I might have somewhat of a idea of what might become legal in eternal
likely:
dice rolling and coin flips is the most obvious
Augment and host
Contraptions assemble and reassemble
cards worded like regular magic cards (examples killerbots infinity elemental, crow storm
Cards that have black border versions (example: the cheese stands alone to barren glory)
Most of the legendaries
The alt win condition cards B-I-N-G-O Blast from the Past B.O.B. (Bevy of Beebles)
Chicken and clam folk creatures
depends:
Artist/art related (these are easy to understand but mark might not allow it.)
Last strike and triple strike (if they allow it)
Squirrellink and Knightlifelink Baron von count (it’s hard to activate but might have a similar problem like leovold/black braids.)
Cards involving words or numbers (Now I Know My ABC's dodges this bullet) By Gnome Means (first ability is black it just depends if the counter part is possibly)
The cards with same art with different abilities Flock of rabid sheep (the type of token is the only problem it’s just coin flips for X tokens)
Cards involving age Grusilda, Monster Masher we're okay with this one mark may not
not happening:
Everything else but we will give most obvious
Gotcha cards
Wacky stunts
Player cards (acception is Timmy, Power Gamer that card is literally a creature Quicksilver Amulet no tap required)
Any thing involving booster packs
Body part/clothe related The Countdown Is at One
The 1/2 power creatures/donkeys
Players outside the game
Throwing cards in the air Flavor Judge Rules Lawyer Gleemax (impossible to loose with that out)
Not sure but the mini game cards are probably out (example Head to Head) Keeper of the sacred word (there’s no way in hell they will let this easy infinite +3/+3 creature)
Reminder/flavor text (they change in reprints)
Involving sets (symbols) or watermarks (reprints the symbol changes)
You really didn't put much thought into this, did you. You are basically missing out on one fundamental rule: (Outside acorn-rules) Every printing of a card has to be functionally the same. This means anything that can change on a reprint (illustration, flavor text, set symbol) should be automatically in the red section.
those 3 were in maybe but now you just made this easy for me to put those catergories in red
I'm not a huge fan of the black border cards and using an Un-set to push more legacy cards, it sort of goes against what these sets have been. Sure, Unstable basically had the most normal cards that I'm sure anyone would be okay with you playing in a Commander deck (Crow Storm is a fine card that doesn't break anything) but if they really wanted to put this kind of stuff in the game why not have created a random Modern set to play with stuff like this instead?
Feels like they could have made this its own plane, like Battlebond, and then not have to worry about silver in any capacity.
I don't get what makes the cosplay a green card.
Some of the shock land art I don't quite get per the names, but that's me.
Unstable was printed 4 times. That's pretty good sales.
Is it? I can't find any comparable information on other sets, so it's hard to know what that means. Also, how many cards were printed in each run? Also, was that because drafts and sealed events at stores were super popular, or were individuals buying lots of sealed product? Just a lot of info I don't know.
To be fair, my statement regarding sales is anecdotal--I worked at a LGS at the time and while the events were popular the product we had out for sale sat around forever.
I'm not a big fan of the switch to black border. It's confusing, and I think silver border was a good way to both justify un-sets and give them a niche home.
I think what the above person said about un-sales is probably ultimately true. Un sets can do well in events because they're a lot of fun.
I drafted unstable and loved it. but there were only a few cards from it I actually wanted, and those are ones they would now give a simple black border (such as Very Cryptic Command and masterful Ninja).
Buying packs to open them is just not so much a thing.
A lot of the thing to do with un cards is build a cube. Some uncubers will reject these black bordered cards for aesthetic reasons.
But frankly, the acorn doesn't say very loudly "hey, this is not for normal play". Something goofy like Skull Saucer seems like it should look different from other cards, and the acorn stamp doesn't really do that very effectively.
Unstable was printed 4 times. That's pretty good sales.
People keep saying this without evidence to back it up. The unstable set did excellent! Maybe the original Un-Set didn't do well, but since then they have been gold.
Unstable was printed 4 times. That's pretty good sales.
People keep saying this without evidence to back it up. The unstable set did excellent! Maybe the original Un-Set didn't do well, but since then they have been gold.
