Cast: Rise of the Dark Realms. All creatures in all graveyards enter the battlefield under my control. I believe this gives me:
Scorchwalker, Wrecking Ogre , Aurelia, the Warleader, Pyrewild Shaman, Master of Cruelties, Sire of Insanity, Burnished Hart, Consuming Aberration, Colossus of Akros and Tymaret, the Murder King.
I attempt to enter my attack step and take Red down a peg or two. Responses?
(intent: Hit him with Aurelia for 6, then start throwing bodies at him with Tymaret, starting with Colossus of Akros and Consuming Aberration on my turn and Wrecking Ogre and Master of Cruelties in Blue's upkeep: no need to kill me, I just want to see Red die first and will sacrifice my board accordingly. Scorchwalker and Wrecking Ogre will follow as sacrifices should I make it past Blue's turn. Note that I sacrifice stuff according to this plan even if Aurelia gets tapped.)
Impressive play. Didn't even realize there was a mass grave rez in this format. I will take the damage like a champ and if blue doesn't stop you i suspect i fall in whites turn correct?. Although it is noteworthy that the Sire of Insanity will trigger dumping everyones hand. In that event I will not deny any cards here dumping a hand of mountains.
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Actually, on second thought, Ced won't affect my play.
WhammeWhamme, you had to tap out for Rise of the Dark Realms, correct--I don't need to worry about Wastes?
UUD
Tap Watery Grave to cast Arbiter of the Ideal
Animate Mutavault
Tap Mutavault and Arbiter to sacrifice Grove of the Guardian and make an 8/8
Untap Arbiter with Thassa's Ire. Inspired trigger. Put Prophet of Krupix into play.
Activate Nykthos for four mana. Tap Arbiter. Pass. Inspired trigger goes on the stack in Ced's upkeep.
Reyemile
Life: 19
CIH: 0
Topdeck: ?
Battlefield:
- Lands: Mutavault, Nykthos, Shrine to Nyx, Watery Grave
- Creatures: Arbiter of the Ideal, Prophet of Kruphix*, 8/8 elemental token w/vigilance
- Other: Thassa's Ire
Graveyard: Urban Evolution, Beck//Call, Grove of the Guardian, Consuming Aberration, Clone, Aetherling, Lavinia of the Tenth, Biovisionary, Colossus of Akros, Duskmantle Guildmage
Notes: Cards with * are an enchantment in addition to their other types
Ok I die. And in the battle of nuclear weapons everyone wins.
I updated the first post to reflect current game state (I hope). Also your at 3 WhammeWhamme not 2 if thats any consolidation (you were at 16 then i did 8 off tokens 5 off bloodrush). My math skills were epic at that moment to add that additional damage.
Tap Arbiter with Drum for U
Untap with U, Mutavault, two free mana.
Put Diluvian Primordial into play.
Cast Rise of the Dark Realms
Clone copies Arbiter of the Ideal
Tap Nykthos for 910 blue mana (Arbiter (2), Arbiter (2), Aetherling (2), Thassa's Ire (1), Consuming Aberration (1), Lavinia (1), Duskmantle Guildmage (1))
Tap and untap Arbiter, using two free mana and 6 U (4 floating)
Put Progenitor Mimic into play, copying Aetherling.
Exile both Aetherlings.
Activate Duskmantle Guildmagetwice three times. Whamme dies when supreme verdict resolves and Tymaret dies.
End of turn, Aetherling comes back, then Mimic comes back as an Aetherling.
UUD
Copy Aetherling again. Fleetfeather Sandals. Equip. Attack for 24 unblock able. Win.
Add Arbiter of Ideals to the Ban List.
Edit: formatting, typos, math errors. Also missed the earlier correction of Whamme's life from 2 to 3
Honestly, Arbiter of Ideals is fine. If you jump through enough hoops to get it online, then sure, whatever. Banning it of all things is a massive slippery slope. What is more of an issue is the low quality of this standard format. There's barely any way to get any pre-emptive answers down, which is silly in a format with Wrecking Ogre and Grove of the Guardian.
I am exactly with you. The more that I look at this standard the more it is exactly as WhammeWhamme said earlier. We build up nuclear weapons and then they go off. Most players barely have the time to set up for them. I think what this seems to point to me is that if we are to run current standard DCX's they need to be between 0-3 and possible not even 3.
Congrats blue for winning. As a general fyi I did forget I couldn't attack the player next to me at one point and had considered killing you Bron but memory of the rules and logistics stopped me. I am curious though had I actually Killed Whamme what would have happened (left him alive because I didn't see him one shoting me).
Also Ced my first turn plays in white are to get Heliod and the U/W gods online. Heliod is a token dump combined with the U/W is a draw engine and beyond some limited effects the gods are really difficult to deal with in this format when online.
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As a general note for this standard... Red has ridiculous one-shot potential, blue as always has the most powerful cards, so they should be at the end of the turn order. Black has pretty terrible options apart from the Mindslaver effect (banned for this round) and Rise of the Dark Realms. So I'd probably order it BWGRU - or let people pick colours in reverse turn order, which is much of a muchness.
