[Cardname]
Land (Rare)
Tap: Add to your mana pool.
Tap, sacrifice [cardname] and another untapped land you control: Search your library for a plains and an island card, put them onto the battlefield, then shuffle your library.
They would be very useful in decks that care about having lands in the graveyard. Amonkhet would be in standard with The Gitrog Monster and Splendid Reclamation, and it would help enable delirium. I also suspect that Amonkhet will have some graveyard themes of its own.
They might be too powerful in eternal formats though. Removing the "Tap: Add :symc:" would make them less powerful because they would be useless without any other lands.
It's quite slow, especially in constructed and against control decks. You could also make it faster and more interesting if it sais "Land comes into play untapped if you control a permanent of colour A or B".
Nope. Just nope.
FINISH THIS CYCLE!: 0.01 out of 10. I think Wizards would have to be swallowed up by a magical hyper-intelligent whale that hates fun before they go back and make more of this disaster.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
I think it's safe to assume that Enemy Fetches are the most fitting cycle to put into Amonkhet, considering how sorely a reprint of them is needed and the fact that BFZ will be rotating, taking its Latelands (trying a new nickname here) with it.
I think it's safe to assume that Enemy Fetches are the most fitting cycle to put into Amonkhet, considering how sorely a reprint of them is needed and the fact that BFZ will be rotating, taking its Latelands (trying a new nickname here) with it.
Not true. Fetchlands are a fastland cycle (untapped on turn 1), like what we have in standard right now in SOI and Kaladesh, the cycle that just rotated out was slow. Expectations should be that next cycle is slow.
They should reprint the Mirage Fetches (Bad River and friends), but the likelyhood of that happening in a standard legal set is exceedingly low, because 8 fetchlands of any given color combo that are capable of fetching duals would warp modern something fierce.
Private Mod Note
():
Rollback Post to RevisionRollBack
It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
BFZ will not rotate out until fall! That means that the probability that we get fetch lands in Amongst is low. Are we even getting any dual land in that block? I wonder. The new rotation structure really changes things.
I think it's safe to assume that Enemy Fetches are the most fitting cycle to put into Amonkhet, considering how sorely a reprint of them is needed and the fact that BFZ will be rotating, taking its Latelands (trying a new nickname here) with it.
Not true. Fetchlands are a fastland cycle (untapped on turn 1), like what we have in standard right now in SOI and Kaladesh, the cycle that just rotated out was slow. Expectations should be that next cycle is slow.
They should reprint the Mirage Fetches (Bad River and friends), but the likelyhood of that happening in a standard legal set is exceedingly low, because 8 fetchlands of any given color combo that are capable of fetching duals would warp modern something fierce.
You are probably trolling but the reason why mirage fetches will not see print ever is that they are below the power level of lands wotc develop for standard. Barring shocklands or battlelands they are basically strictly worse than evolving wilds. They also come with the shuffling issue fetchlands have.
Modern already has more than enough fetchlands for its manabases, look at modern burn or death's shadow aggro, you can play just as many fetchlands as you want since you only need one color for them to be excellent with shocklands.
Mirage fetches are very bad everywhere but low budget cubes and low budget edh decks. But honestly, if you have enough to invest in the shocklands to go with them, then you should be able to have a better manabase than this spending your money differently.
You need to specifically need land in the grave for them to trully make sense, and if so just buy them they are still very cheap. That's basically the type of lands we need the least.
A krosan verge cycle on the other hand would be great for edh, not mirage fetches. It's like caldera lake and friends: they are outdated and useless.
The Mirage Fetches are powerful, very powerful. They where the go to fetches until Onslaught spoiled people, and even then they where often played. You younger players have no idea about just how powerful they are. Heck, for a long time the Onslaught fetches where considered sub-par compared to the Mirage ones. /old man rant.
Private Mod Note
():
Rollback Post to RevisionRollBack
It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
Not true. Fetchlands are a fastland cycle (untapped on turn 1), like what we have in standard right now in SOI and Kaladesh, the cycle that just rotated out was slow. Expectations should be that next cycle is slow.
They should reprint the Mirage Fetches (Bad River and friends), but the likelyhood of that happening in a standard legal set is exceedingly low, because 8 fetchlands of any given color combo that are capable of fetching duals would warp modern something fierce.
You are probably trolling but the reason why mirage fetches will not see print ever is that they are below the power level of lands wotc develop for standard. Barring shocklands or battlelands they are basically strictly worse than evolving wilds. They also come with the shuffling issue fetchlands have.
