You may pay WUBRG rather than pay the mana cost for Ugin, the Spiritdragon.
+3 - Ugin, the Spiritdragon deals 3 damage divided as you choose among any number of target creatures and/or players. If a colorless creature dealt damage this way would die this turn, exile it instead. -4 - Each player sacrifices 2 colored permanents he or she controls. -12 - Turn an extra turn after this one. Shuffle your graveyard and hand to your library and draw 7 cards. Gain 10 life.
Alternate casting cost shows his ties to Tarkir's dragons. (And, I don't want Ugin to be stuck in a Tron variant lol)
First ability is a buffed Ghostfire since dealing 3 damage is underwhelming for his mana cost and is exactly the same to Ral Zarek's -2. I added the colorless creature Pillar of Flame effect to show a fraction of his Eldrazi sealing powers.
I'd go with 8 CMC, no tricks for casting (i.e. no Morph or altenative costs)
At this cost he can afford getting a +X for Ghostfire. Simply deals 3 damage to any target.
-X Could be related to morph of wathever he did in order to seal the Eldrazis in Zendikar. So a removal/control ability like "-2 turns target permanet face down, it is a 2/2 creature...blablabla)
For the ultimate I'd like to see he ttime travel mechanic being depicted, but it has to feel differentely from Karn's Ultimate (or could be exactely the same and then Ugin coimes and says "Hey, I'm Actually Urza, greetings") What I can sse is resetting the game leaving you wight all face down permanents (except that now they'll start face up) Could be just a bunch of extra turns, why not?
I have a slightly different opinion on Ugin. I think it is fair to say that it would take all colors of mana to trap the eldrazi. We know that the three planeswalkers to trap them are Ugin, Sorin, and the Lithomancer. We now know the Lithomancer to be white. It is fair to say that Sorin was either black or black/white at the time of sealing the eldrazi. That leaves Ugin to bring blue, green, and red mana. This also happens to to relate to the Khan that is most in tune with the spirits of the dragons, which Ugin is known as the Spirit Dragon.
Red makes a lot of sense with Ghostflame costing red and still being colorless. Blue makes sense as he built a massive plan to capture the eldrazi within a complicated prison designed around a plane. Green is a little less obvious. However, he became a spirit speaking from within a world, devised his plan around capturing the eldrazi within the earth, and used the magic of leylines to create the trap. All green in nature.
If we make the assumption that we are going back to a time after Ugin had helped to seal the eldrazi but before his battle with Nicol Bolas. We can assume that he has similar powers to those that helped to capture the eldrazi but also more related to his own world of Tarkir.
Ugin, The Spirit Dragon 4URG
+1: Deal 3 colorless damage to a creature or player
+1: Turn target creature facedown
-3: put a 4/4 Green Dragon with flying into play
-8: You get an emblem with "At the end of each turn you may turn a permanent face up or face down. All facedown creatures you control gain a morph cost equal to their mana cost."
Starting Loyalty: 5
This has a red ability, a blue ability, a green ability and a colorless ability. It also does not give him any abilities that are wasted or or could not be used outside of the set. In sets that have a lot of morph the abilities are both better and worse as you cant just turn a create with morph into a 2/2, but can cause them to spend a lot of mana to change it back. The final ability may be incorrectly costed, but I think you need to be able to use it often. Adding the un-morph bit allows you to use it with other creatures without morph or do so at a much cheeper cost.
I think Occam's Razor will apply here and we'll see a pure colorless Ugin. If cards like Ghostfire Blade are any indication, most of the colorless cards we see in KTK block are going to have pure colorless mana costs in order to avoid having to clarify that the card is colorless like they do with Ghostfire. As notable as Ghostfire is, I personally think it's going the way of Lucent Liminid as an inspiration for design space without necessarily returning itself. It's worth noting that we've already seen colorless nonartifact spells inspired by Ghostfire in the form of the Eldrazi and possibly Karn Liberated.
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Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
I do not believe that Ugin shall have any abilities related to the morph mechanic or face-down cards, since WotC shall likely wish for him to be a more universal planeswalker, as most of them are.
Here is my new concept of him:
Ugin, the Spirit Dragon
Casting Cost: 8
Planeswalker - Ugin
Loyalty: 5 [+3]: Ugin, the spirit dragon deals 3 damage to target creature or player. [-2]: add 2 to your mana pool. Spend this mana only to cast colorless spells or activate the abilities of colorless permanents. [-8]: exile all creatures until Ugin leaves the battlefield.
