0: Draw a card then discard a card at random. ~ deals damage to herself equal to the cmc of discarded card.
-2: ~ Deals 2 damage to target opponent or target creature an opponent controls
+3: You get an emblem with "Whenever a red source you control deals damage, the damage is doubled." You may only activate this ability if ~ has 1 loyalty counter.
Loyalty: 4
Mind = Blown.
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Old enough to know better, much too young to care.
Black and white Sorin already proved emblems can come cheaper. How about something like this:
Chandra the Flamesculptress1RR
Planeswalker - Chandra
+0: Discard a card, then draw a card.
+1: Chandra the Flamesculptress deals 1 damage to target creature or player.
-2: You get an emblem with: "Whenever a spell or ability you control would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.
-5: Chandra the Flamesculptress deals X damage to each opponent and each creature he or she controls, where X is the number of cards in your graveyard.
Starting loyalty: 3
This way she has something for every red player. Aggro decks will love the extra card she draws when in top deck mode, and control will love the card filtering. Burn decks will love the emblems, and all decks love the pinging. Note the synergy behind filling your grave with the +0 and the ultimate, as well as building up emblems which also increase the damage dealt with the +1 ability.
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The secret to enjoyable Commander games is not winning first, but losing last.
If my post has no tags, then i posted from my phone.
Chandra, the Searing Flame 1RRR
+1 Deal 1 damage to target player and put a Flame Emblem into play that says, "Choose a player. At the begining of that pkayer's upkeep, deal 1 damage to that player and up to one target creature that player controls."
-3 Search your Graveyard, library, or exile for a card named Chandra's Phoenix and put it in your hand. You may play a card named Chandra's Phoenix from your hand without paying It's mana cost.
-6 Remove all Flame Emblems from the game. For each Emblem removed this way, Deal X damage to target player and each creature He controls where x is the twice the number of emblems removed.
4 Loyalty
+1: Chandra, Born of Flames deals 1 damage to target creature or player and you draw a card
-2: Chandra, Born of Flames deals 2 damage to each creature and player
-4: Each player gets an emblem with "Whenever a source deals damage to that player, double that damage"
Ok guys, I took some time to read most of the comments and speculations about the new Chandra. I will take some time to reunite (some, because yeah guys, seriously. I had to ignore some suggestions) the information and put my opinions on it, ok? Give me some love.
I'm actually excited and anxious for her (for my RDW), and I really don't expect to be disappointed (again) when it comes out, but I'm pretty sure a lot of players will be.
Note: I'll commentate regarding to Standard, because I expect her to shine there.
What we have speculated so far:
Chandra, the Red Planeswalker Maker (:symr::symr: or :1mana::symr::symr: or :symr::symr::symr: or :2mana::symr::symr:)
About: I think she WILL be red-centered, that's why I don't think she'll be 3R, like Firebrand is. She would have to be REALLY good to be CMC 2, specially after Tibalt's disappointment. She probably will be 1RR, as expected by most players. She may be 4 CMC, but she'll have to be very good to deserve a spot there, specially with Hellrider, Falkenrath Aristocrat, Huntmaster of the Fells, Exava, Rakdos Blood Witch and (the new) Ogre Battledriver on the format.
She probably won't be 5 CMC, since it's a too late drop for most red builds.
STARTING LOYALTY COUNTERS: Probably the same of her CMC or 1 less.
(Let's face it, it's very unlikely they will put Lightning Bolt as her plus (I won't even mention Incinerate). They could try, if she is a 5 CMC and very, very fragile. But still, unlikely.)
+1: (Each Player) Draw a card, then discard a card.
(Like it was said, that's unfortunately unlike to happen. It would be like WotC saying: "yea, Tibalt is bad, sorry for that". Also, like it was mentioned, Chandra is a pyromancer, so this kind of spell really doesn't fit her style.)
+1: Draw a card, then discard a card/Discard a card. If you discard a red spell then you may deal ? damage to target creature or player.
(That's a lot like Chandra Ablaze's plus effect. It would be REALLY COOL on a low-costed Chandra, but I don't think they will use that.)
+1: Until your next upkeep, whenever a creature deals combat damage to ~, ~ deals 3 damage to that creature.
(That's almost what Vraska, the Unseen does, except he destroys and he's multicolored to do that.)
+1: Target creature gets +2-3/+0 until end of turn.
(That would probably make her more desirable on Gruul variants than anything else.)
