I'm probably gonna take the anti-caster feat once I max out my CON. I don't see a particular benefit to maxing WIS, INT, or STR by leveling, as few of those are used for saving rolls.
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I'm probably gonna take the anti-caster feat once I max out my CON. I don't see a particular benefit to maxing WIS, INT, or STR by leveling, as few of those are used for saving rolls.
...right?
Wisdom is the second most common save after Constitution (or possibly the first?). It also increases your Perception, which includes Passive Perception. INT is extremely uncommon, but there's a few saves out there. It also improves your Investigation skill, though you don't need both Investigation and Perception generally.
STR is only really going to be useful if Kaburi is a hardass about encumberance, or if you're having to perform physical feats of any sort.
But yeah, there's not a ton of reasons for a Rogue to be leveling those skills.
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4) Other strong Feats, especially those that can give you a +1 in a stat you have an odd number in
If you get past that point and have slots still available (I guess you don't like feats and rolled super well?), maxing DEX if you haven't already is good for saves/AC/initiative. WIS is probably next, for saves and perception, though you could bump up CHA if you're playing a social role.
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So I'm definitely thinking Magic Initiate now. At Level 8 I'll take it and choose Warlock and get Eldritch Blast, Mage Hand and Unseen Servant (which I can cast as a ritual). It's a shame I'll have to use CHA instead of WIS for Eldritch Blast, but it's only the difference of -1 to hit.
Kaburi - If I use my Invoke Duplicity and Unseen Servant in tandem, can I make it appear like my Duplicate can move things and make him more lifelike and able to interact with things (to the limit of the Unseen Servant's ability?)
My build, I'm thinking about massively hamming up my stabbity, evasion, and stealthy abilities. As much damage as possible, as quickly as possible, before they realize I've even swung.
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I'm probably gonna take the anti-caster feat once I max out my CON. I don't see a particular benefit to maxing WIS, INT, or STR by leveling, as few of those are used for saving rolls.
...right?
Wisdom is the second most common save after Constitution (or possibly the first?). It also increases your Perception, which includes Passive Perception.
As a general rule if and effect effect affects the body its a Constitution save, if it affects the mind it is a Wisdom save, if you are trying to avoid something it is Dexterity.
Those 3 saves will cover about 90% if not more of the saves you are going to make.
Taking a look at the PHB they gave each class 1 common save (dex, con, Wis) and 1 uncommon save (Str, Char, Int). If you are going for stats not feats once your main stat is boosted I would go for those main save stats before the others. You are fortunate Iso in that your Main stat is already Dex.
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Oh, it's also worth noting that there's a feat that can give you a +1 in a stat and make you proficient in that stat's saves. So if you've got an odd-numbered DEX, CON, or WIS and aren't proficient, taking that feat in the later levels can give you a significant bonus to your save.
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Oh, it's also worth noting that there's a feat that can give you a +1 in a stat and make you proficient in that stat's saves. So if you've got an odd-numbered DEX, CON, or WIS and aren't proficient, taking that feat in the later levels can give you a significant bonus to your save.
I think my Con is 11, so that might be my Level 12.
So I'm definitely thinking Magic Initiate now. At Level 8 I'll take it and choose Warlock and get Eldritch Blast, Mage Hand and Unseen Servant (which I can cast as a ritual). It's a shame I'll have to use CHA instead of WIS for Eldritch Blast, but it's only the difference of -1 to hit.
Kaburi - If I use my Invoke Duplicity and Unseen Servant in tandem, can I make it appear like my Duplicate can move things and make him more lifelike and able to interact with things (to the limit of the Unseen Servant's ability?)
I'd have to read the text on Invoke Duplicity (and my books are at home) but I think it should work. The Unseen Servant is a formless force, so I'd say it could occupy the same space as the duplicate. My concern is whether you can make the duplicate and the servant do things on the same turn; servant commands are a bonus action, and you only get one bonus action per round. Outside of combat I'd have no problem letting it work. There'd probably be a hard (DC20) perception check to see if the mark notices the slight lag between the duplicate's motion and the completion of the action.
Unrelated question: If/when we get to another adventure, if my character is still alive, can I swap him out for my backup character to give a different playstyle a spin? If so, can he enter with the same stuffs/at the same level? My backup character is Paravrax's brother, so it's not too far-fetched that they might share stuff.
Outside of combat I'd have no problem letting it work. There'd probably be a hard (DC20) perception check to see if the mark notices the slight lag between the duplicate's motion and the completion of the action.
