The format's pace is controllable, depending on what you play. There are a fair few tough creatures that can hold back Aggro, and if you're in Blue you have all that tapdown goodness to toy around with. Red and Green can come out so fast though, it's scary.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I ended up in 12th at 4-2. I didn't pull any money cards or any bombs really. I had to really work for it. I'll tell you that AVR Red is amazing though. In Limited, Falkenrath Exterminator is easily one of the best possible cards. He takes over a game so fast. Also, Zealous Conscripts is outrageously underrated. As long as you play him right, he instantly wins any game in which he resolves. Last night at approximately 2:30 AM EST I got to live the dream. I activated the ultimate on a Tamiyo, the Moon Sage that was not mine.
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Currently Playing:UWBRG MAGIC: The Gathering UWBRG
I went 3-1 with a Boros deck but my misunderstanding of how Soulbound works essentially made my Lightning Mauler into a Crimson Mage with a 0 cost ability... and no on caught it. >< I felt real bad after I found out but it was far too late to do anything about it. Gisela, Blade of Goldnight was a pretty awesome bomb, however, that legitimately won me quite a few games.
I ended up in 12th at 4-2. I didn't pull any money cards or any bombs really. I had to really work for it. I'll tell you that AVR Red is amazing though. In Limited, Falkenrath Exterminator is easily one of the best possible cards. He takes over a game so fast. Also, Zealous Conscripts is outrageously underrated. As long as you play him right, he instantly wins any game in which he resolves. Last night at approximately 2:30 AM EST I got to live the dream. I activated the ultimate on a Tamiyo, the Moon Sage that was not mine.
Oh my God, now I'm going to want to run red if I pull this guy just for the chance that this could happen. And I'll probably have no other playable red cards, lol.
My pool was sick. I had about 8 quality removal spells and Archwing Dragon and Demonlord of Ashmouth were both awesome as well. Tibalt was fun - he came out in 3 games and in 2 games I got him to -4 and even got him to ultimate. All of his +1 tics helped me out immensely - drawing into good stuff and discarding land or other cards I wanted to dump.
MVP(s): It's a pretty dead even tie here, i cast bonfire for 44R and it killed my opponent with swing afterwards. Craterhoof behemoth takes the record for larger swing in a limited game: swing for 34 (4 other attackers). if it wasn't a Bonfire of the damned giving me the win it was Craterhoof behemoth.
This deck with 4-0-1 split in finals for 14 packs, we had 34 people so it was 16 for 1st 14 for second down.
i cast reforge the souls once and it actually won me the game because i had 0 cards in hand after casting this finding me a rush of blood and joint assault to annihilate my opponent (yes i said hardcast, that was a long game).
If i could pull sealed pools with bonfire or craterhoof i'd be r/g every time, the only problem is when your opponent somehow manages to pull avacyn and sigarda in the same pool (we played out the last round after we drew, he got both, both times)
Ended up going 4-2 and taking 10th place. My deck was a U/G deck with soulbond and fliers. I had 2 borderland rangers and a somberwald sage for mana fixing, so I decided that I would run the Avacyn I opened off of 3 plains. My goal for the night was to cast her once. Round 6 game 2 I finally was able to cast her. I slammed it onto the table and shouoted "**** yes Avacyn!" and the room went silent. My friend who was playing near me turned around in his chair and gave me a high five. In that moment I won the tournament regardless of match wins.
So lets start this with the insane pools some of the people got at my prerelease
1 Guy got a Foil Tamiyo, The Moon Sage, Tibalt, and Cavern of Souls in the same pool. Talk about Money pools right there.
Another guy opened a foil Gisela, and a Regular Gisela. There were some pretty decent pools at my Helvault release, I was kind of impressed.
So my pool was the best Sealed Pool I had in a long time in terms of Power creatures
My Playable Bombs
Bruna, Light of Alabaster
Silverblade Paladin
Restoration Angel
Spirit Away.
