The first two are from a guy in hongkong, who works in a "black market" of sorts. He's my contact (formerly of ebay; but his computer scanner was stolen 3 months ago and we conduct business by email nowadays) to get transformer prototypes and test shots early, and generally can get most anything from hasbro. I asked him if he had any magic cards, and he said he had a few left; though at his prices, they really aren't worth it.
Soulsphere 2
Artifact (rare?)
You may discard a card rather than pay Soulsphere's converted mana cost.
Tap, remove the top card of your library from the game: You may add 1 mana of any of that card's colors to your mana pool.
Artist: Tim Hiddebrandt
164/165
Crystal of Forgotten Memory 1
Artifact (Rare)
Whenever a card would be removed from the game, instead put it into it's owner's graveyard. That card's owner cannot play spells for the rest of the turn.
Artist: Steve Tappin
161/165
[Edit: CofM may be "would be removed from the game FROM PLAY"... never liked translating engrish, sorry. Note: If this is the case, then it's a lot less broken then I thought, kind of bland instead.]
This is from a much less reliable source, I suppose, it's someone who "saw the card" and was taking about it with his friends at FNM. Where as I'd trust him as far as I could throw him, he was arguing about the rules text with his high-ranked friends. At first I thought it was completely fake, but after seeing R_E's Red Aura card (enchantments deal 2 damage + etc), I thought I'd run it by the experts.
Kodama of the West Tree 5GG
Legendary Creature - Spirit
Kodama of the West Tree may block as though it had flying.
XXG, Tap: Creatureds with Flying deal 1 damage to their controler, then deal X damage to themselves.
{this is what I recall of it from last friday, sorry)
7/6
My thoughts:
Wow, can we go a block without having a Mox varient? This one seems odd, as it's kind of like a shoal, but not as it makes you discard the card. But I guess that's the idea, right? Pitch a colored cost, then remove it turn 1. the bad news? Well, you remove the TOP card of your library, which means if it's an artifact (like 9/10th of affinity), it's useless. Same with land (how often is that in the graveyard though?). It's got an anti-thesis with Soulshift and other graveyard loving cards.
As for Crystal of Forgotten Memory, I don't know what to make of this card. On the surface, it's an anti-shoal device, stopping them from playing spells after the alternate cost, and it stops players from removing cards from the game entirely; which is all well and good for 1 mana I suppose; but there HAVE to be BROKEN STUFF you can do with this in T1, right? Also, it has an odd reaction with Soulsphere; returning the removed card to the graveyard. If you have an artifact ontop of your graveyard, you'll never be able to get rid of it. Also, I think this stops Planar Void-tricks against affinity... I think.
The last one? Well, a Spined Wurm with Web isn't too exciting, and the Huricane on a stick seems weird; but when CHK staff create odd wording, you just know they barrel through with it as far as possible (Myojins for starters).
I expect I wouldn't be too happy to draft any of these, save maybe the last one; though I'm sure I'll need a playset of the first two for some weird combos or something.
The first two seem plausible...but i don't like the Kodama. The second ability is too situational, expensive and pretty weak. Plus I always envisioned the Kodamas as efficient beaters...not really utility.
-Alpha
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Lies! -I'm Buffy Summers, town tracker. I used my ability on you and saw that you didn't use any abilities before the game started. My flavor is I was sucked through a mysterious space-time portal and I'm here to kill all the vampires, and my tracking ability is a combination of my Slayer and Native American skills.
Wha? Kodama of the west tree? Flying killer? Pffft, that would make it a spider! Look at Kodama's might, we have a picture of west tree, it has mushrooms floatin round it! It just seems a lil whacked, u know, dun make much sense. We have a description n from the description it doesn't fit flavour, I dun think west tree cares about anything but power, so naw to the second.
The first two though, wow, they seem real enough, the second one is a lil strange, but makes sense, works well with the remove from game creatures, great for white control.
Kodama - Fake
Other 2...iffy, dunno, they make sense, but its hard to say, the second one seems unstopably powerful with Samurai of the Pale Curtain, so I'm thinkin a lil fakish, but possibly real, don't know, I dun wanna jump the gun.....
