This is a guided quest, meaning I'll be pushing you along when you have trouble or stall. We'll also actively be replacing players if needed. Reason being, if this succeeds, it'll function as the background, and history, of a new World Project. We'll need three to four people. I'll be updating quite frequently, possibly multiple times a day even when we're not cross-posting, so make sure to keep up.
The world used to be full of magic. Men used magic, harnessed it for all uses under the sun. The world prospered with it. Crops grew in deserts with magical rain to sustain them. The bitter cold was bearable with heat provided by magic. The sun burned less in the summer, the wind not quite as biting in the winter. All was good.
Time went on, and magic grew, and it almost grew alive. Creatures grew out of magic as if it were a primordial soup. New races, the likes of which were unknown, emerged and grew. Civilizations mingled, prospered. All was good.
Then something happened. Historians have tried to retrace the events that lead to the shattering of the world, but have been unsuccessful. Until now.
Three to four characters. You may use almost any race you can imagine that fits in a general fantasy setting, subject to approval. You will be playing a child or preteen, or equivalent, of that race. No items, no abilities. No background either, until later on in the RP.
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Human preteen with suggestive draconic features (slighly irised eyes/harder, pointed nails/two bumps on his head/strange symmetrical marking on his back)
If that doesn't fly, a regular human preteen.
It's dawn. The sun rises over the edge of the airborne island and the endless sky, sky above and below, burns a deep red. The endless light wind, wind that tickles at the edge of the island and is always in earshot, starts to pick up once more. A rooster crows as people begin to wake and move around their islands. It's morning once more.
Each of you awakens, knowing that today will be a special lesson. Your mentor and wise teacher, Mikhal, has scheduled something important today. He wouldn't say what it was, but something is going to happen. As each of you exits his or her house, you look out over the sunrise. Magic is unknown to each of you, but you still call the sunrises magical.
A deep bell rings, signaling the start of the day. Between the floating islands are wood and rope bridges. Adults cross to the field islands to continue working on the new crop. And the kids head to their mentors for apprenticeships. Or, in your case, simply learning.
The tiny halfling stretches his arms up as high as he can, a mighty two and a half feet off the ground. He grins excitedly about the new day and the prospect of an interesting lesson.
He scampers across the island to meet with his teacher.
Private Mod Note
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Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
The halfling's eyes widen, "A field trip! Where are we going? It's somewhere we've never gone before, right? Are we visiting someone? I wanna see someone forge tools! Can we see someone forge tools? What are we doing Mister Mikhal?"
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
In a puff, Pith arrives. "Hey, I...uh...overslept a bit." He makes a quick bow to Mikhal "I kinda...stayed up to late again. Apologies." Turning to the others "What are you guys so excited about?"
Private Mod Note
():
Rollback Post to RevisionRollBack
MTG: The RPG Character: Zenith RIP Krensae Fluidtail: Sleep well with the fish
"Save the comments on my tardiness, Master," says Strixia (who consistently arrived late, arguably not in a fashionable manner), raising her hand to motion for her teacher to hold back his words. A quick glance around, and, by the way everyone was acting, she could tell today was a. . .
"Field trip." However, she didn't seem to have the same amount of excitement that the other children did.
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Strixia put her finger to her forehead and began to think. After a few seconds, she innocently says, "Was it about the. . .story of how the floating rock formations of Kul'Nak came to be?" Master Mikhal covered quite a few things last week, so Strixia was unsure if her answer was the one he was looking for.
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Mikhal grins slightly and nods, "Partly. I was talking more along the lines of all of the floating rock in the world. But perhaps we need a recap." He stands back a little before reciting.
"Way back when, there was magic in this world. It's where the majority of your races came from: magic. And magic was everywhere. We could craft it into anything, like a blacksmith crafts iron. And we did, making quite a few things good.
But one day, something happened. We don't know what. It may have been a weapon of war, or an accident. A massive spell went off and ripped the world to pieces. It killed many people. Gigantic continents were broken, snapped like twigs. Many fell into an imploding earth to become a new core, way down below us. Way too hot, too deep, with too dense air, for most of us to live.
The rest of the earth floated into the air, like the island we live on now. We don't know if that was a spell that saved our ancestors or residual magic. But it has lifted us above certain doom, where we live today. Now we live on these floating islands with bridges spanning from one to the other, using massive airships to get from island to island.