Problem though with my pool was that it had absolutely no playable blue outside of Swift away and Bruna. My White pool was insane, and my red pool had everysingle damn human who pumps other creatures or humans on the board that is was not even funny. I had a turn 5 swing of 29 game 1 of my first match and my opponent's jaw just dropped. I thought this was supposed to be a slow format but my deck played extremely fast.
So I went White Red, with a splash for blue because spirit away is too much of a bomb not to play even though it had a double blue cost.
I went 2-2 and all my game losses came to extreme to the point of ridiculous mana flood (I had one game I drew 14 lands of my 17 lands). I beat a black white pool (black seems Really horrible in Sealed IMO), and a U/g Soul bound flicker pool. I lost to a U/G soul Bound flicker deck, and a green white soul bound flicker deck.
My observations.
Soulbound a is great limited mechanic. It is powerful, but not overly so. I think when this set is drafted Soul bound is going to be a route to go.
U/G Soulbound to me seems to be one of the most powerful archetypes in sealed if you can get that sealed pool. The general lack of removal in this format, and the amount of flicker tools, and bounce U offers makes this deck a really good tempo deck and can power out some powerful plays.
Spirit Away is a HUGE game. The adding plus 2 plus 2 and flying is so ridiculously powerful that I got most of my wins with this card even though I only played two islands in my deck.
Moonsilver Spear is absolutely freaking ridiculous. I was fortunate enough not to have to play against this card, but in Limited is just redonkulous. The format has a reletive lack of Removal and it is slow enough to were cast this card and equipping this card is not that hard to do at all.
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"Some call it a Habit, Cardboard Crack Addict
Tried to pull away, but now I'm Back At it
Love is Emphatic, cards need to be played
Hailing from the BA, accumulating CA"
Yea, those are MTG Bars. What can I say, I am a dork
went to two pre-releases. midnight one I played R/G all human deck. Think I had one non-human. Also got a primal surge. I was able to cast it 7 times in 6 rounds. Funniest casting it was putting 13 creatures and 6 lands into play. One of the last creatures was the human who deals damage to the player equal to the amount of humans you control. GG!
Ended up getting 4th out of 30 players and getting 8 packs. Pulled W/G Angel, R/W land, U/G Land, and some other crap rares.
second pre-release was a lot smaller. only 11 people. Played W/G and had a super strong pool. Entreat the Angels, Green spell that gives +6+6 trample and everyone blocks, and the creature who has the prey upon ability. Ended up going 3-1 and getting 3rd place. Won 6 packs and pulled Griselbrand, Soulbond Double Strike guy, and another R/W land.
Both times had a wonderful time. Enjoyed opening the Helvault, and didn't whine about the free stuff. It was funny to me that everyone on here was whining about what was in the vault, but EVERYONE at my store was grateful for the free items. The soulbond mechanic was a lot of fun and made for some interesting creature interactions. I am a sucker for Angels too!
Other thoughts:
1) Sometimes the guy who does the best pulls the best. The guy who won the midnight pre got a foil Temporal Mastery in one of his prize packs.
2) Out of both pre-releases, there were a total of roughly 250 packs used just in the pools. And another 82 packs in prize support and NO ONE pulled the red planeswalker..not sure how that is possible. I was looking for it, so I am pretty sure I asked everyone at each pre-release
So I played R/W humans (my only non human was Heir of Stromkirk) best board set up I had was a Thraben Valiant, a Devout Chaplain, and a Goldnight Commander, and then played two Thatchers Revolts giving everyone +6 and attacked for 69 damage. It was the highest I have ever been able to swing for in limited yet.
This was hard work from a pretty poor pool and I had to play decent magic (Which I've been struggling with in recent times) to get 4-1.
First round I almost dropped after losing to a kid who played a white/green soulbond deck with the +4/+4 soulbond guy as well as many others, good synergy, white fliers and the paladin.
I'd gone in with a preconceived notion that this was an entirely luck based format for this particular set, and the game seemed pointless (He went on to go 4-1, losing in the final to a virtual mirror matchup).
Nothing remotely as ridiculous came up in the next four matches however and the format seemed reasonably balanced. My win condition seemed to be to try to outplay people until a spear turned up and then win. There's enough trickery in the deck to make it possible but I was happy to get home and get my 3 hours sleep ready for the second release.