Soulsphere is actually kind of interesting, if its real. It actually seems like it could be real with the dependence upon what your library gives you. Crystal of Forgotten Memory just doesn't seem real. Its very powerful when combined with Nezumi Graverobber and I'm not sure what to think of Kodoma of the West Tree. All of these cards could potentially real but I just don't know.
Soulsphere is actually kind of interesting, if its real. It actually seems like it could be real with the dependence upon what your library gives you. Crystal of Forgotten Memory just doesn't seem real. Its very powerful when combined with Nezumi Graverobber and I'm not sure what to think of Kodoma of the West Tree. All of these cards could potentially real but I just don't know.
Come to think of it, I really don't need more Orim's Chant on a stick, let alone from a frickin rat; but the rat's nasty anyways. Makes me wonder if the he gave me was a little off (he seemed stingy about what he'd typed, and his enGRISH is terrible). Maybe it's removed from the game from play...
soulsphere has combo written all over it...it's like a chrome mox that costs cards
the crystal completely hoses yawgmoth's will, makes parallax wave 5 targeted removal spells that can't be countered, makes you able to recur cunning wish (and other wishes), hoses madness, etc. Just seems too nutty to only cost 1.
i cant say that i like any of them. i dont want to see any more rare artifacts:( we had enough in mirrodin a bunch of crappy ones in champions. kodama is to expensive, too situational, and overall, not that useful.
soulsphere has combo written all over it...it's like a chrome mox that costs cards
the crystal completely hoses yawgmoth's will, makes parallax wave 5 targeted removal spells that can't be countered, makes you able to recur cunning wish (and other wishes), hoses madness, etc. Just seems too nutty to only cost 1.
edit: and it breaks imprint. i say fake.
Ha! It does, doesn't it! Sweet. Then again, name an imprint card outside of Chrome Mox that gets played. Duplicant? Fine. Name 2.
How's it hose madness? Maybe I suck on rules, sorry.
but yeah, it does turn all sorts of astral slide abilities into removal cards, doesn't it. Nasty.
Some random thoughts on Crystal of Forgotten Memory:
They just gave white a fairly decent anti-affinity card in Samurai of the Pale Curtain, would they immediately invalidate it with a 1 cc artifact. Then again, who would run this, even in sb?
Hikari, Astral Slide, and Yawgmoth's Will really hate this.
It completely invalidates Imprint. (Biggest strike against it being real, I think.)
Well, Astral Slide loves it.
All in all, a very interesting idea for a card. Weird enough to maybe be real, but right now I'm leaning towards fake.
EDIT: Wow, so many people made most of my points while I was writing this.
I really hope we get a west and an east tree. The north and south were really good both flavorwise and playability wise.
To be fair, if the west tree's like this, I'd just as soon not get one. I mean, I like craw wurms as much as the next guy; but I expect more for 7 mana... legenary 7 mana. I have better things to Tooth and Nail out, thank you very much.
Soulsphere 2
Artifact (rare?)
You may discard a card rather than pay Soulsphere's converted mana cost.
Tap, remove the top card of your library from the game: You may add 1 mana of any of that card's colors to your mana pool.
Artist: Tim Hiddebrandt
164/165
I think these cards are fake. This card should remove the card from the game to go along with the Shoals. Plus its almost as good as chrome mox and mox diamond. NO
Crystal of Forgotten Memory 1
Artifact (Rare)
Whenever a card would be removed from the game, instead put it into it's owner's graveyard. That card's owner cannot play spells for the rest of the turn.
Artist: Steve Tappin
161/165
Silly card that I hope will never see the light of day. The abilities don't really make much sense together in the first place.
Kodama of the West Tree 5GG
Legendary Creature - Spirit
Kodama of the West Tree may block as though it had flying.
XXG, Tap: Creatureds with Flying deal 1 damage to their controler, then deal X damage to themselves.
{this is what I recall of it from last friday, sorry)
7/6
Wow another Kodama to go with the other two fake kodomas. Seems to be an easy target. If it is real then the wording seemed a bit dumb with the hole dealing one damage to its controller.
The artifact is broken precisely because it doesn't allow players to play spells later that turn. Just use it with any kind of repeated RFG effect (astral slide for example) to effectively get both an orim's chant and a creature kill spell.