Unhinged also didn't do great on sales metrics (hence the long gap between it and Unstable), but the Marks were able to show that it wasn't because it wasn't selling, they just overprinted it to start with. They printed it like a 3rd set of the block, which sell *way* more than supplemental sets, and Wizards ended up with a bunch of unsold Unhinged.
Maros explanation for why they shifted to black border and the acorn stamp sounds like very convoluted way to say "corporate needed these sets to make more money, so this is how we did it." To me this means that these sets will have less wacky designs (what Un-Sets were once known for) and a lot more cards that are just "merely funny" based on art and concept alone.
I don't like how much all the different Secret Lairs, Universes Beyond, and now black-bordered Un-Sets are starting to detract from Magic's core aesthetic. I guess I'm the minority here and most players just don't care, but to me it kind of feels like pumping SpongeBob Squarepants skins into a Lord of the Rings game.
Maros explanation for why they shifted to black border and the acorn stamp sounds like very convoluted way to say "corporate needed these sets to make more money, so this is how we did it." To me this means that these sets will have less wacky designs (what Un-Sets were once known for) and a lot more cards that are just "merely funny" based on art and concept alone.
I don't like how much all the different Secret Lairs, Universes Beyond, and now black-bordered Un-Sets are starting to detract from Magic's core aesthetic. I guess I'm the minority here and most players just don't care, but to me it kind of feels like pumping SpongeBob Squarepants skins into a Lord of the Rings game.
this is how i feel too, so you're not alone.
its become a real turn off for new product for me, and honestly its had a small but noticeable negative impact on my gameplay experience. there's just too much weird ***** going on with frames now so i constantly have to ask 'what is that?' at a table. i never had to in the past and it creates a fairly negative experience to not know half the crap coming down because it has some alt art, alt frame, or completely different name (that isn't actually different) now. its also kind of made it difficult to be anti proxy which has in turn made proxies explode in popularity locally because when a magic card stops looking like a magic card who gives a crap whats real
Unstable was printed 4 times. That's pretty good sales.
People keep saying this without evidence to back it up. The unstable set did excellent! Maybe the original Un-Set didn't do well, but since then they have been gold.
Any set will probably do quite well if it has premium full-art basic lands and especially if it ups the ante with gorgeous full-art shocklands. I'm not sure the rest of the set even matters at that point... but since they are now going to be putting Legacy-impacting cards in the set, and Commander cards in the set, yup this one is going to be gangbusters. But I don't think draw strong conclusions about how much players really love the Un-sets at that point.
Maros explanation for why they shifted to black border and the acorn stamp sounds like very convoluted way to say "corporate needed these sets to make more money, so this is how we did it."
Do you realize that what you call here as a pejorative of "making money", literally implies that they make money because players are happy to spend money on these products and that's because they actually love and totally embrace the whole idea behind? Those people are existing you know. Like me eh. If I were in charge, I would probably do the same identical thing.
they actually love and totally embrace the whole idea behind?
The divide in fans of the "current" game of Magic and the old-school fans was never larger than today and the graveyard between the two camps will just get larger.
Some fans are so invested in the game for so long, that they wont abandon it, even if the game did abandon them a long time ago.
A lot of people that are "current" fans just play the game a little and abandon it relatively quickly for something else.
The true long term fans that are heavily invested already for the most part do not enjoy the latest products.
To be seen how long it will continue, as the only realistic option for WotC to change anything is in pure sales numbers (and even then its just mindlessly trying out stuff till something hits and then the journey continues into that direction of trial and error).
----
With so many "variation" art-styles and different eras of cards that even look and feel different, the game could very well just split in "New Magic" and "Classic Magic" entirely (arguably that already is the case, the market for "old-border" cards is exactly what old-school players want, so their decks look and feel consistent and not like a total mashup of different card games).
Magic is at a point where you can argue its completely irrelevant WHAT they put in the booster packs, as they can just take any card with some value and sell them in tiny packs for large amount of money, as they do with Secret Lair, they can continue that for a bunch of years, as what once was "special" is now not special anymore, nothing really is special anymore, and thats a long term damage that might become lethal anywhere in the future, it sure is going to completely transform the game and how its played further and further away from in person social interactions, and if the last nostalgia player jumps the ship, who knows what happens then (as a large appeal of old Magic cards is the value they hold and increase in, which holds true till today).