(While it's good, because it wouldn't delay red deck variants (which is a BIIIG issue), it would be really broken to have a recurrent ramp, specially with Burning-Tree Emissary on the format.)
+1: ~ deals 2 damage to each player.
(That's probably a most RDW/burn version. It's good because it instantly draws attention about opponent's lifetime, leaving room to your creatures act (on RDW).)
NEUTRALS:
0: Wild Guess/Draw a card, then discard a card.
(Same as (the 'plus') above. As a "0" effect though, it would be more likely to happen.)
0: ~ turns into a turns into a 3/3 creature with haste, first strike and hexproof.
(I seriously don't think Chandra will become a creature. But if she does, she would be something like 3/1, haste with ~ gets +1/+0 until end of turn. Yes, with no protection.)
+0: Add X Loyalty Counters to Chandra where X is the amount of red in your mana pool.
(That may happen, if they push her ultimate to something around 10+. She would be the survivality queen, though.)
(This kind of effect is very valuable on red aggro/burn decks. It would be viable at a 'minus' effect, since you would be using just when you actually need it. Also, it would add survivality to Chandra, since it's an issue on red planeswalkers.)
-3/4: You get an emblem with "All creatures you control get +?/+0 and have haste".
(Unlikely to happen, since Ogre Battledriver is coming on M14 and doing almost the same.)
-?: Target instant/sorcery in your graveyard has flashback (until end of turn).
(That would be an okay effect if it was until end of turn. But that's unlikely to happen with current (T2) meta's grave hate with things like Deathrite Shaman and the incoming Scavenging Ooze)
(The better possible scenario, in my opinion. But WotC really don't sympathize with land destruction, as part of the community.)
-?: Put a ?/? token with haste (and trample or flying) in play. Exile it at the beginning of the next end step.
(While probably playable, perhaps it doesn't fit Chandra's style so much.)
ULTIMATE:
-X: ~ deals X damage to target opponent and all creatures he control.
(A X costed ultimate-Bonfire of the Damned would be broken, specially on a cheap 2-3 CMC PW.)
-?: All instants and sorceries in your graveyard have flashback 0.
(That would be a good effect, since you would be able to re-use (and probably finish the game with) your burns, token generators and utility. But since flashback is probably getting out of the format, that's unlikely to happen.)
(That's much like Chandra, the Firebrand ultimate. I think 4 damage is good enough, but I don't think they will be doing something similar as an older Chandra. Wildfire would be broken for a 2-3 PW.)
-6: You gain an Emblem with "Opponents cannot gain life. Damage from sources you control can't be prevented. Whenever a source you control would deal damage, double it."
(That's way better for burn variants. But it would be an ok ultimate for a 3 CMC PW.)
(She probably would have to be 5 or more CMC to do this kind of effect on ultimate.)
My personal favorite version (that will never happen, but anyway... A guy can dream) would be something like:
Chandra, the Fireheart - :1mana::symr::symr: Planeswalker - Chandra
+2: Discard a card. If a red card or a land is discarded this way, ~ may deal 2 damage to target creature or player.
-4: Pillage
-5: Reforge the Soul
Loyalty: 3
+2: It have GREAT sinergy with Chandra's Phoenix, that is back to the format as well with cards like Pyrewild Shaman. Mimetizes Chandra's Ablaze, being weaker but also cheaper and allowing you to convert crappy stuff or excessive lands into Shocks. Also, being +2, that will help keeping her alive, since it's a problem to play defensive on most red deck variants.
-4: It's not usable as soon as she hits the board, even so, a 4th turn free Stone Rain is pretty good on Stardard and Modern, for any red deck variants, since you may mess your opponent's mana base/curve while you gain time to put your stuff on play/burn. You may also use it to get rid of annoying artifacts, since artifact hate is something pretty common on red cards.
A -4 keeps your Chandra alive if she took no previous damage.
-5: Recycling hand on RDW and burn is really useful when you are out of fuel. Specially with the first ability making you discard. On other variants, you may keep her doing it, until you have no good cards on hand. Also, it may messes with your opponent's hand, specially if they are control and kepting their mana untapped. It doesn't sinergyzes with 2nd ability though, since he can be getting new lands. But usually, you wouldn't use both abilities in fast succession, anyway.
Rituals and land destruction is Koths deal not Chandra's.
