I've only played EDH a few times, so I feel I don't have enough experience with it to judge it fairly...yet. So for now, I'm going with Archenemy.
That's like asking which do you like better? Racetracks or Icecream trucks. Sure they can go with one another, but they aren't really all that related. What are you playing AE with?
We play Archenemy and Planechase EDH once in a while and that's fun.
I played arch enemy a couple times and 2 on 1 or 3 on 1 we just got absolutely steam rolled. Could have just been the deck match ups though. Still, it killed the fun for playing archenemy.
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edh decks-Wort Boggart Auntie, Rhys the Redeemed, Reaper King (WiP) Riku control/burn (WiP)
I played arch enemy a couple times and 2 on 1 or 3 on 1 we just got absolutely steam rolled. Could have just been the deck match ups though. Still, it killed the fun for playing archenemy.
That's one reason I like AE so much...the challenge of beating the archenemy. But I agree, we usually get destroyed with 2 on 1 and some times with 3 on 1.
That's like asking which do you like better? Racetracks or Icecream trucks. Sure they can go with one another, but they aren't really all that related. What are you playing AE with?
We play Archenemy and Planechase EDH once in a while and that's fun.
A friend of mine has the precon AE decks and usually we'll go 3 on 1 (sometimes up to 5 on 1). The type of decks we bring in varies....anything from slivers to elves to U/W control. I should give EDH a little more play time.
A friend of mine has the precon AE decks and usually we'll go 3 on 1 (sometimes up to 5 on 1). The type of decks we bring in varies....anything from slivers to elves to U/W control. I should give EDH a little more play time.
Yeah, just look at your poll. 11:1 and that 1 is you.
Oh that has gone so badly before, but so so much fun. We do planar mapping - which adds another element to spice things up.... Or take away the spice.
One of the best/worst planes for my group is Naar Isle. The first person has no reason to move, it's only one damage. The second bites a couple damage, figures the third should take his or her share, the third thinks the same as the fourth, the fourth thinks the first got off lightly, and so on until it's nearly dealing lethal damage and we're all scrambling to get off it.
It happens every time, and never fails to make me laugh. Especially since fate/chance/the dice hate us and the moment we try to get to another plane is the time when we'll roll 30 times between us and still not get the planechase symbol.
I'm surprised this is even a question! Don't get me wrong, I found Archenemy entertaining enough, but compared to EDH? AE doesn't remotely hold a candle to EDH.
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EDH UBW Sharuum BR Olivia Voldaren UR Jhoira URG Riku U Vendilion Clique
I've only played EDH a few times, so I feel I don't have enough experience with it to judge it fairly...yet. So for now, I'm going with Archenemy.
That's like asking which do you like better? Racetracks or Icecream trucks. Sure they can go with one another, but they aren't really all that related. What are you playing AE with?
We play Archenemy and Planechase EDH once in a while and that's fun.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
That's one reason I like AE so much...the challenge of beating the archenemy. But I agree, we usually get destroyed with 2 on 1 and some times with 3 on 1.
A friend of mine has the precon AE decks and usually we'll go 3 on 1 (sometimes up to 5 on 1). The type of decks we bring in varies....anything from slivers to elves to U/W control. I should give EDH a little more play time.
Yeah, just look at your poll. 11:1 and that 1 is you.
Give it a shot.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
WCommander EeshaBDrana, Kalastria BloodchiefBGGlissa, the TraitorBWVish Kal, Blood ArbiterRUNin, the Pain Artist
UGEdric, Spymaster of TrestWRBasandra, Battle SeraphBGWDoran, the Siege TowerBGWGhave, Guru of Spores
RGWUril, the MiststalkerGUBThe MimeoplasmUWGRafiq of the ManyWUBRGSliver Overlord
Oh that has gone so badly before, but so so much fun. We do planar mapping - which adds another element to spice things up.... Or take away the spice.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
One of the best/worst planes for my group is Naar Isle. The first person has no reason to move, it's only one damage. The second bites a couple damage, figures the third should take his or her share, the third thinks the same as the fourth, the fourth thinks the first got off lightly, and so on until it's nearly dealing lethal damage and we're all scrambling to get off it.
It happens every time, and never fails to make me laugh. Especially since fate/chance/the dice hate us and the moment we try to get to another plane is the time when we'll roll 30 times between us and still not get the planechase symbol.
WCommander EeshaBDrana, Kalastria BloodchiefBGGlissa, the TraitorBWVish Kal, Blood ArbiterRUNin, the Pain Artist
UGEdric, Spymaster of TrestWRBasandra, Battle SeraphBGWDoran, the Siege TowerBGWGhave, Guru of Spores
RGWUril, the MiststalkerGUBThe MimeoplasmUWGRafiq of the ManyWUBRGSliver Overlord
UBW Sharuum
BR Olivia Voldaren
UR Jhoira
URG Riku
U Vendilion Clique
WU Near-Death Experience (Casual multiplayer)
B Vintage Illegal Discard (When I want to be a jerk)
GW Allies (Casual)
URG Defenders (Crappy Standard)
RWU Affinity (Modern)
RGW Mayael the Anima
B Drana, Kalastria Bloodchief
BG Vhati il-Dal
BR Bladewing the Risen
GU Edric, Spymaster of Trest
WU Bruna, Light of Alabaster
RWU Zedruu the Greathearted