Jesus. What a circlejerk. This is just as insufferable and hyperbolic as the posts you're railing against.
It sure is insufferable that people don't find the littlest thing about the new sets to nitpick about, blow out of proportion, split hairs over, or completely exaggerate and be overly melodramatic about because wotc is not specifically catering to unrealistic and often naive expectations. What a shame that people instead try to enjoy this game, find reasons to like it, interpret things realistically, and get fed up with how ridiculous all the complaining can be. Yup. Just insufferable.
<This thread is doomed.>
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"Until you have lived as a statue, do not talk to me of pigeons."
—Karn, silver golem
Jesus. What a circlejerk. This is just as insufferable and hyperbolic as the posts you're railing against.
Another Wizards fanboy wants to glorify everything they do. Why can't you see that the game has gotten nothing but worse since the 1940's? At least in the 1800's we had spells that actually did something. I remember in 1492 when I first opened a pack of Alpha under the dim light of my oil lantern, I was at least inspired to travel to a new undiscovered land.
Now, when I open a pack of Khans, I will only be inspired to play the game, and consequently come back here and complain about any and every aspect of the new meta that I disagree with.
Magic is RUINED FOREVER!
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Old enough to know better, much too young to care.
The only cards relevant to Legacy are the fetchlands. Why can't the whole set be fetchlands?
Tap, Pay 1 life, Sacrifice: Search your library for a land that cannot produce mana. You may pay 2 life, otherwise it enters the battlefield tapped.
Tap, Pay 1 life, Sacrifice: Search your library for a non-mountain forest card and put it into play. It enters the battlefield tapped if you shuffled your library this turn. Shuffle your opponent's library.
My opponent gets to draw cards and play lands? What blasphemy be this!?
That's it. Magic is ruined forever. Again. At least Yu-Gi-Oh has power. Where's MTG's equivalent of Yata-Lock or Chaos Emperor Dragon? Now those... those are control cards.
As much as I feel that Yu-Gi-Oh is hideously imbalanced, they do have some very epic signature cards, make playing them gratifying.
Best thread ever. FYI Urza's Saga was playtested by external teams. I was on one so I know--check the back of the rulebook for BeelzuBob of Lost Angeles. They ignored our feedback
From what I've seen, Khans looks like it's full of spells. Typical.
Best thread ever. FYI Urza's Saga was playtested by external teams. I was on one so I know--check the back of the rulebook for BeelzuBob of Lost Angeles. They ignored our feedback
From what I've seen, Khans looks like it's full of spells. Typical.
Spells, I'm so sick of SPELLS! What are they doing, sniffing GLUE?! I can think of at least up to one spells I dont want to see. Cash grabbing, shameful.
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Best thread ever. FYI Urza's Saga was playtested by external teams. I was on one so I know--check the back of the rulebook for BeelzuBob of Lost Angeles. They ignored our feedback
From what I've seen, Khans looks like it's full of spells. Typical.
Got it, thanks for the info, although if they ignore playtesters' suggestions it's as good as not playtesting at all.
100% of bad sets in Magic's history have had cards in them. This one does too. Not an encouraging sign.
So many cards. Dont they realize I bought cards in the last set? It's almost Hallmark worthy the amount of cards we see. Sheesh! And I had trouble doing the math, but I'm going to go out on a limb and trust your 100% number. Just feels accurate to me. Maybe one of the numbers guys on here can back it up?
I will end my discourse by confirming that I am leaving Magic for good, and expecting a good amount of chagrin and consolation from the community for this decision.
You will never hear from me again, until probably tomorrow, when I'm back from school.
What made you believe people would think positively or negatively about your departure? Players come and go daily, you're just one of them.
Although it irks me to hear you mention Urza's block in a discussion about game development. Do you know that block is the only block that WASN'T play tested at all before released? Unlike the blatant money-making power creep we saw during Zendikar era, Urza's block was a result of an incomplete game development, and shouldn't be used in ANY discussion related to thus.
Seriously guys KtK has all the trademarks of yet another magic the gathering set and I do not like what I see. Here are all my gripes with it:
1. The only valuable cards will the fetch lands (which I've been hoping they would reprint for years) and they will be too expensive!
2. There are a large amount of rare cards in this which I would be disappointed to open from a pack. This is because they are cards I either do not deem worthy of constructed play or because they are will be worth less than the 4 dollars I would pay for a single pack!
3. There is no support for mill strategies, though I do not play mill and have been very negative of all mill cards in the previous two blocks this is suddenly important.
4. They are positioning only for creature strategies, and there is little support for the pure control decks I have hated playing against for the past year.
5. Many of the cards being printed have a power level so low they will only be usable in a format I've heard of called limited. For those who have not heard of this rogue format it is for poor people who are unwilling to pay wizards properly for event decks and such, instead of group of these vagabonds each open 3 magic packs and then hand them back and forth to the other players until they have what resembles a deck. But there are not even enough cards to make it standard legal and most of these "decks" are so bad most players will never use them again after playing a few rounds.
Gee whiz guys. Khans just doesn't look like a block I will personally enjoy. The cards don't really suit my playstyle, and they aren't reprinting some of my personal favorite cards. Why can't Wizards just do everything I want them to do, with no regard for anyone else or formats that aren't formats I play? It's like they at least try and listen to the entire community instead of a few whiners on internet message boards. What treachery!
i really wish wizards would go back to the old way and release a magic players handbook and a magic monster manual, then let us create the scenarios. that was much more interesting than being spoon fed these sets
I've read through all of the comments by quickly scrolling down the page and glancing every now and then to come to the conclusion that everyone who has posted previously is a bunch of filthy casuals who don't understand MtG at all. I will provide a pro's analysis because I know I'm a pro and everyone else's opinion is completely inaccurate.
