Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Oh and sorry for the absence i wasnt around during the weekend and when i did log in i think someone had accidentally checked the tab because i saw no updates for this thread... sorry.
Edit: OH YEAH BABY! 19!!!!
Cale fidgets a bit as he feels unsure on how to take this stranger but at the same time he feels horrible for doubting him.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
"I...I don't know. I don't...uh...I'm not sure about ending up in charge, and already in someone's pocket...but...well...if we don't someone else will...and they might not be as...uh...as...thoughtful as we are..." Erik stammered.
Mr. Malwick takes note of Disell's suspicion, and also seems to spot Cale sizing him up.
"I can understand why you would be suspicious of me," Mr. Malwick says with another smile. "A stranger approaches you and makes an offer out of the blue. It's not something that happens every day. So I'm going to extend a bit of trust to you. I hope you'll hear me out before dismissing or accepting out of hand."
"My investors and I are in a business of both the legal and, frankly, illegal variety. Nothing violent, naturally, but things that many kingdoms frown upon. Smuggling, for example."
Malwick raises a hand. "Now, before you go making snap judgments, I'd like you to consider something: Every single kingdom has an organization like ours. Every one. Once new lords are named in Harmondale, one will spring up there as well. Wouldn't you prefer them to be a known quantity? Someone you know can be relied on to keep their word and deal honorably, instead of the usual criminal scum that spring up in times of change. Some kingdoms even find ways to put such groups to good use. Eraithia, for example. During the War, William Lasker, the leader of the Eraithian Thieves Guild, used his many connections to spy for Eraithia. His information saved countless lives, and he was instrumental in creating the treaties with Krewlod and Taltia."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
"I-I-I-t's not as bad as it sounds.... most guilds like this...h-h-h-ave..." Cale for a moment starts squeaking his response before finishing "...rules.... and he...he is being honest...."
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
"To be fair," Malwick says to Tiran in a frank tone of voice. "I am also taking a risk by speaking plainly to you. You could report me to the guards, or Lord Markam. You could accept my help then betray me somehow. And if you lose the contest, I've wasted my resources and my time by backing the losing team."
"But this is business. Sometimes, you have to risk your gold on an investment that may or may not pay off. As for your honour... well, I suppose it's up to you to decide if it's honourable to let someone potentially much worse than yourselves take control of Harmondale. Not to mention the kinds of criminal organizations that will crop up in the wake of incompetent or cruel leadership."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
So i noticed, i either skimmed things or mixed things up while writing my Bio but... well it seems i have somehow placed myself in a bit of a pickle since im kinda associated with the 'Guild' if you would.... I kinda find it interesting and rather hilariously coincidental but i want to know Caex how we gonna handle that
"I....I...I think..." Cale begins softly "...as long as we are careful..." a big gulp is heard as its clear he's mustering his courage just to complete the sentence "... we loose nothing from getting their help...."
He begins to fidget softly "besides... rules never said.... we couldnt get a sponsor...."
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Quote from »
Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
There are dozens of thieves guilds in every nation. Probably over a hundred total. Basically every criminal organization calls itself "Thieves Guild" at one point or another. But they're not unified under one banner or set of rules. They're all different, and none is the "official" thieves guild. The one in Eraithia is probably the most successful.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
"He...um...he's right, too. If we win, some manner of a guild will spring up and...uh...I guess the lesser of the evils would be to know where ours is. And we're clear on what is expected when, and...uh...if we win." Erik muttered. "Don't mistake this for liking it, though." Erik said to Malwick, with more conviction than he realized he could muster.
Malwick nods to Erik. "Of course. I never suggested you would have to condone what we do. Just accept the fact that my organization will be less harmful, on the whole, than another group of a similar persuasion."
Malwick reaches into a bag at his hip, and pulls out three items. The first is a folded piece of heavy parchment; the second a wooden stick topped with a red gem of some kind; the third is a potion bottle.
"So," Malwick says. "Here's what aid I can offer you: A healing potion, a map of the Emerald Isle, and a Wand of Fireball. Do we have a deal?"
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Disell stares at the items covetously. A wand of fireball would be useful, and so fun to use! Then Tiran grunts, and Disell is suddenly reminded of her father toiling away in a neighbor's field, home in Harmondale, all to scrape up enough money for the two of them to survive the winter. He did it every year without fail, just to keep her safe. She scowls at herself in disgust. How could she deal away her home, and the place her father still lives, for a few trinkets?
"No deal." Disell announces harshly.
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I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
Mr. Malwick seems surprised when Tiran and Disell both reject the offer. He considers the group for a moment before putting away the three items. "No? I certainly hope you'll reconsider. I'll be at the tavern in case you change your minds. You're making a mistake, but it's your choice to make it."
He starts walking off through the fog toward the general direction of the tavern. Before he vanishes entirely, he turns and says "Since I'd like to see you survive to reconsider my offer, I have some advice for you: The Temple is dangerous. Make sure you're very prepared before going in there." Then Malwick fades from view as he walks away.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Erik looked around nervously. He was unsure turning the man down was for the best. "Well, I suppose we should go now. I truly hope that he doesn't try and ply someone less...uh...level than us. I shudder to think who he could run into. Like those ruffians in the bar." He said with a shiver.