But I do like some of your idea's.... I am kind of hating Tibault more so now because he is kind of stealing things from Chandra toolbox. However the deal damage to self and opponents is meant to be his thing though so if there is ever another version of him Sulfuric Vortex is his kind of thing. they really messed him up big time didn't even set up his abilities and personality properly.
Chandra's + ability is a really tough one there is only so many times you can print +1 deal damage.
My personal favorite version (that will never happen, but anyway... A guy can dream) would be something like:
Chandra, the Fireheart - :1mana::symr::symr: Planeswalker - Chandra
+2: Discard a card. If a red card or a land is discarded this way, ~ may deal 2 damage to target creature or player.
-4: Pillage
-5: Reforge the Soul
Loyalty: 3
Maybe nonbasic lands? That would make the -4 more of a scalpel than a nuke.
Chandra, the Fireheart - :1mana::symr::symr: Planeswalker - Chandra
+2: Discard a card. If a red card or a land is discarded this way, ~ may deal 2 damage to target creature or player.
-4: Pillage
-5: Reforge the Soul
Loyalty: 3
The second and third abilities do not belong on a Pyromancer, something that Chandra is.
The second ability could work on Koth, but not on chandra, and the last is essentially a Wheel of Fortune, which would make more sense on a walker with luck-based abilities.
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The second and third abilities do not belong on a Pyromancer, something that Chandra is.
The second ability could work on Koth, but not on chandra, and the last is essentially a Wheel of Fortune, which would make more sense on a walker with luck-based abilities.
Well, Chandra has a Land Destruction card, or at least she's quoted on it: Craterize. She isn't just a Pyromancer, she's one of the strongest pyromancers out there after, especially she absorbed the Purify Flame, which is also why Ablaze had a mini Reforge the Soul on her.
Well, Chandra has a Land Destruction card, or at least she's quoted on it: Craterize. She isn't just a Pyromancer, she's one of the strongest pyromancers out there after, especially she absorbed the Purify Flame, which is also why Ablaze had a mini Reforge the Soul on her.
Pillage is more than just Land Destruction though.
Chandra has always had quite strong ultimates, she has just also always been saddled with a casting cost that has made her unreasonably expensive for most red decks in standard/modern.
As such I'd fully expect her ultimate to be either direct damage related, or give your an emblem that copies all instants and sorceries you cast.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
CHANDRA? GOOD? OMG I QUIT MAGIC, RED SUCKS, AND ALWAYS WILL SUCK
/TROLLFACE OFF
Nice to see chandra get some new life. If she is anything like the chandra that was faked when they were spoiling m(12/13?), it will be good. although, chandra in her previous version (yes i'm talking standard here) sucks. so lets hope they revamp her.
CHANDRA? GOOD? OMG I QUIT MAGIC, RED SUCKS, AND ALWAYS WILL SUCK
/TROLLFACE OFF
Nice to see chandra get some new life. If she is anything like the chandra that was faked when they were spoiling m(12/13?), it will be good. although, chandra in her previous version (yes i'm talking standard here) sucks. so lets hope they revamp her.
They do not suck, they are however costed in such a way that they are useless in standard/modern. However in more casual formats such as commander, she is quite good.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
CHANDRA? GOOD? OMG I QUIT MAGIC, RED SUCKS, AND ALWAYS WILL SUCK
/TROLLFACE OFF
Nice to see chandra get some new life. If she is anything like the chandra that was faked when they were spoiling m(12/13?), it will be good. although, chandra in her previous version (yes i'm talking standard here) sucks. so lets hope they revamp her.
Chandra the firebrand isn't bad, I played her in my modern Jund and won me games by letting me copy Blighting and dreadbore.
But in a low instant/sorcery decks she isn't as solid.
But I seriously doubt wizards is going to print a good Chandra, that can be played in Top tier decks. Which Is disappointing since Chandra is my favorite planeswalker in terms of flavor and lore.
Maybe If we are lucky we get a 3 cost chandra who's a mix of tibalt, jace beleren and lilliana.
Chandra beleren of the veil fiend blooded.1RR
Loyalty 3
+1 both players draw a card then discard a card. ( at random )
-2 deal 4 damage to target creature
-6 burn the **** out of target opponent
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Decks i'm currently playing:
Standard decks:
Competitive Boros aggro RW
Valroz Jund GRB
Modern decks:
Budget jund control RGB
GR tron ( not yet finished) GR
Chandra the firebrand isn't bad, I played her in my modern Jund and won me games by letting me copy Blighting and dreadbore.
