I guess people would be happy with something like:
Knowledgement and destruction RR
Enchantment (u)
Whenever you scry, you may pay 1. If you do, CARDNAME deals 3 damage to target creature or player.
Stop being silly wizards we dont want that "power" we want that destruction
of popular formats...
This would actually shake things up. Suddenly you'd have to deal with something other than a deck that just drops creatures.
They blatantly push cards like brimaz, king of oreskos and restoration angel, but heaven forbid someone base a strategy around something other than creatures swinging or killing creatures.
People seem perfectly fine with cards like pack rat, master of waves, elspeth, sun's champion and others completely taking over the game, I don't see what's wrong with actually printing an enchantment that is a legitimate threat.
I like how you would drop this on turn 2 and then on turn 3 play thassa and create a 7 turn clock thats costs 1 each turn while needind just 2 cards other than lands...
In draft you would try to pick 2 of theses and as many scry spells you could find call it a day and then just play starfish and kill all creatures your opponent cast ( other than bombs) and then play your bomb And win...
For other formats it would be nice and would shake things up for a while.( just cause you can use thassa.....)
Edit: for those saying meditation is a exemple: it was an rare, not a uncommon. In original ravnica block there wasnt alot of cards that could combo with it for cheap, you would need at least an uncommon and an rare to be able to pay 4+ mana to deal 2 damage / turn....
I guess people would be happy with something like:
Knowledgement and destruction RR
Enchantment (u)
Whenever you scry, you may pay 1. If you do, CARDNAME deals 3 damage to target creature or player.
Stop being silly wizards we dont want that "power" we want that destruction
of popular formats...
This would actually shake things up. Suddenly you'd have to deal with something other than a deck that just drops creatures.
They blatantly push cards like brimaz, king of oreskos and restoration angel, but heaven forbid someone base a strategy around something other than creatures swinging or killing creatures.
People seem perfectly fine with cards like pack rat, master of waves, elspeth, sun's champion and others completely taking over the game, I don't see what's wrong with actually printing an enchantment that is a legitimate threat.
I like how you would drop this on turn 2 and then on turn 3 play thassa and create a 7 turn clock thats costs 1 each turn while needind just 2 cards other than lands...
In draft you would try to pick 2 of theses and as many scry spells you could find call it a day and then just play starfish and kill all creatures your opponent cast ( other than bombs) and then play your bomb And win...
For other formats it would be nice and would shake things up for a while.( just cause you can use thassa.....)
Yes, it would be something to consider in deck making.
And it's not indestructible, it's not particularly fast, nor can it do anything on it's own.
It would be a build around card strong enough to warrant building around it, similar to master of waves
I saw its name, saw its ability, thought it was pretty good, saw its mana cost last and thought: Terrible.
Even if the Scry was free each turn like Thassa, this enchantment should have costed 1RR AT LEAST.
I guess people would be happy with something like:
Knowledgement and destruction RR
Enchantment (u)
Whenever you scry, you may pay 1. If you do, CARDNAME deals 3 damage to target creature or player.
Stop being silly wizards we dont want that "power" we want that destruction
of popular formats...
This would actually shake things up. Suddenly you'd have to deal with something other than a deck that just drops creatures.
They blatantly push cards like brimaz, king of oreskos and restoration angel, but heaven forbid someone base a strategy around something other than creatures swinging or killing creatures.
People seem perfectly fine with cards like pack rat, master of waves, elspeth, sun's champion and others completely taking over the game, I don't see what's wrong with actually printing an enchantment that is a legitimate threat.
I like how you would drop this on turn 2 and then on turn 3 play thassa and create a 7 turn clock thats costs 1 each turn while needind just 2 cards other than lands...
In draft you would try to pick 2 of theses and as many scry spells you could find call it a day and then just play starfish and kill all creatures your opponent cast ( other than bombs) and then play your bomb And win...
For other formats it would be nice and would shake things up for a while.( just cause you can use thassa.....)
Yes, it would be something to consider in deck making.
And it's not indestructible, it's not particularly fast, nor can it do anything on it's own.
It would be a build around card strong enough to warrant building around it, similar to master of waves
Soo every deck would have to run hate main deck on a card type that is only relevant on 1 deck?
People would have to run hate for the sake of one card?