Yeah, that's what I was thinking. Inside combat it wouldn't be all that helpful, anyway. However, Unseen Servant would be following my commands, so if I commanded it to move whatever the duplicate touches, it would move on it's own (I don't think I need to use a bonus action for that). I'll check my books when I get home, too. I may be misunderstanding, or it may require more specific orders.
In either case, I wouldn't really be using it for combat, since the servant is so weak. It'd be more for convincing people I'm places that I'm not, or as a distraction.
I'm all for tag-teaming characters in and out to give something different a spin.
Unrelated, I've decided halflings are the pugs of player races. Small, adorable, not nearly as yippy as gnomes. Gnomes are the corgis of player races, I think.
I'm all for tag-teaming characters in and out to give something different a spin.
Unrelated, I've decided halflings are the pugs of player races. Small, adorable, not nearly as yippy as gnomes. Gnomes are the corgis of player races, I think.
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I run through the room, evading the zombies, to find out what's on the other side.
*scratches chin* This may not bode well for our shadowy friend here. Is there is a door on the other side, is it locked? What if someone is in the room on the other end?
I run through the room, evading the zombies, to find out what's on the other side.
*scratches chin* This may not bode well for our shadowy friend here. Is there is a door on the other side, is it locked? What if someone is in the room on the other end?
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Apologies for the delay, I didn't forgot to put the XP in my notes so I had to wait until I got home to wrap up combat, then promptly forgot about it until now.
How close does this put Wildfire and I to gaining the next level?
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Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and start slitting throats.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
Apologies for the delay, I didn't forgot to put the XP in my notes so I had to wait until I got home to wrap up combat, then promptly forgot about it until now.
How close does this put Wildfire and I to gaining the next level?
I'm 420 XP away, but I think I got a bit extra awarded early on.
...right?
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Wisdom is the second most common save after Constitution (or possibly the first?). It also increases your Perception, which includes Passive Perception. INT is extremely uncommon, but there's a few saves out there. It also improves your Investigation skill, though you don't need both Investigation and Perception generally.
STR is only really going to be useful if Kaburi is a hardass about encumberance, or if you're having to perform physical feats of any sort.
But yeah, there's not a ton of reasons for a Rogue to be leveling those skills.
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1) Really Vital Feats
2) Max your Main Offensive Stat (STR/DEX if you're a weapon fighter, INT/WIS/CHA for spellcasters)
3) Max CON
4) Other strong Feats, especially those that can give you a +1 in a stat you have an odd number in
If you get past that point and have slots still available (I guess you don't like feats and rolled super well?), maxing DEX if you haven't already is good for saves/AC/initiative. WIS is probably next, for saves and perception, though you could bump up CHA if you're playing a social role.
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{мы, тьма}
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Kaburi - If I use my Invoke Duplicity and Unseen Servant in tandem, can I make it appear like my Duplicate can move things and make him more lifelike and able to interact with things (to the limit of the Unseen Servant's ability?)
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My build, I'm thinking about massively hamming up my stabbity, evasion, and stealthy abilities. As much damage as possible, as quickly as possible, before they realize I've even swung.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
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2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
now to wake up in 4.5 hours from now
As a general rule if and effect effect affects the body its a Constitution save, if it affects the mind it is a Wisdom save, if you are trying to avoid something it is Dexterity.
Those 3 saves will cover about 90% if not more of the saves you are going to make.
Taking a look at the PHB they gave each class 1 common save (dex, con, Wis) and 1 uncommon save (Str, Char, Int). If you are going for stats not feats once your main stat is boosted I would go for those main save stats before the others. You are fortunate Iso in that your Main stat is already Dex.
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I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
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In either case, I wouldn't really be using it for combat, since the servant is so weak. It'd be more for convincing people I'm places that I'm not, or as a distraction.
I want to believe
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Unrelated, I've decided halflings are the pugs of player races. Small, adorable, not nearly as yippy as gnomes. Gnomes are the corgis of player races, I think.
OMG ALL DOGS GO TO AR AIS: A FURRY RPG
I'LL MAKE TENS OF DOLLARS ON KICKSTARTER!
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URGEDH Biovisionary.dec BShirei WBSelenia
The brain is the muscle that pumps stupid through the body
do a Furoticon crossover
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URGEDH Biovisionary.dec BShirei WBSelenia
The brain is the muscle that pumps stupid through the body
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
Guess we'll see!
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How close does this put Wildfire and I to gaining the next level?
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
The Crafters' Rules Guru
Draft my cube! (630 cards)
Draft my cube! (630 cards)