Huey looks stumped for a moment, "Was I here last week? I don't remember that." Then a few seconds later, "Oh yeah, I remember! 'Cause I forgot to use the pot before I left and I had to hold it the whole time!"
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
"Gah, I need to get more sleep before lectures. I don't recall a snippet of that." Pith kicks the dirt. "Oh, oh, oh, I hope we go in an airship!" Pith thinks of soaring through the skies carefree.
Private Mod Note
():
Rollback Post to RevisionRollBack
MTG: The RPG Character: Zenith RIP Krensae Fluidtail: Sleep well with the fish
The world used to be full of magic. Men used magic, harnessed it for all uses under the sun. The world prospered with it. Crops grew in deserts with magical rain to sustain them. The bitter cold was bearable with heat provided by magic. The sun burned less in the summer, the wind not quite as biting in the winter. All was good.
Time went on, and magic grew, and it almost grew alive. Creatures grew out of magic as if it were a primordial soup. New races, the likes of which were unknown, emerged and grew. Civilizations mingled, prospered. All was good.
Then something happened. Historians have tried to retrace the events that lead to the shattering of the world, but have been unsuccessful. Until now.
Three to four characters. You may use almost any race you can imagine that fits in a general fantasy setting, subject to approval. You will be playing a child or preteen, or equivalent, of that race. No items, no abilities. No background either, until later on in the RP.
My helpdesk should you need me.
If it doesn't fit within your guidelines, let me know.
(Click to enter the Frox Experience)
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Human preteen with suggestive draconic features (slighly irised eyes/harder, pointed nails/two bumps on his head/strange symmetrical marking on his back)
If that doesn't fly, a regular human preteen.
RIP Krensae Fluidtail: Sleep well with the fish
It's dawn. The sun rises over the edge of the airborne island and the endless sky, sky above and below, burns a deep red. The endless light wind, wind that tickles at the edge of the island and is always in earshot, starts to pick up once more. A rooster crows as people begin to wake and move around their islands. It's morning once more.
Each of you awakens, knowing that today will be a special lesson. Your mentor and wise teacher, Mikhal, has scheduled something important today. He wouldn't say what it was, but something is going to happen. As each of you exits his or her house, you look out over the sunrise. Magic is unknown to each of you, but you still call the sunrises magical.
A deep bell rings, signaling the start of the day. Between the floating islands are wood and rope bridges. Adults cross to the field islands to continue working on the new crop. And the kids head to their mentors for apprenticeships. Or, in your case, simply learning.
My helpdesk should you need me.
He scampers across the island to meet with his teacher.
At the sound of the bell, he sheds his reverie with a hint of regret, loping off to find Mikhal.
"Come now. Let's not dilly dally. We've got a lot of work for today."
My helpdesk should you need me.
My helpdesk should you need me.
My helpdesk should you need me.
RIP Krensae Fluidtail: Sleep well with the fish
"Field trip." However, she didn't seem to have the same amount of excitement that the other children did.
(Click to enter the Frox Experience)
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
"Field trip! Yes. Now, who remembers the history lesson from last week?"
My helpdesk should you need me.
(Click to enter the Frox Experience)
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
"Way back when, there was magic in this world. It's where the majority of your races came from: magic. And magic was everywhere. We could craft it into anything, like a blacksmith crafts iron. And we did, making quite a few things good.
But one day, something happened. We don't know what. It may have been a weapon of war, or an accident. A massive spell went off and ripped the world to pieces. It killed many people. Gigantic continents were broken, snapped like twigs. Many fell into an imploding earth to become a new core, way down below us. Way too hot, too deep, with too dense air, for most of us to live.
The rest of the earth floated into the air, like the island we live on now. We don't know if that was a spell that saved our ancestors or residual magic. But it has lifted us above certain doom, where we live today. Now we live on these floating islands with bridges spanning from one to the other, using massive airships to get from island to island.
And, most importantly, magic seems to be gone."
My helpdesk should you need me.
Beginning a 3 day hiatus. Rock Concert Movement #10897. Leaving the players to start some character interaction. Ready. Go.
My helpdesk should you need me.
RIP Krensae Fluidtail: Sleep well with the fish