Probably waiting to see what degenerate shenanigans go down with Dominaria before making a move. Smart on their behalf. They demonstrated that they don't need to wait until a planned B&R update to make changes if necessary. If things get ugly fast I'd expect them to move at that moment rather than wait.
'buster
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'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
This is lazy as ****. There are ton's of things they could have talked about, across any number of formats. Super annoyed.
What's the problem here? Do you think that any formats needed some bans or unbans to fix them, or did you want some shakeups for the sake of it? Or did you want an article explaining why there were no changes?
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When I hit my 3000 post mark, I'm gone for good.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Yes, I want an article that explains the reason they think no changes, what they are thinking about each format's balance, and why no unban's are being made, if the meta is in an ok place.
As we saw with Jace and BBE, there are cards that do not deserve to be on the banned list. Unban them, and if you choose not to, I want to know what (incorrect) reasoning they have.
I'm a little sad there's no changes in any format since there's some things that could be looked into in both bans and unbans in modern, legacy, pauper and vintage. I am frustrated that they did some lazy ass no changes end of, I want to see at least some reasoning why nothing has been changed.
In modern even Jace has not managed to make control a legit tier 1 deck. Deathrite continues to dominate legacy and is found in 43% of decks, almost double the next most common creature. The Pauper inside out combo can win on turn 2 which is ridiculous when you're on the play. I can't really comment on vintage as I don't play but it does seem like shops is still the best deck by a margin and needs another restriction.
This is lazy as ****. There are ton's of things they could have talked about, across any number of formats. Super annoyed.
What's the problem here? Do you think that any formats needed some bans or unbans to fix them, or did you want some shakeups for the sake of it? Or did you want an article explaining why there were no changes?
I would want an article explaining it at minimum, but I would rather have unbans. cards rotting on the banlist that don't deserve it irritate me to no end. banlist should be for cards that NEED to be there, not just cards that they don't feel have any particular reason to come off.
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Project Booster Fun makes it less fun to open a booster.
Considering how much that card is stupid dumb in Legacy, you really think it needs to be in Modern too? It will warp the format. It should be buried like Atari E.T.
Also - whats the reasoning behind separate announcements for bans for commander and other formats?
The Commander bans are decided by different people, last time I checked.
Also 1-v-1 Commander is a separate online-only format (hence on the wizardmtgo.tumblr) and has its own separate banlist from paper multiplayer Commander. The online list is maintained by Wizards, while the paper multiplayer Commander list is maintained by the Rules Committe (there are also separate banlists for 1-v-1 paper Commander variants because there are 100 variants of every imaginable format).
It's a mess, but basically: The original paper version was created by fans and fans still get to organize their own "recommended banlist", because Wizards has vowed non-interference. For variants that are outside of fans control e. g. the MTGO variant Wizards maintains the list.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Also - whats the reasoning behind separate announcements for bans for commander and other formats?
Because the people managing 1v1 Commander are absolutelly mad. So they post their rules in tumblr where the absolutelly mad are majority.
I'm pretty sure they banned Edgar because it was the fastest way to farm tickets in MTGO. You could complete a leage in 40 minutes and had a good match vs the UBRx goodstuff decks which are now the only decks worth playing.
Have they read Mishra's Workshop??? Talk about a card that generates large swings in a game. This land is absolutely-totally-completely insane. It is funny that they do that in the same breath that they banned ancient tomb. This format man, Wizards really can't manage it properly.
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.
Would you like to read Commander stories? Check my latest stories, coming from Lorwyn and Innistrad: Ghoulcaller Gisa and Doran, The Siege Tower! If you like my writing, ask me to write something for your commander as well!
Considering how much that card is stupid dumb in Legacy, you really think it needs to be in Modern too? It will warp the format. It should be buried like Atari E.T.
it was in modern before and the format was fine then.
Considering how much that card is stupid dumb in Legacy, you really think it needs to be in Modern too? It will warp the format. It should be buried like Atari E.T.
it was in modern before and the format was fine then.