Master is fine cause its a finisher in an agro deck and has a supertype that you can mainboard hate cause usually interactive decks play creatures main board usually. Control somethimes dont but even soo there are alot of others that do.
I for sure wouldn' t like to play draft were a card soo hateable is around , if you think a card like this is safe to put on a standard with cards of theros block then i m glad you don t work on wizards and is neither someone that could easily talk with people that work there....
If you just want a card for legacy vintage then wait for conspiracy. Not every card in a set is made for contructed play. Just get it on and stop complaining at cards made for limited.
I guess people would be happy with something like:
Knowledgement and destruction RR
Enchantment (u)
Whenever you scry, you may pay 1. If you do, CARDNAME deals 3 damage to target creature or player.
Stop being silly wizards we dont want that "power" we want that destruction
of popular formats...
This would actually shake things up. Suddenly you'd have to deal with something other than a deck that just drops creatures.
They blatantly push cards like brimaz, king of oreskos and restoration angel, but heaven forbid someone base a strategy around something other than creatures swinging or killing creatures.
People seem perfectly fine with cards like pack rat, master of waves, elspeth, sun's champion and others completely taking over the game, I don't see what's wrong with actually printing an enchantment that is a legitimate threat.
I like how you would drop this on turn 2 and then on turn 3 play thassa and create a 7 turn clock thats costs 1 each turn while needind just 2 cards other than lands...
In draft you would try to pick 2 of theses and as many scry spells you could find call it a day and then just play starfish and kill all creatures your opponent cast ( other than bombs) and then play your bomb And win...
For other formats it would be nice and would shake things up for a while.( just cause you can use thassa.....)
Yes, it would be something to consider in deck making.
And it's not indestructible, it's not particularly fast, nor can it do anything on it's own.
It would be a build around card strong enough to warrant building around it, similar to master of waves
Soo every deck would have to run hate main deck on a card type that is only relevant on 1 deck?
People would have to run hate for the sake of one card?
Master is fine cause its a finisher in an agro deck and has a supertype that you can mainboard hate cause usually interactive decks play creatures main board usually. Control somethimes dont but even soo there are alot of others that do.
I for sure wouldn' t like to play draft were a card soo hateable is around , if you think a card like this is safe to put on a standard with cards of theros block then i m glad you don t work on wizards and is neither someone that could easily talk with people that work there....
If you just want a card for legacy vintage then wait for conspiracy. Not every card in a set is made for contructed play. Just get it on and stop complaining at cards made for limited.
I really doubt this card would even make a Tier One deck even if it was 1R and cost 1 to activate. First of all Detention Sphere and Abrupt Decay are allready in the format and would be able to take care of it. Now we have an Oring Reprint. Then there is thoughtseize to snatch it out of hand before it even lands. All 4 of those cards would hit it along with hitting all kinds of other targets.
Lightning Rift was so good because the lands you drew could cycle into another card while doing 2 dmg and you could do it cheap at instant speed. Scyr Lands dont replace themselves nor can they be activated at instant speed. Not to mention combined with Astral Slide you could unmorph your angel and blink opposing attackers to stall out. Not to mention Eternal Dragon could be bought back over and over again while cycling in the late game
I guess people would be happy with something like:
Knowledgement and destruction RR
Enchantment (u)
Whenever you scry, you may pay 1. If you do, CARDNAME deals 3 damage to target creature or player.
Stop being silly wizards we dont want that "power" we want that destruction
I'd probably want it to be only 2 damage and to be a rare. I want another Lightning Rift, not something better.
of popular formats...
This would actually shake things up. Suddenly you'd have to deal with something other than a deck that just drops creatures.
They blatantly push cards like brimaz, king of oreskos and restoration angel, but heaven forbid someone base a strategy around something other than creatures swinging or killing creatures.
People seem perfectly fine with cards like pack rat, master of waves, elspeth, sun's champion and others completely taking over the game, I don't see what's wrong with actually printing an enchantment that is a legitimate threat.
I would be fine with it being rare and doing 2 damage. I just want another Lightning Rift.
Man I forgot about searing meditation, dat card was fun. Sure it didn't warp formats, but heck if a card must warp formats to be considered good then your in for constant disappointment Alestra.
I really don't understand how you could get that from what I said, either from the comment you responded to or from the comment I made earlier in the thread.
