Overwhelming Encounter 3GG
Sorcery (Uncommon)
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1-9 | Creatures you control get +2/+2 until end of turn. 10-19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
It's an okay finisher for Limited. Here's what that 90+-card final day dump in a few hours is going to feel like.
Overwhelming Encounter 3GG
Sorcery (Uncommon)
Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1-9 | Creatures you control get +2/+2 until end of turn.
10-19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.
It's an okay finisher for Limited. Here's what that 90+-card final day dump in a few hours is going to feel like.
Source: Game Square TCG Center
Perhaps. You do have more players to kill in this format. Also you might be running into a Githzerai Monk, so be careful.