Modern already has more than enough fetchlands for its manabases, look at modern burn or death's shadow aggro, you can play just as many fetchlands as you want since you only need one color for them to be excellent with shocklands.
Mirage fetches are very bad everywhere but low budget cubes and low budget edh decks. But honestly, if you have enough to invest in the shocklands to go with them, then you should be able to have a better manabase than this spending your money differently.
You need to specifically need land in the grave for them to trully make sense, and if so just buy them they are still very cheap. That's basically the type of lands we need the least.
A krosan verge cycle on the other hand would be great for edh, not mirage fetches. It's like caldera lake and friends: they are outdated and useless.
The Mirage Fetches are powerful, very powerful. They where the go to fetches until Onslaught spoiled people, and even then they where often played. You younger players have no idea about just how powerful they are. Heck, for a long time the Onslaught fetches where considered sub-par compared to the Mirage ones. /old man rant.
Compared to the other duals of the time, it was quite good, which is probably why WotC decided to reprint it with a new name in BFZ, and finishing out the cycle in SOI. Just because a land isn't a Taiga, doesn't mean it isn't good.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
Tapped Fetches would be a good reprint to curb deckcosts in EDH, and be an interesting variation on the Taplands for an uncommon cycle in Standard. Barring the issue that is shuffling libraries. But they'd be a pretty feelbad pick for rare landfixing.
I'm going to hold out for a reprint of the Shadow/Even Filterlands (Specifically Ally Pairs in this case, because making Bolas playable in Standard would need a certain level of colorfixing to be available in Grixis). They also happen to make deckbuilding more entertaining as while they are an untapped cycle, they are worthless on T1 (and dangerous to run too many of, due to their effect wording).
Tapped Fetches would be a good reprint to curb deckcosts in EDH, and be an interesting variation on the Taplands for an uncommon cycle in Standard. Barring the issue that is shuffling libraries. But they'd be a pretty feelbad pick for rare landfixing.
I'm going to hold out for a reprint of the Shadow/Even Filterlands (Specifically Ally Pairs in this case, because making Bolas playable in Standard would need a certain level of colorfixing to be available in Grixis). They also happen to make deckbuilding more entertaining as while they are an untapped cycle, they are worthless on T1 (and dangerous to run too many of, due to their effect wording).
How on earth cards worth less than $1 a piece and less than .50 in bad condition need reprint to "curb deckcosts"?
These reprints would only be needed if they significantly help the manabase of the precon itself, which in my opinion is not the case in 4 color where there are worse than panoramas.
I mostly meant as a full cycle, not as an ally cycle, should have clarified on the Bad Fetches. So that people that want to search for Shocks/Tangos can do so (if you can afford original duels you're not even attempting to play budget). And no, they would be awful in the Precons, but they would be... acceptable, as a replacement for the Guildgate/BfZ/SoI constantly happening limited fix cycles of taplands.
I want them to expand on the functionality at uncommon fixing to a degree. Which is where Tapped Fetches would fit into gradation, as opposed to actually good fixing at rare.
Sure.
It is decent in limited. Fringe at best in standard.
In any constructed format, Mirage lands are not better than these uncommon lands, arguably very worse barring synergy. Worse than evolving wilds also.
Shuffling is annoying enough with time and cheating for Wotc not to print these. Why print a land that has very little play value and annoys because make you shuffle?
I would love to have Mirage fetches in Pauper. Brainstorm becomes far better when your fetch gets untapped mana.
Not saying you're wrong in your evaluation, just that it does have benefits over something like Evolving Wilds some of the time.
Sure.
It is decent in limited. Fringe at best in standard.
In any constructed format, Mirage lands are not better than these uncommon lands, arguably very worse barring synergy. Worse than evolving wilds also.
Shuffling is annoying enough with time and cheating for Wotc not to print these. Why print a land that has very little play value and annoys because make you shuffle?
Unlike Evolving Wilds and Terramorphic Expanse, the Mirage fetches can bring out duals. Heck, the Onslaught Fetches where originally created to be a less powerful version of the Mirage fetches (of course, WotC have a history of trying to 'fix' cards, and ending up with more broken versions. I am looking at you Lion's Eye Diamond.)
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():
Rollback Post to RevisionRollBack
It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
I expect that we'll see scry Temples for fixing, and a new cycle of Plane-specific utility lands at rare. By utility, I mean things that produce colorless, but consume colored mana to create an effect. Similar to guild HQs from original Ravnica block, or the Innistrad utility lands.
What about Pinglands? Duals that ETB tapped and deal 1 damage to an opponent?
Private Mod Note
():
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
I wonder what effect, if any, the change in rotation will have on this.