Edit: for those saying meditation is a exemple: it was an rare, not a uncommon. In original ravnica block there wasnt alot of cards that could combo with it for cheap, you would need at least an uncommon and an rare to be able to pay 4+ mana to deal 2 damage / turn....
There are two repeatable sources of scrying at common in Theros block: Aqueous Form and Sigiled Starfish. (Prescient Chimera requires you to spend cards to scry.) I somehow doubt these guys are breaking limited in conjunction with this card. And if you're changing its casting cost, there's nothing stopping you from making it a rare if it's that good in limited. The point is: this card was deliberately overcosted to make it much worse than it needed to be. This is fine - not everything can be costed appropriately - but if you think this effect couldn't be costed any less because of balance issues, you need to reread Pack Rat and reconsider your notion of balance.
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~ Søren Aabye Kierkegaard
Man I forgot about searing meditation, dat card was fun. Sure it didn't warp formats, but heck if a card must warp formats to be considered good then your in for constant disappointment Alestra.
I really don't understand how you could get that from what I said, either from the comment you responded to or from the comment I made earlier in the thread.
Edit: for those saying meditation is a exemple: it was an rare, not a uncommon. In original ravnica block there wasnt alot of cards that could combo with it for cheap, you would need at least an uncommon and an rare to be able to pay 4+ mana to deal 2 damage / turn....
There are two repeatable sources of scrying at common in Theros block: Aqueous Form and Sigiled Starfish. (Prescient Chimera requires you to spend cards to scry.) I somehow doubt these guys are breaking limited in conjunction with this card. And if you're changing its casting cost, there's nothing stopping you from making it a rare if it's that good in limited. The point is: this card was deliberately overcosted to make it much worse than it needed to be. This is fine - not everything can be costed appropriately - but if you think this effect couldn't be costed any less because of balance issues, you need to reread Pack Rat and reconsider your notion of balance.
Pack rat is exacly the point, once you open one you will play it cause its almost a alto win in draft. Making kaP pushed without chaging rarity would led to a way more wtf situation in draft and making it rare would led to another wtf packratesque in draft.
They played safe on this one and they are right doing that, i dont want another standard with only one tier 1 deck ( or 2 ) like the ones withbitterblosson and later with JTMS and SFM
Man I forgot about searing meditation, dat card was fun. Sure it didn't warp formats, but heck if a card must warp formats to be considered good then your in for constant disappointment Alestra.
I really don't understand how you could get that from what I said, either from the comment you responded to or from the comment I made earlier in the thread.
Edit: for those saying meditation is a exemple: it was an rare, not a uncommon. In original ravnica block there wasnt alot of cards that could combo with it for cheap, you would need at least an uncommon and an rare to be able to pay 4+ mana to deal 2 damage / turn....
There are two repeatable sources of scrying at common in Theros block: Aqueous Form and Sigiled Starfish. (Prescient Chimera requires you to spend cards to scry.) I somehow doubt these guys are breaking limited in conjunction with this card. And if you're changing its casting cost, there's nothing stopping you from making it a rare if it's that good in limited. The point is: this card was deliberately overcosted to make it much worse than it needed to be. This is fine - not everything can be costed appropriately - but if you think this effect couldn't be costed any less because of balance issues, you need to reread Pack Rat and reconsider your notion of balance.
Pack rat is exacly the point, once you open one you will play it cause its almost a alto win in draft. Making kaP pushed without chaging rarity would led to a way more wtf situation in draft and making it rare would led to another wtf packratesque in draft.
They played safe on this one and they are right doing that, i dont want another standard with only one tier 1 deck ( or 2 ) like the ones withbitterblosson and later with JTMS and SFM
It could have been pushed a little more. And why didn't they just make it a rare and push it enough for it to see Standard play?
I don't know why you think this card would be so good in limited. The format largely revolves around making your creatures bigger and has very few sources of card advantage; a slow and highly conditional shock engine is unlikely to blow up the format. As a win condition, Scholar of Athreos may be even better. A very comparable card, Labyrinth Champion, is almost completely unplayable, and that guy even does something on his own.