In this conception, Ugin's mana cost and starting loyalty match those of Bolas, his archnemesis. His first ability represents the ghostfire spell, his second ability provides further support for an all-colorless (or mostly colorless) deck, and his final ability represents his role in imprisoning the Eldrazi. What does everyone else say about him?
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“Those who would trade their freedoms for security will have neither.”-Benjamin Franklin
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
I'm pretty sure he's going to make things colorless. Depending on text space wonkiness, I'd wager he's going to be Jeskai colored with a rider that he's colorless. It's also plausible that he's going to be Temur colors, since Nahiri and Sorin are white and black(& white) respectively, he'd balance out the other three colors of magic nicely. As others as said, they'd presumably need to use all available colors of magic to trap the Eldrazi.
I guess it is safe to assume he will have a Ghostfire-like ability
MAYBE turn permanents face down, could act as a removal if the creature has no morph.
Could put some dragon tokens too, but I'm not really believing this.
I picture him as a 6 to 8 mana walker with Ghostfire as a '+' ability. (+1 if 6 CMC, +2 if 7, +3 if 8...).
For the morph interaction, morph is too much tied to this block so it has to be less explicit, and Ghostfire is already removal. A blink ability will work well with morphs and a lot of other cards in standard as well as fitting the URW rumors in terms of colors—I know he will be colorless, I am talking manacost. The exact effect and loyalty cost are hard to guess here but I am expecting some kind of 'massive blinking' like: 'Exile all other permanents you own. Return them to the battlefield under your control at the beginning of the next end step'.
For the ultimate it is just going to be nasty, either with dragon tokens or with an emblem referring to his 'voice' in Sarkhan's head or 'time travel' (Ugin's Nexus). Something like 'Target opponent gets an emblem with: "At the beginning of your upkeep, skip your next turn." '
Azorius already has a planeswalker that blinks so it feels unlikely that Jeskai would get one that also has that effect.
Ugin, Spirit Dragon8
Planeswalker - Ugin
+2: Add to your mana pool for each colorless permanent you control.
-X: ~ deals X damage to target creature or player.
-10: You get an emblem with "5, Discard a card: Search your library for a card and put it into your hand, then shuffle your library."
6
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Ugin, the Spirit Dragon
Planeswalker - Ugin
+3: Ugin, the Spirit Dragon deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
-2: Turn target face-up permanent face-down or turn target face-down permanent face-up. (Face down permanents are 2/2 colorless creatures with no text, no name, no subtypes, no expansion symbol, and no mana cost)
-9: You get an emblem with "If an opponent would begin an extra turn, that player skips that turn instead." and "At the beginning of each end step, if it's not your turn, take an extra turn after this one."
5
I used the same CMC and loyalty activation numbers as Nicol Bolas, Planeswalker since Ugin is supposedly his equal or rival. I put Ghostfire with the Pillar of Flame creature-exile clause since this is Ugin himself doing the damage and not some random Jeskai mage trained in the sixth elemental force/fire as referenced in the Khans of Tarkir Planeswalker's Guide.
I figured with his connection to morph, why not let him directly morph/unmorph a permanent for "free" therefor allowing him to exile any permanent over 2 turns using the middle then top abilities or the same turn via The Chain Veil.
Lastly, since he is connected to time travel/manipulation due to Ugin's Nexus, I meshed together the extra turn hate ability from Stranglehold since he is helping you in the game and the extra turn granting ability from Lighthouse Chronologist.
That +1 doesn't work. Instants and Sorceries cannot be played as face down permanents.
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Flavor explosion!
+2: destroy target Bolas
-2: ugin deals 3 damage to target creature or player
-5: target player that controls a land called ugin's nexus gains control of targt sarkhan
-10: if you control a Sorin and a Nahiri, exile all Eldrazi creatures.
4
... Yes yes i know it will never be printed but it would still be so fun
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First come the goblins. Hordes of them. But soon the ramp produced by xenagos attracts monstrous token-producing hydras. Towering over the battlefield, these 12-headed killing machines are protected 2 archetypes of endurance as they crash any resistence left
A lot of the suggestions I see for Ugin's abilities are effects that other colorless cards already do. Damage? Ghostfire. Gain life? Tomb of the Spirit Dragon. Removal? Perilous Vault, though not exactly precise. I'd like to think Ugin's card will reward players for playing these colorless cards, rather than simply being a flavor match. To me that means two things: Colorless ramp and tutoring. Tutoring colorless cards would be a little more thematic, but by granting access to any card you can play not only colorless cards but also Morphers which I feel is important for flavor reasons, and by not having to reveal the card you preserve the element of surprise which is important with Morphers. Plus as a colorless PW Ugin would be playable in any color of deck so it would give him extra utility value.
