I just wanted to start a thread with a bunch of decklists that seem like they could possibly make the cut in the new standard environment. Let's go ahead and start creating them! Post whatever you want to play or whatever you think will or could see play. Then discuss!
Although it might not be the most competitive at the moment, I'd really love to see a Deadbridge Chant Reanimator deck.
This deck revolves around Purphoros's Hammer. At a first glance it looks like a cheaper version of fervor with a bad 2nd ability. However, in a deck with a curve of three mana, the hammer turns all of your extra mountains into 3/3 hasty golems. Everything else plays just like Red Deck Wins, except now the Hammer will eliminate dead land draws!
I definitely think that Golgari Rock could hold its own in the environment. It has tons of removal, resilient creatures, and as handful of different strategies that could appeal to a variety of different scenarios. Here's my list.
And those auramancers are worse than basic lands in this deck.
Somebody didn't notice that the deck revolves around an Enchantment.
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EDH: URJhoira of the GhituUR(Under con.) BMaralen of the MornsongB UBLazav, Dimir MastermindUB Standard: UMono U DevotionU Casual: GPrimordial Hydra JankinessG
I'm not gonna play it, but this deck is good. I'd do 4 Mystics and 2 slyvan... You should try and get Domri or the Hammer out on turn 2. Cross your fingers and maybe there is a G common in Theros yet to be spoiled that taps for mana. Also, it seems like Gore-House might be a weak pick for this deck. Maybe Burning-Tree or something? Ash Zealot? Kalonian Tusker? Gyre Sage?
An possibility of a Duskmantle Seer deck being viable with scry and ashiok?
Maybe. Like Duskmantle Seer is the top of your curve at 4cmc with 4 of him, and everything else is cmc less? Ashiok would combine with this pretty well as you get to play their expensive cards as your mana builds up.
Things to think about when building: 1) How to protecting Ashiok? 2) Do you want milling out your opponent as an alternate win condition? 3) Is this a mid-range deck? How fast does it need to be?
I'm looking into a BUG deck right now. Core being Prophet Of Kruphix, Aetherling win con, with Reaper Of The Wilds as the midgame play. Something like this.
Heavily use scry to never miss a land drop. Curse of the Swine combos with Reaper Of The Wilds. Bane-Alley Broker and Omen Speaker can block 2/2's all day. Bane-Alley gets double the filtering with Prophet in play. After Prophet lands, I feel like the game should be out of reach because of the card advantage provided by scry, Reaper being a huge wall, mana being up constantly and Aetherling soon to be in play. Could definitely use tweaking: less land, different spells, etc. But I think the core is sound and strong.
Also, Elite Arcanist for lolz. Seems pretty strong with Prophet. Negate available every turn for the rest of the game? Yes please.
Vunerability to the new Anger of the Gods 3cmc B.S., but that is what Golgari Charm is for. Maybe should run more...
I'm considering a black-red aggro deck with some reach based around Tymaret, though I'm not quite sure about the lists yet due to new spoilers. This was the last I had.
This was before Agent of Fates was spoiled however, and he would most likely go in there as well. The idea of using Ordeal of Purphorous also intrigues me, due to Cackler and Chainwalker getting a headstart there, and its a trigger for AoF.
I'm also contemplating the old Trading Post-Angelic Accord combination, probably with black because Thoughtseize is some great disruption and Read the Bones is an amazing filter. The deck is however probably dependent on a white or black sweeper that can be cast for four mana or less, so I don't have a decklist just yet.
You want Exava, Rakdos Blood Witch since she's the perfect thing to speed up your devilish little aggro. Necromancer is kinda bleh there.
I'm not gonna play it, but this deck is good. I'd do 4 Mystics and 2 slyvan... You should try and get Domri or the Hammer out on turn 2. Cross your fingers and maybe there is a G common in Theros yet to be spoiled that taps for mana. Also, it seems like Gore-House might be a weak pick for this deck. Maybe Burning-Tree or something? Ash Zealot? Kalonian Tusker? Gyre Sage?
I do feel chain walker is weak in it. But ash zealot wouldnt curve well for mana base, neither would satyr since I'd just be adding green.
However, BTE might allow me to get a hammer out earlier. Ill try that.
Interesting...I'm not a fan of nylea at all, but that may just be me...I'd go Purphoros over her in an instant because of synergy with Xenagos and all the creatures even though we don't run many red creatures...
I also have a hard time leaving out BTE, again, because of Xenagos synergy, but if I'm not running gods she isn't as good : / Also, Experiment One is just such a good card...it will become at minimum a 2/2 for 1, and sylvan caryatid also evolves it, so keep that in mind...