Huh..no it wasn't.
They banned BBE for its sins. When they realized that in fact, it was our little "innocuous" friend the offender, they axed him. That was what finally put the nail in the coffin for Jund. It's a 1 mana planeswalker. People would build decks with splashing black/green with the sole purpose of using this card. It's represented in over 40% of the meta in Legacy. For all its worth, it should ALSO be banned in Legacy.
And as usual, the real culprit is fetchlands. It always comes back to fetchlands.
The fact that pre-Standard formats are full of fetchlands is what promotes this from 'cute and useful but fair creature' to 'cute and useful creature plus amazing mana fixing and ramp'. When it was designed, with a fundamental eye to its standard, it wasn't operating on the assumption that every deck would start turn 2 with a land in their graveyard, and probably one in their opponent's graveyard, too.
I kinda feel like if they went back to Ravnica they could print it to standard again and it wouldn't warp standard (unless they also printed fetches). They'd have to keep it banned in Modern though because of how fetchlands turbocharge it.
And as usual, the real culprit is fetchlands. It always comes back to fetchlands.
This is correct. That's probably why MaRo hinted that the next follow-up to Modern (if/when they do a new one) would probably not start with KTK like the format sometimes referred to as "Frontier", but would more likely start with ORI - leaving out fetchlands.
I personally would welcome a nonrotating format without fetchlands - this would double as being a change of pace from the other fetchland formats while also reducing the economic pressure/demand for fetchlands for anyone who wants to play a sanctioned Eternal/nonrotating format. I think the land-base would get cheaper in the older formats.
A side-effect of that idea is that fetchlands would no longer be printed in Standard-legal products, but that could be handled if they continue to make good supplemental products that eventually contain them. (I'm not refering to Masters products, though as long as that series continues that's where high-demand lands like the fetchlands will go - but I'd prefer them more in a cousing to Conspiracy/Unstable.)
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Considering how much that card is stupid dumb in Legacy, you really think it needs to be in Modern too? It will warp the format. It should be buried like Atari E.T.
it was in modern before and the format was fine then.
Huh..no it wasn't.
They banned BBE for its sins. When they realized that in fact, it was our little "innocuous" friend the offender, they axed him. That was what finally put the nail in the coffin for Jund. It's a 1 mana planeswalker. People would build decks with splashing black/green with the sole purpose of using this card. It's represented in over 40% of the meta in Legacy. For all its worth, it should ALSO be banned in Legacy.
theres two cards that make use of late game's full graveyards to close out the game, deathrite shaman is just a little more efficient.
because he's a mana dork in addition to being a late game creature, he should be banned? (not in my book)
Wizards can't kill jund in one ban, so they make in vain bans in order to mess it up, IE deathrite shaman and bloodbraid elf.
I say let us have deathrite back. bad enough bloodbraid elf whips out threats bigger than deathrite and then has an aggressive body to swing into action on top of that cascade.
Announcement Date: April 16, 2018
All Formats:
No Changes
The list of all banned and restricted cards, by format, is here.
Next B&R Announcement: July 2, 2018
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
Spirits
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Doomsdayin'
As we saw with Jace and BBE, there are cards that do not deserve to be on the banned list. Unban them, and if you choose not to, I want to know what (incorrect) reasoning they have.
Spirits
In modern even Jace has not managed to make control a legit tier 1 deck. Deathrite continues to dominate legacy and is found in 43% of decks, almost double the next most common creature. The Pauper inside out combo can win on turn 2 which is ridiculous when you're on the play. I can't really comment on vintage as I don't play but it does seem like shops is still the best deck by a margin and needs another restriction.
I would want an article explaining it at minimum, but I would rather have unbans. cards rotting on the banlist that don't deserve it irritate me to no end. banlist should be for cards that NEED to be there, not just cards that they don't feel have any particular reason to come off.