The true long term fans that are heavily invested already for the most part do not enjoy the latest products.
Please talk just for yourself and the others like you. I started playing since 8th edition, then stopped at future sight, then heavily played again since scars of mirrodin playing for years in LGS and even PTQ events and invested literally thousands and thousands of money in this game over the years. Now I don't play nor like the competitive scene (especially because of the toxic ambient I came from) and as a kitchen table player that discovered Commander I simply and truly enjoy the casual take that WotC embraced in these last years and that is really resonant with me, my idea of fun and of the game and my friends around me.
Please realize that not everyone fit in your biased schemes and I'm the living proof of a pretty old and very enfranchised player that truly love those products and I know I'm not alone in this and I strongly doubt that I am the tiny minority here, the people I play around me tells me a completely different story (and until proven otherwise, the fact that WotC is pushing so much in this direction actually means that is what the majority of players actually want and would spend money for).
Please realize that not everyone fit in your biased schemes and I'm the living proof of a pretty old and very enfranchised player that truly love those products and I know I'm not alone in this and I strongly doubt that I am the tiny minority here, the people I play around me tells me a completely different story (and until proven otherwise, the fact that WotC is pushing so much in this direction actually means that is what the majority of players actually want and would spend money for).
Its always bias, it cant be without bias (Everyone speaks only for themselves at all times, pretending otherwise or not).
And thats to nobodies provocation or calling someone is not telling the truth, nobody deals with "everyone", just the people around them and especially themselves and the communities they choose to interact with, anything else is hidden from them.
In these issue there is no actual "majority", its all about who buys product and what direction they design for.
There are very little amount of people that buy into every product, more so in the past, as there simply was much less product variations, today its basically impossible to buy into every product, unless your finances are substantial.
Still, the game is divided into groups with very different priorities and wishes what the game should be about, and a "generation" of Magic players is somewhat like 8-10 years, when something fundamental changes, and these groups have quite a different experience and history in the game (especially if you played without a break and actually lived through the changes, from rules changes, to card frame changes, to block-structure changes, premium-products, direct-to-consumer sales and plenty more changes that all can be seen as bad or good individually).
Nobody will think the same of the game in all its aspects, everyone loves something else more or less, or outright dislikes something else.
What bounds most players together is the love for the game as a whole, not individual products or specific details.
Its always bias, it cant be without bias (Everyone speaks only for themselves at all times, pretending otherwise or not).
Well, Mark Rosewater, who actually have objective marketing data un-biased, actually knows if and how many and what type of people buy and enjoy their products and I believe what he says on that matter is far superior of both mine and your limited personal experience all together. Unless you would suggest he say blatant lies simply because what he says about the health of the game doesn't reflect what is your personal idea of how should be the game.
There are very little amount of people that buy into every product, more so in the past, as there simply was much less product variations, today its basically impossible to buy into every product, unless your finances are substantial.
That's true and in fact personally I stopped buy booster from premier sets and just buy singles or stuff from supplementary products when they're really innovative and stimulating (like how Conspiracy 1 and 2 and Battlebond, Commander Legends or Unstable where unique ways to do Draft in Magic)
So, as a casual guy today I'm much more into supplementary products like this now, I am still supporting wotc but I simply changed direction according to my tastes.
What bounds most players together is the love for the game as a whole, not individual products or specific details.
Actually many players, especially the less enfranchised ones are more likely to abandon the game as a whole if they find one or more subsequent sets horrible to play. This was my experience to Kamigawa for example (and not only mine experience, according to Mark Rosewater) I was literally leaving the game in oblivion because I hated the set's mechanic (same thing happened for me also for Fith Dawn and Future Sight), and started to play again only when I discovered the existence of a LGS full of magic players. But for new players, bad sets can be truly traumatizing experiences. Nowadays I would say it would be very difficult to abandon the game just because you don't like a single product, but that happens thanks to the fact that today WotC gives you the choices of 1000 different supplementary products to focus on, while in Kamigawa times there was only Kamigawa around and thats it!
