I'm thinking that if anything will be printed I think it will be another cycle of ally color uncommon lands. While probably not good enough for constructed play will be good for casual player who don't really go out of their way to buy lands
I'm not sure what twist on it they would take the old tapped duals names relate to a specific plane so not them not that they are that good. Maybe something related to tribes like comes into play tapped unless u reveal a zombie like they did in Lorwyn
I'm thinking that if anything will be printed I think it will be another cycle of ally color uncommon lands. While probably not good enough for constructed play will be good for casual player who don't really go out of their way to buy lands
I'm not sure what twist on it they would take the old tapped duals names relate to a specific plane so not them not that they are that good. Maybe something related to tribes like comes into play tapped unless u reveal a zombie like they did in Lorwyn
Yeah but those lands were rare lands and I doubt they'd do 2 cycles or rare lands. If they didn't do them in Zendikar (the land set) I doubt they'd do them for this one. That's why I think the lands I proposed could be possible. They're similar to the Refuge lands except instead of gaining 1 life you have the ability to tap for one of each color if you control the right creature type.
I was thinking maybe something involving morbid. Two ideas for cycles come up
1.
ETB Tapped
t. add C
Morbid add C or D
or 2
CIPT
t. add C
Morbid T. non-mana ability
This would be awesome and very flavorful imo. The creature dies on the land granting an additional affect. Although i wouldn't see them printing a cycle of them maybe if there are allied lands it would be RB or GR mainly because i don't see white or blue having morbid.
All fetches are rotating out, including the common ones like terramorphic expanse. Evolving wilds might come back, since there's a gap between Clifftop Retreat (238) and Ghost Quarter (240) where something can begin with an E.
Another possibility is that since we now have enemy duals, we will have 5 inferior allied fetches, similar to the CIPT fetchlands of mirage.
But something very scary occurred to me, when I noticed a 5-card gap between Isolated Chapel (242) and Sulfur Falls (248). There's no way to rule out 5 snow covered lands from fitting in this space. Could it be a coincidence that there are 5 spaces in the S part of the alphabet?
Notice there are only 3 of each picture for the basic lands, when there would usually be 4. This also hints at the existence of snow covered lands. Or maybe some other kind of alternate basic lands, starting with something between ISO and SUL.
I would like to see this but with the enemy duals already spoiled unlikely I think. Perhaps with the next set but that would sure be a lot of enemy duals for one block.
All fetches are rotating out, including the common ones like terramorphic expanse. Evolving wilds might come back, since there's a gap between Clifftop Retreat (238) and Ghost Quarter (240) where something can begin with an E.
Another possibility is that since we now have enemy duals, we will have 5 inferior allied fetches, similar to the CIPT fetchlands of mirage.
But something very scary occurred to me, when I noticed a 5-card gap between Isolated Chapel (242) and Sulfur Falls (248). There's no way to rule out 5 snow covered lands from fitting in this space. Could it be a coincidence that there are 5 spaces in the S part of the alphabet?
Notice there are only 3 of each picture for the basic lands, when there would usually be 4. This also hints at the existence of snow covered lands. Or maybe some other kind of alternate basic lands, starting with something between ISO and SUL.
I doubt snow, but maybe it'll be something like the Tainted series? (Not in that they are duals but that they all begin with the same word.)
That is also possible. But how do we explain cutting back from 4 to 3 basic lands? My original thought for this was because they recently started putting basic lands into small expansions, like in Mirrodin Beseiged and Mirrodin Pure, and maybe they removed one from the big set to compensate, because you don't need eight basic land pictures in one block. I would be happy with 2 of each.
But it could also be because there are 4 basics, and one has snow. I hope you're right though, and we get something different. But remember that Richard Garfield had his paws in this set, and he likes SNLs for some reason.
It could be another cycle of lands that start with a certain letter. Could be "Silent Plains" and company, but that's just one possibility.
3 basics is because they'll be rarer. Checklists comprise 3/4 of the basic land slots for the set.
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It's kind of another moment when we throw our hands up and go "DAMMIT universe, why you gotta always make me look bad in front of everyone?".
But immediately jumping to snow lands when there are other possible words that can fit there is a bit presumptuous. We have Is-Su to look in for other possible names for cycles.
