The "you" probably is the qualifier already.
Other variants would be "target player/opponent mills X".
I mean, I'm pretty stoned, but I don't see a "you" or "your" in the Grub's milling ability which is why I'm assuming the default for mill is your own library.
It's templating looks similar to carddraw, where it doesn't mention "you" if you're the only target.
Indeed. I'm just intrigued by why they chose that templating over having no default target and specifying like they do with damage. I tend to think of mill as more of a win condition strategy used offensively more than I do self-mill so I guess it's just not how I expected them to word it. I am glad they finally did, though, and this is still clean and easy wording.
Let's recognize that the word Mill has connotations -- mills were used to grind wheat, so the grinding down of a library is an apt image and keyword. Let's compare its relevance to other keywords. How do keywords like "scry" "surveil" "cipher" "strive" "adamant" "jump-start" "spectacle" "madness" "surge" etc. etc. make any more connotative sense with their abilities than "mill?"
Let's recognize that the word Mill has connotations -- mills were used to grind wheat, so the grinding down of a library is an apt image and keyword. Let's compare its relevance to other keywords. How do keywords like "scry" "surveil" "cipher" "strive" "adamant" "jump-start" "spectacle" "madness" "surge" etc. etc. make any more connotative sense with their abilities than "mill?"
Of these, only scry is evergreen and evergreen keywords need to be held to a higher standard.
And I don't know about you, but scry is one of the best names for evergreen keywords that we have in terms of mechanic/flavour match. (The winner here would be flying though.)
I fully understand the argument both for and against keywording mill. Every player since the printing of Millstone has called the effect “milling” and keywording the phrase will free up text space in the rules box of cards, but the term itself isn’t intuitive for new players who are unfamiliar with the origin of the term and they try to make core sets as intuitive as possible since those sets are seen as being the best entry points for new players.
However I think the argument for keywording mill now has greater strength now than it use to have, this is because everyone carries a smart phone now that they can use to look up MtG keywords at any time. That is why I think WOTC finally made the move to keyword it.
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Indeed. I'm just intrigued by why they chose that templating over having no default target and specifying like they do with damage. I tend to think of mill as more of a win condition strategy used offensively more than I do self-mill so I guess it's just not how I expected them to word it. I am glad they finally did, though, and this is still clean and easy wording.
Archatmos
Excellion
Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
Quest for the Forsaken (Set Two of the Excellion Block)
Katingal: Plane of Chains
Of these, only scry is evergreen and evergreen keywords need to be held to a higher standard.
And I don't know about you, but scry is one of the best names for evergreen keywords that we have in terms of mechanic/flavour match. (The winner here would be flying though.)
However I think the argument for keywording mill now has greater strength now than it use to have, this is because everyone carries a smart phone now that they can use to look up MtG keywords at any time. That is why I think WOTC finally made the move to keyword it.