Ugin, Spirit Dragon8
Planeswalker - Ugin
+2: Add to your mana pool for each colorles permanent you control. (Lands are colorless permanents unless an effect says otherwise.)
-3: Search your library for a card and put that card into your hand, then shuffle your library.
-9: You get an emblem with "You may spend colorless mana as though it were mana of any color."
5
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
I think Ugin will most likely be colorless, if only to give the card the widest appeal possible. People already know he's the master of colorless magic, so I think they take advantage of that and make this a card everyone can/will want. I also think that his CMC is going to be a minimum of 6, but no more than 9. Basically one less than whatever Bolas is. I also think that if any Planeswalker is going to get 4 abilities, it's going to be Bolas(Ugin is his rival, not his equal).
That said, here's my approximate guess..
Ugin, the Spirit Dragon 7
Planeswalker - Ugin
+2: Ugin, the Spirit Dragon deals 3 damage divided as you choose among one, two, or three target creatures or players.
-4: Search your library for a colorless or Planeswalker card and put that card into your hand, then shuffle your library.
-10: (Either an All is Dust/Perilous Vault effect, an Emblem that lets you take extra turns or skip opponents turns, or an emblem that lets you use colorless mana as mana of any color)
5
I really don't have a guess which direction they'll take the Ult, but if it is the emblem to let you use colorless mana as any color, it'd probably cost 8 instead of 10.
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Simpler for sure. Also more clear and less abusable. Balance issues?
You may pay WUBRG rather than pay the mana cost for Ugin, the Spiritdragon.
+3 - Ugin, the Spiritdragon deals 3 damage divided as you choose among any number of target creatures and/or players. If a colorless creature dealt damage this way would die this turn, exile it instead.
-4 - Each player sacrifices 2 colored permanents he or she controls.
-12 - Turn an extra turn after this one. Shuffle your graveyard and hand to your library and draw 7 cards. Gain 10 life.
Alternate casting cost shows his ties to Tarkir's dragons. (And, I don't want Ugin to be stuck in a Tron variant lol)
First ability is a buffed Ghostfire since dealing 3 damage is underwhelming for his mana cost and is exactly the same to Ral Zarek's -2. I added the colorless creature Pillar of Flame effect to show a fraction of his Eldrazi sealing powers.
Second ability is a nerfed All is Dust.
Third Ability is a buffed Time Walk than represents his Time Travel shenanigans.
At this cost he can afford getting a +X for Ghostfire. Simply deals 3 damage to any target.
-X Could be related to morph of wathever he did in order to seal the Eldrazis in Zendikar. So a removal/control ability like "-2 turns target permanet face down, it is a 2/2 creature...blablabla)
For the ultimate I'd like to see he ttime travel mechanic being depicted, but it has to feel differentely from Karn's Ultimate (or could be exactely the same and then Ugin coimes and says "Hey, I'm Actually Urza, greetings") What I can sse is resetting the game leaving you wight all face down permanents (except that now they'll start face up) Could be just a bunch of extra turns, why not?
Commander: WUBRG Superfriends, GW Rhys Tokens, WUBRG Scion of the Ur-Dragon
Kitchen Table (now that's real Magic): WUBRG Domain, GU Biovisionary, UB Korlash Grandeur, UW Merfolk Mill
I didn't even look at the ultimate. This is a better, easier-to-cast Elspeth, Sun's Champion.
Playtesting | Karador, Ghost Chieftain | Narset, Enlightened Master | Ephara, God of the Polis
Established | Gahiji, Honored One | Shirei, Shizo's Caretaker | Opal-Eye, Konda's Yojimbo | Rubinia Soulsinger
Retired | Medomai the Ageless | Diaochan, Artful Beauty
Red makes a lot of sense with Ghostflame costing red and still being colorless. Blue makes sense as he built a massive plan to capture the eldrazi within a complicated prison designed around a plane. Green is a little less obvious. However, he became a spirit speaking from within a world, devised his plan around capturing the eldrazi within the earth, and used the magic of leylines to create the trap. All green in nature.
If we make the assumption that we are going back to a time after Ugin had helped to seal the eldrazi but before his battle with Nicol Bolas. We can assume that he has similar powers to those that helped to capture the eldrazi but also more related to his own world of Tarkir.