I do think Ghor-clan rampager is a must include, so I'll have to cut some stuff (maybe BTE) for him...
I haven't thought of a full list, but UWR Control running some combination of Anger of the Gods, Supreme Verdict, All kinds of burn spells, Chained to the Rocks, the new Elspeth, and some counter spells seems like something I'm going to go up against in the new Standard.
Although it might not be the most competitive at the moment, I'd really love to see a Deadbridge Chant Reanimator deck.
4 Ashen Rider
2 Teysa, Scion of Ghosts
2 Obzedat the Ghost Council
2 Auramancer
4 Elvish Mystic
4 Sylvan Caryatid
4 Lotleth Troll
Other Spells
4 Deadbridge Chant
4 Obzedat's Aid
2 Bow of Nylea
4 Grisly Salvage
4 Godless Shrine
4 Overgrown Tomb
6 Plains
6 Swamp
6 Forest
3 Gaze of Granite
4 Putrefy
3 Golgari Charm
1 Jarad's Orders
4 Hero's Downfall
This deck revolves around Purphoros's Hammer. At a first glance it looks like a cheaper version of fervor with a bad 2nd ability. However, in a deck with a curve of three mana, the hammer turns all of your extra mountains into 3/3 hasty golems. Everything else plays just like Red Deck Wins, except now the Hammer will eliminate dead land draws!
4 Rackdos Cackler
4 Ash Zealot
4 Guttersnipe
4 Young Pyromancer
4 Boros Reckoner
4 Hammer of Purphoros
4 Flames of the Firebrand
4 Lightning Strike
4 Magma Jet
4 Shock
20 Mountain
3 Burning Earth
4 Mindsparker
4 Mizzium Mortars
4 Skullcrack
I definitely think that Golgari Rock could hold its own in the environment. It has tons of removal, resilient creatures, and as handful of different strategies that could appeal to a variety of different scenarios. Here's my list.
4 Lotleth Troll
4 Desecration Demon
4 Deathrite Shaman
4 Reaper of the Wilds
4 Scavenging Ooze
Other Spells
4 Thoughtseize
4 Hero's Downfall
4 Read the Bones
4 Putrefy
10 Forest
10 Swamp
4 Overgrown Tomb
4 Abrupt Decay
3 Golgari Charm
2 Gaze of Granite
4 Lifebane Zombie
2 Duress
Dunes of Zairo
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Innistrad - The Darkest Night
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You are correct! I can't stop calling it Arbor Elf :/ I guess I grew attatched.
Dunes of Zairo
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Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Somebody didn't notice that the deck revolves around an Enchantment.
URJhoira of the GhituUR(Under con.)
BMaralen of the MornsongB
UBLazav, Dimir MastermindUB
Standard:
UMono U DevotionU
Casual:
GPrimordial Hydra JankinessG
They're just in there to test; it's just in testing. If you guys can think of something better than let me know! Thanks
Dunes of Zairo
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Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
4 Rakdos Cackler
4 Rakdos Shred-Freak
4 Nightveil Specter
2 Crypt Ghast
3 Gray Merchant of Asphodel
3 Erebos, God of the Dead
2 Whip of Erebos
3 Thoughtseize
2 Rakdos's Return
3 Doom Blade
3 Corrupt
4 blood crypt
here is the deck im looking at i hope i get a better 2 drop for devotion
"Mourge burst" + spellheart chimera
And run a self mill sub theme like tomb scour and chronic flooding.
Run stuff like disperse, mizzium mortars, jace, doom blade.
3x Elvish Mystic
3x Sylvan Caryatid
4x Ghor-Clan Rampage
4x Gore-House Chainwalker
4x Rubblebelt Raiders
4x Kalonian Hydra
3x Scavenging Ooze
4x Hammer of Purphoros
Plansewalkers: 4
4x Domri Rade
Instants/Sorceries: 3
3x Mizzium Mortars
Lands: 24
4x Stomping Ground
3x Mutavault
9x Forest
8x Mountain
I'm not gonna play it, but this deck is good. I'd do 4 Mystics and 2 slyvan... You should try and get Domri or the Hammer out on turn 2. Cross your fingers and maybe there is a G common in Theros yet to be spoiled that taps for mana. Also, it seems like Gore-House might be a weak pick for this deck. Maybe Burning-Tree or something? Ash Zealot? Kalonian Tusker? Gyre Sage?
Maybe. Like Duskmantle Seer is the top of your curve at 4cmc with 4 of him, and everything else is cmc less? Ashiok would combine with this pretty well as you get to play their expensive cards as your mana builds up.
