It was rather nice and I enjoyed it for the content, but it only served to get me pumped for 5 rares in a large set. It is almost like having Nephinin (4 color dudes) take center stage for Guildpact.
The Minisite should have been about the Tribes.
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The guy who found the new art for shock and other 10th edition cards on the wizards site.
Butcher of Words.
The minisite was more than just to showcase the Planeswalkers. It served many purposes, without "wasting" a weekly column to explain:
- it showcased the Planeswalkers
- it explained the flavor behind the Planeswalkers
- it explained why Planeswalkers were made (albeit in the most basic way)
and most importantly
- it explained the rules for Planeswalkers.
Would you really want to sit through a few weeks of Lorwyn previews all about Planeswalkers, when they could be revealing cards (which is the path they chose)?.
Having a Planeswalker Minisite gave them room for more Lorwyn tidbits during these preview weeks, but allowed them to explain the complexity of Planeswalkers at the same time.
This was a brilliant move by MtG overall (please keep in mind, I am talking about the PW Minisite, as opposed to PW cards themselves).
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Quote from "Mysticake" »
(about the English language) It's kinda like a raft that was cobbled together from parts of three different boats and since then has been kept barely afloat with crude repairs every time a leak appeared.
I think the planeswalkers are pretty cool, but i hope that they make no more of them, at least outside of the lorwyn block.
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“I might retort that such hostility as I or other atheists occasionally voice towards religion is limited to words. I am not going to bomb anybody, behead them, stone them, burn them at the stake, crucify them, or fly planes into their skyscrapers, just because of a theological disagreement.”
First of all, the ONLY new content was the Planeswalkers. No other hints at how they tied into the Lorwyn plane, or where they came from (although it's pretty obvious Ajani is a Leonin probably from Mirrodin).
Secondly, the Planeswalkers themselves do not feel like Planeswalkers. They don't even feel legendary. We don't know anything about them, other than they are new and from identifiable, preexisting races. Compared to Urza, Jace is a nobody. He has no history, no street cred, no pedigree, no Glasses, Sunglasses, Rage, Guilt, Miter, Saga, Legacy, Destiny, Tower, Power-Plant, or Mine. Who is he? Where is he from? How did he become a planeswalker? WHO CARES? They've done NOTHING to buid him up and probably won't have the time or space to do so in future sets, if they plan to introduce new planeswalkers with EVERY BLOCK. I don't want to hear about him AFTER THE FACT.
Lastly, although the new planeswalkers are a critical FAIL in the storyline/flavor department, the card mechanic has merit and should be fun to play, if a bit kludgy at first.
i think that to, but it was the 5 plainswalkers everyone was talking about, so the minisite was all about them of course...i wish they showed maybe all the lords for each color to, that would have been cool
i still think plainswalkers was the dumbest idea ever created in the history of this card game, i mean, its one thing to be running out of ideas, but to go and do that...
PLANESWALKERS....not plainswalkers...plainswalkers are unblockable if the opposing player controls a plains
PLANESWALKERS are near omni-potent beings (or at least were :()
as a general idea i like the planeswalkers but they dont seem planeswalkery to me.
they just sit there and wait to be killed... which for Jace, aka the nobody, is like one turn...
it seems like there was potential for good cards but they droped the ball... they are basically glorified enchantments with some nice bounces but with a some major draw backs and let downs...
o and for the record SnoopDoggAtog, while i wish they would have brought back some guys with street cred... printing them is a bad idea... for one say u were to print urza, Urza= broken and if it was not a broken card people would complain that Wizards besmirched him... if you did almost any of the good ones it would be like that... so ya they went with ones that did not exist but at least you dont have to complain they mest up the good characters
o and ya they could have sold the trible thing beter but i found some good combos for limited (one can do up to 23 damage turn 5-6, with trample)
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck ********, then disembowel myself to escape the world that allowed something like this to occur and validate you.
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The Minisite should have been about the Tribes.
Butcher of Words.
Made by Spiderboy4
Butcher of Words.
Made by Spiderboy4
- it showcased the Planeswalkers
- it explained the flavor behind the Planeswalkers
- it explained why Planeswalkers were made (albeit in the most basic way)
and most importantly
- it explained the rules for Planeswalkers.
Would you really want to sit through a few weeks of Lorwyn previews all about Planeswalkers, when they could be revealing cards (which is the path they chose)?.
Having a Planeswalker Minisite gave them room for more Lorwyn tidbits during these preview weeks, but allowed them to explain the complexity of Planeswalkers at the same time.
This was a brilliant move by MtG overall (please keep in mind, I am talking about the PW Minisite, as opposed to PW cards themselves).
---------------------------------------------------------------------
-Richard Dawkins
Personally, I would have no problem at all if they made them more powerful. They get me all excited and I just see Liliana Vess and shake my head.
Flavour text from Bottomless Pit.
First of all, the ONLY new content was the Planeswalkers. No other hints at how they tied into the Lorwyn plane, or where they came from (although it's pretty obvious Ajani is a Leonin probably from Mirrodin).
Secondly, the Planeswalkers themselves do not feel like Planeswalkers. They don't even feel legendary. We don't know anything about them, other than they are new and from identifiable, preexisting races. Compared to Urza, Jace is a nobody. He has no history, no street cred, no pedigree, no Glasses, Sunglasses, Rage, Guilt, Miter, Saga, Legacy, Destiny, Tower, Power-Plant, or Mine. Who is he? Where is he from? How did he become a planeswalker? WHO CARES? They've done NOTHING to buid him up and probably won't have the time or space to do so in future sets, if they plan to introduce new planeswalkers with EVERY BLOCK. I don't want to hear about him AFTER THE FACT.
Lastly, although the new planeswalkers are a critical FAIL in the storyline/flavor department, the card mechanic has merit and should be fun to play, if a bit kludgy at first.
PLANESWALKERS....not plainswalkers...plainswalkers are unblockable if the opposing player controls a plains
PLANESWALKERS are near omni-potent beings (or at least were :()
they just sit there and wait to be killed... which for Jace, aka the nobody, is like one turn...
it seems like there was potential for good cards but they droped the ball... they are basically glorified enchantments with some nice bounces but with a some major draw backs and let downs...
o and for the record SnoopDoggAtog, while i wish they would have brought back some guys with street cred... printing them is a bad idea... for one say u were to print urza, Urza= broken and if it was not a broken card people would complain that Wizards besmirched him... if you did almost any of the good ones it would be like that... so ya they went with ones that did not exist but at least you dont have to complain they mest up the good characters
o and ya they could have sold the trible thing beter but i found some good combos for limited (one can do up to 23 damage turn 5-6, with trample)