Adventures in Shandalar

  • #1
    This thread is for the discussion of my latest article, Adventures in Shandalar. We would be grateful if you would let us know what you think, but please keep your comments on topic.

    Discussion of how to download Shandalar will get you an automatic suspension as per the forum rules. Do not do it. -ed
    Last edited by Woapalanne: 9/26/2008 12:04:38 AM
  • #2
    Please fix the formatting of the article so it can actually be read! For all I know, I'm about to repeat things from the article...

    Anyhow, loved Shandalar. Since I hear that XP installation is really hit or miss, I've strongly been considering finding some old junker computer with Windows 95 on it and re-installing the game now that I have both expansions.

    The only thing that annoyed the hell out of me was that the computer would get bogged down in the thought process. If you got too many cards out on the board (which I did, since I loved to build a stasis lock deck), the A.I. could slow down to where it literally took 15-30 minutes just to decide what card it wanted to play.
    L1 MtG judge (L2 coming soon) and Dominion tournament coordinator serving Flint MI and its surrounding cities.
  • #3
    That's fun until my Timetwister-Hurkyl's Recall-Fireball combo deck crashed my computer in the final stage Frown
  • #4
    Ah Shandalar. How I loved this game.

    I remember I built a life gain deck - mainly spirit link on serra angel - to go through the dungeons and get all the treasures Grin (you retain your life points going from one opponent to another so before you kill off your opponent, gain a large amount of life before going off to the next)

    I also remember actively looking to duel Mind Stealers to duplicate Black Lotuses or Moxes. Fun, fun indeed.

    Now where can I download this game? My old copy is probably lost. No. If anyone else asks, automatic suspension.
    Last edited by Woapalanne: 9/25/2008 11:59:34 PM
  • #5
    Images are fixed - they were sized right for the forum, but articles are a little narrower. :/ Also, added mod-text to the first post reminding you all not to discuss illegal downloads. This is not debatable. I'm sure if you really want to find it, you can without discussing it here. :p
    The Mod Help Desk

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    justice must always be served and corruption must always be opposed."

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  • #6
    Got it from a friend a while back...Building insane decks is fun (3 Ancestral Recalls / all moxes / lotus / Serra / Juggy / Juzam / Spirit Link and Time Walk)

    :D:D Just awesome
    Signed card collector

    Current signed cards count (12.04.14):
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    Grand Total signed cards: 38'190

    Highlights (22.02.14):
    Alpha: 288/295 signed
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  • #7
    I remember the first time I beat Shandalar.

    The boss mana-burned himself to death by tapping all of his lands at the end of my turn and not doing anything at all.

    His eternal slumber has led him to senior moments.
    The Mod Help Desk

    "Sufficiently advanced experience is indistinguishable from clairvoyance." -Carsten
    "Ah those eyes, those horrible creepy eyes!" -Chaosof99

    DCI Level 3 Judge & TO
    "I do not consider myself a hero. I know only what the Vec teach:
    justice must always be served and corruption must always be opposed."

    Go read! I am one of the three authors of Cranial Insertion. toot

    But seriously, if you can't remember "Woapalanne", just call me Eli.
  • #8
    I've had opponents tim their own creatures in shadalar and then the creatures died.

    Two points of note:

    1) There were legends cards as well. I recall having a Hellfire when I tried the game out two years ago. Also, I think most of the annoyance with that stupid randomly random randomness blue card is that it's accompanied by a loud obnoxious sound effect.

    2) Did anybody else ever have the dungeon where opponents all started with a friggin Juzam in play? So you start with ten life, if you dont draw a blocker or a stp or some sort of crazy lotus mana you just die before you play a second land.
  • #9
    I'm glad I put the time into reading this.

    One of the most enjoyable Magic articles I've read. Even though I've never played Shandalar, I could feel the intense nostalgia and musty "old-school fun" seep into my pores. It's the same feeling I get playing Might and Magic on a DOS emulator. I felt like I could breathe the game reading this.