But in a low instant/sorcery decks she isn't as solid.
But I seriously doubt wizards is going to print a good Chandra, that can be played in Top tier decks. Which Is disappointing since Chandra is my favorite planeswalker in terms of flavor and lore.
Maybe If we are lucky we get a 3 cost chandra who's a mix of tibalt, jace beleren and lilliana.
Chandra beleren of the veil fiend blooded.1RR
Loyalty 3
+1 both players draw a card then discard a card. ( at random )
-2 deal 4 damage to target creature
-6 burn the **** out of target opponent
Other than the first ability (seriously, random card draw on a pyromancer? Really?) sounds pretty reasonable.
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I love Chandra...but Im torn on how she could be. I love playing UR and with a new Chandra, ONTOP of another Jace plus Architect of Thought AND Ral Zarek...I dunno how Im going to be able to play all these Walkers...but anyway...
+1 Look at the top card of your library if it is an instant or sorcery you may reveal it and cast it
-3 add R mana to your mana pool equal to the number of instant and sourcies in your graveyard.
-5 you get an emblem "whenever you cast an instant and sorercy you may copy it, you may choose new target for those copies
Starting loyalty 3
Still don't think its good enough but it is on theme... I think... as much as I think rituals are Koths thing it is based on instants and sorceries.
her second ability is a bit Chandra abazy... but having her +1 synergies with it would mean redoing abilities that have already been done.
+1 Look at the top card of your library if it is an instant or sorcery you may reveal it and cast it
-3 add R mana to your mana pool equal to the number of instant and sourcies in your graveyard.
-5 you get an emblem "whenever you cast an instant and sorercy you may copy it, you may choose new target for those copies
Starting loyalty 3
Still don't think its good enough but it is on theme... I think... as much as I think rituals are Koths thing it is based on instants and sorceries.
her second ability is a bit Chandra abazy... but having her +1 synergies with it would mean redoing abilities that have already been done.
her -3: change for Pyroclasm and she would be good enough for make a 4 in maindeck
[+1] Put a 3/1 red Elemental creature token with trample and haste onto the battlefield.
[-2] Chandra, Princess of Ash deals X damage divided as you choose amongst any number of target creatures and/or players where X is her loyalty.
[-7] Exile all non token permanents.
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There are 10 types of people in this world, those that understand binary and those that don't.
[+1] Put a 3/1 red Elemental creature token with trample and haste onto the battlefield.
[-2] Chandra, Princess of Ash deals X damage divided as you choose amongst any number of target creatures and/or players where X is her loyalty.
[-7] Exile all non token permanents.
Exile all notoken permanents not only isn't red, but its essentially Gideon, Champion of Justice's Ult
Is it possible to have a ritual effect in red? For example:
1RR
+1: Until the beginning of your next upkeep, Chandra deals 1 point of damage to any creature attacking you or a planeswalker you control.
-2: Add RRR to your mana pool.
-6: You get the emblem, "Whenever a red instant or socery deals damage to an opponent, draw a card"
Starting Loyalty 3
I'm sure the ultimate is way off base, but what are people's thoughts on the +1 and -2?
Is it possible to have a ritual effect in red? For example:
1RR
+1: Until the beginning of your next upkeep, Chandra deals 1 point of damage to any creature attacking you or a planeswalker you control.
-2: Add RRR to your mana pool.
-6: You get the emblem, "Whenever a red instant or socery deals damage to an opponent, draw a card"
Starting Loyalty 3
I'm sure the ultimate is way off base, but what are people's thoughts on the +1 and -2?
I don't want to see chandra at 4cmc, because that is one super clogged 4 drop sport for UR. I think most people want to see a 3 mana Red Liliana of the Veil. I would. Well maybe not THAT good...not 200$ foil good.
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Chandra, Matriarch of the Flame - 1RR
0: Draw a card then discard a card at random. ~ deals damage to herself equal to the cmc of discarded card.
-2: ~ Deals 2 damage to target opponent or target creature an opponent controls
+3: You get an emblem with "Whenever a red source you control deals damage, the damage is doubled." You may only activate this ability if ~ has 1 loyalty counter.
Loyalty: 4
Mind = Blown.
Chandra the Flamesculptress 1RR
Planeswalker - Chandra
+0: Discard a card, then draw a card.
+1: Chandra the Flamesculptress deals 1 damage to target creature or player.
-2: You get an emblem with: "Whenever a spell or ability you control would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.