When they decided to alter Standard rotation, would there be enough time to do anything about the lands in Amonkhet, now that they will no longer replace the BFZ lands, but rather coexist with them in Standard?
-If the lands in Amonkhet are worse than the BFZ lands they won't see play in their own format.
-if the lands in Amonkhet are ZEN-fetches there will be a return to the KTK-BFZ "perfect mana" debacle.
-If they didn't have the time to do anything about it, would they decide to implement the change in rotation now, rather than wait until after BFZ rotated out?
As much as I'd like to see them (and return to the sweet days of KTK-BFZ mana bases), I consider this change to be confirmation that there are no fetchlands in Amonkhet.
Sure.
It is decent in limited. Fringe at best in standard.
In any constructed format, Mirage lands are not better than these uncommon lands, arguably very worse barring synergy. Worse than evolving wilds also.
Shuffling is annoying enough with time and cheating for Wotc not to print these. Why print a land that has very little play value and annoys because make you shuffle?
Unlike Evolving Wilds and Terramorphic Expanse, the Mirage fetches can bring out duals. Heck, the Onslaught Fetches where originally created to be a less powerful version of the Mirage fetches (of course, WotC have a history of trying to 'fix' cards, and ending up with more broken versions. I am looking at you Lion's Eye Diamond.)
Please provide a quote or other evidence for your statement that the Onslaught fetches were intended to be less powerful versions of the Mirage fetches. I don't recall anyone ever thinking the mirage fetches were too powerful (even though they can get dual lands in formats that allow them) and I'm pretty sure wotc has known for a long, long time that "pay 1 life once" is a far cheaper cost than "comes into play tapped." Like when has that EVER been something people weren't sure about?
After thinking about it a bit, I believe that we will get the Allied Fastlands in Amonkhet and, possibly, an enemy cycle as well. My thoughts are:
1) They need reprinting, especially the Blackcleave Cliffs.
2) They balance the lands after rotation (which leave only Kaladesh and Ammonkhet).
3) They help allied color mana, but not that much, since they make both the Shadowlands and Battlands less likely to come in untapped.
4) We are unlikely (IMHO) to return to New Phyrexia soon, since we are in the middle of an Artifact set.
5) They introduced two new cycles of allied lands (to a collective yawn from the player base) and the enemy cycles need to catch up.
The scenarios I see as most to least likely are these:
A) We get an Allied colored cycle in Amonkhet (hoping for fastlands), and the Enemy fetches in the next block (hopefully) or a full cycle of lands (maybe filterlands, since they are a "slow" land compared to the fastlands). This scenario means the most support for both Modern (needed reprints), Standard (cheaper cards) and Limited (people will be more than happy to open packs).
B) We get a full cycle in Amonkhet (again, probably filterlands), and an Allied cycle in the next block (to balance the mana bases). Enemy fetchlands can't appear before the Fall 2017 set. This keeps the mana bases balanced for Standard.
C) We get nothing in Amonkhet, which mean an Allied Cycle in the next block and really poor mana for the next sixth months, or a full cycle, which mean really unbalanced mana bases. IMHO, very unlikely
The issue with the Ally Fastlands is they are set on Mirrodin, every name is metallic in and won't fit in most planes. You could make a case if we ended up in another 'world of chrome' setting, but I don't think Egyptland would work. I'm not sure where, powerlevel wise, they are on functional reprinting scales.
(If they did a functional reprint of the Painlands nobody would care, for instance. As those have Dominaria names.)
Or maybe they get super clever on flavortexting them to make them work.
I just hope that they finish existing cycles before reprinting some. Such as the odyssey filter lands, battle lands and shadow lands, even the future shifted lands would be interesting
I just hope that they finish existing cycles before reprinting some. Such as the odyssey filter lands, battle lands and shadow lands, even the future shifted lands would be interesting
Don't forget mirage fetch lands, the lair lands, and the 9 missing lands of Krosan verge
But out of those the battle and shadow lands likely to get the enemy versions.
[Cardname]
Land (Rare)
Tap: Add to your mana pool.
Tap, sacrifice [cardname] and another untapped land you control: Search your library for a plains and an island card, put them onto the battlefield, then shuffle your library.
They would be very useful in decks that care about having lands in the graveyard. Amonkhet would be in standard with The Gitrog Monster and Splendid Reclamation, and it would help enable delirium. I also suspect that Amonkhet will have some graveyard themes of its own.
They might be too powerful in eternal formats though. Removing the "Tap: Add :symc:" would make them less powerful because they would be useless without any other lands.