That said... yeah. No real defensive options, if you can do something out of turn it's BAROKEN. DC5 works better when there's cycling triggers or channel or something like that (DEFENSIVE, not Bloodrush's overwhelming offence).
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Fenris
Life: 18
CIH: 5
Topdeck: ?
Battlefield:
- Lands: Mountain 3x (1x untapped)
- Creatures: 4x 2/2 G/R Haste Satyr Tokens (Tapped)
- Other: Keranos, God of Storms (Devotion count currently 2)
Graveyard: Scortchwalker Breaking//Entering, Wrecking Ogre , Revel of the Fallen God Aurilia, the Warleader, Pyrewild Shaman, Master of Cruelties, Rakdos's Return, Sire of Insanity, and Rakdos Charm.
Exile: Niv-Mizzet, Dracogenius
Life: 2
CiH: 3
Board: Encroaching Wastes, Swamp, Swamp, Swamp
Cast: Rise of the Dark Realms. All creatures in all graveyards enter the battlefield under my control. I believe this gives me:
Scorchwalker, Wrecking Ogre , Aurelia, the Warleader, Pyrewild Shaman, Master of Cruelties, Sire of Insanity, Burnished Hart, Consuming Aberration, Colossus of Akros and Tymaret, the Murder King.
I attempt to enter my attack step and take Red down a peg or two. Responses?
(intent: Hit him with Aurelia for 6, then start throwing bodies at him with Tymaret, starting with Colossus of Akros and Consuming Aberration on my turn and Wrecking Ogre and Master of Cruelties in Blue's upkeep: no need to kill me, I just want to see Red die first and will sacrifice my board accordingly. Scorchwalker and Wrecking Ogre will follow as sacrifices should I make it past Blue's turn. Note that I sacrifice stuff according to this plan even if Aurelia gets tapped.)
WhammeWhamme, you had to tap out for Rise of the Dark Realms, correct--I don't need to worry about Wastes?
UUD
Tap Watery Grave to cast Arbiter of the Ideal
Animate Mutavault
Tap Mutavault and Arbiter to sacrifice Grove of the Guardian and make an 8/8
Untap Arbiter with Thassa's Ire. Inspired trigger. Put Prophet of Krupix into play.
Activate Nykthos for four mana. Tap Arbiter. Pass. Inspired trigger goes on the stack in Ced's upkeep.
Reyemile
Life: 19
CIH: 0
Topdeck: ?
Battlefield:
- Lands: Mutavault, Nykthos, Shrine to Nyx, Watery Grave
- Creatures: Arbiter of the Ideal, Prophet of Kruphix*, 8/8 elemental token w/vigilance
- Other: Thassa's Ire
Graveyard: Urban Evolution, Beck//Call, Grove of the Guardian, Consuming Aberration, Clone, Aetherling, Lavinia of the Tenth, Biovisionary, Colossus of Akros, Duskmantle Guildmage
Notes: Cards with * are an enchantment in addition to their other types
Whamme, is Fenris dead?
I updated the first post to reflect current game state (I hope). Also your at 3 WhammeWhamme not 2 if thats any consolidation (you were at 16 then i did 8 off tokens 5 off bloodrush). My math skills were epic at that moment to add that additional damage.
All my lands are untapped due to Prophet
Untap with U, Mutavault, two free mana.
Put Diluvian Primordial into play.
Cast Rise of the Dark Realms
Clone copies Arbiter of the Ideal
Tap Nykthos for
910 blue mana (Arbiter (2), Arbiter (2), Aetherling (2), Thassa's Ire (1), Consuming Aberration (1), Lavinia (1), Duskmantle Guildmage (1))Tap and untap Arbiter, using two free mana and 6 U (4 floating)
Put Progenitor Mimic into play, copying Aetherling.
Exile both Aetherlings.
Activate Duskmantle Guildmage
twicethree times. Whamme dies when supreme verdict resolves and Tymaret dies.End of turn, Aetherling comes back, then Mimic comes back as an Aetherling.
UUD
Copy Aetherling again. Fleetfeather Sandals. Equip. Attack for 24 unblock able. Win.
Add Arbiter of Ideals to the Ban List.
Edit: formatting, typos, math errors. Also missed the earlier correction of Whamme's life from 2 to 3
I am exactly with you. The more that I look at this standard the more it is exactly as WhammeWhamme said earlier. We build up nuclear weapons and then they go off. Most players barely have the time to set up for them. I think what this seems to point to me is that if we are to run current standard DCX's they need to be between 0-3 and possible not even 3.
Congrats blue for winning. As a general fyi I did forget I couldn't attack the player next to me at one point and had considered killing you Bron but memory of the rules and logistics stopped me. I am curious though had I actually Killed Whamme what would have happened (left him alive because I didn't see him one shoting me).
Also Ced my first turn plays in white are to get Heliod and the U/W gods online. Heliod is a token dump combined with the U/W is a draw engine and beyond some limited effects the gods are really difficult to deal with in this format when online.
That said... yeah. No real defensive options, if you can do something out of turn it's BAROKEN. DC5 works better when there's cycling triggers or channel or something like that (DEFENSIVE, not Bloodrush's overwhelming offence).