Fetchlands & Vamps. That's the only thing that is seeing consistent standard contructed play from Zendikar. This set is just terrible. What I wouldn't do to have Shadowmoor/Eventide back....
I'll give you Boros Bushwacker. Or I could give you all 4 even tho 1 havent seen played in anything and it still wouldn't be this huge impact on standard...which is my point. It's not like Lorwyn block where in each set there either tons of cards that sought out play or in the case of Morningtide there were 4 cards that changed everything
This set had an incredible impact on standard! how can Wrath (Day of judgment) not impact it? You are nuts! Also the impact of the fetchlands sped up the format considerably, now we don't have to rely on the CIPT lands.
Yeah there aren't many flashy big creatures so to the casual player it may seem below average. But to a competitive player this was a huge set for standard.
Jwar Jwar Sphinx is starting to make a pretty big splash too. I think come worlds you'll see a substantive number of zendikards being played in the top decks.
This set had an incredible impact on standard! how can Wrath (Day of judgment) not impact it? You are nuts! Also the impact of the fetchlands sped up the format considerably, now we don't have to rely on the CIPT lands.
Yeah there aren't many flashy big creatures so to the casual player it may seem below average. But to a competitive player this was a huge set for standard.
I am a competitive player, and I'm unimpressed with it. White isn't being played so Day can't really be played now can it?
ob nixilis really isnt that competitive of a card, it can be removed in 1 turn
and i disagree with op, there are many good zendikar cards for t2
Wait, so just because something can be removed, it's not worth considering to put in your deck? Gah. WHEN WILL PEOPLE LEARN?!
EVERYTHING DIES TO REMOVAL. IT IS CALLED REMOVAL FOR A REASON.
You want a card that you can drop in turn 1 for zero mana, that you can tutor for (FOR FREE) if you don't have it in your starting hand and that wins you the game too? Urgh. Zarking noobies.
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Fetchlands & Vamps. That's the only thing that is seeing consistent standard contructed play from Zendikar. This set is just terrible. What I wouldn't do to have Shadowmoor/Eventide back....
First off you should not try to compare 2 sets to 1 set. Also Zendikar is completely different than shadowmoor/eventide, so you have to keep that in mind also. With that said, please go check out this link for some of the top results from Standard Zendikar Game Days from across the US and other countries as well.
Should help show you that in fact lots of zendikar cards are being played in decks that fare quite well in tournaments. Honestly one should never assume that because not many zendikar cards may be being used in your area that they are not in fact being used in many/most other areas. Also if jund is dominant in your area its quite possible you may not have many zendikar cards being played with outside of what you listed.
Just check out the decks from each area and I imagine your thoughts will change a bit.
Combined total of cards in Lorwyn, Morningtide, Shadowmoor and Eventide= 892.
Combined total of cards in Zendikar= 229.
Did you really expect for such a huge shift to occur and for you then to find 200 Tier 1 constructed level cards in Zendikar?
As it stands Zendikar has a fine selection of cards that are impacting standard already and that could easily if the metagame shifts.
Fetchlands have already made the M10 duel lands amazing as well as opened up for more flexible manabases.
You've got a slew of Vampire cards. You've got the majority of cards that make up Boros Bushwhacker. You've got cards like Emeria the Sky Ruin and Valakut the Mountain Pinaccle which make mono coloured strategies viable.
You've also got freaking Day of Judgement which is basically a control players wet dream and a powerful control finisher in Sphinx of Jwar Isle.
If you honestly think Zendikar hasn't made an impact you haven't really been paying attention.
Though at the end of the day you can't much please Magic players. We get awesome sets like Shards with highly efficient well costed creatures and people complain about power creep. We get a set like Zendikar which, yes, is a little underpowered but for the obvious reason to balance power creep and we get people complaining that the cards aren't good enough.
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By moving LOR block OUT of standard, it made standard more interesting Period. SHA and EVE did little to contribute to T2 until Pros broke a few key cards (most of which were utility). At least people can play weird little rogue decks and stand a chance, where with Fae on the prowl there was really no way one could without a huge amount of testing. Not to mention every year around rotation people tend to stick with "safe" options like weenie aggro builds, previously used last season decks, and decks that are pretty easy to figure out like Vamps until a Pro comes along and puts together some tech.
It takes people time to figure out how new cards work and with the rotation that we've just had people are more used to the SoA block. Give it time and I guarantee you'll see more cards used.
Out of Zendikar, all of the following have seen some sort of play in the current meta:
Fetchlands
Archive Trap
Most Vampires (That’s a lot of cards right there)
Burst Lightning
Conquerers Pledge
Day of Judgement
Disfigure
Eldrazi Monment
Most “spell lands” (Emeria, Valakut etc.)
Most Goblins (Again, a lot of cards, bushwacker, guide, sideboard ruinblaster etc.)