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
I think it will also fit with this set.
Thread | Draft
GXTronGX
RWxBurnRWx
Let me quote a recent article of MTGGoldfish about that very card:
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
I wouldn't hold your breath—
GU and BG versions would push Infect over the top.
Horizon Canopy is slightly more likely, IMO,
but they seem very timid with that one, too.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
They should reprint the Mirage Fetches (Bad River and friends), but the likelyhood of that happening in a standard legal set is exceedingly low, because 8 fetchlands of any given color combo that are capable of fetching duals would warp modern something fierce.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
The Mirage Fetches are powerful, very powerful. They where the go to fetches until Onslaught spoiled people, and even then they where often played. You younger players have no idea about just how powerful they are. Heck, for a long time the Onslaught fetches where considered sub-par compared to the Mirage ones. /old man rant.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Compared to the other duals of the time, it was quite good, which is probably why WotC decided to reprint it with a new name in BFZ, and finishing out the cycle in SOI. Just because a land isn't a Taiga, doesn't mean it isn't good.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
I'm going to hold out for a reprint of the Shadow/Even Filterlands (Specifically Ally Pairs in this case, because making Bolas playable in Standard would need a certain level of colorfixing to be available in Grixis). They also happen to make deckbuilding more entertaining as while they are an untapped cycle, they are worthless on T1 (and dangerous to run too many of, due to their effect wording).
I want them to expand on the functionality at uncommon fixing to a degree. Which is where Tapped Fetches would fit into gradation, as opposed to actually good fixing at rare.
I would love to have Mirage fetches in Pauper. Brainstorm becomes far better when your fetch gets untapped mana.
Not saying you're wrong in your evaluation, just that it does have benefits over something like Evolving Wilds some of the time.
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
Unlike Evolving Wilds and Terramorphic Expanse, the Mirage fetches can bring out duals. Heck, the Onslaught Fetches where originally created to be a less powerful version of the Mirage fetches (of course, WotC have a history of trying to 'fix' cards, and ending up with more broken versions. I am looking at you Lion's Eye Diamond.)
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
When they decided to alter Standard rotation, would there be enough time to do anything about the lands in Amonkhet, now that they will no longer replace the BFZ lands, but rather coexist with them in Standard?
-If the lands in Amonkhet are worse than the BFZ lands they won't see play in their own format.
-if the lands in Amonkhet are ZEN-fetches there will be a return to the KTK-BFZ "perfect mana" debacle.
-If they didn't have the time to do anything about it, would they decide to implement the change in rotation now, rather than wait until after BFZ rotated out?
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
Please provide a quote or other evidence for your statement that the Onslaught fetches were intended to be less powerful versions of the Mirage fetches. I don't recall anyone ever thinking the mirage fetches were too powerful (even though they can get dual lands in formats that allow them) and I'm pretty sure wotc has known for a long, long time that "pay 1 life once" is a far cheaper cost than "comes into play tapped." Like when has that EVER been something people weren't sure about?
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
1) They need reprinting, especially the Blackcleave Cliffs.
2) They balance the lands after rotation (which leave only Kaladesh and Ammonkhet).
3) They help allied color mana, but not that much, since they make both the Shadowlands and Battlands less likely to come in untapped.
4) We are unlikely (IMHO) to return to New Phyrexia soon, since we are in the middle of an Artifact set.
5) They introduced two new cycles of allied lands (to a collective yawn from the player base) and the enemy cycles need to catch up.
The scenarios I see as most to least likely are these:
A) We get an Allied colored cycle in Amonkhet (hoping for fastlands), and the Enemy fetches in the next block (hopefully) or a full cycle of lands (maybe filterlands, since they are a "slow" land compared to the fastlands). This scenario means the most support for both Modern (needed reprints), Standard (cheaper cards) and Limited (people will be more than happy to open packs).
B) We get a full cycle in Amonkhet (again, probably filterlands), and an Allied cycle in the next block (to balance the mana bases). Enemy fetchlands can't appear before the Fall 2017 set. This keeps the mana bases balanced for Standard.
C) We get nothing in Amonkhet, which mean an Allied Cycle in the next block and really poor mana for the next sixth months, or a full cycle, which mean really unbalanced mana bases. IMHO, very unlikely
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
(If they did a functional reprint of the Painlands nobody would care, for instance. As those have Dominaria names.)
Or maybe they get super clever on flavortexting them to make them work.
Don't forget mirage fetch lands, the lair lands, and the 9 missing lands of Krosan verge
But out of those the battle and shadow lands likely to get the enemy versions.