This is a deck I've had for quite a while, and I'd like your opinion on it. Does it seem like it's any good? It takes large sources of damage and manipulates them for my own ends, whether it's doubling the damage from Heartless Hidetsugu or giving Volcano Hellion lifelink and gaining infinite life. There are a lot of little combos like that. The earliest the deck can win is on turn 3 with Mogg Maniac + Guilty Conscience + Boros Charm.
7 Gisela, Blade of Goldnight
Sources of Major Damage (15)
2 Ashling the Pilgrim
2 Breath of Darigaaz
3 Jaya Ballard, Task Mage
4 Chain Reaction
4 Pyrohemia
4 Lightmine Field
4 Brigid, Hero of Kinsbaile
4 Volcano Hellion
5 Heartless Hidetsugu
5 Malignus
7 Inferno
9 Blasphemous Act
Damage Triggers (7)
1 Guilty Conscience
2 Mogg Maniac
3 Boros Reckoner
3 Repercussion
4 Spitemare
5 Stuffy Doll
6 Coalhauler Swine
Lifelink (2)
1 Basilisk Collar
2 Alabaster Mage
Indestructible (3)
2 Boros Charm
3 Darksteel Plate
6 Soul of New Phyrexia
1 Quest for Pure Flame
4 Furnace of Rath
5 Dictate of the Twin Gods
Redirection (3)
2 Shaman en-Kor
3 Pariah
3 Martyrdom
Other (1)
2 Equal Treatment
Value/Utility (23)
1 Swords to Plowshares
1 Soul Snare
1 Condemn
1 Mother of Runes
2 Silverchase Fox
2 Allay
2 Swiftfoot Boots
3 Mages' Contest
3 Mimic Vat
3 Mana Flare
3 Wear / Tear
4 Brion Stoutarm
4 Chandra, the Firebrand
4 Tajic, Blade of the Legion
4 Solemn Simulacrum
4 Wrath of God
5 Gideon Jura
5 Vandalblast
5 Balefire Liege
5 Karmic Guide
6 Staff of Nin
6 Planar Cleansing
0 Unexpectedly Absent
0 Terramorphic Expanse
0 Arid Mesa
0 Sunhome, Fortress of the Legion
0 Slayer's Stronghold
0 Secluded Steppe
0 Forgotten Cave
0 Battlefield Forge
0 Boros Garrison
0 Boros Guildgate
0 Clifftop Retreat
0 Sacred Foundry
0 Temple of Triumph
1 Sol Ring
2 Boros Signet
2 Fire Diamond
2 Marble Diamond
2 Surveyor's Scope
3 Burnished Hart
13x Mountain
11x Plains
It's not the best deck, but I really like how there are a lot of different combos I can build as the game goes on. Here are just a few:
Basilisk Collar + Brigid, Hero of Kinsbaile: Kill all attacking creatures
Volcano Hellion + Alabaster Mage: Infinite life
Malignus + Furnace of Rath: Enough damage to kill any player
Pariah + Tajic, Blade of the Legion: I can't take regular damage
Repercussion + Blasphemous Act: Kills players who have overextended
Spitemare + alpha strike + Martyrdom: Lots of damage wherever I want
What are some weaknesses here, and how would you improve it?