This was awesomeness but not because of the crazy Legendary angels (Flavour note, I top decked Avacyn to defeat Griselbrand in one match) but because of the red and the general synergy.
My first loss came to a guy who had also been out all night prereleasing and I don't really know how it happened. The TO is a friend of mine and he said that at 1-1 and in control with opponent on 6 and blocking away with (a different) Griselbrand with Defang on it, I simply drew land after land. It happens, meh.
Paired up in round four and won, so had an effective final in round five which I Mulled down to five on in the deciding duel. Again, fine. No complaints, just explaining why the deck I liked went 3-2 and the one that sucked went 4-1!
Winning deck was Green, green and some green. With splash for soulbound and White/Red angel. When I say splash, he had the guy who makes three mana when tapped and the land fixing enchantment. Excuse the lack of remembering names, I've played a lot of cards today and am sleepy!
Thatcher's revolt wasn't main, it was another red body, but it should have been main. The synergy in the deck would have made it amazing (surprise artifact destruction with Chaplain, and more than once I did good damage with double ringleader... Revolt would have been easy wins.
Set synergy is better than I expected, although I wasn't expecting much. Helvault was a success amongst the new players and made for a lot of fun for them (I don't do much in the way of fun, but high fiving people and suchlike made for a good time for others, so it was nice)
Better players seemed to do well, with the exception of broken soulbond kid in round one tourney one - and even he wasn't dreadful.
Verdict: Good fun, decent set with enough skill to make the format viable. Helvault haters probably hate life - I'm not known for being cheerful and it seemed fine to me.
Edit: Hadn't seen the post above when posting. Now kicking myself quite hard!
Edit2: Again looking at posts above, Exterminator never made it alive to my next untap step all day!
Edit3: Note: I chose to draw not play in one match in the first tourney. The winner chose to draw in the decider in the second tourney. It's not a format where you auto play and then beat people up.
First sealed I got trashed 1-2-1 due to missing land drops and ridiculous opponents combo bombs. If you miss only a couple of your land drops in this kind of sealed you can easily get ran over by dudes.
Second sealed I went 3-1. Kind of wished I had more bears to play with but I managed.
Nothing beats popping FOIL Moonsilver Spear and normal Avacyn in the second pack. That made the second sealed worth it to me.
MVP cards: Nightshade Peddler The most annoying guy I can think of during all of my games. Ran into him so much it was stupid. If would of got him in either of my sealed pools I probably would of splashed for him alone. He is a beast.
Cathars' Crusade Ran into this card from two separate players during my first sealed and pretty much ended my chances at packs. Resolving it early and playing the Thatcher Revolt and just playing guys normally crushes your chances at winning.
Scroll of Avacyn and Call to Serve Card and life advantage helped me so much during my second sealed. Enchant dude make him an angel play scroll, sac scroll for card and life at opponents eot. Very nice.
Few more notes: Red/White Humans with Angel of Glory's Rise is pretty powerful and dangerous if you got something like Cathar's Crusade in play. (This didn't happen but I am just saying).
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
Scroll of Avacyn and Call to Serve Card and life advantage helped me so much during my second sealed. Enchant dude make him an angel play scroll, sac scroll for card and life at opponents eot. Very nice.
That's pretty cool.
I didn't realize the scrolls were common. I just assumed they were uncommon (for some reason). I can see then being quite strong if you get enough angels or demons to support them.
Although everyone said black was awful, most people played black and the top three ran black. I ran 5 colors with a lot of removal and creatures like wolfir avenger and fettergeist, both of which were redonkulous. Also, both the harvester and the harvest, blood painter, and dark impersonater all of which were bananas
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On jace
By WeNeedControl
i tested jace tonight and its one of the worst planeswalkers. it never really does anything except make u lose. i suggest u sell yours for 17 each like i did.
then again on valakut
ROFL what? Valakut? The best card in standard is Jace the mind Sculptor
hm.... interesting.
Haters gonna hate on my jank decks.