While I agree with your statement that MaRo probably has a better idea of the general state of things than any anecdotal evidence from the members of this forum, I do want to say something. I wouldn't say that he's a liar, but MaRo definitely has biases, and unfortunately, data may be objective, but data analysis is not.
The classic example is Battle for Zendikar block. One of the best sellers in Magic: The Gathering's history. Why did it sell well? It wasn't because the set was good, it was because it had super-rare ultra-special chase cards. We know that because MaRo was incredibly harsh on the set's quality...after a year had passed and he could safely say all of that stuff without hurting sales.
Which is another thing. He's also in the precarious position of being a public figure that answers a lot of personal questions and reveals some stuff behind the scenes, but also at the end of the day is beholden to WotC and can't really say anything that could potentially mess up the marketing of a product.
MaRo is a ruthlessly optimistic person, with a deep and abiding love of many aspects of the game...but not all of them. And that combination leaves a whole lot of blind spots.
Well, Mark Rosewater, who actually have objective marketing data un-biased, actually knows if and how many and what type of people buy and enjoy their products and I believe what he says on that matter is far superior of both mine and your limited personal experience all together. Unless you would suggest he say blatant lies simply because what he says about the health of the game doesn't reflect what is your personal idea of how should be the game.
Well the fact that Mark Rosewater has turned a blind eye on how Secret Lairs are ruining the game says A LOT about what's wrong with Paper Magic right now. Do you realize how much it hurts Local Game Stores (LGSs) and local distributors when Wizards of the Coast / Hasbro sends hundreds of pallets to Amazon instead? Hasbro is only bringing back sponsored events like Store Championships for Paper Magic because of just how out of touch they are with their customers. I think it's even fair to say that Gavin Verhey and Magic Content Creators on YouTube are more worried about their online reputation on Social Media than keeping Wizards of the Coast / Hasbro in check.
Private Mod Note
():
Rollback Post to RevisionRollBack
America Bless Christ Jesus
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Thank goodness I enjoy the game itself, because if I were just a collector I would have checked out years ago and not come back with this frenetic approach currently employed.
Private Mod Note
():
Rollback Post to RevisionRollBack
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
The article states that it is a Lhurgoyf but I think I like your thought process as I recently opened a Bear Cub in one of my Set Booster boxes and that has a mana value of 1G the same as Tarmogoyf. Lol
Maros explanation for why they shifted to black border and the acorn stamp sounds like very convoluted way to say "corporate needed these sets to make more money, so this is how we did it." To me this means that these sets will have less wacky designs (what Un-Sets were once known for) and a lot more cards that are just "merely funny" based on art and concept alone.
I don't like how much all the different Secret Lairs, Universes Beyond, and now black-bordered Un-Sets are starting to detract from Magic's core aesthetic. I guess I'm the minority here and most players just don't care, but to me it kind of feels like pumping SpongeBob Squarepants skins into a Lord of the Rings game.
I agree and I have a feeling you're definitely not in the minority.
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
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those 3 were in maybe but now you just made this easy for me to put those catergories in red
the Tricky part I was think was art because you know dang well Acornelia, Fashionable Filcher and Selfie Preservation is just fine to us it’s thinking like mark is what I’m doing
(Oh if I’m not understanding what your saying it’s my bad)
by the way the sets one I need to remind you of city in a bottle and Apocalypse Chime
Feels like they could have made this its own plane, like Battlebond, and then not have to worry about silver in any capacity.
I don't get what makes the cosplay a green card.
Some of the shock land art I don't quite get per the names, but that's me.
Saw In half is quite interesting flavor wise: it IS a “Magic” trick but also can easily pass off as an Innistrad Card.
Mechanic wise, it works so well with your ETBs. Yes, I’ll draw 4 with my Mulldrifter or kill my own Wurmcoil Engine with this.
Unstable was printed 4 times. That's pretty good sales.
Yes.
Is it? I can't find any comparable information on other sets, so it's hard to know what that means. Also, how many cards were printed in each run? Also, was that because drafts and sealed events at stores were super popular, or were individuals buying lots of sealed product? Just a lot of info I don't know.
To be fair, my statement regarding sales is anecdotal--I worked at a LGS at the time and while the events were popular the product we had out for sale sat around forever.