As far as constructed goes, you're missing the forest for the trees. Pack Rat is an example of a card that can dominate a format: it's exceptionally difficult to answer and can take over a game with no help whatsoever. This card, on the other hand, is fairly easy to answer and requires a whole bunch of other cards to even do anything - and your reward for all that work is a shock every turn, not an army of 4/4s. Your fear of this card represents a deep misunderstanding of why cards like Pack Rat or Jace, the Mind Sculptor are so good, and of what it takes for a card or set of cards to dominate a format. Rather than being thankful they nuked a card into complete unplayability, you should be wondering why they couldn't both make maybe this card good and make other cards good so that more than a handful of strategies dominate standard.
There is a lot of wiggle room in this card's cost before it even becomes playable, and I have difficulty imagining it dominating anything. Again, Searing Meditation is not that good. This could be costed the same and still not be that good, but at least more people would find it interesting. Development did not want this effect in standard, so instead they costed it to appeal only to the demographic that thought Rumbling Aftershocks was neat. There's nothing wrong with that. But again, balance has nothing to do with it.
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~ Søren Aabye Kierkegaard
"Soo every deck would have to run hate main deck on a card type that is only relevant on 1 deck?"
Just wanted to point out that with Deicide white will have removal relevant against most decks.
Also there are a slew of relevant enchantments including but not limited to: All the god weapons, Courser of Kruphix, Underworld Connections and D Sphere and just between those 4 that will hit most decks.
Irrelevant. You didn't know what strictly better means, but you saw some cool people use it, so you went with it. Now you want to save face by aggressively turning it into a discussion of whether or not the charm [Dimir Charm] is standard playable, which is an altogether different discussion. Very transparent, zero points for trying.
"Soo every deck would have to run hate main deck on a card type that is only relevant on 1 deck?"
Just wanted to point out that with Deicide white will have removal relevant against most decks.
Also there are a slew of relevant enchantments including but not limited to: All the god weapons, Courser of Kruphix, Underworld Connections and D Sphere and just between those 4 that will hit most decks.
Yeah but if you are thinking ofa very pushed card that KaP could have been you have to remenber that the deck could find easily another copy....
And in theros we have a creature that costs 2r is a 2/3 and gain +2/+0 whenever you scry..... I think its fine the way it is.
I guess they wanted to make sure it would not be soo powerfull.
They are playing very safe when it comes to non creature synergics cards lately.
And if people say that its cause maro is leaddesign those people have to look back to urza's block....
No. It is just because Wizards seems to think that it is fine to make noncreature cards less and less powerful every block. We went throughout the entire block with scry without a single cantrip or reasonably costed blue draw spell with scry. We haven't seen a good 2 mana counterspell since Mana Leak. We don't have any good 1 mana instant speed removal. Tons of people joined Magic with Zendikar and that was in a Standard that had Path to Exile, Lightning Bolt, Ponder, and Preordain (as well as cards like Jace). Standard thrived then. Why can't we have cards like that now?
Maybe... Maybe not... If it sees any limited play it will be in UR and even in UR, i'd be surprised if it was anything more than the 21-23rd "include" and that deck would already have to have lucked into a bunch of scry cards. At the very least, I hope my pool isn't so terrible that I have to use it in the prerelease. Knowledge and power is kinda terrible.
On the topic of rumbling aftershocks, it could have been a really cool card if it said the following instead...
Rumbling Aftershocks 3R
Enchantment
Multikicker 1
~ enters the battlefield with a charge counter on it for each time it was kicked.
Whenever you cast a kicked spell, ~ deals X damage to target creature or player for each time that spell was kicked, where X is the number of charge counters on ~.
This could have led to some interesting builds in rampy decks...
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
- Manite
It's still going to be playable in Limited. The reason this is much better than Labyrinth Champion in triple Theros is that you need to target the champion specifically (which is very much outclassed at 4 mana, even if you put pants on it) to get a shock. But here the format is less voltron-friendly (less bestow, strive, things like Feast of Dreams, Silence the Believers or Armament of Nyx that punish you for having one huge guy with plenty of auras on) and scrying just happens anyway, as opposed to targetting the champion which is often spending a card to get a shock and not much more. As a creature, the champion was irrelevant most of the time anyway.
You don't need to pile auras on something to make it largely immune to this card: one Bestow creature or one heroic trigger is usually enough to do it. And scrying doesn't "just happen" - you not only need cards that scry, you need them after this is in play. Champion is outclassed at four mana in much the same way this is outclassed at five mana. It will take a very specific set of cards to make this playable, and even if you have those, it's mediocre at best.
