I would like to join with an elven monk/wizard. Originally, I was going to try to go for Photon_Eater's tutorial, but it seems he's busy otherwise. Namlorian is already started on my testing grounds thread, if you want to check it out here.
Core Info Player Name: DarkAbyssKeeper Character Name: Caerlyn Barathon (K-ayr-lin) Class and Level: Rogue 2 Race: Half-Elf Alignment: Slightly-Chaotic Neutral Size: Medium Age: 26 Gender: Male Height: 5'9 Weight: Not Sure, Slightly Lithe Build Eyes: Green/Grey Hair: Dark Grey with Dark Green flecks and dashes around his temples. Skin: Average but moderately tanned. Appearance: Caerlyn dresses himself in clothes befitting his wandering and inquisitive nature. Dark blues are the color of choice for his cotton shirt and his fairly thick cloak. His back pack is similar in darkness but more green than blue. His pants are a black woven material resembling denim. Over the most easily struck of his body parts are dyed leather patches brought together as light leather armoring, this armoring is seemingly built into his clothing and doesn't look out of place. Round his waist Caerlyn has a black leather belt with six holders for blades or saps, and a sling for his waterskin. His blades are weighted for throwing, and posess no crossguards.
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
+1 racial bonus on Listen, Search, and Spot checks.
+2 racial bonus on Diplomacy and Gather Information checks.
Elven Blood: For all effects related to race, a half-elf is considered an elf.
Sneak Attack +1d6
Trapfinding
Evasion
Known Languages
Common, Elven, Draconic, Goblin
Equipment
Thieves Tools
Sunrod x5
Mirror
Waterskin
Soap
Flint and Steel
Potions in Color Coded and Engraved flasks/vials:
> 4x Pass Without Trace
> 2x Invisibility
> 1x Spider Climb
> 2x Hide from Undead
> 2x Hide from Animals
> 6x Cure Light Wounds
Backpack (In which this crap is dumped.)
300 GP
(42.5 lbs total weight carried + however much those vials weigh...)
On second thought, I'm done.
Scratch that reroll garbage, I'm running this! I can deal with +2 Str and Con... CHA = 4 = never bathes and picks his nose in public!
Roll for level 2 HP:
Dice Roller1 D10 rolled
4
good deal!
I'm posting this from school, so I don't have my books... I'll finish up on his stellar stats and personal flair tomorrow... I don't know what it is about these rolls, but I get the distinct feeling... that this could be the beginning... of the single... greatest... most powerful fighter of all time. A champion of all battles for certain.
Since I've already started on him, I'll go ahead and finish Namlorian in my testing page. Use the link from the above post to get there. Are there any changes from 3.5 I should know about for my Elven Monk/Wizard? I can't access the websites, as I use a school computer and I only have the 3.0 rulebooks.
I don't have the character sheet on me, so I'll probably start finishing Namlorian on Monday.
Yet, if you have read the rest of the pages on character creation, it should not be an issue.
Any idea's, run past me first.
Level 2 Starting, 2,000 Gp.
3 players max if possible. 4 MAYBE if the 4th player has a good idea for a class.
State what class/race you are when you sign up please.
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That covers most the bases but Healing, but i doubt that will be too big an issue.
Make the characters here.
Standard everything
Player Name: DarkAbyssKeeper
Character Name: Caerlyn Barathon (K-ayr-lin)
Class and Level: Rogue 2
Race: Half-Elf
Alignment: Slightly-Chaotic Neutral
Size: Medium
Age: 26
Gender: Male
Height: 5'9
Weight: Not Sure, Slightly Lithe Build
Eyes: Green/Grey
Hair: Dark Grey with Dark Green flecks and dashes around his temples.
Skin: Average but moderately tanned.
Appearance: Caerlyn dresses himself in clothes befitting his wandering and inquisitive nature. Dark blues are the color of choice for his cotton shirt and his fairly thick cloak. His back pack is similar in darkness but more green than blue. His pants are a black woven material resembling denim. Over the most easily struck of his body parts are dyed leather patches brought together as light leather armoring, this armoring is seemingly built into his clothing and doesn't look out of place. Round his waist Caerlyn has a black leather belt with six holders for blades or saps, and a sling for his waterskin. His blades are weighted for throwing, and posess no crossguards.