It DOES NOT BREAK Imprint. It HOSES it. When you Wish for an Imprinted card, the card loses memory of having been imprinted by that card. Having set that precedent, if I had [card]Chrome Mox[/card[ in play and I imprinted a green card, and Crystal put it back in graveyard, it would have no imprint and tap for no mana.
I say these might all be true. The wording might be a bit off with the 2nd artifact, but I see wizards printing this. They have been bending every possible rule since Scourge (with Upwelling) so why not bring cards that were removed from the game back. I thought they mentioned this before.
EDIT: and since that artifact makes it impossible to play spells that turn, I don't think it's broken actually.
Looking at the cards again... the artifact has number 164/165. This means we might have only 1 land!
Depends. On wording 1, it hoses Madness and imprint; which is bad. It makes astral slide a kill condition (hey, you've wanted Astral Slide in Extended, right?), and makes flicker an uber-terror (though otherwise pretty useless). Worse still, it makes a 2 card lock with the graverobber. On wording 2, it doesn't hurt most imprint, but it does still do the astral slide kill.
Now that I think about it, I really think the artifacts may be fake just because of the 1cc one. I mean, in extended there's paralax wave (I'm sorry, 5 terrors on either reading isn't ballanced), and in block, there's the combo with Hana Kami/6cc spiritcraft demon/arcane raise dead that would make them unable to play spells (of course that combo also makes them have to spells to play, so...). And in block it's useful with removal and the 2/2 planar void bushido guy; glacial ray a bear on their turn, they can't play spells.
I could see this going into affinity sideboards to work against the white deck, who will oddly side it out in T2; because it's not their lock anymore. It hurts them more than it helps.
After reading all these posts about Crystal of Forgotten Memory, I have one word.
Flashback
HA! On wording 1, flashback is eternal. On wording 2, flashback goes on as normal.
But really, what's so broken about flashback every turn? I mean if Wonder gives all your creatures flying for free EVERY TURN, I think it's only fair I can sacrifice a mountain to do that EVERY TURN! HA!
Quote from Ranma »
I think these cards are fake. This card should remove the card from the game to go along with the Shoals. Pluse its almost as good as chrome mox and mox diamond. NO
Silly card that I hope will never see the light of day. The abilities don't really make much sense together in the first place.
Wow another Kodama to go with the other two fake kodomas. Seems to be an easy target. If it is real then the wording seemed a bit dumb with the hole dealing one damage to its controller.
To be fair, Chrome mox isn't broken. It's just overplayed due to Affinity, which also occasionally runs it. But affinity CANNOT run THIS as effectively. Sure, I can pitch anything to this like I could a chrome mox to get it into play on turn 1, and it'd be slightly more useful than an unimprinted chrome mox, but COME ON! I could see Big Red using this over Chrome Mox, or maybe in addition to it.
Well, I assume the second clause is to prevent nasty recursion. WAIT! Flashback is playing a spell, so if you use a flashback cost, it returns... and you just can't play other spells. Playing only one flashback card a turn would suck.
And yes, I hate this so much. I mean, we need a spider, but not this.
Nice catch.
Oh and about Chrome Mox being broken I didn't say that, but Kamigawa isn't going to have something on the same level of fast mana. We're in the "worn shaku" speed block.
Well, I'm useful after all.
Yah, I coulda sworn I'd seen the name before.
Really, what's the point in posting fakes? I just don't get it.
1. Thanks alot. That really makes me feel good after posting cards that may be real. I thought we weren't supposed to call others name, but apperntly you can claim I post fake cards for fun w/o getting warnings.
2. If I didn't make them up, I don't know they're fakes, do I? No. So if they are fake, blame the author, not me.
3. I trust the guy with the artifacts. Not the guy with the wurm. But the wurm guy had "betrayers wording" before we ever saw the red thing posted by R_Elf.
Soulsphere 2
Artifact (rare?)
You may discard a card rather than pay Soulsphere's converted mana cost.
Tap, remove the top card of your library from the game: You may add 1 mana of any of that card's colors to your mana pool.
Artist: Tim Hiddebrandt
164/165
Crystal of Forgotten Memory 1
Artifact (Rare)
Whenever a card would be removed from the game, instead put it into it's owner's graveyard. That card's owner cannot play spells for the rest of the turn.