As the group decides to go to the Temple, the clouds, invisible above the settled fog of the island, finally cut loose. Icy rain comes crashing down without warning. The huge drops drench everything within seconds, making everyone on the island miserable.
So... who is doing the navigating? Considering nobody actually knows where the Temple is and the fog is annoyingly thick, whoever is going to lead the group will probably have to make some checks to try to avoid getting lost.
Survival, Knowledge: Geography, maybe something else if you're feeling creative.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
As they walk Cale can't help but mutter "I-i-i-i d-d-d-on't think this is g-g-g-going to end w-w-w-well", his step is light, the benefit of not having to deal with bulky armor, and he tries to keep his senses open to the environment.
Not leading but i will try to do a few checks.
Spot:
Dice Roller1 D20 rolled with a +4 modifier
15 + 4
Listen:
Dice Roller1 D20 rolled with a +4 modifier
8 + 4
Move Silently:
Dice Roller1 D20 rolled with a +8 modifier
1 + 8
Edit: The Dice... They Hatez me!!!!
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Quote from »
Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
[EDIT] **** yeah, natural 20!!! On a side note, an elephant likely could have wandered in front of Erik, and he likely wouldn't have noticed. BTW, would a Sunrod pierce the fog...?
{Magic: The RPG}
Oh and sorry for the absence i wasnt around during the weekend and when i did log in i think someone had accidentally checked the tab because i saw no updates for this thread... sorry.
Edit: OH YEAH BABY! 19!!!!
Cale fidgets a bit as he feels unsure on how to take this stranger but at the same time he feels horrible for doubting him.
According to Cale's keen ability to read people and deduce motives, Mr. Malwick has every intention of making a deal with the group and honoring it.
{Magic: The RPG}
The creator of Maro's Magic 8-Ball!
"I can understand why you would be suspicious of me," Mr. Malwick says with another smile. "A stranger approaches you and makes an offer out of the blue. It's not something that happens every day. So I'm going to extend a bit of trust to you. I hope you'll hear me out before dismissing or accepting out of hand."
"My investors and I are in a business of both the legal and, frankly, illegal variety. Nothing violent, naturally, but things that many kingdoms frown upon. Smuggling, for example."
Malwick raises a hand. "Now, before you go making snap judgments, I'd like you to consider something: Every single kingdom has an organization like ours. Every one. Once new lords are named in Harmondale, one will spring up there as well. Wouldn't you prefer them to be a known quantity? Someone you know can be relied on to keep their word and deal honorably, instead of the usual criminal scum that spring up in times of change. Some kingdoms even find ways to put such groups to good use. Eraithia, for example. During the War, William Lasker, the leader of the Eraithian Thieves Guild, used his many connections to spy for Eraithia. His information saved countless lives, and he was instrumental in creating the treaties with Krewlod and Taltia."
{Magic: The RPG}
"But this is business. Sometimes, you have to risk your gold on an investment that may or may not pay off. As for your honour... well, I suppose it's up to you to decide if it's honourable to let someone potentially much worse than yourselves take control of Harmondale. Not to mention the kinds of criminal organizations that will crop up in the wake of incompetent or cruel leadership."
{Magic: The RPG}
"I....I...I think..." Cale begins softly "...as long as we are careful..." a big gulp is heard as its clear he's mustering his courage just to complete the sentence "... we loose nothing from getting their help...."
He begins to fidget softly "besides... rules never said.... we couldnt get a sponsor...."
{Magic: The RPG}
The creator of Maro's Magic 8-Ball!
Malwick reaches into a bag at his hip, and pulls out three items. The first is a folded piece of heavy parchment; the second a wooden stick topped with a red gem of some kind; the third is a potion bottle.
"So," Malwick says. "Here's what aid I can offer you: A healing potion, a map of the Emerald Isle, and a Wand of Fireball. Do we have a deal?"
{Magic: The RPG}
"No deal." Disell announces harshly.
He starts walking off through the fog toward the general direction of the tavern. Before he vanishes entirely, he turns and says "Since I'd like to see you survive to reconsider my offer, I have some advice for you: The Temple is dangerous. Make sure you're very prepared before going in there." Then Malwick fades from view as he walks away.
{Magic: The RPG}
The creator of Maro's Magic 8-Ball!
Survival, Knowledge: Geography, maybe something else if you're feeling creative.
{Magic: The RPG}
Spot:
Listen:
Move Silently:
Edit: The Dice... They Hatez me!!!!
Alternatively, you guys could just buy a map.
{Magic: The RPG}
Knowledge: Geography
Spot
[EDIT] **** yeah, natural 20!!! On a side note, an elephant likely could have wandered in front of Erik, and he likely wouldn't have noticed. BTW, would a Sunrod pierce the fog...?
The creator of Maro's Magic 8-Ball!