A mind flayer dragon? I'm sure it exists in some dnd book somewhere, but those seem like arbitrary things to smash together.
The mindflayers implant their tadpoles in living beings to take over and warp the body while eating the brain. It can cause all sorts of weird stuff. Won’t be surprised if they print that messed up roper (living stalagmite with paralyzing tentacles) that got the tadpole treatment. Maybe even an Alhoon (a mindflayer Lich who refuses to give up their brain to the elder brain at death).
I haven’t read any of this stuff for well over a decade and I am astounded by how much random trivia this set has brought out of the old gray matter.
A mind flayer dragon? I'm sure it exists in some dnd book somewhere, but those seem like arbitrary things to smash together.
The mindflayers implant their tadpoles in living beings to take over and warp the body while eating the brain. It can cause all sorts of weird stuff. Won’t be surprised if they print that messed up roper (living stalagmite with paralyzing tentacles) that got the tadpole treatment. Maybe even an Alhoon (a mindflayer Lich who refuses to give up their brain to the elder brain at death).
I haven’t read any of this stuff for well over a decade and I am astounded by how much random trivia this set has brought out of the old gray matter.
Ya know, you're right. I actually knew that if I had bothered to think far enough in. I've been playing first edition, which is sparser on life-cycle details, so there's my excuse.
The mindflayers implant their tadpoles in living beings to take over and warp the body while eating the brain. It can cause all sorts of weird stuff. Won’t be surprised if they print that messed up roper (living stalagmite with paralyzing tentacles) that got the tadpole treatment. Maybe even an Alhoon (a mindflayer Lich who refuses to give up their brain to the elder brain at death).
Wouldn't it be a Brainless Dragon or a Brainstolen Dragon, instead of Brainstealer then?
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Sorry for my possible english mistakes, I'm not a native speaker.
Regarding my thoughts on the actual cards:
Black Market Connections: My favorite of them. The "choose one or more" line is critical (and is something several people seem to be missing). Being an enchantment that allows you to pay large amounts of life each turn and that triggers at unintuitive times (main phase rather than upkeep), I think that this card is closer to the sylvan library than phyrexian arena (paying 6 life to draw a card and draw an uncounterable "free" 3/2 changeling that creates a treasure). Having a reusable source of changeling bodies that doesn't need mana input (sorry, birthing boughs, but you cost too much) is also pretty darn incredible for a BROAD array of decks, making this one of the best tribal cards produced since maskwood nexus (imagine putting this in an ally deck... a sliver deck... a "tribal tribal changeling deck"... the possibilities go on). I need four of this.
Grell Philosopher: Is garbage, barring a repeatable source of cheap horror tokens (other than black market connections). Unless you can get a bunch of bodies down, having everyone copy your opponent's sol ring or arcane signet just won't get you too far.
Aboleth Spawn: Is fairly incredible but I think is going to be slightly overpriced. It's a slightly cheaper faerie artisans that has flash and protection rather than (admittedly worthless) flying and a slightly worse main effect (getting only etb triggers rather than a full token copy), though flash and protection make it a tad more effective overall. Note that this card is actually bad against dockside extortionist as your copy triggers first and causes the original dockside to create even more treasure (unless you crack yours immediately, I guess). Otherwise, fun card! Will get copies.
Nalfeshnee: Dumb Proper card is dumb prosper card. Technically has several applications such as being in cascade decks, adventure decks, and certain theft decks... though everyone is going to know it as a dumb prosper card. Slow and likely needs to live a full turn cycle before it has the potential to do anything so only for super casual decks.
Seasoned Adventurer: It's a 4-drop creature that could potentially add two lands from your library to your hand the turn it comes down. Seriously, though, it's a 3/4 for 4 that uses initiative as a cheap ETB replacement and comes with unblockability/explore for one creature each turn (possibly including the turn you play it). If you are running the party deck, this card can carry its weight the turn it comes down and it's hard to ask for more.
Bothersome Quasit: While some people really like goad for goad decks, I think that this one has wider applications that people will miss, causing them to sleep on this card. Spellslinger decks with fewer bodies can use this to keep pressure off instead of using cards that create weak tokens, potentially giving you some breathing room if you attempt to "go off" and things fizzle. Being able to turn away an attacker for a turn whenever I play a planeswalker is also fairly attractive for superfriends decks.
Spectacular Showdown: This card is fine. Giving a creature permanent doublestrike for 2 mana is cool "fail state". Using the overload ability actually requires a good deal more thought and planning than most cards with overload require (you typically want to play this when you can count on most players killing each other within the next turn cycle before killing the stragglers with your own board) but I think that the potential is this.
Stick Together: Mandatory "Wrath that doesn't affect you if you do DECK THEME"
Brain Stealer Dragon: Better than the similarly designed (and identically costed) thieving amalgam in my mind. While we have to acknowledge the mandatory "Etali does it better", this card will steal the turn it comes down (even without haste) and the extra punisher effect added on seems about worth the one extra mana.
I like the black enchantment. Really nice in a gain life Orzhov deck. It gives you a relevant creature typed 3/2 token, a card and ramp for 6 life. Maybe an option for my Angel reanimator deck which tend to have multiple sources of life gain.
So with Black Market Connections can you choose the same mode three times at the beginning of your precombat main phase?
Like make 3 Treasure tokens and lose 3 life a turn perhaps?
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America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
The mind flayer dragon is basically when an elder brain decides it wants to be able to move around, so it dominates a dragon and becomes a mobile horrific menace.
The mindflayers implant their tadpoles in living beings to take over and warp the body while eating the brain. It can cause all sorts of weird stuff. Won’t be surprised if they print that messed up roper (living stalagmite with paralyzing tentacles) that got the tadpole treatment. Maybe even an Alhoon (a mindflayer Lich who refuses to give up their brain to the elder brain at death).