Harrow
Into the Roil
Iona
Kazandu Blademaster
Lotus Cobra
Luminarch Ascension
Mind Sludge
Ob Nixilis
Plated Geopede
Quest for the Gravelord
Rite of Replication
Scute Mob
Sorin Markov
Sphinx of Jwar Isle
Vines of Vastwood
It's understandable blue control players would be shocked and in denial at the notion of this card, since their decks have been dominating multiple formats for an eternity yet they've curiously never once had to deal with any counter-hosers that weren't ineffectual, narrow CRAP.
Ramp wouldn't be as viable without cobra, fetches, or the landfall mechanic. In all honesty, i'd hope this was an attempt to troll, because there is very little basis for the statement that zendikar doesn't do anything to standard. ALA barely did anything until cascade, and even then, it just made blightning aggro into jund aggro. If ZEN had some undercosted evasive fat like broodmate it'd be out there and popping newbzits left and right. The closest we have is Terra Stomper, and green has better chances getting out a broodmate and gaining a bit of CA. LorMoor set up a very stagnant meta that forced players to play fast, and dependable creatures and spells. With Fae and FCC you had to plan against control in order to survive, and combo really didn't exist in the classic form. We still have a bit of a combo void, the Chandra deck does a decent job, but seems like a less capable RDW. Mill had a decent run with sanity grinding, and may get another run with archive trap and mind funeral. Aggro has a lot of viable options. Fog is still around, in more ways than one.
The format is healthy, and probably won't really evovle until we have more ZEN cards, ALA didn't really pick up until Conflux, (which really didn't change much) and became really relevant once Alara Reborn came around.
tl;dr? worldwake will probably make a bigger impact, until then, it's best to wait and see what you can muster up.
Combined total of cards in Lorwyn, Morningtide, Shadowmoor and Eventide= 892.
Combined total of cards in Zendikar= 229.
Did you really expect for such a huge shift to occur and for you then to find 200 Tier 1 constructed level cards in Zendikar?
As it stands Zendikar has a fine selection of cards that are impacting standard already and that could easily if the metagame shifts.
Fetchlands have already made the M10 duel lands amazing as well as opened up for more flexible manabases.
You've got a slew of Vampire cards. You've got the majority of cards that make up Boros Bushwhacker. You've got cards like Emeria the Sky Ruin and Valakut the Mountain Pinaccle which make mono coloured strategies viable.
You've also got freaking Day of Judgement which is basically a control players wet dream and a powerful control finisher in Sphinx of Jwar Isle.
If you honestly think Zendikar hasn't made an impact you haven't really been paying attention.
Though at the end of the day you can't much please Magic players. We get awesome sets like Shards with highly efficient well costed creatures and people complain about power creep. We get a set like Zendikar which, yes, is a little underpowered but for the obvious reason to balance power creep and we get people complaining that the cards aren't good enough.
*Sigh....*
Day of Judgment is more like the dejected session of masturbation that follows the wet dream that was Wrath of God. This is the best way to describe it though, it's not so much that Zendikar doesn't have anything but that Lorwyn/Shadowmoor had SO DAMN MUCH. We pretty much have Alara's decks with some variation, Vampires, and Landfall. Wait for some more sets. Keep in mind the third set's supposed to be a big expansion.
And Ob is a house. Yes, it dies, as do many things, and it is Bolt-able if you leave a window open for such, whether through stupidity or inevitability, but that's what fetch-lands are for.
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Just because Jund rules the Standard meta and didn't change much, doesn't mean Zend didn't do anything...
1. Iona, Shield of Emeria. Polymorph, anyone?
2. The fetches make the 3-color shard landbase solid between the CIPT trilands, the 2 M10 ally-duals, and the enemy fetch.
3. Spreading Seas along with Convincing Mirage is gaining some popularity since it's anti-Jund.
4. Green ramp decks become much more solid with the inclusion of Harrow, Khanli Heart Expedition, Lotus Cobra, etc.
5. Turbofog decks finally get a respectable wincon in Luminarch Ascention.
Certainly, the top tier deck has changed a little, but the impact on the whole of Magic is extraordinary, especially with cards like Iona.
This is ridiculous. The only deck that isn't massively impacted by Zen is Jund. Every other deck in the format (Vampires, Bushwhacker, Ob-Ramp, MWC, UWC) are all heavily Zendikar-based.
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ob nixilis really isnt that competitive of a card, it can be removed in 1 turn
and i disagree with op, there are many good zendikar cards for t2
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Yeah there aren't many flashy big creatures so to the casual player it may seem below average. But to a competitive player this was a huge set for standard.
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I am a competitive player, and I'm unimpressed with it. White isn't being played so Day can't really be played now can it?
Name one competitive creature that can't.
ur right, there isn't one. if there was no path in the format there would be tons, which is actually quite sad.
Can be removed in one turn?
Would you mind to elaborate? Can you please list one - ONE - permanent that "cannot" be removed in one turn?
People really, really should play with Ob or against it before saying it's not good. It's only not good if you're packing less than 8 fetches.
