3GU
Kruphix, God of Mystery
Indestructible
(Devotion Clause)
Whenever you play a land, you may draw a card. If you do, put target nonland permanent an opponent controls on top of his or her library. That player shuffles his or her library.
5/6
Seems way too strong. Keranos either draws or bolts once a turn and never more than once a turn. This draws and removes a nonland permanent once a turn as long as you can draw land and sometimes more than once a turn with Exploration and company.
Anyway, the suspense is killing me. Somebody spoil this card already!
On the Ajani announcement page, it talks about the "Silence of Kruphix". Could this be an indication of what the card does?
Personally, I'm hoping that she breaks the mold and costs 1UG so that she doesn't overlap with kiora or the Prophet. Something like, "at the beginning of your end step, you may return target non-land permanent an opponent controls to the top of that player's library". Or "if a permanent an opponent controls would be returned to that player's hand, instead place it on top of that player's library."
Kruphix, God of Horizons
Indestructible
(Devotion Clause)
Whenever you play a green creature add G to your mana pool. Whenever you play a blue creature scry 1.
I think that Kruphix is going to be a combo of the following:
-Control (something like, during your upkeep gain control o f target creature.) There may be a qualifier to make the ability less powerful (like, gain control of target token or gain control of target non-enchanted creature.)
-Clone (during your upkeep populate, or perhaps just copy target creature or target creature you control)
-Tapping (during your upkeep tap target permanent, it does not untap during the next untap phase)
-Counters (during your upkeep double the number of counters on your creatures or put a +1/+1 on target creature
-Counter spells...not sure how this would work so this is a long shot.
None of these abilities are terribly redundant with other Kruphix abilities. Clone fits well into both green and blue. Control is more of a blue thing. Tapping is more of a blue thing. Counters fit well into both blue and green.
I'm kind of thinking that this will be a control/counters god just because the abilities are the least redundant and fits best with blue and green.
On the Ajani announcement page, it talks about the "Silence of Kruphix". Could this be an indication of what the card does?
Personally, I'm hoping that she breaks the mold and costs 1UG so that she doesn't overlap with kiora or the Prophet. Something like, "at the beginning of your end step, you may return target non-land permanent an opponent controls to the top of that player's library". Or "if a permanent an opponent controls would be returned to that player's hand, instead place it on top of that player's library."
You do realize the first one is hilariously overpowered, right? It's a complete lock on their draws.
On the Ajani announcement page, it talks about the "Silence of Kruphix". Could this be an indication of what the card does?
Personally, I'm hoping that she breaks the mold and costs 1UG so that she doesn't overlap with kiora or the Prophet. Something like, "at the beginning of your end step, you may return target non-land permanent an opponent controls to the top of that player's library". Or "if a permanent an opponent controls would be returned to that player's hand, instead place it on top of that player's library."
You do realize the first one is hilariously overpowered, right? It's a complete lock on their draws.
Yeah, only if the opponent is playing permanents. Something Azorius Charm-like sounds right for the "time-control" ideas about Kruphix. Not sure how else I would word this to achieve the idea. I suppose maybe if it triggered upon the player being attacked?
I like the second idea best probably. Makes Simic Charm/Disperse and the like actually valuable. Cyclonic Rift would be so happy.
So you mean every single deck right? It's overpowered against any deck that plays permanents, every deck plays permanents, syllogistically speaking, it's OP against every deck.
Feh. Wow Wizards, you really dug deep into the creativity well for this one, didn't you? Upwelling plus Pale Moon! Genius!
You know what the color that untaps its lands every turn needs more of? Mana!
It's more like Spellbook plus Omnath, minus the pump and the mana becomes colorless. I like him. He's an interesting build around for commander and he fits the flavor of keeper of forbidden knowledge. His ability to save mana for later works with prophet, and he's definitely blue/green.
Plus, he doesn't feel Simic. UG has a very different feel on Theros than Ravnica, and if he felt Simic it would be weird.
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Seems way too strong. Keranos either draws or bolts once a turn and never more than once a turn. This draws and removes a nonland permanent once a turn as long as you can draw land and sometimes more than once a turn with Exploration and company.
Anyway, the suspense is killing me. Somebody spoil this card already!
Personally, I'm hoping that she breaks the mold and costs 1UG so that she doesn't overlap with kiora or the Prophet. Something like, "at the beginning of your end step, you may return target non-land permanent an opponent controls to the top of that player's library". Or "if a permanent an opponent controls would be returned to that player's hand, instead place it on top of that player's library."
Indestructible
(Devotion Clause)
Whenever you play a green creature add G to your mana pool. Whenever you play a blue creature scry 1.
If my dreams came true... haha
-Control (something like, during your upkeep gain control o f target creature.) There may be a qualifier to make the ability less powerful (like, gain control of target token or gain control of target non-enchanted creature.)
-Clone (during your upkeep populate, or perhaps just copy target creature or target creature you control)
-Tapping (during your upkeep tap target permanent, it does not untap during the next untap phase)
-Counters (during your upkeep double the number of counters on your creatures or put a +1/+1 on target creature
-Counter spells...not sure how this would work so this is a long shot.
None of these abilities are terribly redundant with other Kruphix abilities. Clone fits well into both green and blue. Control is more of a blue thing. Tapping is more of a blue thing. Counters fit well into both blue and green.
I'm kind of thinking that this will be a control/counters god just because the abilities are the least redundant and fits best with blue and green.
You do realize the first one is hilariously overpowered, right? It's a complete lock on their draws.
Yeah, only if the opponent is playing permanents. Something Azorius Charm-like sounds right for the "time-control" ideas about Kruphix. Not sure how else I would word this to achieve the idea. I suppose maybe if it triggered upon the player being attacked?
I like the second idea best probably. Makes Simic Charm/Disperse and the like actually valuable. Cyclonic Rift would be so happy.
So you mean every single deck right? It's overpowered against any deck that plays permanents, every deck plays permanents, syllogistically speaking, it's OP against every deck.
When asking for if something was stolen on Kamigawa:
Have some irony:
You know what the color that untaps its lands every turn needs more of? Mana!
When asking for if something was stolen on Kamigawa:
Have some irony:
The Deep Ones
Cyborg Huey's Bosh, Iron Golem Deck
Cyborg Huey's Rosheen Meander Deck
BUGThe Dunwich Horror and Other Lovecraftian TalesBUG
It's more like Spellbook plus Omnath, minus the pump and the mana becomes colorless. I like him. He's an interesting build around for commander and he fits the flavor of keeper of forbidden knowledge. His ability to save mana for later works with prophet, and he's definitely blue/green.
Plus, he doesn't feel Simic. UG has a very different feel on Theros than Ravnica, and if he felt Simic it would be weird.
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.