Spiteful Band 2WB
Creature - Human Warlock (C)
Deathtouch
Spiteful Band enters the battlefield with two +1/+1 counters on it.
When Spiteful Band dies, put its counters on target creature you control. "Didn't you know first-years need to pay a toll to pass here?"
0/0
Silverquill Silencer WB
Creature - Human Cleric (R)
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, the opponent loses 3 life and you draw a card.
3/2
A deathtoucher with late-game value, and an aggressive Meddling Mage variant that just barely lets your opponents cast their thing.
Meh on both, maybe the rare will see play in commander as card draw idk
What? The floor on silencer is a 3/2 for 2. That alone is pretty solid. The moment your opponent plays a land in standard - you have a 25% chance of being able to guess what they are playing. By the second turn, I can reliably guess at least one card to name from them. Furthermore, you can expect that we will be given some free info from the learn spells that will at the very least disrupt their game. I think your expectations for 2 mana is a bit high.
Meh on both, maybe the rare will see play in commander as card draw idk
What? The floor on silencer is a 3/2 for 2. That alone is pretty solid. The moment your opponent plays a land in standard - you have a 25% chance of being able to guess what they are playing. By the second turn, I can reliably guess at least one card to name from them. Furthermore, you can expect that we will be given some free info from the learn spells that will at the very least disrupt their game. I think your expectations for 2 mana is a bit high.
This reminds me of the old days when every single creature without Shroud got an immediate "Dies to removal" response. I think people forget how good a mana efficient creature is, and how well they can run away with the game, even without an added benefit.
Spiteful Band 2WB
Creature - Human Warlock (C)
Deathtouch
Spiteful Band enters the battlefield with two +1/+1 counters on it.
When Spiteful Band dies, put its counters on target creature you control.
"Didn't you know first-years need to pay a toll to pass here?"
0/0
Silverquill Silencer WB
Creature - Human Cleric (R)
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, the opponent loses 3 life and you draw a card.
3/2
A deathtoucher with late-game value, and an aggressive Meddling Mage variant that just barely lets your opponents cast their thing.
What? The floor on silencer is a 3/2 for 2. That alone is pretty solid. The moment your opponent plays a land in standard - you have a 25% chance of being able to guess what they are playing. By the second turn, I can reliably guess at least one card to name from them. Furthermore, you can expect that we will be given some free info from the learn spells that will at the very least disrupt their game. I think your expectations for 2 mana is a bit high.
This reminds me of the old days when every single creature without Shroud got an immediate "Dies to removal" response. I think people forget how good a mana efficient creature is, and how well they can run away with the game, even without an added benefit.
That 3/2 is incredible. Can hurt decks that run a lot of 4-ofs and if you run 4 of this you're severely hurting their playbook.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.