac ALL colored Permanents... Mycosynth Lattice and Karn, Silver Golem making all your lands 0/0's is a status effect that will kill your lands, BTW, no Angel, All is Dust...
BTW, your Magus comes in tapped, we have Amulet of Vigor and the ORiginal Disk... And the ability to exile Avacyn...
And in response to the null rod argument, Exile it with Karn...
Everything is in the battlefield until All is dust resolves, everything I use until now was instant speed.
explaining the loop...
1- Play Leonin relic warder
2- Play Fiend Hunter removing leonin
3- Play Parallax Wave
4- Put Parallax ability in the stack targetting a creature you don't control
5- don't let 4 resolve, target Fiend Hunter with another Parallax wave ability.
6- don't let 5 resolve, target your creatures you want to blink.
7- creatures you want to blink get removed from the game.
8- Fiend Hunter gets removed from the game.
9- Leonin Relic Warder it was removing comes back, it's ability goes into the stack targeting Parallax Wave.
10- Parallax Wave get's removed from the game, your creatures and Fiend Hunter come back to play, their ETBs goes into the stack, target Leoin Relic Warder with Fiend Hunter.
11- Leonin Relic Warder gets exiled, Parallax Wave comes back with full 5 counters.
12- Creatures from your opponent you targeted in step 4 are exiled for good.
13- repeat from step 4 as many times as you want
You can do that as many times as you want in response to anything colorless can throw at you....
before the first trigger from artifacts even dreams about resolving, this combo already removed every creature it has for good, blinked every white guy I wanted, gained infinite life, dealt infinite damage, destroyed infinite artifacts, I'd have used this from the start.... but I thought that only creatures started on the field.
This trumps EVERYTHING colorless could play. as it can be indefinitely repeated in response to anything.
explaining the loop...
1- Play Leonin relic warder
2- Play Fiend Hunter removing leonin
3- Play Parallax Wave
4- Put Parallax ability in the stack targetting a creature you don't control
5- don't let 4 resolve, target Fiend Hunter with another Parallax wave ability.
6- don't let 5 resolve, target your creatures you want to blink.
7- creatures you want to blink get removed from the game.
8- Fiend Hunter gets removed from the game.
9- Leonin Relic Warder it was removing comes back, it's ability goes into the stack targeting Parallax Wave.
10- Parallax Wave get's removed from the game, your creatures and Fiend Hunter come back to play, their ETBs goes into the stack, target Leoin Relic Warder with Fiend Hunter.
11- Leonin Relic Warder gets exiled, Parallax Wave comes back with full 5 counters.
12- Creatures from your opponent you targeted in step 4 are exiled for good.
13- repeat from step 4 as many times as you want
You can do that as many times as you want in response to anything colorless can throw at you....
before the first trigger from artifacts even dreams about resolving, this combo already removed every creature it has for good, blinked every white guy I wanted, gained infinite life, dealt infinite damage, destroyed infinite artifacts, I'd have used this from the start.... but I thought that only creatures started on the field.
This trumps EVERYTHING colorless could play. as it can be indefinitely repeated in response to anything.
Your combo relies on triggered abilties, which mean it cannot be played in response to anything.
Aladdin's ring with one of your creature's trigger on the stack or in response to Parallax's Wave cast, or Parallax Wave activation ends it instantly.
Your combo relies on triggered abilties, which mean it cannot be played in response to anything.
Aladdin's ring with one of your creature's trigger on the stack or in response to Parallax's Wave cast, or Parallax Wave activation ends it instantly.
Permanents are already in the battlefield from the start
You just have to flick fiend hunter so he removes relic warder to get going. Everything is done in instant speed
Artifacts have infinite untaps and infinite mana. It can respond with 4 damage to a dude infinitely at instant speed. Even if you cast every protection spell in the entire color Aladdin's ring would still be on the stack last and resolve first.
This all relies on neither null rod nor stony silence being on the field, and the only argument I've heard for getting them off the field has been Karn -3s it. He can only do that once at sorcery speed. So in response to him -3ing null rod we kill academy rector and put stony silence on the field which means the artifacts can't generate infinite squat.
I've not seen one person give an argument to counter this.
This all relies on neither null rod nor stony silence being on the field, and the only argument I've heard for getting them off the field has been Karn -3s it. He can only do that once at sorcery speed. So in response to him -3ing null rod we kill academy rector and put stony silence on the field which means the artifacts can't generate infinite squat.
I've not seen one person give an argument to counter this.
Academy Rector doesn't go to the grave yard it was errata to say "When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library." so grave yard hate doesn't counter her.
Academy Rector doesn't go to the grave yard it was errata to say "When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library." so grave yard hate doesn't counter her.
That's exactly how it works. You can ask in the rulings section.
Academy Rector doesn't go to the grave yard it was errata to say "When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library." so grave yard hate doesn't counter her.
Please read what you posted again as it contradicts your argument.
Academy rector will only trigger if it dies, which is leave the battlefield and goes to the graveyard, and if it is not exiled due to its own ability you will not be able to search for an enchantment.