    Thanks; I might look into it.
  • #10
    the old wonky sound effects kept firing off in my brain while reading this!! ah love it! must have this game again... why don't they make an update of this great game?
    Quote from Oppo28
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  • #11
    How DARE you utter the words "Power Struggle" my GOD was that card annoying as all get out.

    Other than that, the game was awesome. I loved it, and still play it now. (I play the Red/Green burn deck.)
  • #12
    The game kicked ass. With all the add-ons, you actually are limited to 4-ofs with all the items when building the deck (normal limit is 3-ofs, and you get 4-ofs with an item). As for the computer decks, unfortunately the AI sucks so you can't give it some of the most powerful decks as it's simply physically unable to appropriately use the given cards.

    For example, give computer Bazaar of Baghdad and it'll discard its hand, not the creatures to reanimate. Give it a control-deck and it'll never cast Moat (trust me, I've tried - I built a board position where it had no creatures at all, I had groundpounders, it was about to die, it had no walkers in the entire deck and it still failed to play Moat). This is really my biggest beef with the game - I'd love to give the computer awesome decks to truly test my ability to beat their tuned combo/control with my 5-colour jank, but since computer just botches up the playing, it's just not gonna happen. Frown Still, the game is a ton of fun and beating the final boss into -100 on the toughest difficulty is just pure gold (it involves a Time Walk combo-deck and multiple Berserks after beating it to 1). Also, the blue castle can be really tough if the random card rolled is Energy Flux - most players run a bunch of Moxes/Sol Rings/company at that point and having 'em blow up tends to make the game much more fair for the computer.
  • #13
    Thanks for all the kind words guys, glad some of you still get a kick out of the game. The computer AI can be pretty terrible but that's not always such a problem- the cards are so simple that there's actually not that much room to outplay the comp, it's really a completely different game to modern magic. Fun, but of course ultimately less satisfying/rewarding/deep etc.

    I've heard that Juzam is in the game somewhere but never got my hands on one- can anyone confirm how it's done? I'm guessing you have to Tablet it from an opponent's deck or something.
  • #14
    Quote from MrSuperlove
    Thanks for all the kind words guys, glad some of you still get a kick out of the game. The computer AI can be pretty terrible but that's not always such a problem- the cards are so simple that there's actually not that much room to outplay the comp, it's really a completely different game to modern magic. Fun, but of course ultimately less satisfying/rewarding/deep etc.

    I've heard that Juzam is in the game somewhere but never got my hands on one- can anyone confirm how it's done? I'm guessing you have to Tablet it from an opponent's deck or something.


    Juzam is in a dungeon somewhere...same with Mind Twist, Ali from Cairo, the power9 and the some others I can't recall (oh yeah: Recall is another one :D)
    Signed card collector

    Current signed cards count (12.04.14):
    Diff. signed cards: 15'595
    Artist alters: 653
    Beta Project 2014: >1300
    Grand Total signed cards: 38'190

    Highlights (22.02.14):
    Alpha: 288/295 signed
    Beta/UNL/RV/AN/AQ/LG/DK/FE/HL/IA/AL/MO: 100% signed

    Visit Markers'World
    Me@WOTC
  • #15
    Quote from Woapalanne
    I remember the first time I beat Shandalar.

    The boss mana-burned himself to death by tapping all of his lands at the end of my turn and not doing anything at all.

    His eternal slumber has led him to senior moments.


    There is actually a horrible, horrible, powerful bug I discovered in the game way back when it came out that lets you defeat any opponent. During your opponents upkeep, but only during their upkeep, you can tap their lands for mana and it gets added to their mana pool. They mana burn and then fail to play any spells during their turn from lack of mana.
  • #16
    Quote from Markers
    Juzam is in a dungeon somewhere...same with Mind Twist, Ali from Cairo, the power9 and the some others I can't recall (oh yeah: Recall is another one :D)


    I'm not sure, I've beaten the game a few times now clearing out all the dungeons (or so i thought) and never seen Juzam in there.
  • #17
    Quote from MrSuperlove
    I'm not sure, I've beaten the game a few times now clearing out all the dungeons (or so i thought) and never seen Juzam in there.


