RISE OF THE ELDRAZI
Well, i just got bacl from thew eldrazi prerelease. I Love Minions. (Spawns.) Aren't they cute? I decided to make a spawn deckbecause they are so diverse, fun, and they do whatever i need them to do.
Have you considered using Beastmaster Ascension. Wonderful for any deck revving out a ton of tiny dudes quickly
Private Mod Note
():
Rollback Post to RevisionRollBack
Avid EDH player GWUPhelddagrif----------------GWRhys, the Redeemed----------UBRLord of Tresserhorn--------XKozilek, Butcher of Truth WUBRGProgenitus---------------BGWKarador, Ghost Chieftain---URGIntet, the Dreamer---------RGWort, the Raidmother BGSavra-----------------------RGMarhault Elsdragon----------UTeferi, Mage of Zhalfir------UWHanna, Ship's Navigator BSkithiryx the Blight Dragon--RWUZedruu the Greathearted----BRelentless Rats------------BRUNicol Bolas
I was working on a similar deck idea actually. Not sold on my deck list and Im aiming for a more competitive build (which may or may not be possible), but here it is so far!
Simple concept, make a bunch of spawn tokens, usin em to ramp as you go, then kill you opponent with em through either Monument, Warden, Bombardment, Garruk, or just Hand of Emrakul.
With this you can get the hand out on turn three, swinging for 7 annihilator 1 turn 4 is kinda hard to deal with.
I need to cut 2 cards, and like I said, Im not sure if I like the card choices as they are.
i find that i dont attack with them often enough to use it, the way 3cc is crucial.
PS accidently posted the deck in the wrong place sorry
You don't need to attack with the Spawns that much, just play the Beastmaster if you have 7 or more tokens that can attack. You'll trigger the Ascension instantly and have 5/6 spawns attacking...gg! Or you could just do it over two turns. Most opponents will attack into 0/1 spawns all day anyway; make them pay for tapping out!
Well, i just got bacl from thew eldrazi prerelease. I Love Minions. (Spawns.) Aren't they cute? I decided to make a spawn deckbecause they are so diverse, fun, and they do whatever i need them to do.
Im trying (for now) to keep it ROE only. Also I know that there are obvious cards i should have 4 of ex Awakening Zone, im looking for cards i shouldn't use or im missing. So far this is with what i got/traded for.
Spawns of Death:
1x Joraga Treespeaker -1 mana ramp
2x Nest Invader -My starter
2x Lavafume Invoker -a great finisher, all my tokens get +3/+0
4x Kozilek's Predator -Awesome ramp
4x Broodwarden -Makes my tokens bigger, YAY
4x Emrakul's hatcher -Awesome ramp
1x Rapacious One -More ramp
4x Ulamog's Crusher -Eldrazi Finisher thats cheap
4x Hand of Emrakul -Easy to get out by using 4 spawns
1x Pathrazer of Ulamog -great
1x Gigantomancer -makes my tokens HUGE
-----
2x Brood Birthing -2 mana for 3 tokens? hmmm...
3x Spawning Breath -Burn that gets mana mmmmmhhhhmmmm
4x Growth Spasm -double mana ramp
1x Awakening Zone -YAY
3x Staggershock -best burn in Rise
------
Lands
SPAWWWWWNS
BU: Faeries
RWGBU:ANT
BUW: Vial Affinity
G: Elves
GR: ROE only SPAWNS of Doom
RGW: Allies
GWUPhelddagrif----------------GWRhys, the Redeemed----------UBRLord of Tresserhorn--------XKozilek, Butcher of Truth
WUBRGProgenitus---------------BGWKarador, Ghost Chieftain---URGIntet, the Dreamer---------RGWort, the Raidmother
BGSavra-----------------------RGMarhault Elsdragon----------UTeferi, Mage of Zhalfir------UWHanna, Ship's Navigator
BSkithiryx the Blight Dragon--RWUZedruu the Greathearted----BRelentless Rats------------BRUNicol Bolas
PS accidently posted the deck in the wrong place sorry
BU: Faeries
RWGBU:ANT
BUW: Vial Affinity
G: Elves
GR: ROE only SPAWNS of Doom
RGW: Allies
4 Kozilek's Predator
4 Emrakul's Hatcher
4 Hand of Emrakul
2 Brood Warden
3 Garruk
4 Awakening Zone
4 Brood Birthing
4 Growth Spasm
2 Eldrazi Monument
4 Rootbound Crag
8 Forest
7 Mountain
3 Tectonic Edge
Simple concept, make a bunch of spawn tokens, usin em to ramp as you go, then kill you opponent with em through either Monument, Warden, Bombardment, Garruk, or just Hand of Emrakul.
With this you can get the hand out on turn three, swinging for 7 annihilator 1 turn 4 is kinda hard to deal with.
I need to cut 2 cards, and like I said, Im not sure if I like the card choices as they are.
BU: Faeries
RWGBU:ANT
BUW: Vial Affinity
G: Elves
GR: ROE only SPAWNS of Doom
RGW: Allies
I second this!!!
You don't need to attack with the Spawns that much, just play the Beastmaster if you have 7 or more tokens that can attack. You'll trigger the Ascension instantly and have 5/6 spawns attacking...gg! Or you could just do it over two turns. Most opponents will attack into 0/1 spawns all day anyway; make them pay for tapping out!
BU: Faeries
RWGBU:ANT
BUW: Vial Affinity
G: Elves
GR: ROE only SPAWNS of Doom
RGW: Allies