Blue gets this at common in the same set that White gets a sorcery speed, more color intensive Generous Gift. Plus the sorcery speed WR Abrade variant.
Yes, this is a pretty terrible theme for blue they pull around.
Should be an aura that changes the card in question to whatever token creature, so it would be a more streamlined effect that doesnt bleed into other colors.
Right now, basically all colors get this kind of exile effect in exchange for some creature token (red gets Chaos Warp) and putting that much EXILE removal in a set is just needed because they keep making mechanics that outright work against destroy effects, be it indestructible, persist/undying or any other recursion effects ... its disgusting how much "exile" removal we have at this point in standard alone and how much effects just blank destroy effects ... its a total design failure to let that happen.
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Right now we need a mechanic like indestructible thats particular against exile effects, so it cannot be exiled (not anywhere, graveyard, hand, library, from play, it simply cannot be exiled).
It's like Angelic Ascension but not targeting planeswalkers, it's in blue and without flying. Most of the time you're casting these sort of spells (like Angelic Ascension) on your own creatures versus your opponent's creatures.
'buster
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'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset. Elspeth and Jhoira rock my world.
It's like Angelic Ascension but not targeting planeswalkers, it's in blue and without flying. Most of the time you're casting these sort of spells (like Angelic Ascension) on your own creatures versus your opponent's creatures.
'buster
And that puts it back in the blue/red slice of the pie - it's a polymorph effect.
It's like Angelic Ascension but not targeting planeswalkers, it's in blue and without flying. Most of the time you're casting these sort of spells (like Angelic Ascension) on your own creatures versus your opponent's creatures.
'buster
And that puts it back in the blue/red slice of the pie - it's a polymorph effect.
To be clear, the "or artifact" part isn't in blue's color pie now. It was an experiment that the council of colors decided against... but only after they were already locked in for Strixhaven and Kaldhiem.
I can't believe it same year with ravenform and people yelling that divine gambit is the worst card ever
and They just did it again with this.......one mana less
just target your 1/1, or late game mana rock. this isn't really that bad at all. plus its exile, so things like con sphinx that are ******* up your game are gone forever.
its not spectacular but you gotta think bigger than standard.
It's like Angelic Ascension but not targeting planeswalkers, it's in blue and without flying. Most of the time you're casting these sort of spells (like Angelic Ascension) on your own creatures versus your opponent's creatures.
'buster
And that puts it back in the blue/red slice of the pie - it's a polymorph effect.
To be clear, the "or artifact" part isn't in blue's color pie now. It was an experiment that the council of colors decided against... but only after they were already locked in for Strixhaven and Kaldhiem.
Weirdly I feel more comfortable with blue transmuting artifacts than I do with them polymorphing creatures. But yes, doing both on the same card does seem wrong.
Blue gets this at common in the same set that White gets a sorcery speed, more color intensive Generous Gift. Plus the sorcery speed WR Abrade variant.
One of those two is potentially a constructed power house. Hint: It is not this one...
(What I mean: Add a few good enablers to that learn -> lesson stuff and it is going to be much worse than adventures)
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
Oh, I know!
God forbid Blue have some teeth in the era of modern Magic.
It’s supposed to be the red-headed stepchild that never gets any playable answers!
I can't believe it same year with ravenform and people yelling that divine gambit is the worst card ever
and They just did it again with this.......one mana less
just target your 1/1, or late game mana rock. this isn't really that bad at all. plus its exile, so things like con sphinx that are ******* up your game are gone forever.
its not spectacular but you gotta think bigger than standard.
I agree, this could be a very nasty surprise in Limited if they try to kill your sorta OK creature to gain tempo, or a way to upgrade your otherwise irrelevant 1/1 token or whatever, also, Ravenform and Divine Gambit aren't in the same league, the risk with Ravenform is much smaller, sure, sometimes you end up losing to the token(happened to me once), but you'll nearly always end up on the winning side after removing their bomb for a meagre flyer Blue of all colors should be able to chump, Divine Gambit on the other hand...
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This better be the last time we see this effect in blue, Wizards.
Source: Card Kingdom
and They just did it again with this.......one mana less
I don't really see blue as the color to destroy or exile anything permanently. However, they have done similar cards like Pongify
Should be an aura that changes the card in question to whatever token creature, so it would be a more streamlined effect that doesnt bleed into other colors.
Right now, basically all colors get this kind of exile effect in exchange for some creature token (red gets Chaos Warp) and putting that much EXILE removal in a set is just needed because they keep making mechanics that outright work against destroy effects, be it indestructible, persist/undying or any other recursion effects ... its disgusting how much "exile" removal we have at this point in standard alone and how much effects just blank destroy effects ... its a total design failure to let that happen.
----
Right now we need a mechanic like indestructible thats particular against exile effects, so it cannot be exiled (not anywhere, graveyard, hand, library, from play, it simply cannot be exiled).
So all these exile effects are hosed once again.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
And that puts it back in the blue/red slice of the pie - it's a polymorph effect.
just target your 1/1, or late game mana rock. this isn't really that bad at all. plus its exile, so things like con sphinx that are ******* up your game are gone forever.
its not spectacular but you gotta think bigger than standard.
Weirdly I feel more comfortable with blue transmuting artifacts than I do with them polymorphing creatures. But yes, doing both on the same card does seem wrong.
One of those two is potentially a constructed power house. Hint: It is not this one...
(What I mean: Add a few good enablers to that learn -> lesson stuff and it is going to be much worse than adventures)
God forbid Blue have some teeth in the era of modern Magic.
It’s supposed to be the red-headed stepchild that never gets any playable answers!
I agree, this could be a very nasty surprise in Limited if they try to kill your sorta OK creature to gain tempo, or a way to upgrade your otherwise irrelevant 1/1 token or whatever, also, Ravenform and Divine Gambit aren't in the same league, the risk with Ravenform is much smaller, sure, sometimes you end up losing to the token(happened to me once), but you'll nearly always end up on the winning side after removing their bomb for a meagre flyer Blue of all colors should be able to chump, Divine Gambit on the other hand...