I play a combo deck which reanimates Angel of Glory's rise. As the angel resurrects all humans I usually have a Fiend Hunter to exile my angel, and have almost unlimited blockers.
Today I play against a deck with Sorin, Lord of Innistrad and when his last ability resolved it targeted the Fiend Hunter with my Angel.
What should happen?
a) My creatures are destroyed, Fiend Hunter leaves the battlefield so the Angel enter the battlefield and her ability goes to the stack and resolves before the second part of Sorin's ultimate. So there won't be any legal targets to reanimate and I end with the Angel and my humans.
b) My creatures are destroyed, and the second part of Sorin's ultimate bring back my creatures on my opponent's side, then the Angel returns and there isn't any humans in my graveyard so only the Angel remains.
c) My creatures are destroyed, and the second part of Sorin's ultimate bring back my creatures, The Angel returns and there isn't any humans in my graveyard so only the Angel remains on the battlefield, but then Fiend Hunter ability resolves and can exile my Angel.
I'm not sure if this is understandable, I try my best to write good english.
Sorin's ability goes on the stack, priority passes, his ability resolves, so Fiend Hunter is destroyed and brought back onto the battlefield under your opponent's control, thus putting its 'enters battlefield' trigger on the stack above its 'leaves play' trigger. 'Enters battlefield' trigger resolves after priority passes, exiling another creature if your opponent chooses (however, its leaves play trigger is still on the stack, so your Angel is still exiled). After priority passes on its 'leaves play' trigger, your Angel is back on the battlefield, and its ability triggers, bringing back any humans that may be left in your graveyard. After all of this, your opponent will have control of Fiend Hunter and whatever other 2 creatures or planeswalkers Sorin destroyed, and you will have your Angel and whatever Humans were left in your graveyard after Sorin's ability resolved.
thus putting its 'enters battlefield' trigger on the stack above its 'leaves play' trigger. 'Enters battlefield' trigger resolves after priority passes, exiling another creature if your opponent chooses (however, its leaves play trigger is still on the stack, so your Angel is still exiled). After priority passes on its 'leaves play' trigger, your Angel is back on the battlefield, and its ability triggers, bringing back any humans that may be left in your graveyard.
Thats not correct (although the final result is). It's true the fiend hunter's leave the battlefield ability does trigger when it is destroyed, however it won't be put on the stack until the next time players would receive priority. The resolution of sorin continues and it returns the fiend hunter to the battlefield which triggers it's enter the battlefield ability. After sorin's ability finishes resolving both of the fiend hunter's triggered abilities need to be put on the stack. These trigger will be put on the stack in APNAP (active player non-active player) order. You control the leaves the battlefield ability and your opponent controls the enter the battlefield ability (since they controlled the fiend hunter when it triggered). So the enter the battlefield ability is put on the stack first and the leave the battlefiend ability second, meaning the leave the battlefield ability will resolve first returning the angel.
However targets are choosen when the abilities are on the stack, at that time the angel was not on the battlefield so it would not be a legal target for the fiend hunter (nor would be any of the human's returned by the angel).
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Today I play against a deck with Sorin, Lord of Innistrad and when his last ability resolved it targeted the Fiend Hunter with my Angel.
What should happen?
a) My creatures are destroyed, Fiend Hunter leaves the battlefield so the Angel enter the battlefield and her ability goes to the stack and resolves before the second part of Sorin's ultimate. So there won't be any legal targets to reanimate and I end with the Angel and my humans.
b) My creatures are destroyed, and the second part of Sorin's ultimate bring back my creatures on my opponent's side, then the Angel returns and there isn't any humans in my graveyard so only the Angel remains.
c) My creatures are destroyed, and the second part of Sorin's ultimate bring back my creatures, The Angel returns and there isn't any humans in my graveyard so only the Angel remains on the battlefield, but then Fiend Hunter ability resolves and can exile my Angel.
I'm not sure if this is understandable, I try my best to write good english.
Thanks in Advance
Thats not correct (although the final result is). It's true the fiend hunter's leave the battlefield ability does trigger when it is destroyed, however it won't be put on the stack until the next time players would receive priority. The resolution of sorin continues and it returns the fiend hunter to the battlefield which triggers it's enter the battlefield ability. After sorin's ability finishes resolving both of the fiend hunter's triggered abilities need to be put on the stack. These trigger will be put on the stack in APNAP (active player non-active player) order. You control the leaves the battlefield ability and your opponent controls the enter the battlefield ability (since they controlled the fiend hunter when it triggered). So the enter the battlefield ability is put on the stack first and the leave the battlefiend ability second, meaning the leave the battlefield ability will resolve first returning the angel.
However targets are choosen when the abilities are on the stack, at that time the angel was not on the battlefield so it would not be a legal target for the fiend hunter (nor would be any of the human's returned by the angel).