For all the reprints Faith's Fetters gets, this is its first return to a Standard-legal set. Unfortunately, this this is usually outclassed by Banishing Light.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
I guess after all that hand-wringing, they're just back to Faith's Fetters. I guess I kind of hoped they'd have done a cleaner template or more efficient version of this during all the iterations they did with these in previous sets.
With Mutate, I kind of want to see big spell effects on auras when possible because the counter play is infinitely more accessible. Granted, I suppose mutate commanders are the ideal case since they are broadcast ahead of time so you know to save removal to counter the spell from the start.
For all the reprints Faith's Fetters gets, this is its first return to a Standard-legal set. Unfortunately, this this is usually outclassed by Banishing Light.
Source: Tencent
I say they are even Steven
With Mutate, I kind of want to see big spell effects on auras when possible because the counter play is infinitely more accessible. Granted, I suppose mutate commanders are the ideal case since they are broadcast ahead of time so you know to save removal to counter the spell from the start.
Older Magic as a Board Game: Panglacial Wurm , Mill