Artist: Steve Tappin
161/165
[Edit: CofM may be "would be removed from the game FROM PLAY"... never liked translating engrish, sorry. Note: If this is the case, then it's a lot less broken then I thought, kind of bland instead.]
This is from a much less reliable source, I suppose, it's someone who "saw the card" and was taking about it with his friends at FNM. Where as I'd trust him as far as I could throw him, he was arguing about the rules text with his high-ranked friends. At first I thought it was completely fake, but after seeing R_E's Red Aura card (enchantments deal 2 damage + etc), I thought I'd run it by the experts.
Kodama of the West Tree 5GG
Legendary Creature - Spirit
Kodama of the West Tree may block as though it had flying.
XXG, Tap: Creatureds with Flying deal 1 damage to their controler, then deal X damage to themselves.
{this is what I recall of it from last friday, sorry)
7/6
My thoughts:
Wow, can we go a block without having a Mox varient? This one seems odd, as it's kind of like a shoal, but not as it makes you discard the card. But I guess that's the idea, right? Pitch a colored cost, then remove it turn 1. the bad news? Well, you remove the TOP card of your library, which means if it's an artifact (like 9/10th of affinity), it's useless. Same with land (how often is that in the graveyard though?). It's got an anti-thesis with Soulshift and other graveyard loving cards.
As for Crystal of Forgotten Memory, I don't know what to make of this card. On the surface, it's an anti-shoal device, stopping them from playing spells after the alternate cost, and it stops players from removing cards from the game entirely; which is all well and good for 1 mana I suppose; but there HAVE to be BROKEN STUFF you can do with this in T1, right? Also, it has an odd reaction with Soulsphere; returning the removed card to the graveyard. If you have an artifact ontop of your graveyard, you'll never be able to get rid of it. Also, I think this stops Planar Void-tricks against affinity... I think.
The last one? Well, a Spined Wurm with Web isn't too exciting, and the Huricane on a stick seems weird; but when CHK staff create odd wording, you just know they barrel through with it as far as possible (Myojins for starters).
I expect I wouldn't be too happy to draft any of these, save maybe the last one; though I'm sure I'll need a playset of the first two for some weird combos or something.
-Alpha
The first two though, wow, they seem real enough, the second one is a lil strange, but makes sense, works well with the remove from game creatures, great for white control.
Kodama - Fake
Other 2...iffy, dunno, they make sense, but its hard to say, the second one seems unstopably powerful with Samurai of the Pale Curtain, so I'm thinkin a lil fakish, but possibly real, don't know, I dun wanna jump the gun.....
:kittybread::kittybread:Sell your Magic cards for more than you expected at this site:kittybread::kittybread:
cards that abuse the crystal
Kumano
Samurai of the Pale Curtain
Final Judgement
Nezumi Graverobber
and MANY more, those just come to mind
Come to think of it, I really don't need more Orim's Chant on a stick, let alone from a frickin rat; but the rat's nasty anyways. Makes me wonder if the he gave me was a little off (he seemed stingy about what he'd typed, and his enGRISH is terrible). Maybe it's removed from the game from play...
soulsphere has combo written all over it...it's like a chrome mox that costs cards
the crystal completely hoses yawgmoth's will, makes parallax wave 5 targeted removal spells that can't be countered, makes you able to recur cunning wish (and other wishes), hoses madness, etc. Just seems too nutty to only cost 1.
edit: and it breaks imprint. i say fake.
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MEGAMATT
Ha! It does, doesn't it! Sweet. Then again, name an imprint card outside of Chrome Mox that gets played. Duplicant? Fine. Name 2.
How's it hose madness? Maybe I suck on rules, sorry.
but yeah, it does turn all sorts of astral slide abilities into removal cards, doesn't it. Nasty.
They just gave white a fairly decent anti-affinity card in Samurai of the Pale Curtain, would they immediately invalidate it with a 1 cc artifact. Then again, who would run this, even in sb?
Hikari, Astral Slide, and Yawgmoth's Will really hate this.
It completely invalidates Imprint. (Biggest strike against it being real, I think.)
Well, Astral Slide loves it.
All in all, a very interesting idea for a card. Weird enough to maybe be real, but right now I'm leaning towards fake.
EDIT: Wow, so many people made most of my points while I was writing this.