In Response to Second Sunrise, activate Relic of Progenitus... And in response to you trying to exile Time Vault temporarily, untap it with Galvanic Key/Clock of Omens/any of the MANY untap target artifact cards...
And BTW, you don't have Magus of the Disk anymore, remember? All is Dust makes you sac ALL colored Permanents... Mycosynth Lattice and Karn, Silver Golem making all your lands 0/0's is a status effect that will kill your lands, BTW, no Angel, All is Dust...
BTW, your Magus comes in tapped, we have Amulet of Vigor and the ORiginal Disk... And the ability to exile Avacyn...
And in response to the null rod argument, Exile it with Karn...
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Also OP said last round that all creatures started without summoning sickness, So we can just use Inspirit to untap Magus.
Everything is in the battlefield until All is dust resolves, everything I use until now was instant speed.
There's always Lapse of Certainty which can create a delay for All is dust at least
the original rules said that the creatures were already in play, if all permanents are in play as people tend to assume here
there's also a trick in white's library that I used in a Venser, the sojourner deck, which will trump everything....
Parallax Wave + Fiend Hunter + Leonin Relic Warder
explaining the loop...
1- Play Leonin relic warder
2- Play Fiend Hunter removing leonin
3- Play Parallax Wave
4- Put Parallax ability in the stack targetting a creature you don't control
5- don't let 4 resolve, target Fiend Hunter with another Parallax wave ability.
6- don't let 5 resolve, target your creatures you want to blink.
7- creatures you want to blink get removed from the game.
8- Fiend Hunter gets removed from the game.
9- Leonin Relic Warder it was removing comes back, it's ability goes into the stack targeting Parallax Wave.
10- Parallax Wave get's removed from the game, your creatures and Fiend Hunter come back to play, their ETBs goes into the stack, target Leoin Relic Warder with Fiend Hunter.
11- Leonin Relic Warder gets exiled, Parallax Wave comes back with full 5 counters.
12- Creatures from your opponent you targeted in step 4 are exiled for good.
13- repeat from step 4 as many times as you want
You can do that as many times as you want in response to anything colorless can throw at you....
before the first trigger from artifacts even dreams about resolving, this combo already removed every creature it has for good, blinked every white guy I wanted, gained infinite life, dealt infinite damage, destroyed infinite artifacts, I'd have used this from the start.... but I thought that only creatures started on the field.
This trumps EVERYTHING colorless could play. as it can be indefinitely repeated in response to anything.
Your combo relies on triggered abilties, which mean it cannot be played in response to anything.
Aladdin's ring with one of your creature's trigger on the stack or in response to Parallax's Wave cast, or Parallax Wave activation ends it instantly.
Permanents are already in the battlefield from the start
You just have to flick fiend hunter so he removes relic warder to get going. Everything is done in instant speed
don't even get me started on damage prevention effects....
and Avacyn, Angel of Hope is still on the battlefield.
Replenish+Angel of Glory's Rise+Admonition Angel, guess I just dealt with All is Dust.
Archon of Justice followed with Angel's Grace removes the planeswalker or Relic of Progenitus.
White can return everything it has in many ways. Heck, white even has Sun Titan. There's Narrow Escape, Defy Death and some more. As for the damage prevention: Alabaster Potion, Artifact Ward, Festival of the Guildpact and many more nice cards like that.
I was almost forgetting about Rootborn Defense, in case Avacyn is not on the field anymore.
White has so much flexibity against destruction and damage prevention that artifact can't compare.
Heck, white can even turns all the artifacts and eldrazi into walls with defender with Aurification. And let's not forget the totem armor cards.
Brittle Effigy on Avacyn
Aladdins Ring shoot a combo piece.
Artifacts have infinite untaps and infinite mana. It can respond with 4 damage to a dude infinitely at instant speed. Even if you cast every protection spell in the entire color Aladdin's ring would still be on the stack last and resolve first.
I've not seen one person give an argument to counter this.
Relic of Progenitus, tormad's crypt or other random graveyard hate, remove graveyards in response to Academy Rector's trigger.
Here's your counter.
Try again.
Academy Rector doesn't go to the grave yard it was errata to say "When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library." so grave yard hate doesn't counter her.
[CARD]
Phyrexia's Core
[/CARD]
anything else?
That's exactly how it works. You can ask in the rulings section.
Please read what you posted again as it contradicts your argument.
Academy rector will only trigger if it dies, which is leave the battlefield and goes to the graveyard, and if it is not exiled due to its own ability you will not be able to search for an enchantment.
Relic of Progenitus and tormod's crypt are counters for its ability.
- H.L Mencken
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Neither are Karn or All is Dust, but you seems to accept them.
Also in the OP
Phyrexia's Core has no color identity.
The winner will be annouced Friday,
then our next match the all mighty blue VS the its only true rival, BLACK! a battle for true dominance!
Well, we know how that will end,
Overloaded Cyclonic Rift plus every damn counterspell in existence...lol
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