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This card is utterly unplayable in any competitive format. Including limited and commander. However, one card does not stand for a block even if the block shows signs of lacking flair and tends to be bland/unoriginal on top of being de-powered. This card is a waste of cardboard and I pity the tree that this is made from.
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This is just a case of the OP looking at the card through the wrong lens. We know that WotC makes different cards for different audiences/purposes. The OP is approaching it from a competitive constructed POV, when this card is very clearly oriented towards limited play.
It is the classic uncommon "build around me" engine. We see these in virtually every set and they are important because they help to diversify limited play.
Yes, they could have bumped this to rare and costed it to be competitive in constructed. Different card for a different purpose. But to act like this is somehow representative of a mistake on their part is foolish.
This is just a case of the OP looking at the card through the wrong lens. We know that WotC makes different cards for different audiences/purposes. The OP is approaching it from a competitive constructed POV, when this card is very clearly oriented towards limited play.
It is the classic uncommon "build around me" engine. We see these in virtually every set and they are important because they help to diversify limited play.
Yes, they could have bumped this to rare and costed it to be competitive in constructed. Different card for a different purpose. But to act like this is somehow representative of a mistake on their part is foolish.
@ golden: Then who do you think this card is for. I hope you've a decent amount of limited experience. Because replying for the sake of replying isn't gonna change the fact that this card is unplayable in any limited variant.
This is just a case of the OP looking at the card through the wrong lens. We know that WotC makes different cards for different audiences/purposes. The OP is approaching it from a competitive constructed POV, when this card is very clearly oriented towards limited play.
It is the classic uncommon "build around me" engine. We see these in virtually every set and they are important because they help to diversify limited play.
Yes, they could have bumped this to rare and costed it to be competitive in constructed. Different card for a different purpose. But to act like this is somehow representative of a mistake on their part is foolish.
This card is too expensive for limited which is way too aggressive for these kind of silly shenanigans, and garbage everywhere else.
So tired of this "isn't for me" PR brainwash argument even when cards are unplayable anywhere, except the jankiest, crappiest casual game somewhere. Oh wow, Goblin Test Pilot is such a great card!
I'd rather think it was because of Thassa and Stormcaller of Keranos. Repeatable Scry and a cheap activation means danger. Singular Scry and expensive activation is junk. No doubt they could have pushed it a lot more but they made it hard for themselves when both types were included in the block. I think the issue lies in casting cost and effect.
If I had to suggest a more fair/competitive costing it would be:
1RR
When ~ ETB, scry 1.
Scry-"fall": Activate 2, deal 2 damage to target.
Having it provide the opportunity to work with itself for the total cost of 5 mana is neat for top-deck mode or if you really need that damage on a value-target.
Thassa would still grant 2 damage for 2 mana but overall I think players outside of top-deck mode would prefer to play their other cards in hand. Stormcaller would still require 4 mana to deal 2 damage.
Even then I wouldn't think it would be very competitive. It'd be a lot more interesting but nonetheless still expensive for a limited effect.
I'd rather think it was because of Thassa and Stormcaller of Keranos. Repeatable Scry and a cheap activation means danger. Singular Scry and expensive activation is junk. No doubt they could have pushed it a lot more but they made it hard for themselves when both types were included in the block. I think the issue lies in casting cost and effect.
If I had to suggest a more fair/competitive costing it would be:
1RR
When ~ ETB, scry 1.
Scry-"fall": Activate 2, deal 2 damage to target.
Having it provide the opportunity to work with itself for the total cost of 5 mana is neat for top-deck mode or if you really need that damage on a value-target.
Thassa would still grant 2 damage for 2 mana but overall I think players outside of top-deck mode would prefer to play their other cards in hand. Stormcaller would still require 4 mana to deal 2 damage.
Even then I wouldn't think it would be very competitive. It'd be a lot more interesting but nonetheless still expensive for a limited effect.
Ya if you reduce the cost by 2 mana and add etb scry, you end up with a decent card. Everyone else seems to agree with that. knowledge and power isn't a bad design, it is just ridiculously overcosted...
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
- Manite
I like how you would drop this on turn 2 and then on turn 3 play thassa and create a 7 turn clock thats costs 1 each turn while needind just 2 cards other than lands...
