Bloodhall Priest
2BR
Creature - Vampire Cleric
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
Madness 1BR
**
I have a sinking feeling this guy is going to be really strong. He lets you hold up mana turn three to come down end of turn as a 4/4 on curve, and gets better late in the game.
Any Tribe support like Stensia Masquerade and he'll be exemplary.
But is his ability too geared towards doing something you don't want to do? Or is going for the throat by emptying your hand into your opponent's face how vampires are supposed to work?
Thoughts?
Private Mod Note
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Rollback Post to RevisionRollBack
The red mage lives by the variance and dies by the variance. May the variance be with you, always.
Between this and Asylum Visitor you have 8 cards which reward you for dumping your hand.
The problem is having discard outlets that don't cost mana to activate and let you discard more than one card per turn: discarding only one per turn is very slow, and if it costs mana to activate, it gets in the way of the madness spell (you can't cast a 3-mana madness cost guy on turn 3 if your discard outlet is Call the Bloodline, for example). In Standard the only thing that does this is Ravenous Bloodseeker, and you end up killing it if you use it to discard more than once per turn. It can discard once on your turn and once on your opponent's without dying though.
Stensia Masquerade helps your 2-drop vampires more. Most of them have high power and low toughness, so first strike means that you win combat if you would have otherwise traded, and the Curse of Stalked Prey ability punishes your opponent for not blocking.
Bloodhall Priest
2BR
Creature - Vampire Cleric
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
Madness 1BR
**
I have a sinking feeling this guy is going to be really strong. He lets you hold up mana turn three to come down end of turn as a 4/4 on curve, and gets better late in the game.
Any Tribe support like Stensia Masquerade and he'll be exemplary.
But is his ability too geared towards doing something you don't want to do? Or is going for the throat by emptying your hand into your opponent's face how vampires are supposed to work?
Thoughts?
The problem is having discard outlets that don't cost mana to activate and let you discard more than one card per turn: discarding only one per turn is very slow, and if it costs mana to activate, it gets in the way of the madness spell (you can't cast a 3-mana madness cost guy on turn 3 if your discard outlet is Call the Bloodline, for example). In Standard the only thing that does this is Ravenous Bloodseeker, and you end up killing it if you use it to discard more than once per turn. It can discard once on your turn and once on your opponent's without dying though.
Stensia Masquerade helps your 2-drop vampires more. Most of them have high power and low toughness, so first strike means that you win combat if you would have otherwise traded, and the Curse of Stalked Prey ability punishes your opponent for not blocking.
| Ad Nauseam
| Infect
Big Johnny.