Well, that'll make that 5/5 demon generator more practical. I love that you aren't punished with a permanently exiled graveyard if this card is destroyed.
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
I like this a lot, really makes White reanimation distinct from Black reanimation. I wouldn't call it a super powerful card, after all it does cost a total of 5 mana to reanimate your first creature and it happens at the very minimum at turn 4, and for that cost you could as well be casting Blood for Bones and get a single powerful creature instead of multiple weaker ones, but it really helps White because that's exactly what White needs: not super efficient cards, but more tools.
One neat trick this card has going for when compared to Black one-shot reanimation, however, is that it works very well if you can reset it via blinking, as any creature that dies still goes to the Graveyard. I think a neat combo here is Leonin Relic-Warder + this. Once you emptied the Idol out of creatures, cast Leonin and target the Idol, if the Leonin dies you bring back the Idol, which exiles the Leonin Relic-Warder that just died from the Grave for later recast so you can reset the Idol once it's empty once more.
Well, that'll make that 5/5 demon generator more practical. I love that you aren't punished with a permanently exiled graveyard if this card is destroyed.
I don't think this works with the archdemon's vessel, because you aren't casting it from your graveyard with this you are casting it from exile. But fully agree on the second point.
If there's a easy way to blink this, would be great for getting to reuse the same creatures or getting back more creatures later if the game progresses.
My thought exactly. Most of my creatures in my Odric deck are cheaper than four so this is a wonderful recursion tool. I loooove that it's made to be no risk, if the Idol gets destroyed, the creatures not cast go back to the graveyard to be recurred in other ways.
Not bad, but I can’t help but feel like this is an EDH Trap in the same vein as Azor’s Gateway.
At least this one will do *something* before it eats removal and mostly just exiles your own stuff...
Not bad, but I can’t help but feel like this is an EDH Trap in the same vein as Azor’s Gateway.
At least this one will do *something* before it eats removal and mostly just exiles your own stuff...
Note that the exile is "Until Idol of Endurance leaves the battlefield", so they'll go right back into your graveyard when it does eat removal. In fact, timed well, this can theoretically save your creatures from graveyard hate.
Not bad, but I can’t help but feel like this is an EDH Trap in the same vein as Azor’s Gateway.
At least this one will do *something* before it eats removal and mostly just exiles your own stuff...
Note that the exile is "Until Idol of Endurance leaves the battlefield", so they'll go right back into your graveyard when it does eat removal. In fact, timed well, this can theoretically save your creatures from graveyard hate.
Oh nice, I clearly passed that clause right over!
That certainly makes this much less of a gamble.
Seems like an auto-include for Tayam, Luminous Enigma?
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Ok this is beautiful for low cost commander decks
It also this teaser
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
One neat trick this card has going for when compared to Black one-shot reanimation, however, is that it works very well if you can reset it via blinking, as any creature that dies still goes to the Graveyard. I think a neat combo here is Leonin Relic-Warder + this. Once you emptied the Idol out of creatures, cast Leonin and target the Idol, if the Leonin dies you bring back the Idol, which exiles the Leonin Relic-Warder that just died from the Grave for later recast so you can reset the Idol once it's empty once more.
I don't think this works with the archdemon's vessel, because you aren't casting it from your graveyard with this you are casting it from exile. But fully agree on the second point.
If there's a easy way to blink this, would be great for getting to reuse the same creatures or getting back more creatures later if the game progresses.
My thought exactly. Most of my creatures in my Odric deck are cheaper than four so this is a wonderful recursion tool. I loooove that it's made to be no risk, if the Idol gets destroyed, the creatures not cast go back to the graveyard to be recurred in other ways.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
At least this one will do *something* before it eats removal and mostly just exiles your own stuff...
It's white's focus on reviving smaller creatures, which is good for long games.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Oh nice, I clearly passed that clause right over!
That certainly makes this much less of a gamble.
Seems like an auto-include for Tayam, Luminous Enigma?