Eh the transform part sure but Moonmist is a much more of game ender and more flexible. But I do like the draw, trample and flashback and turning into night of course perfect for neo-wolves.
Private Mod Note
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
This has very different applications to Moonmist, in that this is meant to be used offensively on your largest Werewolf on you turn, instead of being used to eat an attacking force. Still useful, and card draw is always welcome. This is also the first card to set the day/night cycle at night.
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Looks like yet another card that implies that our heroes lose the fight at the Celestus (despite those cards with witches fighting werewolves implying our heroes win).
Here it is Moonmist for Daybound/Nightbound werewolves (sadly sorcery vs instant though)
(and the ability to go for seconds later).
"You can tell how dumb someone is by how they use Mary Sue"
2023 Average Peasant Cube|and Discussion
Because I have more decks than fit in a signature
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Art by Ryan Pancoast
(Are they really wolves or bears?)
Husky Wolves
[Commander] Rafiq of the Many (Tier 1)
[Commander] Marchesa, the Black Rose (Tier 1)
[Commander] Five Color Artifacts (Tier 2)