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It's kind of another moment when we throw our hands up and go "DAMMIT universe, why you gotta always make me look bad in front of everyone?".
The checklist takes up a land slot when it comes, so the total # of basic land arts is decreased
Yeah Pikjira is right. You only have a 1 in 4 chance (since a 3/4 chance of a checklist) to pull a basic land so they only made 3 of each artwork.
It is interesting that we have:
242 L Isolated Chapel (Land)
243 L […] (Land)
244 L […] (Land)
245 L […] (Land)
246 L […] (Land)
247 L […] (Land)
248 L Sulfur Falls (Land)
It seems like we'd see Shadow Lands before we see Snow Lands as we're not dealing with the coldsnap area. We are dealing with Day and Night though and you have shadows going from day to night. Dusk lands would make more flavorful sense as going between night and day but doesn't fit.
I liked the lorwyn lands. But I want to see a land that does something really cool. I think arabian nights had really good lands, but they were probably overpowered
I have been thinking about why they would reprint Ghost Quarter, and it dawned on me that the shocklands may be coming back.
Think of the following plus the artwork I saw on MagicTheGathering.com that would suggest it. It is called concept artwork, but look at the picture above the preview for the new Liliana.
To me this looks like a new picture for Watery Grave, and really all of the lands in Ravnica block fit the theme. The other big thing that would suggest this is the official format Modern and being able to have players not have to spend obscene amounts of money on the lands. The availability would increase, but this is just a speculation.
These all fit the horror theme of Innistrad on the side where humans are not welcome:
Watery Grave
Overgrown Tomb
Godless Shrine
Blood Crypt
Breeding Pool???(This one wouldn't fit, but could)
These represent the Church of Avacyn, which is the group of humans and clerics that represent it.
Hallowed Fountain
Temple Garden
Sacred Foundry
My guess though is that a lot of horror based reprints are coming to feed the hunger for Modern as well and bring the prices down to Standard level versus Legacy.
^ I seriously doubt WotC would print two cycles of rare dual lands in the same set. With the "Enemy M10" lands already confirmed, the chances of a shockland reprint look pretty slim.
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This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
It is very possible though or at least enemy fetch lands could also be possible. Remember those lands are probably worth nothing like Llanowar Wastes etc... They have to make money off of the set and it will end up like Zendikar with nuts stuff like fetches or shocks.
I have been thinking about why they would reprint Ghost Quarter, and it dawned on me that the shocklands may be coming back.
Think of the following plus the artwork I saw on MagicTheGathering.com that would suggest it. It is called concept artwork, but look at the picture above the preview for the new Liliana.
To me this looks like a new picture for Watery Grave, and really all of the lands in Ravnica block fit the theme. The other big thing that would suggest this is the official format Modern and being able to have players not have to spend obscene amounts of money on the lands. The availability would increase, but this is just a speculation.
These all fit the horror theme of Innistrad on the side where humans are not welcome:
Watery Grave
Overgrown Tomb
Godless Shrine
Blood Crypt
Breeding Pool???(This one wouldn't fit, but could)
These represent the Church of Avacyn, which is the group of humans and clerics that represent it.
Hallowed Fountain
Temple Garden
Sacred Foundry
My guess though is that a lot of horror based reprints are coming to feed the hunger for Modern as well and bring the prices down to Standard level versus Legacy.
What does Ghost Quarter have to do with Shocklands? Ghost Quarter is terrible against them unless they are only running nonbasics.
Considering that WotC is clearly encouraging allied color play by putting the five tribes in allied pairs, 5 of the lands will be allied colors, likely with a non-mana benefit to that tribe.
Something like:
[Name]
Land
(Uncommon)
[Name] comes into play tapped.
T: Add R or G to your mana pool.
2, T: Transform target Werewolf you control.
and/or
[Name]
Land
(Uncommon)
[Name] enters the battlefield tapped. When [Name] enters the battlefield, target Ghost is unblockable until the end of turn.
T: Add U or W to your mana pool.
All of these lands don't fit the name/number crunch. So if they reprinted shocklands they wouldn't be able to do the whole cycle and I doubt they would do that. Also, once again we get to the fact that there would be 10 rare lands in the set and that doesn't bode well.
For some reason I keep thinking that one of those lands is a reprint of Gargoyle Castle, it would certainly fit the horror flavor.