-5: Chandra the Flamesculptress deals X damage to each opponent and each creature he or she controls, where X is the number of cards in your graveyard.
Starting loyalty: 3
This way she has something for every red player. Aggro decks will love the extra card she draws when in top deck mode, and control will love the card filtering. Burn decks will love the emblems, and all decks love the pinging. Note the synergy behind filling your grave with the +0 and the ultimate, as well as building up emblems which also increase the damage dealt with the +1 ability.
If my post has no tags, then i posted from my phone.
Chandra, the Searing Flame 1RRR
+1 Deal 1 damage to target player and put a Flame Emblem into play that says, "Choose a player. At the begining of that pkayer's upkeep, deal 1 damage to that player and up to one target creature that player controls."
-3 Search your Graveyard, library, or exile for a card named Chandra's Phoenix and put it in your hand. You may play a card named Chandra's Phoenix from your hand without paying It's mana cost.
-6 Remove all Flame Emblems from the game. For each Emblem removed this way, Deal X damage to target player and each creature He controls where x is the twice the number of emblems removed.
4 Loyalty
I think that is mighty doable.
RRRAshling, the PilgrimRRR
UUUThadda Adel, AcquisitorUUU
Planeswalker
+1: Chandra, Born of Flames deals 1 damage to target creature or player and you draw a card
-2: Chandra, Born of Flames deals 2 damage to each creature and player
-4: Each player gets an emblem with "Whenever a source deals damage to that player, double that damage"
Loyalty: 3
I'm actually excited and anxious for her (for my RDW), and I really don't expect to be disappointed (again) when it comes out, but I'm pretty sure a lot of players will be.
Note: I'll commentate regarding to Standard, because I expect her to shine there.
What we have speculated so far:
Chandra, the Red Planeswalker Maker (:symr::symr: or :1mana::symr::symr: or :symr::symr::symr: or :2mana::symr::symr:)
She probably won't be 5 CMC, since it's a too late drop for most red builds.
STARTING LOYALTY COUNTERS: Probably the same of her CMC or 1 less.
PLUS:
+1-2: Shock/Forked Bolt
NEUTRALS:
0: Wild Guess/Draw a card, then discard a card.
MINUS:
-1: Fling
ULTIMATE:
-X: ~ deals X damage to target opponent and all creatures he control.
My personal favorite version (that will never happen, but anyway... A guy can dream) would be something like:
Chandra, the Fireheart - :1mana::symr::symr:
Planeswalker - Chandra
+2: Discard a card. If a red card or a land is discarded this way, ~ may deal 2 damage to target creature or player.
-4: Pillage
-5: Reforge the Soul
Loyalty: 3
-4: It's not usable as soon as she hits the board, even so, a 4th turn free Stone Rain is pretty good on Stardard and Modern, for any red deck variants, since you may mess your opponent's mana base/curve while you gain time to put your stuff on play/burn. You may also use it to get rid of annoying artifacts, since artifact hate is something pretty common on red cards.
A -4 keeps your Chandra alive if she took no previous damage.
-5: Recycling hand on RDW and burn is really useful when you are out of fuel. Specially with the first ability making you discard. On other variants, you may keep her doing it, until you have no good cards on hand. Also, it may messes with your opponent's hand, specially if they are control and kepting their mana untapped. It doesn't sinergyzes with 2nd ability though, since he can be getting new lands. But usually, you wouldn't use both abilities in fast succession, anyway.
But I do like some of your idea's.... I am kind of hating Tibault more so now because he is kind of stealing things from Chandra toolbox. However the deal damage to self and opponents is meant to be his thing though so if there is ever another version of him Sulfuric Vortex is his kind of thing. they really messed him up big time didn't even set up his abilities and personality properly.
Chandra's + ability is a really tough one there is only so many times you can print +1 deal damage.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Maybe nonbasic lands? That would make the -4 more of a scalpel than a nuke.
The second and third abilities do not belong on a Pyromancer, something that Chandra is.
The second ability could work on Koth, but not on chandra, and the last is essentially a Wheel of Fortune, which would make more sense on a walker with luck-based abilities.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Well, Chandra has a Land Destruction card, or at least she's quoted on it: Craterize. She isn't just a Pyromancer, she's one of the strongest pyromancers out there after, especially she absorbed the Purify Flame, which is also why Ablaze had a mini Reforge the Soul on her.