To be fair, if the west tree's like this, I'd just as soon not get one. I mean, I like craw wurms as much as the next guy; but I expect more for 7 mana... legenary 7 mana. I have better things to Tooth and Nail out, thank you very much.
Artifact (rare?)
You may discard a card rather than pay Soulsphere's converted mana cost.
Tap, remove the top card of your library from the game: You may add 1 mana of any of that card's colors to your mana pool.
Artist: Tim Hiddebrandt
164/165
I think these cards are fake. This card should remove the card from the game to go along with the Shoals. Plus its almost as good as chrome mox and mox diamond. NO
Crystal of Forgotten Memory 1
Artifact (Rare)
Whenever a card would be removed from the game, instead put it into it's owner's graveyard. That card's owner cannot play spells for the rest of the turn.
Artist: Steve Tappin
161/165
Silly card that I hope will never see the light of day. The abilities don't really make much sense together in the first place.
Kodama of the West Tree 5GG
Legendary Creature - Spirit
Kodama of the West Tree may block as though it had flying.
XXG, Tap: Creatureds with Flying deal 1 damage to their controler, then deal X damage to themselves.
{this is what I recall of it from last friday, sorry)
7/6
Wow another Kodama to go with the other two fake kodomas. Seems to be an easy target. If it is real then the wording seemed a bit dumb with the hole dealing one damage to its controller.
meh.
Flashback
:kittybread::kittybread:Sell your Magic cards for more than you expected at this site:kittybread::kittybread:
Depends. On wording 1, it hoses Madness and imprint; which is bad. It makes astral slide a kill condition (hey, you've wanted Astral Slide in Extended, right?), and makes flicker an uber-terror (though otherwise pretty useless). Worse still, it makes a 2 card lock with the graverobber. On wording 2, it doesn't hurt most imprint, but it does still do the astral slide kill.
Now that I think about it, I really think the artifacts may be fake just because of the 1cc one. I mean, in extended there's paralax wave (I'm sorry, 5 terrors on either reading isn't ballanced), and in block, there's the combo with Hana Kami/6cc spiritcraft demon/arcane raise dead that would make them unable to play spells (of course that combo also makes them have to spells to play, so...). And in block it's useful with removal and the 2/2 planar void bushido guy; glacial ray a bear on their turn, they can't play spells.
I could see this going into affinity sideboards to work against the white deck, who will oddly side it out in T2; because it's not their lock anymore. It hurts them more than it helps.
HA! On wording 1, flashback is eternal. On wording 2, flashback goes on as normal.
But really, what's so broken about flashback every turn? I mean if Wonder gives all your creatures flying for free EVERY TURN, I think it's only fair I can sacrifice a mountain to do that EVERY TURN! HA!
To be fair, Chrome mox isn't broken. It's just overplayed due to Affinity, which also occasionally runs it. But affinity CANNOT run THIS as effectively. Sure, I can pitch anything to this like I could a chrome mox to get it into play on turn 1, and it'd be slightly more useful than an unimprinted chrome mox, but COME ON! I could see Big Red using this over Chrome Mox, or maybe in addition to it.
Well, I assume the second clause is to prevent nasty recursion. WAIT! Flashback is playing a spell, so if you use a flashback cost, it returns... and you just can't play other spells. Playing only one flashback card a turn would suck.
And yes, I hate this so much. I mean, we need a spider, but not this.
http://forums.mtgsalvation.com/search.php?searchid=3105
Nice catch.
Oh and about Chrome Mox being broken I didn't say that, but Kamigawa isn't going to have something on the same level of fast mana. We're in the "worn shaku" speed block.
Well, I'm useful after all.
Yah, I coulda sworn I'd seen the name before.
Really, what's the point in posting fakes? I just don't get it.
1. Thanks alot. That really makes me feel good after posting cards that may be real. I thought we weren't supposed to call others name, but apperntly you can claim I post fake cards for fun w/o getting warnings.
2. If I didn't make them up, I don't know they're fakes, do I? No. So if they are fake, blame the author, not me.
3. I trust the guy with the artifacts. Not the guy with the wurm. But the wurm guy had "betrayers wording" before we ever saw the red thing posted by R_Elf.
(Also known as Xenphire)