Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
Upvoted
Probably should also have added in that original post:
Kaldheim Planechase Inspiration: Niflheim (Translation: Mist/Fog, or Home World of Mist/Fog. A primordial world filled with ice, snow, mist, and darkness as though it were always winter.)
Yeah they obviously experienced summer too, but people want snow and lots of it
Who?
Who doesn't? Other than a handful of "acchhtuuaally vikings didn't have horns on their helmets and they did actually experience summer!" types.
I still have hopes for this set being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
I still have hopes for this set [Kaldheim / Cold Home / World of Cold] being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
I have absolutely no problem with Kaldheim not being 100% snow everywhere. If it was, it'd probably be a little boring. There's a reason Empire Strikes Back doesn't take place entirely on Hoth. What I do dislike is that it looks too similar to Zendikar. I've the feeling that due to Zendikar's popularity, floating rocks and huge trees/Pandora/Roger Dean style landscapes are gonna become the new norm for Magic planes onwards...
I think I've learned to treat Magic cards like baseball cards: keep 'em in a binder in numerical order, don't play with 'em, try to finish the set and just keep my head down.
Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
Upvoted
Probably should also have added in that original post:
Kaldheim Planechase Inspiration: Niflheim (Translation: Mist/Fog, or Home World of Mist/Fog. A primordial world filled with ice, snow, mist, and darkness as though it were always winter.)
Which is the exact expectation for this set and plane. We’ll see. Because these landscapes are an indication of future disappointment. The box art was promising. Time will tell which it’ll be. I wanted an ice world for this plane. Perpetual winter. Coldsnap-like aesthetic.
I still have hopes for this set [Kaldheim / Cold Home / World of Cold] being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
These aren't snow lands, so I'm okay that they're not all that snowy.
This needs more emphasis here.
These aren't snow lands, so, assuming snow is in set, it makes sense they wouldn't be too snowy so that the snow lands actually look somewhat distinct. It would be weird if the snow lands and non-snow lands looked just as snowy as each other.
So, you could argue these lands now being too snowy is a positive sign for the inclusion of snow.
Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
The planechase depiction was from a specific region, to be fair. It wasn't necessarily supposed to be representative of every corner of the world, as much as any of the planechase cards from known planes aren't always particularly representative of the entire plane. Clearwater and Lavaglide pathway arts could well be from the Skybreen region, but it's not surprising the entire world isn't like that. This was announced as a top-down Norse world, not a snow world. I don't know what you were expecting.
Kaldheim Translation: Cold Home Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard] Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard] Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard] Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.] Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
The planechase depiction was from a specific region, to be fair. It wasn't necessarily supposed to be representative of every corner of the world, as much as any of the planechase cards from known planes aren't always particularly representative of the entire plane. Clearwater and Lavaglide pathway arts could well be from the Skybreen region, but it's not surprising the entire world isn't like that. This was announced as a top-down Norse world, not a snow world. I don't know what you were expecting.
My tongue and cheek explanation and also part 2 of how Kaldheim has always been depicted as inspired by Niflheim is my expectation.
And this is not some random out of the blue expectation by the way. From September 4th, 2009 of the original planechase till just a few days ago, so about 11-ish years, we have always been shown Kaldheim is snow and ice. Even the more recent example in late 2018 comic issue 1 done by IDW as approved by Wizards for the Chandra comic depicts Kalhdeim as a land of ice and snow. If they wanted to depict Kaldheim as anything other than just a world of perpetual winter, they had over a decade to show hints.
And to top that off you can clearly see from some they are also using Muspelheim (Translation: Wreck of the World. A world of fire and heat and chaos and fire giants) for how they are depicting certain aspects of Kaldheim in the unfortunate lens of this secret lair. There is also clear takes of Jotunheim (Giant Home), Asgard (Enclosure of the Aesir), Yggdrasil, and highly likely of Midgard (Middle Enclosure). In case you are wondering why that is an issue, this is the equivalent of smushing Serra's Realm, Phyrexia, Rath, Mercadia, Equilor, and Dominaria and saying they all on the same plane.