I didn't realize the scrolls were common. I just assumed the scrolls were uncommon (for some reason). I can see then being quite strong if you get enough angels or demons to support them.
I had to do a double take, during deck construction (this was the 5 am sealed and I was le' tired), at what Call to Serve did and what Scroll did. Then I realized I had 3 Scrolls of Avacyn and thought: oh snap, this combo is gold. I actually had 3 Call to Serves too but I had to cut one for a dude so I wouldn't get run over.
Yeah making your dudes angels by CTS and using scrolls was great stall till I resolved my actual angels.
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
Had to claw my way to 4-1 with a Green-White durdle deck splashing for double Necrobite as the only consistent removal/combat tricks.
[card]
Necrobite[/card] is pretty good when you plan on attacking every turn and the Wildwood Geist is also good when you've stabilized.
Used cheap, efficient creatures like Cathedral Sanctifier and Goldnight Redeemer to gain life and block. Went 4-2, lost first match to bad mana fixing. Lost the other match to a near mirror match. My Avacyn was out, wrecking his face (he had 40 life) until he casted his own Avacyn to legend rule. He topped deck Defy Death and it was GG. Most epic sealed ever for us two.
Dead eye navigator plus the 2/2 flier for 4 in blue that bounces a creature when it etb lockdown!!!!
This. I got this lock down with Deadeye Navigator and Mist Raven but unfortunately my opponent had bruna and the hexproof soulbonder out for a 5/5 vigilance hexproof flier that made the combo less awesome. Fortunately, I just blocked her with crows and flashed before damage and swung with Heirs of Stromkirk for the win over several turns. I also pulled Tamiyo. Blue has some really good tempo but I would not go all out because it would likely stall without a ton of bombs.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Is that you Moatilliatta?
I had a MIRACLE when I topped terminus against entreat. Such an insane mechanic.
If you hate the deck, I'm probably playing it!
Gisela, Blade of Goldnight was a pretty awesome bomb, however, that legitimately won me quite a few games.
Oh my God, now I'm going to want to run red if I pull this guy just for the chance that this could happen. And I'll probably have no other playable red cards, lol.
Decks:
GWMidrangeGW
URBurning VengeanceUR
EDH:
URNin, the Pain ArtistUR
BROlivia VoldarenBR
WIsamaru, Hound of KondaW
RGWRith, the AwakenerRGW
WUBRGCromatWUBRG
My pool was sick. I had about 8 quality removal spells and Archwing Dragon and Demonlord of Ashmouth were both awesome as well. Tibalt was fun - he came out in 3 games and in 2 games I got him to -4 and even got him to ultimate. All of his +1 tics helped me out immensely - drawing into good stuff and discarding land or other cards I wanted to dump.
1 (Foil) Craterhoof Behemoth
1 Borderland Ranger
2 Druid's Familiar
1 Falkenwrath Exterminator
1 Mad Prophet
1 Hanweir Lancer
1 Pathbreaker Wurm
1 diregraf Escort
1 Champion of Lambholt
1 Heirs of stromkirk
1 Somberwald Sage
1 vorstclaw
1 Geist Trappers
1 Bonfire of the Damned
1 Reforge the Soul
Spells
1 Joint Assault
1 rush of Blood
1 Lair Delve
1 abundant Growth
2 Angelic Armaments
1 Moonsilver Spear
1 Scroll of Avacyn
1 Angel's Tomb
7 Mountain
MVP(s): It's a pretty dead even tie here, i cast bonfire for 44R and it killed my opponent with swing afterwards. Craterhoof behemoth takes the record for larger swing in a limited game: swing for 34 (4 other attackers). if it wasn't a Bonfire of the damned giving me the win it was Craterhoof behemoth.
This deck with 4-0-1 split in finals for 14 packs, we had 34 people so it was 16 for 1st 14 for second down.
i cast reforge the souls once and it actually won me the game because i had 0 cards in hand after casting this finding me a rush of blood and joint assault to annihilate my opponent (yes i said hardcast, that was a long game).
