Between the -X/-X boardwipe that leaves a little gift (and a lot of dismembered body parts) behind, a Foresee that does a Dig Through time impression out of the graveyard, and Abrade's cousin that rummages instead, control looks to be in a good place in post-rotation Standard. Hopefully.
I'm really liking that draw spell. A little weird a massacre is an enchantment, not sure what card type it would be better as but as an enchantment it just feels off.
Meathook Massacre is great with aristocrats / sacrifice / tokens shenanigans in EDH, and can even help protect you from your opponents trying to do similar things. They can't burn you out with a blood artist and infinite-sacrificing their own stuff if you are gaining 1 life each time they ping you.
Memory Deluge looks sweet too. Love both "sides" of it at 4 or 7 mana.
Wow. Meathook Massacre is awesome. It's like Massacre Wurm but it scales and has slightly different utility. I can think of a few commander decks to out that in.
Cathartic Pyre is the best uncommon for limited in this set.
no matter what comes next.... they won't print anything at uncommon anywhere close to this for draft.
what an insane card.
Memory Deluge looks like it gives Fact or Fiction a heck of a run for its money. Your opponent's fairly unlikely to give you your two best cards from the 4-5, anyway. Controlling enough decks, even in Modern, can survive long enough to Flashback it.
I wonder if Memory Deluge will take the place of Behold the Multiverse in Control decks, it's harder to cast and will always cost you 4 mana, but it's essentially scry 4 draw 2, plus it has a superpowered Flashback mode. Meathook Massacre is awesome, and no, I don't mean for Commander, for 4 or 5 mana you can easily wipe out an entire aggro board while leaving behind an incredibly annoying enchantment that tacks lifegain on all of your subsequent kill spells. Go-wide decks have their work cut out for them in the new Standard against this card. I love it. Cathartic Pyre may end up seeing play in Constructed as well, it offers the same rate of a typical Dragon's Fire but it can turn excess lands/useless creature/PW only burn into cards if need be, especially considering that the discard isn't an added cost. This is quite an amazing preview batch (as if I wasn't stoked enough about Innistrad anyway).
Ha Texas Chainsaw Massacre reference is a sweet card, wonder if these where the Fleshtakers cook after hunting.
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it is just a payoff for pitiless plunderer and chatterfang. You actually still need a *gasp* repeatable sacrifice outlet. Granted this card is amazing as part of the 99 - but it isn't anymore of the combo than zulaport cutthroat/blood artist/bastion or any of the other 8 million payoff cards.
it is just a payoff for pitiless plunderer and chatterfang. You actually still need a *gasp* repeatable sacrifice outlet. Granted this card is amazing as part of the 99 - but it isn't anymore of the combo than zulaport cutthroat/blood artist/bastion or any of the other 8 million payoff cards.
A repeatable sac outlet like... *gasp* ...Chatterfang?
Sac a squirrel, get a treasure and a new squirrel. Use the treasure to pay for saccing the new squirrel, rinse an repeat. You just keep piling activations on the stack until you have enough triggers from Massacre to kill your opponents, and then you let the resolve.
it is just a payoff for pitiless plunderer and chatterfang. You actually still need a *gasp* repeatable sacrifice outlet. Granted this card is amazing as part of the 99 - but it isn't anymore of the combo than zulaport cutthroat/blood artist/bastion or any of the other 8 million payoff cards.
Chatterfang is a repeatable sac outlet, you just sac the treasure you create to pay thr black.
I'm sure this has already been addressed but the "infinite" stops as soon as the first token is made. The Meathook Massacre ONLY gives -X/-X when it enters the battlefield. It only affects the creatures that were on the board at the time of the Massacre. Anything created afterwards will have survived the Massacre.
I'm sure this has already been addressed but the "infinite" stops as soon as the first token is made. The Meathook Massacre ONLY gives -X/-X when it enters the battlefield. It only affects the creatures that were on the board at the time of the Massacre. Anything created afterwards will have survived the Massacre.
Yes, it has been addressed, and you're looking at it wrong. Chatterfang doesn't care about Massacre's -X/-X ability. You can play Massacre first, you can play it for X=0. The second ability is what goes infinite with Chatterfang and Pitiless Plunderer.