Ability Scores and Modifiers
STR: 8 (-1)
DEX: 16 (+3)
CON: 11 (+0)
WIS: 14 (+2)
INT: 15 (+2)
CHA: 13 (+1)
Combat Info
Hit Points: 11
Armor Class: 15
Touch AC: 13
Flat-footed AC: 12
Speed: 30 Feet
Base Attack Bonus: +1
Melee Modifier: 0
Ranged Modifier: +4
Grapple Modifier: 0
Saving Throws
Fortitude: +0
Reflex: +6
Will: +2
Weapons
Dagger x 4
Melee Attack Bonus: 0
Ranged Attack Bonus: +4
Damage: 1d4
Critical: 19-20/×2
Type: Piercing/Slashing
Range: 10 Feet
Sap x 2
Attack Bonus: 0
Damage: 1d4
Critical: x2
Type: Bludgeoning
Range: -
Armor/Protection
Leather Armor
Type: Light
AC Bonus: 2
Max Dex: 6
Check Penalty: 0
Weight: 15 lbs
Skills
Balance - 4 (1 Ranks, +3 Dex)
Bluff - 6 (5 Ranks, +1 Cha)
Diplomacy - 8 (5 Ranks, +1 Cha, +2 Racial)
Disable Device - 7 (5 Ranks, +2 Int)
Escape Artist - 5 (2 Ranks, +3 Dex)
Gather Information - 4 (1 Rank, +1 Cha, +2 Racial)
Listen - 8 (3 Ranks, +2 Wis, +1 Racial, +2 Feat)
Move Silently - 9 (5 Ranks, +3 Dex)
Open Lock - 7 (4 Ranks, +3 Dex)
Search - 7 (4 Ranks, +2 Int, +1 Racial)
Sense Motive - 7 (5 Ranks, +2 Wis)
Sleight of Hand - 8 (5 Ranks, +3 Dex)
Spot - 10 (5 Ranks, +2 Wis, +1 Racial, +2 Feat)
Feats
Alertness: +2 to Listen and Spot.
Racial/Class Abilities
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
+1 racial bonus on Listen, Search, and Spot checks.
+2 racial bonus on Diplomacy and Gather Information checks.
Elven Blood: For all effects related to race, a half-elf is considered an elf.
Sneak Attack +1d6
Trapfinding
Evasion
Known Languages
Common, Elven, Draconic, Goblin
Equipment
Thieves Tools
Sunrod x5
Mirror
Waterskin
Soap
Flint and Steel
Potions in Color Coded and Engraved flasks/vials:
> 4x Pass Without Trace
> 2x Invisibility
> 1x Spider Climb
> 2x Hide from Undead
> 2x Hide from Animals
> 6x Cure Light Wounds
Backpack (In which this crap is dumped.)
300 GP
(42.5 lbs total weight carried + however much those vials weigh...)
On second thought, I'm done.
Unless you allow me to reroll them, this is my super-sub-par dwarf fighter!
Abilities(7,7,12,10,15,6) +2 Con, -2 Cha
STR: 15
DEX: 10
CON: 14
INT: 7
WIS: 7
CHA: 4
Scratch that reroll garbage, I'm running this! I can deal with +2 Str and Con... CHA = 4 = never bathes and picks his nose in public!
Roll for level 2 HP:
good deal!
I'm posting this from school, so I don't have my books... I'll finish up on his stellar stats and personal flair tomorrow... I don't know what it is about these rolls, but I get the distinct feeling... that this could be the beginning... of the single... greatest... most powerful fighter of all time. A champion of all battles for certain.
I don't have the character sheet on me, so I'll probably start finishing Namlorian on Monday.
Natural 20 MTGS Brigade Pages
Community Project
@Oops: Well... according to the actual rules incoporated with WOTC product, you get an automatic re-roll. Overall mod of -3 is... bad.
@DAK: Ill check your information in a short time.
Str: 15
Dex: 10
Con: 14
Int: 10
Wis: 9
Cha: 9
Origionally:
So it's the same guy, only a little more inteligent, wise, and sociable.
remember to post a link to your characters here when they complete so i know who's done and when.
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