If i could pull sealed pools with bonfire or craterhoof i'd be r/g every time, the only problem is when your opponent somehow manages to pull avacyn and sigarda in the same pool (we played out the last round after we drew, he got both, both times)
GBW Control
UWB Esper Thing Control
1 Guy got a Foil Tamiyo, The Moon Sage, Tibalt, and Cavern of Souls in the same pool. Talk about Money pools right there.
Another guy opened a foil Gisela, and a Regular Gisela. There were some pretty decent pools at my Helvault release, I was kind of impressed.
So my pool was the best Sealed Pool I had in a long time in terms of Power creatures
My Playable Bombs
Bruna, Light of Alabaster
Silverblade Paladin
Restoration Angel
Spirit Away.
Problem though with my pool was that it had absolutely no playable blue outside of Swift away and Bruna. My White pool was insane, and my red pool had everysingle damn human who pumps other creatures or humans on the board that is was not even funny. I had a turn 5 swing of 29 game 1 of my first match and my opponent's jaw just dropped. I thought this was supposed to be a slow format but my deck played extremely fast.
So I went White Red, with a splash for blue because spirit away is too much of a bomb not to play even though it had a double blue cost.
I went 2-2 and all my game losses came to extreme to the point of ridiculous mana flood (I had one game I drew 14 lands of my 17 lands). I beat a black white pool (black seems Really horrible in Sealed IMO), and a U/g Soul bound flicker pool. I lost to a U/G soul Bound flicker deck, and a green white soul bound flicker deck.
My observations.
Soulbound a is great limited mechanic. It is powerful, but not overly so. I think when this set is drafted Soul bound is going to be a route to go.
U/G Soulbound to me seems to be one of the most powerful archetypes in sealed if you can get that sealed pool. The general lack of removal in this format, and the amount of flicker tools, and bounce U offers makes this deck a really good tempo deck and can power out some powerful plays.
Spirit Away is a HUGE game. The adding plus 2 plus 2 and flying is so ridiculously powerful that I got most of my wins with this card even though I only played two islands in my deck.
Moonsilver Spear is absolutely freaking ridiculous. I was fortunate enough not to have to play against this card, but in Limited is just redonkulous. The format has a reletive lack of Removal and it is slow enough to were cast this card and equipping this card is not that hard to do at all.
Tried to pull away, but now I'm Back At it
Love is Emphatic, cards need to be played
Hailing from the BA, accumulating CA"
Ended up getting 4th out of 30 players and getting 8 packs. Pulled W/G Angel, R/W land, U/G Land, and some other crap rares.
second pre-release was a lot smaller. only 11 people. Played W/G and had a super strong pool. Entreat the Angels, Green spell that gives +6+6 trample and everyone blocks, and the creature who has the prey upon ability. Ended up going 3-1 and getting 3rd place. Won 6 packs and pulled Griselbrand, Soulbond Double Strike guy, and another R/W land.
Both times had a wonderful time. Enjoyed opening the Helvault, and didn't whine about the free stuff. It was funny to me that everyone on here was whining about what was in the vault, but EVERYONE at my store was grateful for the free items. The soulbond mechanic was a lot of fun and made for some interesting creature interactions. I am a sucker for Angels too!
Other thoughts:
1) Sometimes the guy who does the best pulls the best. The guy who won the midnight pre got a foil Temporal Mastery in one of his prize packs.
2) Out of both pre-releases, there were a total of roughly 250 packs used just in the pools. And another 82 packs in prize support and NO ONE pulled the red planeswalker..not sure how that is possible. I was looking for it, so I am pretty sure I asked everyone at each pre-release
My Trade Thread
4-1 deck
8 Plains
1 Death Wind
1 Barter in Blood
2 Necrobite
1 Defang
1 Righteous Blow
1 Zealous Strike
1 Moonsilver Spear
1 Ghoulflesh
1 Bone Splinters
1 Butcher Ghoul
2 Searchlight Geist
1 Moonlight Geist
1 Farbog Explorer
1 Soulcage Fiend
1 Devout Chaplain
1 Driver of the Dead
1 Evernight Shade
1 Restoration Angel
1 Corpse Traders
1 Holy Justiciar
This was hard work from a pretty poor pool and I had to play decent magic (Which I've been struggling with in recent times) to get 4-1.