Saying "well it don't depict snow, so it not a snowland' then why do we have Clearwater Pathway and Lavaglide Pathway which directly contradict this exact statement? The answer is Wizards does not care they could easily have had the artist sprinkle some snow in the artworks and it would keep it consistent.
Edit: And you can't blame the players for this feeling of being letdown on their expectations either as this is something that Wizards has directly given to the players for 11 years of what Kaldheim is.
And to top that off you can clearly see from some they are also using Muspelheim (Translation: Wreck of the World. A world of fire and heat and chaos and fire giants) for how they are depicting certain aspects of Kaldheim in the unfortunate lens of this secret lair. There is also clear takes of Jotunheim (Giant Home), Asgard (Enclosure of the Aesir), Yggdrasil, and highly likely of Midgard (Middle Enclosure). In case you are wondering why that is an issue, this is the equivalent of smushing Serra's Realm, Phyrexia, Rath, Mercadia, Equilor, and Dominaria and saying they all on the same plane.
I knew this plane was inevitably going to bring out the "uhm ackchually" Norse mythology geeks.
Just a reminder: They're not copying Norse mythology 1:1, they're drawing inspiration from it. So it's perfectly fine for them to smush things together.
As for the snow stuff: We've seen ten cards, out of which 8 aren't completely drenched in snow, and people are already making all these big statements how they're "let down" and Wizards "doesn't care." Fandom is a hellhole sometimes...
Yeah they obviously experienced summer too, but people want snow and lots of it
Who?
Who doesn't? Other than a handful of "acchhtuuaally vikings didn't have horns on their helmets and they did actually experience summer!" types.
I still have hopes for this set being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
Yeah they obviously experienced summer too, but people want snow and lots of it
Who?
Who doesn't? Other than a handful of "acchhtuuaally vikings didn't have horns on their helmets and they did actually experience summer!" types.
I still have hopes for this set being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
So far I’m only counting 3.
Four now. I want the snow.
On another note, I think that this might be the first time I’ve seen people get this angry that a new plane isn’t suffering from a “plane of hats” effect where the climate is concerned.
I personally think that this set will have plenty of snow, though I wouldn’t expect the Modern Horizons/Coldsnap approach about caring too much about exact number of snow permanents in general (no new skred or dead of winter) as snow lands would make it too hard to build up a high total of snow permanents.
Rather, I am expecting a mechanic that functions like a metalcraft for snow permanents if you have over a certain threshold of snow (Flurry, perhaps) so that snow can be used as an “on/off” mechanic instead of a continuous variable.
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I do
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
Snow, snow, snow your boat, gently down the frozen stream...
tf is all this.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Edit: Is it just me or is part of the 'world serpent' depicted in one of the forests?
The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
Just wow
Here is a better resoultion: https://www.facebook.com/photo/?fbid=3561779090534841&set=pcb.2918391561724377
Still not really clear, but seems likely as it reminds me of the "Cosmo Serpent" from the miniature leak.
Thanks to DarkNightCavalier from Heroes of the Plane Studios for this sick Signature.
yea it does look like the serpent a litt......
Wait a minute look on the branch
is that a SQUIRREL!
oh by the way everyone panic about snow not being in
https://markrosewater.tumblr.com/post/636359425859485696/i-know-you-probably-cant-yet-confirm-nor-deny
Stop it maro gave snow permanents in kaldheim the “Maybe :)” respond don't neccesary confirm but usually these due
Oh man...
Yeah i can kinda see they doing no snow permanents in kaldheim lol
Reminds me of tarkir, i was sure there could be some snow permanets in there (just from temur region) but it never happened
Planechase depiction: [A viking world filled with ice and snow that appears to be under a blizzard]
Playerbase Expectation: [A viking world filled with ice and snow that appears to be under maybe a constant blizzard]
Chandra Comic depiction: [A Viking world filled with ice and snow that appears to be under a blizzard]
Duels of the Planeswalkers depiction: [A crazy viking shaman in a world filled with ice and snow.]