I think what the above person said about un-sales is probably ultimately true. Un sets can do well in events because they're a lot of fun.
I drafted unstable and loved it. but there were only a few cards from it I actually wanted, and those are ones they would now give a simple black border (such as Very Cryptic Command and masterful Ninja).
Buying packs to open them is just not so much a thing.
A lot of the thing to do with un cards is build a cube. Some uncubers will reject these black bordered cards for aesthetic reasons.
But frankly, the acorn doesn't say very loudly "hey, this is not for normal play". Something goofy like Skull Saucer seems like it should look different from other cards, and the acorn stamp doesn't really do that very effectively.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
People keep saying this without evidence to back it up. The unstable set did excellent! Maybe the original Un-Set didn't do well, but since then they have been gold.
I don't think, Un-sets are Universes Beyond.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I'll see myself out, LOL!
I don't like how much all the different Secret Lairs, Universes Beyond, and now black-bordered Un-Sets are starting to detract from Magic's core aesthetic. I guess I'm the minority here and most players just don't care, but to me it kind of feels like pumping SpongeBob Squarepants skins into a Lord of the Rings game.
this is how i feel too, so you're not alone.
its become a real turn off for new product for me, and honestly its had a small but noticeable negative impact on my gameplay experience. there's just too much weird ***** going on with frames now so i constantly have to ask 'what is that?' at a table. i never had to in the past and it creates a fairly negative experience to not know half the crap coming down because it has some alt art, alt frame, or completely different name (that isn't actually different) now. its also kind of made it difficult to be anti proxy which has in turn made proxies explode in popularity locally because when a magic card stops looking like a magic card who gives a crap whats real
Any set will probably do quite well if it has premium full-art basic lands and especially if it ups the ante with gorgeous full-art shocklands. I'm not sure the rest of the set even matters at that point... but since they are now going to be putting Legacy-impacting cards in the set, and Commander cards in the set, yup this one is going to be gangbusters. But I don't think draw strong conclusions about how much players really love the Un-sets at that point.
Do you realize that what you call here as a pejorative of "making money", literally implies that they make money because players are happy to spend money on these products and that's because they actually love and totally embrace the whole idea behind? Those people are existing you know. Like me eh. If I were in charge, I would probably do the same identical thing.
The divide in fans of the "current" game of Magic and the old-school fans was never larger than today and the graveyard between the two camps will just get larger.
Some fans are so invested in the game for so long, that they wont abandon it, even if the game did abandon them a long time ago.
A lot of people that are "current" fans just play the game a little and abandon it relatively quickly for something else.
The true long term fans that are heavily invested already for the most part do not enjoy the latest products.
To be seen how long it will continue, as the only realistic option for WotC to change anything is in pure sales numbers (and even then its just mindlessly trying out stuff till something hits and then the journey continues into that direction of trial and error).
----
With so many "variation" art-styles and different eras of cards that even look and feel different, the game could very well just split in "New Magic" and "Classic Magic" entirely (arguably that already is the case, the market for "old-border" cards is exactly what old-school players want, so their decks look and feel consistent and not like a total mashup of different card games).
Magic is at a point where you can argue its completely irrelevant WHAT they put in the booster packs, as they can just take any card with some value and sell them in tiny packs for large amount of money, as they do with Secret Lair, they can continue that for a bunch of years, as what once was "special" is now not special anymore, nothing really is special anymore, and thats a long term damage that might become lethal anywhere in the future, it sure is going to completely transform the game and how its played further and further away from in person social interactions, and if the last nostalgia player jumps the ship, who knows what happens then (as a large appeal of old Magic cards is the value they hold and increase in, which holds true till today).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Please talk just for yourself and the others like you. I started playing since 8th edition, then stopped at future sight, then heavily played again since scars of mirrodin playing for years in LGS and even PTQ events and invested literally thousands and thousands of money in this game over the years. Now I don't play nor like the competitive scene (especially because of the toxic ambient I came from) and as a kitchen table player that discovered Commander I simply and truly enjoy the casual take that WotC embraced in these last years and that is really resonant with me, my idea of fun and of the game and my friends around me.