First round I almost dropped after losing to a kid who played a white/green soulbond deck with the +4/+4 soulbond guy as well as many others, good synergy, white fliers and the paladin.
I'd gone in with a preconceived notion that this was an entirely luck based format for this particular set, and the game seemed pointless (He went on to go 4-1, losing in the final to a virtual mirror matchup).
Nothing remotely as ridiculous came up in the next four matches however and the format seemed reasonably balanced. My win condition seemed to be to try to outplay people until a spear turned up and then win. There's enough trickery in the deck to make it possible but I was happy to get home and get my 3 hours sleep ready for the second release.
3-2 Deck.
7 Mountain
2 Island
1 Righteous Blow
1 Defang
1 Banishing Stroke
1 Guise of Fire
1 Burn at the Stake
1 Vigilante Justice
1 Falkenrather Exterminator
1 Kruin Striker
2 Riot Ringleader
2 Fervent Cathar
1 Hound of Griselbrand
1 Thraben Valiant
1 Holy Justiciar
1 Farbog Explorer
1 Emancipaton Angel
1 Devout Chaplain
1 Voice of the Provinces
1 Bruna, Light of Alabaster
1 Avacyn, Angel of Hope
This was awesomeness but not because of the crazy Legendary angels (Flavour note, I top decked Avacyn to defeat Griselbrand in one match) but because of the red and the general synergy.
My first loss came to a guy who had also been out all night prereleasing and I don't really know how it happened. The TO is a friend of mine and he said that at 1-1 and in control with opponent on 6 and blocking away with (a different) Griselbrand with Defang on it, I simply drew land after land. It happens, meh.
Paired up in round four and won, so had an effective final in round five which I Mulled down to five on in the deciding duel. Again, fine. No complaints, just explaining why the deck I liked went 3-2 and the one that sucked went 4-1!
Winning deck was Green, green and some green. With splash for soulbound and White/Red angel. When I say splash, he had the guy who makes three mana when tapped and the land fixing enchantment. Excuse the lack of remembering names, I've played a lot of cards today and am sleepy!
Thatcher's revolt wasn't main, it was another red body, but it should have been main. The synergy in the deck would have made it amazing (surprise artifact destruction with Chaplain, and more than once I did good damage with double ringleader... Revolt would have been easy wins.
Set synergy is better than I expected, although I wasn't expecting much. Helvault was a success amongst the new players and made for a lot of fun for them (I don't do much in the way of fun, but high fiving people and suchlike made for a good time for others, so it was nice)
Better players seemed to do well, with the exception of broken soulbond kid in round one tourney one - and even he wasn't dreadful.
Verdict: Good fun, decent set with enough skill to make the format viable. Helvault haters probably hate life - I'm not known for being cheerful and it seemed fine to me.
Edit: Hadn't seen the post above when posting. Now kicking myself quite hard!
Edit2: Again looking at posts above, Exterminator never made it alive to my next untap step all day!
Edit3: Note: I chose to draw not play in one match in the first tourney. The winner chose to draw in the decider in the second tourney. It's not a format where you auto play and then beat people up.
Second sealed I went 3-1. Kind of wished I had more bears to play with but I managed.
1 Avacyn, Angel of Hope
1 Devout Chaplain
1 Goldnight Commander
1 Captain of the Mists
1 Seraph of Dawn
1 Cathedral Sanctifier
1 Archangel
1 Moorland Inquisitor
1 Voice of the Provinces
1 Gryff Vanguard
1 Amass the Components
1 Cloudshift
1 Into the Void
1 Righteous Blow
1 Banishing Stroke
1 Ghostform
1 Commander's Authroity
2 Call to Serve
3 Scroll of Avacyn
1 Angel's Tomb
1 Moonsilver Spear
Land:
9 Plains
7 Island
Nothing beats popping FOIL Moonsilver Spear and normal Avacyn in the second pack. That made the second sealed worth it to me.
