Pushed. A 1/1, into a 2/3, into a 4/4 flyer, into a 6/6 flyer by turn 4--Limited winner is a winner.
Assuming you're happy to tap out each turn, cast nothing else, and are emotionally ready to eat a removal spell.
Nothing is perfect. One's opponent will not always have removal in hand. I agree--the tapping out each turn is risky but I am enough of a gambler to take that risk.
Pushed. A 1/1, into a 2/3, into a 4/4 flyer, into a 6/6 flyer by turn 4--Limited winner is a winner.
Assuming you're happy to tap out each turn, cast nothing else, and are emotionally ready to eat a removal spell.
Nothing is perfect. One's opponent will not always have removal in hand. I agree--the tapping out each turn is risky but I am enough of a gambler to take that risk.
is it even really a gamble when its in blue and you don't have to tap out every single turn to push its value up?
like nothing says this has to be your turns 1, 2, 3, 4 plays at all. its actually using it completely wrong to make it eat up those first 4 turns (outside of maybe limited). this is something you drop later in the game when you have the means to protect it, and the mana to put into it.
card is good.
i wish it hadn't been blue and had instead been white but whatever.
Just dont play this turn 1 and let it die, its better if you can play it for 6 mana and make it a 4/4 at least right away (and then pump it two times to get a game ending threat).
Removal will eat it up, but at least you want to sit behind some kind of counterspell against that.
I think card is going to be a staple in a new type of spirits in pioneer and Snowko. Spirits can go snow in pioneer without too much cost I think as long as they are just careful and this does a lot for the mid to late game.
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
You can skip the steps on this (as well as FoD and WotFT) if you have a Maskwood Nexus out.
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Other interesting thing is the last ability. If I am understanding it right, you can just keep activating it which gives her not only an additional +2/+2 in counters, but also another damage draw trigger.
Since it hasn't been mentioned yet (unless I missed it): You can activate that final ability multiple times to get the curiosity multiple times.
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Nice, a Limited bomb for sure, and Figure of Destiny saw play in Standard back in the day (Mono-R Demigod was my go-to deck back then in fact), so who knows, maybe this will see play too. Historic Mono-U in Arena may be interested in this as well, there's no downside to replace your islands with snowy ones and this card is the mana sink Mono-U didn't have.
And what green cards are breaking the color pie? And like real breaks not just pushed cards.
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And what green cards are breaking the color pie? And like real breaks not just pushed cards.
There was a time when Green - because it was the color of meaty creatures - couldn't remove creatures in the battlefield. It made sense for the color pie - why should Green be able to hurt what it's all about? - but then they introduced the Fight mechanic, and recently have been just making one-sided fight effects. I'd argue any fight mechanic goes against green's color pie, since it now enables green to do something that previously only black and white could really do (And Maro seems to think White should never have even been allowed to exile creatures).
So I wouldn't call what I mentioned above power creep - I'd call it breaking the color pie. Sure fighting is "flavorful" but you can argue flavor to let any color do anything. The fact is green shouldn't be able to deal direct damage to creatures.
There was a time when Green - because it was the color of meaty creatures - couldn't remove creatures in the battlefield. It made sense for the color pie - why should Green be able to hurt what it's all about? - but then they introduced the Fight mechanic, and recently have been just making one-sided fight effects. I'd argue any fight mechanic goes against green's color pie, since it now enables green to do something that previously only black and white could really do (And Maro seems to think White should never have even been allowed to exile creatures).
Green's removal requires creatures in order to work. That's very green both in colour philosophy and mechanics. Just because there was no precedent for it doesn't mean it's breaking the pie.
Alright so you get a 1/1, then pay 2 snow it's a 2/3, then 3 snow it's a 4/4 flier. Then 4 more snow it's 4+2/4+2 and draw a card upon hit. 4 more snow and it's an 8/8 flying draw a card upon hit, draw a card upon hit? Or just one card draw trigger?
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Snow Figure of Destiny/Warden of the First Tree, but that last ability stacks. Oh, and a keyword counter.
Source: Raphael Levy
oooh I didn’t think about figure of destiny when maro said one time and the other 2 never for activated ability
Assuming you're happy to tap out each turn, cast nothing else, and are emotionally ready to eat a removal spell.
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Nothing is perfect. One's opponent will not always have removal in hand. I agree--the tapping out each turn is risky but I am enough of a gambler to take that risk.
is it even really a gamble when its in blue and you don't have to tap out every single turn to push its value up?
like nothing says this has to be your turns 1, 2, 3, 4 plays at all. its actually using it completely wrong to make it eat up those first 4 turns (outside of maybe limited). this is something you drop later in the game when you have the means to protect it, and the mana to put into it.
card is good.
i wish it hadn't been blue and had instead been white but whatever.
Just dont play this turn 1 and let it die, its better if you can play it for 6 mana and make it a 4/4 at least right away (and then pump it two times to get a game ending threat).
Removal will eat it up, but at least you want to sit behind some kind of counterspell against that.
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they he had a change of heart keyword/ability counters are moving slowly toward the deciduous status
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STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
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Although ninjas are experts of camouflage and concealment, they are actually horrible liars. This means that no matter where you are, you can shout out, “Are there any ninjas here?” and if there’s a ninja within earshot, he’ll be compelled to respond.
White: Please sir, something, anything!
WotC: Our hands are tied.
Blue: *laughs in Ascendant Spirit*
Red: *laughs in Tibalt's Trickery*
Black: *laughs in Feed the Swarm*
Green: *laughs in literally every green card printed these days*
White: But sir... *points to other colors*
WotC: OUR. HANDS. ARE. TIED.
Did you miss Warden of the First Tree? Pretty sure any color can get this ability.
And what green cards are breaking the color pie? And like real breaks not just pushed cards.
"You can tell how dumb someone is by how they use Mary Sue"
There was a time when Green - because it was the color of meaty creatures - couldn't remove creatures in the battlefield. It made sense for the color pie - why should Green be able to hurt what it's all about? - but then they introduced the Fight mechanic, and recently have been just making one-sided fight effects. I'd argue any fight mechanic goes against green's color pie, since it now enables green to do something that previously only black and white could really do (And Maro seems to think White should never have even been allowed to exile creatures).
So I wouldn't call what I mentioned above power creep - I'd call it breaking the color pie. Sure fighting is "flavorful" but you can argue flavor to let any color do anything. The fact is green shouldn't be able to deal direct damage to creatures.
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Green's removal requires creatures in order to work. That's very green both in colour philosophy and mechanics. Just because there was no precedent for it doesn't mean it's breaking the pie.