    I believe that the dungeon contents are actually randomly determined and that not all of the power cards always get distributed.
    Originally Posted by fadeblue
    Oh, and thanks for the politics lesson - you'll have to put up with us ignorant Americans
  • #18
    Aaaaaaaaaah, Shandalaar !
    I had the incredible opportunity to find one sold with a "video games" magazine, about 10 years ago, and I bought it immediatly, because this game was impossible to find elsewhere ! It was a good game : play with cards of legend, even virtual, provides a unique sensation ... In addition, the gameplay was well thought : start from a lousy deck, beat your rivals to get powerful cards, which allows you to get a awesome deck powerful, and then atomize the PC by exploding its head in 1 turn aaaaaaaaah...Chanel + Black Lotus + Fireball...Real good memories with this game !
    I always have this game, but it runs too fast on my current PC ( the avatar runs to fast on the map, impossible to control it ), and I can not play, and that's a pity : despite its age, it is almost as beautiful as MTGO (yes, I know, I mean).
    If you can try in any case, do not hesitate, it's worth it!
  • #19
    Congrats for the article man. I'm reading at work, having efforts not to burst in laughter! When we will have another installment???? Soon, please!

    Zaphod :jam:@ HighLight Studios

    :symgw::symgw: MUSHO BETI :symgw::symgw:
  • #20
    Graphics notwithstanding, this is stil the best way to play magic on a computer. Maybe we should lobby for an update.
  • #21
    Wow, I had really forgotten about this game for a while, but this was some REALLY fun reminiscing. Very well-written; I had to stop myself from laughing at my desk at work.

    I'd love to see some follow-up on this, a strategy guide would be great, but thats just because the stray observations are the most fun part of this article.

    I couldn't help but add:
    "I've seen enterprising players in discussion threads elsewhere post about how to hack the game and edit the monsters' decks to your liking, creating a virtual metagame filled with cutting edge '97 tech..." ... played by complete mongoloids.
  • #22
    Quote from animepimp
    There is actually a horrible, horrible, powerful bug I discovered in the game way back when it came out that lets you defeat any opponent. During your opponents upkeep, but only during their upkeep, you can tap their lands for mana and it gets added to their mana pool. They mana burn and then fail to play any spells during their turn from lack of mana.


    Yeah, I actually didn't want to mention this in the article since it's not a good thing to know about... you'll ruin the game very quickly if you start doing this. Of course if you're disciplined you can just not use this cheat!

    The game's full of little exploits and unfair things you can do, the trick is just to ignore the worst of them and play for fun. These little oddities also make the game fun for goofing around in when you just want a quick session... I really enjoy making decks that use absurdly powerful mana + support cards (Lotus, Ancestral Recall, Moxen etc) to win through really rubbish win conditions.

    Anyway, looks like this article stirred a few happy memories so I'll very probably do a follow-up Smile
  • #23
    In the article you mentioned a new upcoming computer game, where I can I hear more?
  • #24
    Definitely do a follow up article.

    One sticky thing I noticed though: when you explain how to get more starting life totals, you said something about "mana links". I know what these are because I play this game all the time, but I'm not sure it's clear for those who are just learning about it for the first time. Could be wrong though.

    I thought it was funny how you mentioned the 4x Sinkhole, 4x Hyppie, etc. deck. That was the first deck I made in the game. It is the nuts.
    WBG Karador | WB Ghost Council | RG Stonebrow | WUBRG Sliver Overlord | UBR Sedris
    B Korlash | R Norin | WUG Phelddagrif | BRG Prossh | UB Oona


  • #25
    My favorite deck was something like this:

    3 mishra's workshop
    4 Juggernaut
    4 Su-chi
    2 Triskelion
    lotsa moxes, black loti, ancestrals, lighting bolts, wheel of fortune, and so on.

    Nothing felt better than curving out with,
    t1: juggernaut
    t2: juggernaut
    t3: su-chi, lighting-bolt, wheel of fortune, etc.

    Didn't take a single damage from the final boss. Shandalar rawks!
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