MVP cards: Nightshade Peddler The most annoying guy I can think of during all of my games. Ran into him so much it was stupid. If would of got him in either of my sealed pools I probably would of splashed for him alone. He is a beast.
Cathars' Crusade Ran into this card from two separate players during my first sealed and pretty much ended my chances at packs. Resolving it early and playing the Thatcher Revolt and just playing guys normally crushes your chances at winning.
Scroll of Avacyn and Call to Serve Card and life advantage helped me so much during my second sealed. Enchant dude make him an angel play scroll, sac scroll for card and life at opponents eot. Very nice.
Few more notes: Red/White Humans with Angel of Glory's Rise is pretty powerful and dangerous if you got something like Cathar's Crusade in play. (This didn't happen but I am just saying).
:symr::symu: Reality Bites
:symr::symu: Delver Cyclops
:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
That's pretty cool.
I didn't realize the scrolls were common. I just assumed they were uncommon (for some reason). I can see then being quite strong if you get enough angels or demons to support them.
Thread | Draft
By WeNeedControl
then again on valakut
hm.... interesting.
Haters gonna hate on my jank decks.
I had to do a double take, during deck construction (this was the 5 am sealed and I was le' tired), at what Call to Serve did and what Scroll did. Then I realized I had 3 Scrolls of Avacyn and thought: oh snap, this combo is gold. I actually had 3 Call to Serves too but I had to cut one for a dude so I wouldn't get run over.
Yeah making your dudes angels by CTS and using scrolls was great stall till I resolved my actual angels.
:symr::symu: Reality Bites
:symr::symu: Delver Cyclops
:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
"No, it's going into my angel deck when we get home."
Mixed feelings on that one.
Ambition must be made to counteract ambition.
Individualities may form communities, but it is institutions alone that can create a nation.
Nothing succeeds like the appearance of success.
Here is my principle: Taxes shall be levied according to ability to pay. That is the only American principle.
Yeah I almost top 8'd thanks to my black. I would say it needs to be a good pool, but black is perfectly workable. Lots of fun removal and deathtouch.
The best moment was in round 4, I have Latch Seeker paired with Nearheath Pilgrim and Seraph of Dawn Seeker and Seraph are enchanted with Defang, I topdeck Bruna, Light of Alabaster and move the defangs to her and swing for the win. Best Bruna Ever.
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EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
Only 2 rares in the deck were Ulvanwald Tracker (which is godly) and Spirit Away
but I pulled Fettergeist, Demonic Taskmaster, 2 Mist Ravens, 2 Borderland Rangers, and a Triumph of Ferocity so I had a good mix of strong fliers and card advantage.
Modern - Esper Draw-Go (Best finish - 12-3, 45th at GP Charlotte 2015), Jeskai Control, UR Breach Moon
[card]
Necrobite[/card] is pretty good when you plan on attacking every turn and the Wildwood Geist is also good when you've stabilized.
Also, not being able to interact at all with Dark Impostor or Howlgeist is obnoxious. Basically my only viable plans were to race with lifelinkers or splash and hope for Lightning Mastery + Nightshade Peddler.
Older Magic as a Board Game: Panglacial Wurm , Mill
Used cheap, efficient creatures like Cathedral Sanctifier and Goldnight Redeemer to gain life and block. Went 4-2, lost first match to bad mana fixing. Lost the other match to a near mirror match. My Avacyn was out, wrecking his face (he had 40 life) until he casted his own Avacyn to legend rule. He topped deck Defy Death and it was GG. Most epic sealed ever for us two.
This. I got this lock down with Deadeye Navigator and Mist Raven but unfortunately my opponent had bruna and the hexproof soulbonder out for a 5/5 vigilance hexproof flier that made the combo less awesome. Fortunately, I just blocked her with crows and flashed before damage and swung with Heirs of Stromkirk for the win over several turns. I also pulled Tamiyo. Blue has some really good tempo but I would not go all out because it would likely stall without a ton of bombs.
Went 5-1 but only placed 5th.