I'm a Spike Vorthos - I love lore and flavor, but only if the cards are competition worthy.
What deck is Jwar jwar sphinx in? He costs 6 and that is a little rough for me to play straight up
Wait, so just because something can be removed, it's not worth considering to put in your deck? Gah. WHEN WILL PEOPLE LEARN?!
EVERYTHING DIES TO REMOVAL. IT IS CALLED REMOVAL FOR A REASON.
You want a card that you can drop in turn 1 for zero mana, that you can tutor for (FOR FREE) if you don't have it in your starting hand and that wins you the game too? Urgh. Zarking noobies.
First off you should not try to compare 2 sets to 1 set. Also Zendikar is completely different than shadowmoor/eventide, so you have to keep that in mind also. With that said, please go check out this link for some of the top results from Standard Zendikar Game Days from across the US and other countries as well.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/activity/314
Should help show you that in fact lots of zendikar cards are being played in decks that fare quite well in tournaments. Honestly one should never assume that because not many zendikar cards may be being used in your area that they are not in fact being used in many/most other areas. Also if jund is dominant in your area its quite possible you may not have many zendikar cards being played with outside of what you listed.
Just check out the decks from each area and I imagine your thoughts will change a bit.
Combined total of cards in Zendikar= 229.
Did you really expect for such a huge shift to occur and for you then to find 200 Tier 1 constructed level cards in Zendikar?
As it stands Zendikar has a fine selection of cards that are impacting standard already and that could easily if the metagame shifts.
Fetchlands have already made the M10 duel lands amazing as well as opened up for more flexible manabases.
You've got a slew of Vampire cards. You've got the majority of cards that make up Boros Bushwhacker. You've got cards like Emeria the Sky Ruin and Valakut the Mountain Pinaccle which make mono coloured strategies viable.
You've also got freaking Day of Judgement which is basically a control players wet dream and a powerful control finisher in Sphinx of Jwar Isle.
If you honestly think Zendikar hasn't made an impact you haven't really been paying attention.
Though at the end of the day you can't much please Magic players. We get awesome sets like Shards with highly efficient well costed creatures and people complain about power creep. We get a set like Zendikar which, yes, is a little underpowered but for the obvious reason to balance power creep and we get people complaining that the cards aren't good enough.
*Sigh....*
So can Baneslayer Angel, Jace Beleren, Elspeth, Knight-Errant, Rafiq of the Many, Vampire Nocturnus, and Tarmogoyf. See where I'm going with this?
Just because a card can be hit with removal doesn't mean it's bad.
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Wouldn't a control players' wet dream be something more along the lines of getting back Wrath of God or Counterspell?
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Fetchlands
Archive Trap
Most Vampires (That’s a lot of cards right there)
Burst Lightning
Conquerers Pledge
Day of Judgement
Disfigure
Eldrazi Monment
Most “spell lands” (Emeria, Valakut etc.)
Most Goblins (Again, a lot of cards, bushwacker, guide, sideboard ruinblaster etc.)
Harrow
Into the Roil
Iona
Kazandu Blademaster
Lotus Cobra
Luminarch Ascension
Mind Sludge
Ob Nixilis
Plated Geopede
Quest for the Gravelord
Rite of Replication
Scute Mob
Sorin Markov
Sphinx of Jwar Isle
Vines of Vastwood
Uril, the Miststalker
The format is healthy, and probably won't really evovle until we have more ZEN cards, ALA didn't really pick up until Conflux, (which really didn't change much) and became really relevant once Alara Reborn came around.
tl;dr? worldwake will probably make a bigger impact, until then, it's best to wait and see what you can muster up.
Day of Judgement, sure, it can't be targeted, but it's in no way unstoppable
Doublepost merged and warned.
Day of Judgment is more like the dejected session of masturbation that follows the wet dream that was Wrath of God. This is the best way to describe it though, it's not so much that Zendikar doesn't have anything but that Lorwyn/Shadowmoor had SO DAMN MUCH. We pretty much have Alara's decks with some variation, Vampires, and Landfall. Wait for some more sets. Keep in mind the third set's supposed to be a big expansion.
And Ob is a house. Yes, it dies, as do many things, and it is Bolt-able if you leave a window open for such, whether through stupidity or inevitability, but that's what fetch-lands are for.
"Stoned players can't attack, block, or play spells or abilities."
1. Iona, Shield of Emeria. Polymorph, anyone?
2. The fetches make the 3-color shard landbase solid between the CIPT trilands, the 2 M10 ally-duals, and the enemy fetch.
3. Spreading Seas along with Convincing Mirage is gaining some popularity since it's anti-Jund.
4. Green ramp decks become much more solid with the inclusion of Harrow, Khanli Heart Expedition, Lotus Cobra, etc.
5. Turbofog decks finally get a respectable wincon in Luminarch Ascention.
Certainly, the top tier deck has changed a little, but the impact on the whole of Magic is extraordinary, especially with cards like Iona.
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