Chatterfang's activated ability costs 1 mana and 1 Squirrel. And when that squirrel dies, Plunderer gives you a Treasure, which makes Chatterfang give you another squirrel, which incidentally is exactly the cost to activate Chatterfang again. Just keep activating it over and over, and each time, Massacre throws another trigger on the stack that says "each opponent loses 1 life." Once you have enough triggers to kill all your opponents, stop activating and let the stack resolve. You win.
I'm sure this has already been addressed but the "infinite" stops as soon as the first token is made. The Meathook Massacre ONLY gives -X/-X when it enters the battlefield. It only affects the creatures that were on the board at the time of the Massacre. Anything created afterwards will have survived the Massacre.
Yes, it has been addressed, and you're looking at it wrong. Chatterfang doesn't care about Massacre's -X/-X ability. You can play Massacre first, you can play it for X=0. The second ability is what goes infinite with Chatterfang and Pitiless Plunderer.
Chatterfang's activated ability costs 1 mana and 1 Squirrel. And when that squirrel dies, Plunderer gives you a Treasure, which makes Chatterfang give you another squirrel, which incidentally is exactly the cost to activate Chatterfang again. Just keep activating it over and over, and each time, Massacre throws another trigger on the stack that says "each opponent loses 1 life." Once you have enough triggers to kill all your opponents, stop activating and let the stack resolve. You win.
So, it's not really that it goes infinite with Chatterfang and a Plunderer, more that there is an established infinite loop there already. What is important unlike Blood Artist, and Zulaport Cutthroat is that this can't be targeted with creature removal and unlike Bastion of Remembrance it has mana value 2.
Other than the fact that the whole thing is fairly mana intensive it might be worth thinking about. (3 for Chatterfang, 4 for the Plunderer, 2 for the Massacre and at least 2 more to create the first squirrel and kick off the chain).
Between the -X/-X boardwipe that leaves a little gift (and a lot of dismembered body parts) behind, a Foresee that does a Dig Through time impression out of the graveyard, and Abrade's cousin that rummages instead, control looks to be in a good place in post-rotation Standard. Hopefully.
Source: Polygon
it goes infinite Pitiless Plunderer and Chatterfang, Squirrel General
Memory Deluge looks sweet too. Love both "sides" of it at 4 or 7 mana.
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no matter what comes next.... they won't print anything at uncommon anywhere close to this for draft.
what an insane card.
Cathartic Pyre looks like a spare Cathartic Reunion for Modern Dredge, and other decks may want to pick it up.
"You can tell how dumb someone is by how they use Mary Sue"
it is just a payoff for pitiless plunderer and chatterfang. You actually still need a *gasp* repeatable sacrifice outlet. Granted this card is amazing as part of the 99 - but it isn't anymore of the combo than zulaport cutthroat/blood artist/bastion or any of the other 8 million payoff cards.
Sac a squirrel, get a treasure and a new squirrel. Use the treasure to pay for saccing the new squirrel, rinse an repeat. You just keep piling activations on the stack until you have enough triggers from Massacre to kill your opponents, and then you let the resolve.
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I'm sure this has already been addressed but the "infinite" stops as soon as the first token is made. The Meathook Massacre ONLY gives -X/-X when it enters the battlefield. It only affects the creatures that were on the board at the time of the Massacre. Anything created afterwards will have survived the Massacre.
Chatterfang's activated ability costs 1 mana and 1 Squirrel. And when that squirrel dies, Plunderer gives you a Treasure, which makes Chatterfang give you another squirrel, which incidentally is exactly the cost to activate Chatterfang again. Just keep activating it over and over, and each time, Massacre throws another trigger on the stack that says "each opponent loses 1 life." Once you have enough triggers to kill all your opponents, stop activating and let the stack resolve. You win.
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So, it's not really that it goes infinite with Chatterfang and a Plunderer, more that there is an established infinite loop there already. What is important unlike Blood Artist, and Zulaport Cutthroat is that this can't be targeted with creature removal and unlike Bastion of Remembrance it has mana value 2.
Other than the fact that the whole thing is fairly mana intensive it might be worth thinking about. (3 for Chatterfang, 4 for the Plunderer, 2 for the Massacre and at least 2 more to create the first squirrel and kick off the chain).
Oh and the card leaves you hanging for more too. Hah...
I'll let myself out.
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