---
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Pascite draconem, evolvite aut morimini.
I'm not sure what twist on it they would take the old tapped duals names relate to a specific plane so not them not that they are that good. Maybe something related to tribes like comes into play tapped unless u reveal a zombie like they did in Lorwyn
Yeah but those lands were rare lands and I doubt they'd do 2 cycles or rare lands. If they didn't do them in Zendikar (the land set) I doubt they'd do them for this one. That's why I think the lands I proposed could be possible. They're similar to the Refuge lands except instead of gaining 1 life you have the ability to tap for one of each color if you control the right creature type.
This would be awesome and very flavorful imo. The creature dies on the land granting an additional affect. Although i wouldn't see them printing a cycle of them maybe if there are allied lands it would be RB or GR mainly because i don't see white or blue having morbid.
Gargoyle Castle also fits between CL and GH.
Another possibility is that since we now have enemy duals, we will have 5 inferior allied fetches, similar to the CIPT fetchlands of mirage.
But something very scary occurred to me, when I noticed a 5-card gap between Isolated Chapel (242) and Sulfur Falls (248). There's no way to rule out 5 snow covered lands from fitting in this space. Could it be a coincidence that there are 5 spaces in the S part of the alphabet?
Notice there are only 3 of each picture for the basic lands, when there would usually be 4. This also hints at the existence of snow covered lands. Or maybe some other kind of alternate basic lands, starting with something between ISO and SUL.
I would like to see this but with the enemy duals already spoiled unlikely I think. Perhaps with the next set but that would sure be a lot of enemy duals for one block.
I doubt snow, but maybe it'll be something like the Tainted series? (Not in that they are duals but that they all begin with the same word.)
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
But it could also be because there are 4 basics, and one has snow. I hope you're right though, and we get something different. But remember that Richard Garfield had his paws in this set, and he likes SNLs for some reason.
3 basics is because they'll be rarer. Checklists comprise 3/4 of the basic land slots for the set.
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Yeah Pikjira is right. You only have a 1 in 4 chance (since a 3/4 chance of a checklist) to pull a basic land so they only made 3 of each artwork.
It is interesting that we have:
242 L Isolated Chapel (Land)
243 L […] (Land)
244 L […] (Land)
245 L […] (Land)
246 L […] (Land)
247 L […] (Land)
248 L Sulfur Falls (Land)
It seems like we'd see Shadow Lands before we see Snow Lands as we're not dealing with the coldsnap area. We are dealing with Day and Night though and you have shadows going from day to night. Dusk lands would make more flavorful sense as going between night and day but doesn't fit.
Think of the following plus the artwork I saw on MagicTheGathering.com that would suggest it. It is called concept artwork, but look at the picture above the preview for the new Liliana.
To me this looks like a new picture for Watery Grave, and really all of the lands in Ravnica block fit the theme. The other big thing that would suggest this is the official format Modern and being able to have players not have to spend obscene amounts of money on the lands. The availability would increase, but this is just a speculation.
These all fit the horror theme of Innistrad on the side where humans are not welcome:
Watery Grave
Overgrown Tomb
Godless Shrine
Blood Crypt
Breeding Pool???(This one wouldn't fit, but could)
These represent the Church of Avacyn, which is the group of humans and clerics that represent it.
Hallowed Fountain
Temple Garden
Sacred Foundry
My guess though is that a lot of horror based reprints are coming to feed the hunger for Modern as well and bring the prices down to Standard level versus Legacy.
This has made a lot of people very angry and been widely regarded as a bad move."
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What does Ghost Quarter have to do with Shocklands? Ghost Quarter is terrible against them unless they are only running nonbasics.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
Something like:
[Name]
Land
(Uncommon)
[Name] comes into play tapped.
T: Add R or G to your mana pool.
2, T: Transform target Werewolf you control.
and/or
[Name]
Land
(Uncommon)
[Name] enters the battlefield tapped. When [Name] enters the battlefield, target Ghost is unblockable until the end of turn.
T: Add U or W to your mana pool.
Breeding Pool
Hallowed Fountain
All of these lands don't fit the name/number crunch. So if they reprinted shocklands they wouldn't be able to do the whole cycle and I doubt they would do that. Also, once again we get to the fact that there would be 10 rare lands in the set and that doesn't bode well.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!