Considering how much that card is stupid dumb in Legacy, you really think it needs to be in Modern too? It will warp the format. It should be buried like Atari E.T.
This is really strange:
http://wizardsmtgo.tumblr.com/post/172998145739/1v1-commander-banned-and-restricted-announcement
Is that official? If yes then why mothership b&r page is not updated?
Also - whats the reasoning behind separate announcements for bans for commander and other formats?
The Commander bans are decided by different people, last time I checked.
Also 1-v-1 Commander is a separate online-only format (hence on the wizardmtgo.tumblr) and has its own separate banlist from paper multiplayer Commander. The online list is maintained by Wizards, while the paper multiplayer Commander list is maintained by the Rules Committe (there are also separate banlists for 1-v-1 paper Commander variants because there are 100 variants of every imaginable format).
It's a mess, but basically: The original paper version was created by fans and fans still get to organize their own "recommended banlist", because Wizards has vowed non-interference. For variants that are outside of fans control e. g. the MTGO variant Wizards maintains the list.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I'm pretty sure they banned Edgar because it was the fastest way to farm tickets in MTGO. You could complete a leage in 40 minutes and had a good match vs the UBRx goodstuff decks which are now the only decks worth playing.
They completelly killed playstyle diversity.
Have they read Mishra's Workshop??? Talk about a card that generates large swings in a game. This land is absolutely-totally-completely insane. It is funny that they do that in the same breath that they banned ancient tomb. This format man, Wizards really can't manage it properly.
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
Also those unbans made no sense rofl
Nah, thats too much cynicism for me.
Spirits
it was in modern before and the format was fine then.
Huh..no it wasn't.
They banned BBE for its sins. When they realized that in fact, it was our little "innocuous" friend the offender, they axed him. That was what finally put the nail in the coffin for Jund. It's a 1 mana planeswalker. People would build decks with splashing black/green with the sole purpose of using this card. It's represented in over 40% of the meta in Legacy. For all its worth, it should ALSO be banned in Legacy.
The fact that pre-Standard formats are full of fetchlands is what promotes this from 'cute and useful but fair creature' to 'cute and useful creature plus amazing mana fixing and ramp'. When it was designed, with a fundamental eye to its standard, it wasn't operating on the assumption that every deck would start turn 2 with a land in their graveyard, and probably one in their opponent's graveyard, too.
I kinda feel like if they went back to Ravnica they could print it to standard again and it wouldn't warp standard (unless they also printed fetches). They'd have to keep it banned in Modern though because of how fetchlands turbocharge it.
This is correct. That's probably why MaRo hinted that the next follow-up to Modern (if/when they do a new one) would probably not start with KTK like the format sometimes referred to as "Frontier", but would more likely start with ORI - leaving out fetchlands.
I personally would welcome a nonrotating format without fetchlands - this would double as being a change of pace from the other fetchland formats while also reducing the economic pressure/demand for fetchlands for anyone who wants to play a sanctioned Eternal/nonrotating format. I think the land-base would get cheaper in the older formats.
A side-effect of that idea is that fetchlands would no longer be printed in Standard-legal products, but that could be handled if they continue to make good supplemental products that eventually contain them. (I'm not refering to Masters products, though as long as that series continues that's where high-demand lands like the fetchlands will go - but I'd prefer them more in a cousing to Conspiracy/Unstable.)
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
snapcaster mage commits sins no greater than deathrite shaman its not banned.
scavenging ooze is in the same catagory.
theres two cards that make use of late game's full graveyards to close out the game, deathrite shaman is just a little more efficient.
because he's a mana dork in addition to being a late game creature, he should be banned? (not in my book)
Wizards can't kill jund in one ban, so they make in vain bans in order to mess it up, IE deathrite shaman and bloodbraid elf.
I say let us have deathrite back. bad enough bloodbraid elf whips out threats bigger than deathrite and then has an aggressive body to swing into action on top of that cascade.