RRRAshling, the PilgrimRRR
UUUThadda Adel, AcquisitorUUU
Pillage is more than just Land Destruction though.
Chandra has always had quite strong ultimates, she has just also always been saddled with a casting cost that has made her unreasonably expensive for most red decks in standard/modern.
As such I'd fully expect her ultimate to be either direct damage related, or give your an emblem that copies all instants and sorceries you cast.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
CHANDRA? GOOD? OMG I QUIT MAGIC, RED SUCKS, AND ALWAYS WILL SUCK
/TROLLFACE OFF
Nice to see chandra get some new life. If she is anything like the chandra that was faked when they were spoiling m(12/13?), it will be good. although, chandra in her previous version (yes i'm talking standard here) sucks. so lets hope they revamp her.
GBW Control
UWB Esper Thing Control
They do not suck, they are however costed in such a way that they are useless in standard/modern. However in more casual formats such as commander, she is quite good.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
Chandra the firebrand isn't bad, I played her in my modern Jund and won me games by letting me copy Blighting and dreadbore.
But in a low instant/sorcery decks she isn't as solid.
But I seriously doubt wizards is going to print a good Chandra, that can be played in Top tier decks. Which Is disappointing since Chandra is my favorite planeswalker in terms of flavor and lore.
Maybe If we are lucky we get a 3 cost chandra who's a mix of tibalt, jace beleren and lilliana.
Chandra beleren of the veil fiend blooded.1RR
Loyalty 3
+1 both players draw a card then discard a card. ( at random )
-2 deal 4 damage to target creature
-6 burn the **** out of target opponent
Decks i'm currently playing:
Competitive Boros aggro RW
Valroz Jund GRB
Modern decks:
Budget jund control RGB
GR tron ( not yet finished) GR
Commander:
Aurelia, the Warleader RW
Other than the first ability (seriously, random card draw on a pyromancer? Really?) sounds pretty reasonable.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
My Dream Chandra right now...
Chandra, Youthful Flame 1RR
+1: Pillar of Flame
-2: Desperate Ravings
-6: Get an emblem that says "Gisela, Blade of Goldnight"
Loyalty: 3
1998-1999 X 2001-2003 X 2008 X 2012-Present
Commander/EDH
Niv-Mizzet, the Firemind UR
Tajic, Blade of the Legion RW
+1 Look at the top card of your library if it is an instant or sorcery you may reveal it and cast it
-3 add R mana to your mana pool equal to the number of instant and sourcies in your graveyard.
-5 you get an emblem "whenever you cast an instant and sorercy you may copy it, you may choose new target for those copies
Starting loyalty 3
Still don't think its good enough but it is on theme... I think... as much as I think rituals are Koths thing it is based on instants and sorceries.
her second ability is a bit Chandra abazy... but having her +1 synergies with it would mean redoing abilities that have already been done.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
her -3: change for Pyroclasm and she would be good enough for make a 4 in maindeck
4 Loyalty
[+1] Put a 3/1 red Elemental creature token with trample and haste onto the battlefield.
[-2] Chandra, Princess of Ash deals X damage divided as you choose amongst any number of target creatures and/or players where X is her loyalty.
[-7] Exile all non token permanents.
Tiamat, Chromatic Dragon RWUBG
Planeswalker - Tiamat
[+1] Sit on Nicol Bolas
[+0] Wait for him to beg for mercy, rule the multiverse.
[-7] Not necessary, she is the ultimate.
Exile all notoken permanents not only isn't red, but its essentially Gideon, Champion of Justice's Ult
Worldfire
Apocalypse
I just removed the drawback and made it interact a little better with the +1.
Tiamat, Chromatic Dragon RWUBG
Planeswalker - Tiamat
[+1] Sit on Nicol Bolas
[+0] Wait for him to beg for mercy, rule the multiverse.
[-7] Not necessary, she is the ultimate.
1RR
+1: Until the beginning of your next upkeep, Chandra deals 1 point of damage to any creature attacking you or a planeswalker you control.
-2: Add RRR to your mana pool.
-6: You get the emblem, "Whenever a red instant or socery deals damage to an opponent, draw a card"
Starting Loyalty 3
I'm sure the ultimate is way off base, but what are people's thoughts on the +1 and -2?
Of course it's possible, just look at Koth of the Hammer.
Juju Alters - Altered MTG Cards
Good point. I'd like to think that my propossed Chandra would be a bit more flexible, allowed for play outside of mono R.