If Cobra sticks then you can eaisily get an eldrazi turn 4-5, and if he doesn't... oh well! Thats one less removal that will kill Krozi. Honestly I believe you should try to find room for cobra in your deck, esp. with those Harrows in there.
There is no room. I like having the consistent non removable ramp and the fact is if i play cobra it makes my deck one that gets a godhand, instead of one that can consistently work. I posted a manadork version, so take a look at that. There are already ways to get eldrazi out turn 5 (no im not talking about getting all 4 temples and eye of ugin)
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EllE:
Because she's the hero standard deserves, but not the one it needs right now... and so we'll chase her... because she can take it... because she's not a hero... she's a silent guardian
I want to start this post by just saying all I am writing is purely speculation and common sense. We do not have a knowledge of a majority of the set still, and we have even less knowledge of what effect it will have on standard. Despite this, I will try to post my thoughts as clearly as I can.
I think what a lot of people are missing about this deck is the type of removal it is running. I see people suggesting elves and cobra, and while those are very viable AND powerful methods of ramping, they do not work in a deck stuffed to the brim with mass removal.
That mass removal is also what gives the deck a decent matchup against jund. Even if they manage to get manlands, a lot of the time Acidic Slime will deal with one, if not two of them. With this deck landing a turn 3 DoJ is easy, and a turn 4/5 AiD is a simple matter as well.
This decks biggest fear is very fast decks. That is the reason for the fog effects in the sideboard. You can side in 6 fogs vs. boros, RDW, and even WW.
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I wouldn't run Kozilek, drawing four isn't really needed when you can swing for lethal (or destroy their board) the following turn. Ulamog comes online easily on turn 4, his vindicate ability takes care of Jace/other PWs/a land/whatever answer they may have on the board, and its immune to burn, terminates and pulses.
Emrakul has "I win" written on it, but 15 mana is kinda hard to achieve in a few turns without overcommitting. Maybe a 3/1 split, but I like Ulamog the most.
As for the build, Elf ramp seems good. Archdruid-powered beats is a viable alternate win-con, and you can play monoG with a full 4 temples and maybe a couple eyes.
Maybe with an Eldrazi Monument trasformational SB. Garruk untapping Eldrazi Temple is serious ramping though, and makes turn 4 ulamog really viable. Leatherback Baloth is just too big and cheap to be left out imo, Wolfbriar Elemental or Master of the Wild Hunt are viable options though.
That is a completely different deck. I would call that more like elves with a back up plan.
On kozilek vs ulamog it may be true that ulamog is better against jund. For all other decks which run white removal, which would you rather: 4 cards or 1 permanent? I would much much rather draw 4 and have him removed
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EllE:
Because she's the hero standard deserves, but not the one it needs right now... and so we'll chase her... because she can take it... because she's not a hero... she's a silent guardian
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There is no room. I like having the consistent non removable ramp and the fact is if i play cobra it makes my deck one that gets a godhand, instead of one that can consistently work. I posted a manadork version, so take a look at that. There are already ways to get eldrazi out turn 5 (no im not talking about getting all 4 temples and eye of ugin)
EllE:
I think what a lot of people are missing about this deck is the type of removal it is running. I see people suggesting elves and cobra, and while those are very viable AND powerful methods of ramping, they do not work in a deck stuffed to the brim with mass removal.
That mass removal is also what gives the deck a decent matchup against jund. Even if they manage to get manlands, a lot of the time Acidic Slime will deal with one, if not two of them. With this deck landing a turn 3 DoJ is easy, and a turn 4/5 AiD is a simple matter as well.
This decks biggest fear is very fast decks. That is the reason for the fog effects in the sideboard. You can side in 6 fogs vs. boros, RDW, and even WW.
[CENTER]Death, Destroyer of Worlds[/CENTER]
[CENTER]Thanks to Kracked Graphics for the banner and avatar.
[/CENTER]
[CENTER]"Wizards could put $100 bills in packs and people would complain about how they were folded."[/CENTER]
[CENTER][U]In Memory of Dr. Jeebus
That is a completely different deck. I would call that more like elves with a back up plan.
On kozilek vs ulamog it may be true that ulamog is better against jund. For all other decks which run white removal, which would you rather: 4 cards or 1 permanent? I would much much rather draw 4 and have him removed
EllE: