When ever wizards dumps the unspoiled cards at rhe end of spoilers there are always cards that we miss, simply because so many cards come in at once. Lets compile the interesting cards that might have slipped under the radar in this thread. For example Honored Crop-Captain looks really sweet. Its almost a second human lord.
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Open into Wonder - X version of Slip Through Space. It helps creatures with effects that need to deal combat damage to the opponent like Ninja. Prowess creatures get their boost. Double strike for two cards out of them. Combat Celebrant
Bone Picker is awesome and I'll be brewing an entire deck around it. Get ready for standard Delver.
Is it just me or is Supernatural Stamina kind of awesome? It lets your guy trade up in combat and then lets you reuse their etb and death triggers at 1cmc. It reminds me a lot of a black blink card I designed a while ago that sacs a creature and returns it to the battlefield at the end phase.
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"Pop in, find a dragon, roast a dragon."
-Chandra Nalaar
Bone Picker is easily the strongest card revealed and may be among the strongest cards in the set. It is trivial to cast this for B every game, and in topdeck mode it isn't like it's a total disaster if you have to cast it for the full four. It does everything a deck wants in Modern and Standard - aggressively races, trades with Hearts and 'Goyfs, flies over land forces and directly into Gideon's stupid face. The comparisons to Delver of Secrets are not at all premature although this is overall slightly less good.
I like Shadowstorm Vizier a lot. I was already thinking about a Dark Deal + Waste Not fueled combo for Frontier/Modern, and this gives the deck a powerful evasive threat as well. In standard it reminds me a lot of Psychatog - the pieces are there to get a full hand, cast this, and use the combo of Shadow of the Grave, New Perspective, and just insta-kill folks. Huge fan.
Warfire Javelineer is worth a look. Spite of Mogis wasn't amazing in that standard but this standard has cycling and this is attached to a body. Looks like a Flametongue Kavu to me!
Even though they're just big dumb beaters, I like Seraph of the Suns and Scaled Behemoth. I think it's interesting Wizards went for an indestructible uncommon. I guess the -1/-1 counters can deal with it, and it does cost a whopping 7 mana. But it's still cool; especially with that flavor text.
Even though they're just big dumb beaters, I like Seraph of the Suns and Scaled Behemoth. I think it's interesting Wizards went for an indestructible uncommon. I guess the -1/-1 counters can deal with it, and it does cost a whopping 7 mana. But it's still cool; especially with that flavor text.
The cycle of Legendary Monuments and Inspiring Statuary just makes beaters more appealing.
I'm not an aura guy, but Consuming Fervor looks pretty good with some of the other cards in the set that can consistently remove the -1/-1 counters. Its possible the tools actually exist for a Jund or Gruul aggro deck and this could be a player in it.
Speaking of Gruul, I sorta like Khenra Charioteer. 3/3 trample for 3 that also gives everything else trample seems pretty efficient, even if it isn't terribly flashy.
I'm also buying what Silver_Spellthief is selling on Supernatural Stamina. With critters like Gearhulks floating around, potentially getting their ETB twice while evading removal all for 1 mana has potential for abuse, I'd think.
Finally, Galestrike is almost Repulse. Its prolly not good enough, but bouncing an expensive token and drawing a card feels so good that I'll have to test it in most anything with islands.
Eh, the infinite mana combo falls as short in modern as the Pili-Pala/Grand Architect one. Devoted Druid being unable to use its untap ability with Melira out makes the two combos incompatible. VoR at least competes with Anafenza, Kin-Tree Spirit by not giving your opponent a window to bolt your persist creature.
Devoted Crop-Mate can exert to revive a 2 or lower costing creature. It's White so there is access to Vigilance to ensure reviving something every time.
Is it just me or is Supernatural Stamina kind of awesome? It lets your guy trade up in combat and then lets you reuse their etb and death triggers at 1cmc. It reminds me a lot of a black blink card I designed a while ago that sacs a creature and returns it to the battlefield at the end phase.
-Chandra Nalaar
I like Shadowstorm Vizier a lot. I was already thinking about a Dark Deal + Waste Not fueled combo for Frontier/Modern, and this gives the deck a powerful evasive threat as well. In standard it reminds me a lot of Psychatog - the pieces are there to get a full hand, cast this, and use the combo of Shadow of the Grave, New Perspective, and just insta-kill folks. Huge fan.
Warfire Javelineer is worth a look. Spite of Mogis wasn't amazing in that standard but this standard has cycling and this is attached to a body. Looks like a Flametongue Kavu to me!
Vizier of Remedies infinite combos with Devoted Druid and is a redundant piece to Melira, Sylvok Outcast as well. Huge deal in Modern and Commander and just uncommon.
RCRDaretti: Superfriends Forever RCR
WGBDoran: Ent-mootWBG
GGGMultani: Group Bear HugGGG
GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G)
RGWGahiji, the Honored Group Hug MonsterRGW
UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B)
WUBRGAtogatog: Assembling a OHKOWUBRG
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The cycle of Legendary Monuments and Inspiring Statuary just makes beaters more appealing.
Speaking of Gruul, I sorta like Khenra Charioteer. 3/3 trample for 3 that also gives everything else trample seems pretty efficient, even if it isn't terribly flashy.
I'm also buying what Silver_Spellthief is selling on Supernatural Stamina. With critters like Gearhulks floating around, potentially getting their ETB twice while evading removal all for 1 mana has potential for abuse, I'd think.
Finally, Galestrike is almost Repulse. Its prolly not good enough, but bouncing an expensive token and drawing a card feels so good that I'll have to test it in most anything with islands.
Good God
Eh, the infinite mana combo falls as short in modern as the Pili-Pala/Grand Architect one. Devoted Druid being unable to use its untap ability with Melira out makes the two combos incompatible. VoR at least competes with Anafenza, Kin-Tree Spirit by not giving your opponent a window to bolt your persist creature.
Defiant Greatmaw caught my eye in the spoiler dump, since it's effectively a 3/4 for 3 with a -1/-1 counter on something else. Curving an Exemplar of Strength or Channeler Initiate into it is absolutely brutal.
Targets to revive just to name a few.
Thalia's Lieutenant
Selfless Spirit
Restoration Specialist
Hope of Ghirapur
Don't forget persist! Seriously, how did they not catch Vizier of Remedies combos?