Your opponents are going to need twice the removal spells and board wipes to make sure your board is truly empty. You'll even have twice that sac fodder for whatever infinite Zombie loop you were planning.
thats the end of Magus of the Bridge test run in decks this will replace it easily
infact its probably the best one yet of Xathrid Necromancer and Rotlung Reanimator even though it doesn't see the tokens but lets face it if tokens were possible thats auto infinite with ashnod's altar and other cards alike
thats the end of Magus of the Bridge test run in decks this will replace it easily
infact its probably the best one yet of Xathrid Necromancer and Rotlung Reanimator even though it doesn't see the tokens but lets face it if tokens were possible thats auto infinite with ashnod's altar and other cards alike
Just play all 3 and maskwood nexus but personally I have found the problem with zombies in EDH has always been the games are always the same - some random infinite combo(gravecrawler + phyrexian altar, rooftop storm + liliana emblem or w/e) with some payoff card (vengeful dead or any of the 50 other payoff cards you cna choose). I am still advocating for a rule change in edh that the same action can only be performed (5 or some other arbitrary number) times a turn - no cavern harpy/alluren loops, no ashnods/phyrexian altar shenanigans etc. I'm finding EDH to be too much who can sneak out their infinite combo between board wipes, and really just 4 people playing solitaire around a kitchen table than any meaningful interaction.
Thou shalt not have others of the same Legendary before me Thou shalt not frame images with the modern card face Thou shalt not change rules in vain Remember the Reserved List to keep it holy Honor thy Slivers and the symmetry of their abilities Thou shalt not kill mana burn Thou shalt not sacrifice depth for accessibility Thou shalt not steal combat damage from the stack Thou shalt tell a story through thy cards All must be one
Well, it’s yet another infinite with gravecrawler and phyrexian altar, not that we need another one of those.
Well this one is a bit more competitive.
And critical mass is what makes it viable in cEDH.
All parts at 3 mana also makes it a nice pile for Intuition into 2 parts + Sevinne's Reclamation to win with.
So that might be a pretty reasonable win option thats also useful with other stuff.
thats the end of Magus of the Bridge test run in decks this will replace it easily
infact its probably the best one yet of Xathrid Necromancer and Rotlung Reanimator even though it doesn't see the tokens but lets face it if tokens were possible thats auto infinite with ashnod's altar and other cards alike
Just play all 3 and maskwood nexus but personally I have found the problem with zombies in EDH has always been the games are always the same - some random infinite combo(gravecrawler + phyrexian altar, rooftop storm + liliana emblem or w/e) with some payoff card (vengeful dead or any of the 50 other payoff cards you cna choose). I am still advocating for a rule change in edh that the same action can only be performed (5 or some other arbitrary number) times a turn - no cavern harpy/alluren loops, no ashnods/phyrexian altar shenanigans etc. I'm finding EDH to be too much who can sneak out their infinite combo between board wipes, and really just 4 people playing solitaire around a kitchen table than any meaningful interaction.
er you need to remove the zombie from the token not add it unless you are trying to loop it with so the card you want is either Divine Visitation or Mystic Reflection
Your opponents are going to need twice the removal spells and board wipes to make sure your board is truly empty. You'll even have twice that sac fodder for whatever infinite Zombie loop you were planning.
Source: r/MagicArena
infact its probably the best one yet of Xathrid Necromancer and Rotlung Reanimator even though it doesn't see the tokens but lets face it if tokens were possible thats auto infinite with ashnod's altar and other cards alike
Just play all 3 and maskwood nexus but personally I have found the problem with zombies in EDH has always been the games are always the same - some random infinite combo(gravecrawler + phyrexian altar, rooftop storm + liliana emblem or w/e) with some payoff card (vengeful dead or any of the 50 other payoff cards you cna choose). I am still advocating for a rule change in edh that the same action can only be performed (5 or some other arbitrary number) times a turn - no cavern harpy/alluren loops, no ashnods/phyrexian altar shenanigans etc. I'm finding EDH to be too much who can sneak out their infinite combo between board wipes, and really just 4 people playing solitaire around a kitchen table than any meaningful interaction.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Thou shalt not frame images with the modern card face
Thou shalt not change rules in vain
Remember the Reserved List to keep it holy
Honor thy Slivers and the symmetry of their abilities
Thou shalt not kill mana burn
Thou shalt not sacrifice depth for accessibility
Thou shalt not steal combat damage from the stack
Thou shalt tell a story through thy cards
All must be one
Well this one is a bit more competitive.
And critical mass is what makes it viable in cEDH.
All parts at 3 mana also makes it a nice pile for Intuition into 2 parts + Sevinne's Reclamation to win with.
So that might be a pretty reasonable win option thats also useful with other stuff.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
er you need to remove the zombie from the token not add it unless you are trying to loop it with so the card you want is either Divine Visitation or Mystic Reflection