Secret Lair depiction: [VERDANT LANDSCAPES! BRIGHT AND SUNNY CLEAR SKIES! oh and some snow. BUT ALSO WE GOT FLOATING ROCKS AND WEIRD GEOGRAPHICAL GEOMETRY]
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Kaldheim Planechase Inspiration: Niflheim (Translation: Mist/Fog, or Home World of Mist/Fog. A primordial world filled with ice, snow, mist, and darkness as though it were always winter.)
Who doesn't? Other than a handful of "acchhtuuaally vikings didn't have horns on their helmets and they did actually experience summer!" types.
I still have hopes for this set being cool since the leaked art box art has lots of snow and the designs of those leaked figures look pretty cool.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
lol it was unintentional.
This needs more emphasis here.
These aren't snow lands, so, assuming snow is in set, it makes sense they wouldn't be too snowy so that the snow lands actually look somewhat distinct. It would be weird if the snow lands and non-snow lands looked just as snowy as each other.
So, you could argue these lands now being too snowy is a positive sign for the inclusion of snow.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
The planechase depiction was from a specific region, to be fair. It wasn't necessarily supposed to be representative of every corner of the world, as much as any of the planechase cards from known planes aren't always particularly representative of the entire plane. Clearwater and Lavaglide pathway arts could well be from the Skybreen region, but it's not surprising the entire world isn't like that. This was announced as a top-down Norse world, not a snow world. I don't know what you were expecting.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
And this is not some random out of the blue expectation by the way. From September 4th, 2009 of the original planechase till just a few days ago, so about 11-ish years, we have always been shown Kaldheim is snow and ice. Even the more recent example in late 2018 comic issue 1 done by IDW as approved by Wizards for the Chandra comic depicts Kalhdeim as a land of ice and snow. If they wanted to depict Kaldheim as anything other than just a world of perpetual winter, they had over a decade to show hints.
And to top that off you can clearly see from some they are also using Muspelheim (Translation: Wreck of the World. A world of fire and heat and chaos and fire giants) for how they are depicting certain aspects of Kaldheim in the unfortunate lens of this secret lair. There is also clear takes of Jotunheim (Giant Home), Asgard (Enclosure of the Aesir), Yggdrasil, and highly likely of Midgard (Middle Enclosure). In case you are wondering why that is an issue, this is the equivalent of smushing Serra's Realm, Phyrexia, Rath, Mercadia, Equilor, and Dominaria and saying they all on the same plane.
Saying "well it don't depict snow, so it not a snowland' then why do we have Clearwater Pathway and Lavaglide Pathway which directly contradict this exact statement? The answer is Wizards does not care they could easily have had the artist sprinkle some snow in the artworks and it would keep it consistent.
Edit: And you can't blame the players for this feeling of being letdown on their expectations either as this is something that Wizards has directly given to the players for 11 years of what Kaldheim is.
Just a reminder: They're not copying Norse mythology 1:1, they're drawing inspiration from it. So it's perfectly fine for them to smush things together.
As for the snow stuff: We've seen ten cards, out of which 8 aren't completely drenched in snow, and people are already making all these big statements how they're "let down" and Wizards "doesn't care." Fandom is a hellhole sometimes...
So far I’m only counting 3.
---
#BLM
#DefundThePolice
Four now. I want the snow.
On another note, I think that this might be the first time I’ve seen people get this angry that a new plane isn’t suffering from a “plane of hats” effect where the climate is concerned.
I personally think that this set will have plenty of snow, though I wouldn’t expect the Modern Horizons/Coldsnap approach about caring too much about exact number of snow permanents in general (no new skred or dead of winter) as snow lands would make it too hard to build up a high total of snow permanents.
Rather, I am expecting a mechanic that functions like a metalcraft for snow permanents if you have over a certain threshold of snow (Flurry, perhaps) so that snow can be used as an “on/off” mechanic instead of a continuous variable.