We've seen Oketra's Last Mercy and Bontu's Last Reckoning, so it seems like the main five Gods are getting a rare sorcery cycle dedicated to them, with undercosted effects with the drawback of not letting you untap your lands next untap step. So what are the others?
My guesses -
Kefnet's - Tutor for two(?) instants or sorceries.
Hazoret's - 6 damage to target creature or player.
Rhonas's - Overrun-esque.
Hazoret - if they care about her fervent side, maybe additional combat step, showing her fighting to the last of her strength.
Rhonas - Overwhelming Stampede? Being all about strength or being the strongest.
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Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
Hazoret - if they care about her fervent side, maybe additional combat step, showing her fighting to the last of her strength.
I think this effect is getting to be overused in red, but mostly on creatures - I want to see it on a sorcery again. I think this would be cool, and flavorful.
People have been speculating on it being an extra turn spell in the style of savor the moment. but those effects are only on mythic rarity nowadays, and since this is a rare cycle i think that should be disregarded.Also WotC hasn't printed a blue instant/sorcery tutor in a long time, and thus it won't be that either, unfortunately.
However we have seen so far that the "last x" cycle does for each color an effect within the color's properties that the god didn't do.
Also they seem to be made to assist you when you're losing the game, as, well... a last resort.
Therefore my guesses are for the cards to be styled after:
For Hazoret: 6 damage to creature or face, like OP suggests seems fair, but it might be less, or directed only at creatures. Otherwise it might be too much of a threat to the new Bolas, and WotC would want him to see play.
For Rhonas: Since these seem to be fit for recovering in a game, and not for winning one, i would suppose this would create a little army of tokens. On the other hand, those tokens could potentially make the card too powerful should they be 4/4s' as Rhonas' style would suggest. Alternatively, and more hopefully, it will draw a fixed number of cards, and regardless of how many creatures you control.
People have been speculating on it being an extra turn spell in the style of savor the moment. but those effects are only on mythic rarity nowadays, and since this is a rare cycle i think that should be disregarded.Also WotC hasn't printed a blue instant/sorcery tutor in a long time, and thus it won't be that either, unfortunately.
However we have seen so far that the "last x" cycle does for each color an effect within the color's properties that the god didn't do.
Also they seem to be made to assist you when you're losing the game, as, well... a last resort.
Therefore my guesses are for the cards to be styled after:
For Hazoret: 6 damage to creature or face, like OP suggests seems fair, but it might be less, or directed only at creatures. Otherwise it might be too much of a threat to the new Bolas, and WotC would want him to see play.
For Rhonas: Since these seem to be fit for recovering in a game, and not for winning one, i would suppose this would create a little army of tokens. On the other hand, those tokens could potentially make the card too powerful should they be 4/4s' as Rhonas' style would suggest. Alternatively, and more hopefully, it will draw a fixed number of cards, and regardless of how many creatures you control.
Card draw in the style of Harmonize is no longer a part of greens color pie, thus no new such cards will be created in a standard environment.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
The two revealed so far seem to have effects that prolong the game, rather than closing it out. I don't expect to see anything that could make the game end quicker like direct damage.
Furthermore, these are all effects that would normally be done at around 5-6 mana without drawback. Given that, here're my guesses:
Kefnet - Draw until you have seven cards in hand.
Hazoret - Tap all lands target player controls. They don't untap during that player's next untap step.
Rhonas - Create four(?) 4/2 green Beast creature tokens.
I have it, the last of the Amonket pantheon is going to be UB. the scorpion is red/black and the locus is blue/red so the last one must be blue/black.
I wander if we will see three new guys get last spells or not.
Kefnet's - Your opponent can't cast spells until your next turn and skips their combat step. Your lands don't un-tap.
Hazoret's - something with Afflict or a damage spell?
Rhonas's - card draw or regrowth effect.
The other three will probably be put on one big spell together like Pharaoh's Gift. Or we will have a grixis last effect to give us a total of 6 cards in this cycle instead of 5.
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My guesses -
Kefnet's - Tutor for two(?) instants or sorceries.
Hazoret's - 6 damage to target creature or player.
Rhonas's - Overrun-esque.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Rhonas - Overwhelming Stampede? Being all about strength or being the strongest.
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
I think this effect is getting to be overused in red, but mostly on creatures - I want to see it on a sorcery again. I think this would be cool, and flavorful.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
People have been speculating on it being an extra turn spell in the style of savor the moment. but those effects are only on mythic rarity nowadays, and since this is a rare cycle i think that should be disregarded.Also WotC hasn't printed a blue instant/sorcery tutor in a long time, and thus it won't be that either, unfortunately.
However we have seen so far that the "last x" cycle does for each color an effect within the color's properties that the god didn't do.
Also they seem to be made to assist you when you're losing the game, as, well... a last resort.
Therefore my guesses are for the cards to be styled after:
For Kefnet: Devastation Tide
For Hazoret: 6 damage to creature or face, like OP suggests seems fair, but it might be less, or directed only at creatures. Otherwise it might be too much of a threat to the new Bolas, and WotC would want him to see play.
For Rhonas: Since these seem to be fit for recovering in a game, and not for winning one, i would suppose this would create a little army of tokens. On the other hand, those tokens could potentially make the card too powerful should they be 4/4s' as Rhonas' style would suggest. Alternatively, and more hopefully, it will draw a fixed number of cards, and regardless of how many creatures you control.
Card draw in the style of Harmonize is no longer a part of greens color pie, thus no new such cards will be created in a standard environment.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Furthermore, these are all effects that would normally be done at around 5-6 mana without drawback. Given that, here're my guesses:
Kefnet - Draw until you have seven cards in hand.
Hazoret - Tap all lands target player controls. They don't untap during that player's next untap step.
Rhonas - Create four(?) 4/2 green Beast creature tokens.
I wander if we will see three new guys get last spells or not.
Kefnet's - Your opponent can't cast spells until your next turn and skips their combat step. Your lands don't un-tap.
Hazoret's - something with Afflict or a damage spell?
Rhonas's - card draw or regrowth effect.
The other three will probably be put on one big spell together like Pharaoh's Gift. Or we will have a grixis last effect to give us a total of 6 cards in this cycle instead of 5.