Well, if you want a fast warrior deck, I would suggest a few cards:
Goblin Guide is an absolute must for any fast deck running red. He should be fairly cheap right now as well.
Giantbaiting is a huge game, sometimes giving you
2 5/5 Trample with haste. Also synergizes with Nettle Sentinel, as you tap them to conspire and then untap them when the spell resolves
Lead the Stampede usually draws you between 2-3 cards, and does something very improtant, it helps you keep the pressure on the opponent.
[Talara's Battalion[/c] isn't the best two drop in the deck, but it is AWESOME to see her in a grip of greatures mid-late game.
other then that, I would suggest getting rid of the pump in favor of removal/reach like Bolt and the like.
That's probably too many colossal mights and battle axes. You don't wanna be stuck with a hand full of equipment and pump and have your only creature removed. Talara's Battalion is a bit too situational for my tastes as well.
Rhys, the Redeemed is a decent card advantage engine but might be too slow
That's probably too many colossal mights and battle axes. You don't wanna be stuck with a hand full of equipment and pump and have your only creature removed. Talara's Battalion is a bit too situational for my tastes as well.
Rhys, the Redeemed is a decent card advantage engine but might be too slow
Those are all fun cards but I don't think that any of them are good cards for a competitive environment.
As for Battalion, she's good if you cast another creature, which is what you really wanna do mid game, and is great when you can refill your hand with Lead the Stampede.
Elves are cute but have you considered going goblins as the secondary creature type? goblin gernade is a powerful finisher. And you also get wardriver in addition to the little whacker. Goblin cohart doesnt look too bad either.
What I'm trying to do is have a fast warrior deck but maybe with some mid game advantage.
3 nettle sentinel
4 bramblewood paragon
3 wren's run vanquisher
3 imperious perfect
3 taurean mauler
2 boggart ram-gang
1 Mirri, cat warrior
1 ezuri, renegade leader
4 Bloodbraid elf
4 colossal might
4 obsidian battle-axe
2 door of destinies
4 rootbound crag
3 fire-lit thicket
3 mountain
12 forest
Bloodbraid Elf card advantage- everything but 2 [card]door of destinies
Bushwacker-warrior that can pump a little and add haste.
others considerations:
Swiftfoot boots
Radha, hier to Keld
Stonewood invocation
Goblin Guide is an absolute must for any fast deck running red. He should be fairly cheap right now as well.
Giantbaiting is a huge game, sometimes giving you
2 5/5 Trample with haste. Also synergizes with Nettle Sentinel, as you tap them to conspire and then untap them when the spell resolves
Lead the Stampede usually draws you between 2-3 cards, and does something very improtant, it helps you keep the pressure on the opponent.
[Talara's Battalion[/c] isn't the best two drop in the deck, but it is AWESOME to see her in a grip of greatures mid-late game.
other then that, I would suggest getting rid of the pump in favor of removal/reach like Bolt and the like.
Rhys, the Redeemed is a decent card advantage engine but might be too slow
Wren's Run Packmaster is a fun card.
Lys Alana Huntmaster would be a fine mid range card.
Stonebrow, Krosan Hero is a fun card as well.
Those are all fun cards but I don't think that any of them are good cards for a competitive environment.
As for Battalion, she's good if you cast another creature, which is what you really wanna do mid game, and is great when you can refill your hand with Lead the Stampede.
Need some advise: on how to make it fastest possible.
3 nettle sentinel
4 bramblewood paragon
4 Imperios Perfect
2 Hungry Spriggan
2 taureen mauler
1 rhys the exiled
1 ezuri, renegade leader
4 boggart ram-gang
4 vines of vastwood
4 obsidian battle-axe
2 door of destinies
4 rootbound crag
3 fire-lit thicket
3 mountain
13 forest
any thoughts welcome.