In draft you would try to pick 2 of theses and as many scry spells you could find call it a day and then just play starfish and kill all creatures your opponent cast ( other than bombs) and then play your bomb And win...
For other formats it would be nice and would shake things up for a while.( just cause you can use thassa.....)
Edit: for those saying meditation is a exemple: it was an rare, not a uncommon. In original ravnica block there wasnt alot of cards that could combo with it for cheap, you would need at least an uncommon and an rare to be able to pay 4+ mana to deal 2 damage / turn....
Yes, it would be something to consider in deck making.
And it's not indestructible, it's not particularly fast, nor can it do anything on it's own.
It would be a build around card strong enough to warrant building around it, similar to master of waves
Even if the Scry was free each turn like Thassa, this enchantment should have costed 1RR AT LEAST.
Soo every deck would have to run hate main deck on a card type that is only relevant on 1 deck?
People would have to run hate for the sake of one card?
Master is fine cause its a finisher in an agro deck and has a supertype that you can mainboard hate cause usually interactive decks play creatures main board usually. Control somethimes dont but even soo there are alot of others that do.
I for sure wouldn' t like to play draft were a card soo hateable is around , if you think a card like this is safe to put on a standard with cards of theros block then i m glad you don t work on wizards and is neither someone that could easily talk with people that work there....
If you just want a card for legacy vintage then wait for conspiracy. Not every card in a set is made for contructed play. Just get it on and stop complaining at cards made for limited.
I really doubt this card would even make a Tier One deck even if it was 1R and cost 1 to activate. First of all Detention Sphere and Abrupt Decay are allready in the format and would be able to take care of it. Now we have an Oring Reprint. Then there is thoughtseize to snatch it out of hand before it even lands. All 4 of those cards would hit it along with hitting all kinds of other targets.
Lightning Rift was so good because the lands you drew could cycle into another card while doing 2 dmg and you could do it cheap at instant speed. Scyr Lands dont replace themselves nor can they be activated at instant speed. Not to mention combined with Astral Slide you could unmorph your angel and blink opposing attackers to stall out. Not to mention Eternal Dragon could be bought back over and over again while cycling in the late game
Cash? Credit? Gold? or Jace?
I would be fine with it being rare and doing 2 damage. I just want another Lightning Rift.
Storm Crow is strictly worse than Seacoast Drake.
There are two repeatable sources of scrying at common in Theros block: Aqueous Form and Sigiled Starfish. (Prescient Chimera requires you to spend cards to scry.) I somehow doubt these guys are breaking limited in conjunction with this card. And if you're changing its casting cost, there's nothing stopping you from making it a rare if it's that good in limited. The point is: this card was deliberately overcosted to make it much worse than it needed to be. This is fine - not everything can be costed appropriately - but if you think this effect couldn't be costed any less because of balance issues, you need to reread Pack Rat and reconsider your notion of balance.
~ Søren Aabye Kierkegaard
Pack rat is exacly the point, once you open one you will play it cause its almost a alto win in draft. Making kaP pushed without chaging rarity would led to a way more wtf situation in draft and making it rare would led to another wtf packratesque in draft.
They played safe on this one and they are right doing that, i dont want another standard with only one tier 1 deck ( or 2 ) like the ones withbitterblosson and later with JTMS and SFM
It could have been pushed a little more. And why didn't they just make it a rare and push it enough for it to see Standard play?
Storm Crow is strictly worse than Seacoast Drake.
As far as constructed goes, you're missing the forest for the trees. Pack Rat is an example of a card that can dominate a format: it's exceptionally difficult to answer and can take over a game with no help whatsoever. This card, on the other hand, is fairly easy to answer and requires a whole bunch of other cards to even do anything - and your reward for all that work is a shock every turn, not an army of 4/4s. Your fear of this card represents a deep misunderstanding of why cards like Pack Rat or Jace, the Mind Sculptor are so good, and of what it takes for a card or set of cards to dominate a format. Rather than being thankful they nuked a card into complete unplayability, you should be wondering why they couldn't both make maybe this card good and make other cards good so that more than a handful of strategies dominate standard.