Please realize that not everyone fit in your biased schemes and I'm the living proof of a pretty old and very enfranchised player that truly love those products and I know I'm not alone in this and I strongly doubt that I am the tiny minority here, the people I play around me tells me a completely different story (and until proven otherwise, the fact that WotC is pushing so much in this direction actually means that is what the majority of players actually want and would spend money for).
Its always bias, it cant be without bias (Everyone speaks only for themselves at all times, pretending otherwise or not).
And thats to nobodies provocation or calling someone is not telling the truth, nobody deals with "everyone", just the people around them and especially themselves and the communities they choose to interact with, anything else is hidden from them.
In these issue there is no actual "majority", its all about who buys product and what direction they design for.
There are very little amount of people that buy into every product, more so in the past, as there simply was much less product variations, today its basically impossible to buy into every product, unless your finances are substantial.
Still, the game is divided into groups with very different priorities and wishes what the game should be about, and a "generation" of Magic players is somewhat like 8-10 years, when something fundamental changes, and these groups have quite a different experience and history in the game (especially if you played without a break and actually lived through the changes, from rules changes, to card frame changes, to block-structure changes, premium-products, direct-to-consumer sales and plenty more changes that all can be seen as bad or good individually).
Nobody will think the same of the game in all its aspects, everyone loves something else more or less, or outright dislikes something else.
What bounds most players together is the love for the game as a whole, not individual products or specific details.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Well, Mark Rosewater, who actually have objective marketing data un-biased, actually knows if and how many and what type of people buy and enjoy their products and I believe what he says on that matter is far superior of both mine and your limited personal experience all together. Unless you would suggest he say blatant lies simply because what he says about the health of the game doesn't reflect what is your personal idea of how should be the game.
That's true and in fact personally I stopped buy booster from premier sets and just buy singles or stuff from supplementary products when they're really innovative and stimulating (like how Conspiracy 1 and 2 and Battlebond, Commander Legends or Unstable where unique ways to do Draft in Magic)
So, as a casual guy today I'm much more into supplementary products like this now, I am still supporting wotc but I simply changed direction according to my tastes.
Actually many players, especially the less enfranchised ones are more likely to abandon the game as a whole if they find one or more subsequent sets horrible to play. This was my experience to Kamigawa for example (and not only mine experience, according to Mark Rosewater) I was literally leaving the game in oblivion because I hated the set's mechanic (same thing happened for me also for Fith Dawn and Future Sight), and started to play again only when I discovered the existence of a LGS full of magic players. But for new players, bad sets can be truly traumatizing experiences. Nowadays I would say it would be very difficult to abandon the game just because you don't like a single product, but that happens thanks to the fact that today WotC gives you the choices of 1000 different supplementary products to focus on, while in Kamigawa times there was only Kamigawa around and thats it!
The classic example is Battle for Zendikar block. One of the best sellers in Magic: The Gathering's history. Why did it sell well? It wasn't because the set was good, it was because it had super-rare ultra-special chase cards. We know that because MaRo was incredibly harsh on the set's quality...after a year had passed and he could safely say all of that stuff without hurting sales.
Which is another thing. He's also in the precarious position of being a public figure that answers a lot of personal questions and reveals some stuff behind the scenes, but also at the end of the day is beholden to WotC and can't really say anything that could potentially mess up the marketing of a product.
MaRo is a ruthlessly optimistic person, with a deep and abiding love of many aspects of the game...but not all of them. And that combination leaves a whole lot of blind spots.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
True. When everything is special, nothing is.
Thank goodness I enjoy the game itself, because if I were just a collector I would have checked out years ago and not come back with this frenetic approach currently employed.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
The article states that it is a Lhurgoyf but I think I like your thought process as I recently opened a Bear Cub in one of my Set Booster boxes and that has a mana value of 1G the same as Tarmogoyf. Lol
I am the 1% in this case apparently!
I agree and I have a feeling you're definitely not in the minority.
1. Pioneer Masters
2. Pauper Masters
3. Mystery Booster Round Two
4. Time Spiral Remastered "style" set (Maybe Lorwyn, Alara or original Mirrodin blocks)
5. Signature Spellbooks (Liliana, Garruk, Sorin, Karn, etc.)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."