Things to think about when building: 1) How to protecting Ashiok? 2) Do you want milling out your opponent as an alternate win condition? 3) Is this a mid-range deck? How fast does it need to be?
4 Elvish Mystic
4 Elven Caryatid
4 Experiment One
4 Burning-Tree Emissary
4 Scavenging Ooze
3 Kalonian Hydra
3 Stormbreath Dragon
4 Xenagos, the Reveler
3 Domri Rade
Spells
4 Magma Jet
Lands
4 Stomping Ground
2 Mutavault
11 Forest
6 Mountain
I was thinking along those lines as well, here is mine:
2x Polukranos, World Eater
4x Elvish Mystic
4x Ghor-Clan Rampager
2x Nylea, God of the Hunt
4x Kalonian Hydra
4x Scavenging Ooze
4x Sylvan Caryatid
4x Stormbreath Dragon
11x Forest
7x Mountain
4x Stomping Ground
Planeswalker (7)
3x Domri Rade
4x Xenagos the Reveler
3x Magma jet
I could see Grixis doing something but red/black as a combo lend themselves so heavily towards aggro these days :/
UW Control (:symu: :symw:)
4x Omen Speaker
4x Bane Alley Broker
4x Reaper Of The Wild
1x Elite Arcanist
3x Prophet Of Kruphix
2x Aetherling
Spells: 16
3x Doom Blade
3x Curse Of The Swine
2x Golgari Charm
3x Negate
2x Simic Charm
2x Dissolve
1x Vraska The Unseen
4x Breeding Pool
4x Watery Grave
4x Overgrown Tomb
2x Temple of Simic
2x Temple of Golgari
4x Temple of Dimir
2x Forest
3x Island
1x Swamp
1x Vraska The Unseen
2x Dissolve
2x Far//Away
2x Simic Charm
2x Putrefy
2x Lotleth Troll
2x Ratchet Bomb
2x Cyclonic Rift
Heavily use scry to never miss a land drop. Curse of the Swine combos with Reaper Of The Wilds. Bane-Alley Broker and Omen Speaker can block 2/2's all day. Bane-Alley gets double the filtering with Prophet in play. After Prophet lands, I feel like the game should be out of reach because of the card advantage provided by scry, Reaper being a huge wall, mana being up constantly and Aetherling soon to be in play. Could definitely use tweaking: less land, different spells, etc. But I think the core is sound and strong.
Also, Elite Arcanist for lolz. Seems pretty strong with Prophet. Negate available every turn for the rest of the game? Yes please.
Vunerability to the new Anger of the Gods 3cmc B.S., but that is what Golgari Charm is for. Maybe should run more...
You want Exava, Rakdos Blood Witch since she's the perfect thing to speed up your devilish little aggro. Necromancer is kinda bleh there.
UW Control (:symu: :symw:)
I do feel chain walker is weak in it. But ash zealot wouldnt curve well for mana base, neither would satyr since I'd just be adding green.
However, BTE might allow me to get a hammer out earlier. Ill try that.
4 Soldier of the Pantheon
4 Boros Elite
4 Precinct Captain
3 Fencing Ace
4 Imposing Sovereign
4 Fiendslayer Paladin
1 Master of Diversion
2 Banisher Priest
2 Frontline Medic
1 Seraph of the Sword
2 Elixir of Immortality
enchantments
1 Heliod, God of the Sun
2 Spear of Heliod
2 Ajani, Caller of the Pride
1 Fortify
2 Celestial Flare
1 Smite
Looks strong. Watch out for Anger Of The Gods for sure. Cauldron and Elixir seem weak. Try Brave The Elements instead.
Cauldron trades with removal === 4 life
Elixir is for lategame to improve your's draws
and better than brave the elements is Rootborn Defenses
Sounds plausible and creative
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Interesting...I'm not a fan of nylea at all, but that may just be me...I'd go Purphoros over her in an instant because of synergy with Xenagos and all the creatures even though we don't run many red creatures...
I also have a hard time leaving out BTE, again, because of Xenagos synergy, but if I'm not running gods she isn't as good : / Also, Experiment One is just such a good card...it will become at minimum a 2/2 for 1, and sylvan caryatid also evolves it, so keep that in mind...
I do think Ghor-clan rampager is a must include, so I'll have to cut some stuff (maybe BTE) for him...
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RTR-THS: Dega Midrange
INN-RTR: Boros Humans
SOM-INN: B/u Control
Modern: Mono-Black Infect