Ugin, The Spirit Dragon 4URG
+1: Deal 3 colorless damage to a creature or player
+1: Turn target creature facedown
-3: put a 4/4 Green Dragon with flying into play
-8: You get an emblem with "At the end of each turn you may turn a permanent face up or face down. All facedown creatures you control gain a morph cost equal to their mana cost."
Starting Loyalty: 5
This has a red ability, a blue ability, a green ability and a colorless ability. It also does not give him any abilities that are wasted or or could not be used outside of the set. In sets that have a lot of morph the abilities are both better and worse as you cant just turn a create with morph into a 2/2, but can cause them to spend a lot of mana to change it back. The final ability may be incorrectly costed, but I think you need to be able to use it often. Adding the un-morph bit allows you to use it with other creatures without morph or do so at a much cheeper cost.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Here is my new concept of him:
Casting Cost: 8
Planeswalker - Ugin
Loyalty: 5
[+3]: Ugin, the spirit dragon deals 3 damage to target creature or player.
[-2]: add 2 to your mana pool. Spend this mana only to cast colorless spells or activate the abilities of colorless permanents.
[-8]: exile all creatures until Ugin leaves the battlefield.
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
-2: The next instant or sorcery spell you cast this turn is colorless. Plus extra perk like copying/whatever.
I could also see Ugin being mono red with no color identity
Also an ultimate that would be effective Vs Eldrazi ('Ugin deals 15 damage to target player and each creature he or she controls.')
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.
Azorius already has a planeswalker that blinks so it feels unlikely that Jeskai would get one that also has that effect.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
Ugin, Spirit Dragon 8
Planeswalker - Ugin
+2: Add to your mana pool for each colorless permanent you control.
-X: ~ deals X damage to target creature or player.
-10: You get an emblem with "5, Discard a card: Search your library for a card and put it into your hand, then shuffle your library."
6
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Ugin, the Spirit Dragon
Planeswalker - Ugin
+3: Ugin, the Spirit Dragon deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
-2: Turn target face-up permanent face-down or turn target face-down permanent face-up. (Face down permanents are 2/2 colorless creatures with no text, no name, no subtypes, no expansion symbol, and no mana cost)
-9: You get an emblem with "If an opponent would begin an extra turn, that player skips that turn instead." and "At the beginning of each end step, if it's not your turn, take an extra turn after this one."
5
I used the same CMC and loyalty activation numbers as Nicol Bolas, Planeswalker since Ugin is supposedly his equal or rival. I put Ghostfire with the Pillar of Flame creature-exile clause since this is Ugin himself doing the damage and not some random Jeskai mage trained in the sixth elemental force/fire as referenced in the Khans of Tarkir Planeswalker's Guide.
I figured with his connection to morph, why not let him directly morph/unmorph a permanent for "free" therefor allowing him to exile any permanent over 2 turns using the middle then top abilities or the same turn via The Chain Veil.
Lastly, since he is connected to time travel/manipulation due to Ugin's Nexus, I meshed together the extra turn hate ability from Stranglehold since he is helping you in the game and the extra turn granting ability from Lighthouse Chronologist.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Usually morph is a bad mechanic for constructed, so they can fully utilize this planeswalker to make it happen !
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
+2: destroy target Bolas
-2: ugin deals 3 damage to target creature or player
-5: target player that controls a land called ugin's nexus gains control of targt sarkhan
-10: if you control a Sorin and a Nahiri, exile all Eldrazi creatures.
4
... Yes yes i know it will never be printed but it would still be so fun
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
Ugin, Spirit Dragon 8
Planeswalker - Ugin
+2: Add to your mana pool for each colorles permanent you control. (Lands are colorless permanents unless an effect says otherwise.)
-3: Search your library for a card and put that card into your hand, then shuffle your library.
-9: You get an emblem with "You may spend colorless mana as though it were mana of any color."
5
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
That said, here's my approximate guess..
Ugin, the Spirit Dragon 7
Planeswalker - Ugin
+2: Ugin, the Spirit Dragon deals 3 damage divided as you choose among one, two, or three target creatures or players.
-4: Search your library for a colorless or Planeswalker card and put that card into your hand, then shuffle your library.
-10: (Either an All is Dust/Perilous Vault effect, an Emblem that lets you take extra turns or skip opponents turns, or an emblem that lets you use colorless mana as mana of any color)
5
I really don't have a guess which direction they'll take the Ult, but if it is the emblem to let you use colorless mana as any color, it'd probably cost 8 instead of 10.