This guy looks to be very strong in whip as he's virtually unkillable- if he dies, you whip him back, exile him, then return him from exile and so on and so forth. Tapping someone's blockers down ain't half bad either. You're spending nine mana(and waiting three turns until you can actually attack again) by then, though.
What do you guys think?
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A mirror, a shield, a promise, a great distance, and a kind word-- five ways to avoid harm.
At first glance, the rate seems poor, but for a flying body that walls Siege Rhino, Anafenza, and Stormbreath Dragon, survives Mardu Charm and Stoke the Flames (and comes back from Abzan Charm), and makes your entire team virtually unblockable every time it attacks, it doesn't seem half bad. As you mentioned, it plays well with Whip (though very slow), and is great with Delve. Also pairs with Pharika, God of Affliction.
Prognostic Sphinx is probably just better, but this certainly can't just be dismissed outright.
I'm not sure that you can flat out compare the two. Prognostic Sphinx certainly seems better when talking about something like control, but I think that between its incredible resistance to removal, and its tap effect, Torrent Elemental is a serious contender in some kind of Ux midrange deck (Maybe even something like Temur?). Most likely, it'll slot best into whip and (if they end up being a thing) delve focused decks, but I could definitely see it as a way to pull an alpha strike every turn, no matter what kind of chump blockers your opponent might have, just from that first ability.
But, uh, to get back to the original point, I think it can be summed up like this: Prognostic sphinx is basically better in any scenario where it'll be your sole attacker most of the time. Torrent Elemental, on the other hand, will pair extremely well with other creatures swinging in with it.
This card has the potential to be the missing piece in U/W control. With all the Delve mechanics and spells packed into this deck you can play this creature and not care when it hit the graveyard. Good close out guy after the board is dealt with. This card and some new additions make me think mono blue devotion can be a thing again. With all the 3 color decks with so many tap lands, this could be one turn faster than every deck out there.
Yep. This one is due for a re look. He has some natural defenses and bonuses from what standard is moving towards. He will probably be first in line to go back to the yard though; however.
It's been rotting away in a shelved whip deck, and also in an assault formation deck. Time to re evaluate.
Having seen the power of the tap down first hand, I'd actually like to try him again in a Temur midrange shell. It's almost always swing, tap, and your dead.
Any sort of Delve deck should probably consider him as well.
If any thread is okay to resurrect it should be this one lol. Playef from exile.
I have been considering this card considering the love the elemental tribe seems to be receiving. Finding a way to reliably give haste would make this card especially nuts. I've been playing around with a splash of black in Temur for murderous cut, and in general I could see him in a deck with Kolaghan, who I also feel deserved another look because of the haste he grants when you cheat him into play with See the Unwritten.
Except it doesn't really die to removal. It turns every removal spell into a bounce spell effetively.
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Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
- Manite
If there is sufficient amount of playable ingest cards from BFZ he might be playable. You can also run Despoiler of Souls to help exile him and get more value.
This guy looks to be very strong in whip as he's virtually unkillable- if he dies, you whip him back, exile him, then return him from exile and so on and so forth. Tapping someone's blockers down ain't half bad either. You're spending nine mana(and waiting three turns until you can actually attack again) by then, though.
What do you guys think?
At first glance, the rate seems poor, but for a flying body that walls Siege Rhino, Anafenza, and Stormbreath Dragon, survives Mardu Charm and Stoke the Flames (and comes back from Abzan Charm), and makes your entire team virtually unblockable every time it attacks, it doesn't seem half bad. As you mentioned, it plays well with Whip (though very slow), and is great with Delve. Also pairs with Pharika, God of Affliction.
Prognostic Sphinx is probably just better, but this certainly can't just be dismissed outright.
But, uh, to get back to the original point, I think it can be summed up like this: Prognostic sphinx is basically better in any scenario where it'll be your sole attacker most of the time. Torrent Elemental, on the other hand, will pair extremely well with other creatures swinging in with it.
It's been rotting away in a shelved whip deck, and also in an assault formation deck. Time to re evaluate.
Having seen the power of the tap down first hand, I'd actually like to try him again in a Temur midrange shell. It's almost always swing, tap, and your dead.
Any sort of Delve deck should probably consider him as well.
If any thread is okay to resurrect it should be this one lol. Playef from exile.
- Manite
I loathe creatures! Praise Prison and Land Destruction!
My Peasant Cube (looking for feedback)