There is a lot of wiggle room in this card's cost before it even becomes playable, and I have difficulty imagining it dominating anything. Again, Searing Meditation is not that good. This could be costed the same and still not be that good, but at least more people would find it interesting. Development did not want this effect in standard, so instead they costed it to appeal only to the demographic that thought Rumbling Aftershocks was neat. There's nothing wrong with that. But again, balance has nothing to do with it.
~ Søren Aabye Kierkegaard
They are playing very safe when it comes to non creature synergics cards lately.
And if people say that its cause maro is leaddesign those people have to look back to urza's block....
Just wanted to point out that with Deicide white will have removal relevant against most decks.
Also there are a slew of relevant enchantments including but not limited to: All the god weapons, Courser of Kruphix, Underworld Connections and D Sphere and just between those 4 that will hit most decks.
Yeah but if you are thinking ofa very pushed card that KaP could have been you have to remenber that the deck could find easily another copy....
And in theros we have a creature that costs 2r is a 2/3 and gain +2/+0 whenever you scry..... I think its fine the way it is.
No. It is just because Wizards seems to think that it is fine to make noncreature cards less and less powerful every block. We went throughout the entire block with scry without a single cantrip or reasonably costed blue draw spell with scry. We haven't seen a good 2 mana counterspell since Mana Leak. We don't have any good 1 mana instant speed removal. Tons of people joined Magic with Zendikar and that was in a Standard that had Path to Exile, Lightning Bolt, Ponder, and Preordain (as well as cards like Jace). Standard thrived then. Why can't we have cards like that now?
Storm Crow is strictly worse than Seacoast Drake.
Maybe... Maybe not... If it sees any limited play it will be in UR and even in UR, i'd be surprised if it was anything more than the 21-23rd "include" and that deck would already have to have lucked into a bunch of scry cards. At the very least, I hope my pool isn't so terrible that I have to use it in the prerelease. Knowledge and power is kinda terrible.
On the topic of rumbling aftershocks, it could have been a really cool card if it said the following instead...
Rumbling Aftershocks 3R
Enchantment
Multikicker 1
~ enters the battlefield with a charge counter on it for each time it was kicked.
Whenever you cast a kicked spell, ~ deals X damage to target creature or player for each time that spell was kicked, where X is the number of charge counters on ~.
This could have led to some interesting builds in rampy decks...
- Manite
~ Søren Aabye Kierkegaard
Cult of the Succubi Eating Kitten and Brotherhood of Hamsters - Zombie One/Hulking One - Brotherhood of Hamsters disapproves of Damage on the Stack amputation, the corruption of Mythics,
and the "Major changes to Extended" in July 2010. You aborted our cards., but we approve of the Modern format. Even if it doesn't ha ve Carrion Feeder or Caller of the Claw in it.Dex: http://deckbox.org/users/Egementium_instructoid
It is the classic uncommon "build around me" engine. We see these in virtually every set and they are important because they help to diversify limited play.
Yes, they could have bumped this to rare and costed it to be competitive in constructed. Different card for a different purpose. But to act like this is somehow representative of a mistake on their part is foolish.
This card is not limited playable.
lol
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
This card is too expensive for limited which is way too aggressive for these kind of silly shenanigans, and garbage everywhere else.
So tired of this "isn't for me" PR brainwash argument even when cards are unplayable anywhere, except the jankiest, crappiest casual game somewhere. Oh wow, Goblin Test Pilot is such a great card!
Scrylands.
But still. 5cmc is alot. And the payoff still requires 2 for every trigger. That's fail to me.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
If I had to suggest a more fair/competitive costing it would be:
1RR
When ~ ETB, scry 1.
Scry-"fall": Activate 2, deal 2 damage to target.
Having it provide the opportunity to work with itself for the total cost of 5 mana is neat for top-deck mode or if you really need that damage on a value-target.
Thassa would still grant 2 damage for 2 mana but overall I think players outside of top-deck mode would prefer to play their other cards in hand. Stormcaller would still require 4 mana to deal 2 damage.
Even then I wouldn't think it would be very competitive. It'd be a lot more interesting but nonetheless still expensive for a limited effect.
Ya if you reduce the cost by 2 mana and add etb scry, you end up with a decent card. Everyone else seems to agree with that. knowledge and power isn't a bad design, it is just ridiculously overcosted...
- Manite
But the same amount of people would be crying if it were aggressively costed that there was a power creep.