I am a self-proclaimed pro because I've watched like two finals matches of Pro Tours on Youtube. I can tell you that Scrubs of Tarkir (that's my name for Khans of Tarkir, because I'm really clever) is going to be the worst set since M15 (and we all know M15 was the worst, just barely beating Journey into Nyx).
Wizards is just trying to make money. They print Fetchlands to take our money because they can't print anything better. I know Fetchlands are good because everybody says they are. I can't believe that people are going to spend money on this set. Everyone who spends money on it, I will scoff at them loudly. The only reason why I'm spending anywhere near a thousand dollars on boxes is to get the Fetchlands.
I can't believe people are falling for this obvious cashgrab. I'm quitting Standard for the night. Tomorrow I might pick it up if Wizards is lucky.
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It sure is insufferable that people don't find the littlest thing about the new sets to nitpick about, blow out of proportion, split hairs over, or completely exaggerate and be overly melodramatic about because wotc is not specifically catering to unrealistic and often naive expectations. What a shame that people instead try to enjoy this game, find reasons to like it, interpret things realistically, and get fed up with how ridiculous all the complaining can be. Yup. Just insufferable.
<This thread is doomed.>
—Karn, silver golem
Now, when I open a pack of Khans, I will only be inspired to play the game, and consequently come back here and complain about any and every aspect of the new meta that I disagree with.
Magic is RUINED FOREVER!
Tap, Pay 1 life, Sacrifice: Search your library for a land that cannot produce mana. You may pay 2 life, otherwise it enters the battlefield tapped.
Tap, Pay 1 life, Sacrifice: Search your library for a non-mountain forest card and put it into play. It enters the battlefield tapped if you shuffled your library this turn. Shuffle your opponent's library.
...
It would be great for limited!
WOAAHHH!!! I thought Wizards was trying to bring down the power level! With that it would just be Urza all over again!
BWTokens
GCollected Stompany
BWGUSeance Insanity
URUR Bloo
Amen to that. Bring back the all-time star.
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
As much as I feel that Yu-Gi-Oh is hideously imbalanced, they do have some very epic signature cards, make playing them gratifying.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
We already have Island being reprinted, Storm Crow would be so OP! The synergy between those two is absolutely INSANE.
From what I've seen, Khans looks like it's full of spells. Typical.
Spells, I'm so sick of SPELLS! What are they doing, sniffing GLUE?! I can think of at least up to one spells I dont want to see. Cash grabbing, shameful.
Should this game even be called 'Magic' anymore?
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.
Got it, thanks for the info, although if they ignore playtesters' suggestions it's as good as not playtesting at all.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Game hurt brain. Game to strategic.
So many cards. Dont they realize I bought cards in the last set? It's almost Hallmark worthy the amount of cards we see. Sheesh! And I had trouble doing the math, but I'm going to go out on a limb and trust your 100% number. Just feels accurate to me. Maybe one of the numbers guys on here can back it up?
Hope I didnt just blow too many minds there, Magic being a game. That's just my personal theory.
1. The only valuable cards will the fetch lands (which I've been hoping they would reprint for years) and they will be too expensive!
2. There are a large amount of rare cards in this which I would be disappointed to open from a pack. This is because they are cards I either do not deem worthy of constructed play or because they are will be worth less than the 4 dollars I would pay for a single pack!
3. There is no support for mill strategies, though I do not play mill and have been very negative of all mill cards in the previous two blocks this is suddenly important.
4. They are positioning only for creature strategies, and there is little support for the pure control decks I have hated playing against for the past year.
5. Many of the cards being printed have a power level so low they will only be usable in a format I've heard of called limited. For those who have not heard of this rogue format it is for poor people who are unwilling to pay wizards properly for event decks and such, instead of group of these vagabonds each open 3 magic packs and then hand them back and forth to the other players until they have what resembles a deck. But there are not even enough cards to make it standard legal and most of these "decks" are so bad most players will never use them again after playing a few rounds.
Look at these rares and mythics. Most of them should be common, maybe uncommon at best.
This set should've been called FETCHES of Tarkir, because honestly, the only reason I'll be pre-ordering boxes of this garbage set is to get fetches.
The unwashed masses will keep buying into standard though. WotC will just keep filling up the trough. Go ahead, slurp it up.
******* sheeple.
U/R Delver
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
Let's not be too hasty. There's still a chance KtK will not be a magic the gathering set.
Storm Crow is strictly worse than Seacoast Drake.
Storm Crow is strictly worse than Seacoast Drake.
Kangee, Aerie Keeper, Soraya the Falconer and Aven Brigadier have had enough of your dang lies. Where's the drake lord, huh? There isn't one because drakes are just padding for the other cards in a pack.
I am a self-proclaimed pro because I've watched like two finals matches of Pro Tours on Youtube. I can tell you that Scrubs of Tarkir (that's my name for Khans of Tarkir, because I'm really clever) is going to be the worst set since M15 (and we all know M15 was the worst, just barely beating Journey into Nyx).
Wizards is just trying to make money. They print Fetchlands to take our money because they can't print anything better. I know Fetchlands are good because everybody says they are. I can't believe that people are going to spend money on this set. Everyone who spends money on it, I will scoff at them loudly. The only reason why I'm spending anywhere near a thousand dollars on boxes is to get the Fetchlands.
I can't believe people are falling for this obvious cashgrab. I'm quitting Standard for the night. Tomorrow I might pick it up if Wizards is lucky.