Wouldn't it be a Brainless Dragon or a Brainstolen Dragon, instead of Brainstealer then?
Maybe cuz it's a brainstealer* that took over the dragon *shrug*
The Tlincalli is awesome for adventures glad some support for them since most of the main set just have more of them (which was needed).
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
And ofcoarse the best for last
Gavi, Nest Warden's dinosaur cats are no longer the cutest token ever made
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
The mindflayers implant their tadpoles in living beings to take over and warp the body while eating the brain. It can cause all sorts of weird stuff. Won’t be surprised if they print that messed up roper (living stalagmite with paralyzing tentacles) that got the tadpole treatment. Maybe even an Alhoon (a mindflayer Lich who refuses to give up their brain to the elder brain at death).
I haven’t read any of this stuff for well over a decade and I am astounded by how much random trivia this set has brought out of the old gray matter.
Ya know, you're right. I actually knew that if I had bothered to think far enough in. I've been playing first edition, which is sparser on life-cycle details, so there's my excuse.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Wouldn't it be a Brainless Dragon or a Brainstolen Dragon, instead of Brainstealer then?
Black Market Connections: My favorite of them. The "choose one or more" line is critical (and is something several people seem to be missing). Being an enchantment that allows you to pay large amounts of life each turn and that triggers at unintuitive times (main phase rather than upkeep), I think that this card is closer to the sylvan library than phyrexian arena (paying 6 life to draw a card and draw an uncounterable "free" 3/2 changeling that creates a treasure). Having a reusable source of changeling bodies that doesn't need mana input (sorry, birthing boughs, but you cost too much) is also pretty darn incredible for a BROAD array of decks, making this one of the best tribal cards produced since maskwood nexus (imagine putting this in an ally deck... a sliver deck... a "tribal tribal changeling deck"... the possibilities go on). I need four of this.
Grell Philosopher: Is garbage, barring a repeatable source of cheap horror tokens (other than black market connections). Unless you can get a bunch of bodies down, having everyone copy your opponent's sol ring or arcane signet just won't get you too far.
Aboleth Spawn: Is fairly incredible but I think is going to be slightly overpriced. It's a slightly cheaper faerie artisans that has flash and protection rather than (admittedly worthless) flying and a slightly worse main effect (getting only etb triggers rather than a full token copy), though flash and protection make it a tad more effective overall. Note that this card is actually bad against dockside extortionist as your copy triggers first and causes the original dockside to create even more treasure (unless you crack yours immediately, I guess). Otherwise, fun card! Will get copies.
Nalfeshnee: Dumb Proper card is dumb prosper card. Technically has several applications such as being in cascade decks, adventure decks, and certain theft decks... though everyone is going to know it as a dumb prosper card. Slow and likely needs to live a full turn cycle before it has the potential to do anything so only for super casual decks.
Seasoned Adventurer: It's a 4-drop creature that could potentially add two lands from your library to your hand the turn it comes down. Seriously, though, it's a 3/4 for 4 that uses initiative as a cheap ETB replacement and comes with unblockability/explore for one creature each turn (possibly including the turn you play it). If you are running the party deck, this card can carry its weight the turn it comes down and it's hard to ask for more.
Bothersome Quasit: While some people really like goad for goad decks, I think that this one has wider applications that people will miss, causing them to sleep on this card. Spellslinger decks with fewer bodies can use this to keep pressure off instead of using cards that create weak tokens, potentially giving you some breathing room if you attempt to "go off" and things fizzle. Being able to turn away an attacker for a turn whenever I play a planeswalker is also fairly attractive for superfriends decks.
Spectacular Showdown: This card is fine. Giving a creature permanent doublestrike for 2 mana is cool "fail state". Using the overload ability actually requires a good deal more thought and planning than most cards with overload require (you typically want to play this when you can count on most players killing each other within the next turn cycle before killing the stragglers with your own board) but I think that the potential is this.
Stick Together: Mandatory "Wrath that doesn't affect you if you do DECK THEME"
Brain Stealer Dragon: Better than the similarly designed (and identically costed) thieving amalgam in my mind. While we have to acknowledge the mandatory "Etali does it better", this card will steal the turn it comes down (even without haste) and the extra punisher effect added on seems about worth the one extra mana.
Just 1 trigger you get 3 cards from your opponents on a multiplayer table.
But again, theres a problem of the word "they" , does EACH opponent lose life or not ? I cant tell how the card is written ...
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Picture with Pendant of Prosperity or mazemind tome and heck the new halo fountain
I like theft cards more than most, but why?
Like make 3 Treasure tokens and lose 3 life a turn perhaps?
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Nah, you can only pick each option once. It would need to be worded like Verdant Confluence to choose the same option more than that.
I feel like the draw should be 1 life and the token 2 life.
Commander 2023?
Also: When does this set release?
These are from the commander decks alongside the DnD set, so will also be in the collector packs.
https://archidekt.com/user/71716
Maybe cuz it's a brainstealer* that took over the dragon *shrug*
https://www.youtube.com/watch?v=5yqeVYhz7AI
Holy crap white is on a hot streak with S tier level cards from new capenna/bauldr gate
First your will notice it’s missing the word “basic”
secondly it’s flash so you can respond to a rampant growth effect
third It’s only 2 mana
and The tome … are they trying to make prosper as more power than…
(Thankfully the prosper deck needs to finish the undercity before he can use that ability)
"You can tell how dumb someone is by how they use Mary Sue"
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Nalia de'Arnise
Captain N'ghathrod
Firkraag, Cunning Instigator
Faldorn, Dread Wolf Herald
The cards in this thread will be available in those Decks, as well as Set/Collector Boosters in some slots.
~Funk Pirate