Not sure if I should give up on my specialty House of Cards Mafia. RobRoy has been reviewing it but has disappeared. Still in need of one more reviewer...
Not sure if I should give up on my specialty House of Cards Mafia. RobRoy has been reviewing it but has disappeared. Still in need of one more reviewer...
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I currently have a Mini running, but would like to sign up for another:
Game: Deathspeaker Mafia
Size: A Mini for 12 players
Complexity: Not horribly complex
Notes: I will try to work in some original flavor by the time this fires. Every player is vanilla while alive, but has a one-shot ability that activates upon death. This is loosely based on an off-site game I'm replacing into.
I have no reviewers currently, but will be reaching out shortly.
Reviewers: AsianInvasion and Zionite
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
...I wonder if we could expand the unqualified reviewer system to automatically qualify reviewers after a certain number of reviews. For example, an UR can become a QR (for a certain game type) if he reviews ~3 games (of that type) and gets a recommendation from the QR he's paired with after each one.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
OK, seeing as how it looks like Hydra Mafia may never mafia may never happen, feel free to scratch it off the specialty list (Unless GD wants to try again)
Also re-add me to the end of the Specialty queue
Fall of the Don (Current working title will likely change)
18 players
Medium to high complexity
A game featuring a unique take on the recruit mechanic, along with other twists and turns.
Still seeking a qualified reviewer for this setup (Have one reviewer already)
Pretty sure that was originally my spot on the list, for what it's worth, though I don't think I'll Want to host a game anytime soon, unless it can just be reclaimed and postponed indefinitely, probably just just take it off. there's always FTQ if that still exists.
Return to Ravnica Mafia has ended in a scum and hitman victory.
Cythare and Void requested replacement.
Robroy was forcibly replaced.
---
And now, please add me to the Specialty queue for...
Gatecrash Mafia
Fight for Your Guild
Gatecrash Mafia features a return of the guild mechanic that debuted in Return to Ravnica mafia, but turned up to the next level. This is not your typical game of mafia—I guarantee that you've never seen a game like this one on MTGS.
Gatecrash Mafia is a Specialty game for 20 players.
Private Mod Note
():
Rollback Post to RevisionRollBack
Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Mostly Mute Monk Mafia has ended with a Mafia victory.
Nachomamma8 was replaced for never confirming his PM, then showed up a day later. Void and duckslikerain were modkilled for inactivity. desCoures was modkilled for going on a 10 day vacation with little to no access, but he warned me about it ahead of time. I would only look to penalize Void and duckslikerain for disappearing.
I was modkilled for being a bad rulebreaker don't forget that one.
Yeah, but that was for a mechanical reason. I assumed we only were supposed to report modkills for bad behavior / inactivity so that there's a record of them.
A bustling town is transformed in the black of night.
A perpetual mist hangs in the air.
The once warm homes and inviting shops stand barren.
After a time, a mere twelve gather in the silent square.
Their faces are masked by the same fog that chokes the streets.
Familiar friends have vanished. A group of strangers feign trust.
And game of names begins.
True Name Mafia high-complexity Mini that adds a new layer of intrigue to the game of Mafia.
Not only are the player's alignments hidden, but their true identities are a secret as well.
I'll show you mine if you show me yours. <.<.
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
I don't qualify as a reviewer =\
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Assuming this is so, I'm open to anyone who wants a review.
Either way, we're all gonna burn
EDIT: Is there a chance that I could be added to the reviewers list, but for basics only?
I'll be taking a look at it when I have free time. I did mention this when I said you could PM me about it.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I want to help you out, Tan, but I don't feel confident in my ability to properly review a Specialty. If you still need someone I can take a look.
I'm qualified for everything but Specialty, IIRC.
Full Deck Mafia
Mini - 12 Players
High Power, Medium Complexity, Medium Flavor
Play as cards from the standard 52 to flush out the infiltrators!
@Cantrip: Shoot your mini my way, I'll take a look at it.
@Scarbo: How big is your game again? If it is small enough, I'll take it on. I really prefer to keep it under 14 players when I review
@Wheat: No big deal, I'll just keep looking.
@Hooker: If you are still interested in looking at a setup, please PM me.
@Everyone else: Still need two (maybe one off the qualified list if Hooker takes the mantle.)
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
Regarding my upcoming normal Archer Mafia: Unique roles and item-based mechanics.
Game: Deathspeaker Mafia
Size: A Mini for 12 players
Complexity: Not horribly complex
Notes: I will try to work in some original flavor by the time this fires. Every player is vanilla while alive, but has a one-shot ability that activates upon death. This is loosely based on an off-site game I'm replacing into.
I have no reviewers currently, but will be reaching out shortly.Reviewers: AsianInvasion and Zionite
Draft my cube! (630 cards)
Requested Replacement:
LoneWolfBlood
SirGrizz
Tom
zemanjaski
Forced Replacement:
Scrub
Many thanks to Burning_Earth, EtR, Prophylaxis, Shockwave07, and Void for replacing in!
Game name: Witchhunt Mafia
Size: 12 players
Complexity: Medium
This is an open setup that has been run countless times on other sites, and I'd be very interested to see how it runs on MTGS.
Credit goes to Chocolate Pi for the setup.
SNL, let me (or the Secretary, if there is one then) know when you're eligible to sign up for that Specialty.
Thanks.
Replacements Requested:
iRebel
SunglassesCoolpizza
Shockwave07
Feranath
Thanks to Rhand, Corrik, and HookerPunch for replacing in!
Town Win % = 75%
Mafia Win % = 75%
Overall Win % = 75%
Completed Game Log
2014: Best Mafia Performance (Group)
2014: Most Improved Player
2014: Best Town Player
2014: Best Overall Player
Thanks.
Town Win % = 75%
Mafia Win % = 75%
Overall Win % = 75%
Completed Game Log
2014: Best Mafia Performance (Group)
2014: Most Improved Player
2014: Best Town Player
2014: Best Overall Player
Do you have a name?
Killer Contest Mafia.
You're a laugh riot. One could even say you're the Lord of Riots.
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
Ditto this. Then again, Specialty-level review is beyond me.
(I'm also willing to cross-review, since I may have a Mini or Basic that needs review soon.)
...I wonder if we could expand the unqualified reviewer system to automatically qualify reviewers after a certain number of reviews. For example, an UR can become a QR (for a certain game type) if he reviews ~3 games (of that type) and gets a recommendation from the QR he's paired with after each one.
Town Win % = 75%
Mafia Win % = 75%
Overall Win % = 75%
Completed Game Log
2014: Best Mafia Performance (Group)
2014: Most Improved Player
2014: Best Town Player
2014: Best Overall Player
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Also re-add me to the end of the Specialty queue
Fall of the Don (Current working title will likely change)
18 players
Medium to high complexity
A game featuring a unique take on the recruit mechanic, along with other twists and turns.
Still seeking a qualified reviewer for this setup (Have one reviewer already)
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
Pretty sure that was originally my spot on the list, for what it's worth, though I don't think I'll Want to host a game anytime soon, unless it can just be reclaimed and postponed indefinitely, probably just just take it off. there's always FTQ if that still exists.
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Come join us in the MTGSalvation chat ||| My trade thread. ||| My Personal Modern Blog: The Fetchlands
Cythare and Void requested replacement.
Robroy was forcibly replaced.
---
And now, please add me to the Specialty queue for...
Fight for Your Guild
Gatecrash Mafia features a return of the guild mechanic that debuted in Return to Ravnica mafia, but turned up to the next level. This is not your typical game of mafia—I guarantee that you've never seen a game like this one on MTGS.
Gatecrash Mafia is a Specialty game for 20 players.
Mostly Mute Monk Mafia has ended with a Mafia victory.
Nachomamma8 was replaced for never confirming his PM, then showed up a day later. Void and duckslikerain were modkilled for inactivity. desCoures was modkilled for going on a 10 day vacation with little to no access, but he warned me about it ahead of time. I would only look to penalize Void and duckslikerain for disappearing.
Yeah, but that was for a mechanical reason. I assumed we only were supposed to report modkills for bad behavior / inactivity so that there's a record of them.
Also yes.
Have a qualified reviewer lined up - would an "unqualified" one be willing to take a look at it first?
Town Win % = 75%
Mafia Win % = 75%
Overall Win % = 75%
Completed Game Log
2014: Best Mafia Performance (Group)
2014: Most Improved Player
2014: Best Town Player
2014: Best Overall Player
A bustling town is transformed in the black of night.
A perpetual mist hangs in the air.
The once warm homes and inviting shops stand barren.
After a time, a mere twelve gather in the silent square.
Their faces are masked by the same fog that chokes the streets.
Familiar friends have vanished. A group of strangers feign trust.
And game of names begins.
True Name Mafia high-complexity Mini that adds a new layer of intrigue to the game of Mafia.
Not only are the player's alignments hidden, but their true identities are a secret as well.
Reviewed by Cantripmancer and AsianInvasion.
DCIII, I'd be willing to take a look.