Oooh! Hopefully this is adopted as well by the french duel commander comite.
It never made sense that you couldn't skullclamp your own commander to draw cards, if I understand well this is gonna be a thing of the past? Neat
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French Commander : Yisan Liliana Kytheon Kari Zev Grenzo Karlov Tajic Gitrog Prossh Turboramp Najeela Modern : Solemnity Prison Martyr Proc Devotion to Green 8 Whacks Eldrazi Processor Bogles Landfall Aggro Legacy : Goblins
So commander basically act like tokens when they change zones? That's a neat way around the rules nightmare of death triggers.
If anyone needs me, I'll be working on Yosei, the Morning Star now.
It's also a decent buff to commanders like Glissa, the Traitor and Massacre Girl. I've had plenty of games where I avoided targeting a commander because I wanted Glissa to trigger.
Please, mill me. Mill my important cards. Mill my lands. Mill it all. Because I will still deal 20 damage before you can mill 45 cards most every time.
This change makes sense to me and doesn't feel like a 'dumbing the game down' change like the legend rule and the stack. It is intuitive to newer players that death abilities trigger when a commander dies so why not.
This change makes sense to me and doesn't feel like a 'dumbing the game down' change like the legend rule and the stack. It is intuitive to newer players that death abilities trigger when a commander dies so why not.
Yeah. It's not something I was asking for, but I'm fine with it. Makes sense, though I imagine there could be a legend or two that become a bit oppressive with this change.
This change makes sense to me and doesn't feel like a 'dumbing the game down' change like the legend rule and the stack. It is intuitive to newer players that death abilities trigger when a commander dies so why not.
Yeah. It's not something I was asking for, but I'm fine with it. Makes sense, though I imagine there could be a legend or two that become a bit oppressive with this change.
Yeah, I can imagine a play table collectively breaking down when I play my high market in my Child of Alara deck. Nothing quite gets the rage flowing like "Every two lands, I wrath everything".
So I take it they officially hit the graveyard/exile, then you make the decision to Zone it? Makes more sense that way actually. Can't wait for MTGO to be bugged by this for six months.
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Yeah. It's not something I was asking for, but I'm fine with it. Makes sense, though I imagine there could be a legend or two that become a bit oppressive with this change.
Yeah, I can imagine a play table collectively breaking down when I play my high market in my Child of Alara deck. Nothing quite gets the rage flowing like "Every two lands, I wrath everything".
Didn't know there wasn't a death trigger. Huh. Well I guess we were playing right all along. It only made sense.
The vast majority of casual groups will most likely played it like it is with this update.
Rules like this should be fixed much more quickly to reflect what people do anyway (as more intuitive the rules are the better, as people will play the cards naturally correct, and not jump through multiple rules loops).
Didn't know there wasn't a death trigger. Huh. Well I guess we were playing right all along. It only made sense.
The vast majority of casual groups will most likely played it like it is with this update.
Rules like this should be fixed much more quickly to reflect what people do anyway (as more intuitive the rules are the better, as people will play the cards naturally correct, and not jump through multiple rules loops).
I actually disagree on this. It was a simple replacement effect in a game full of replacement effects. If Leyline of the Void is in play, I expect people to know that death triggers don't happen (for the opponents, of course); if they don't know that, it should be a brief conversation, and then they know it. The way the commander rule worked, there was an opportunity cost - either you put it in the graveyard and get the death trigger, or you put it in the command zone and don't.
That being said, I don't mind the rules change in this case. Yes, it may change the outcome of some games, and yes, it may open up some commanders, like Elenda, the Dusk Rose, but changing it from a replacement effect to a state-based effect is fine. In either case, though, I like for people to know the basic rules of the game they choose to play. Magic is complicated, and there are so many rules and interactons, so it's unlikely most people will know everything, but the basic rules of how a commander works are short and sort of essential to playing Commander (Rule 7, the one we're talking about, is a single sentence).
The bigggest one to benefit off this is actually Roalesk, Apex Hybrid. As while this might sound heretical, his death trigger is far more important than Kokusho's. As he has access to Myth Unbound and cards that can copy an enchantment like Estrid's Invocation or Mirage Mirror. If you copy a Myth Unbound, your commander tax is zero and you always draw 2 cards per death. A Nim Deathmantle means that you only need to pay four colorless to bring him back from the dead, use Ashnod's Altar to make that cost two.
Sure it sounds janky at first, but it also means that he can now freely benefit off of just dying and returning to the command zone as well and coming back every 1-2 turns to just proliferate twice again. Hes not forced to using tricks that cheat death.
For example, if you have a Myth Unbound and a High Market, you can just cast him, sac him, and proliferate all of your planeswalkers twice in the simic colors. Or you can proliferate twice everyones infect counters. Or you can proliferate those counters on that Darksteel Reactor. And everytime you sac him, you draw a card with MU, so you turn a -1 into a 0 in terms of cards spent.
I mean, you can already abuse death triggers with the Mutate mechanic under current rules. If Child is mutated, and dies, and Child goes to command, it still 'died' and thus the Child can nuke the board.
If a commander is in a graveyard or in exile and that card was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone.
If a commander would be put into its owner’s hand or library from anywhere, its owner may put it into the command zone instead. This replacement effect may apply more than once to the same event.
So the hand/library is still a replacement effect - the commander goes to grave/exile and the next time SBAs are checked, you can move it to command - but you only have that one opportunity.
Not really. The power of using Child of Alara is the threat of activation. Its controller can choose to either nuke the board, or let everyone live, and bluff accordingly. Most players would either play around the boardwipe or force the exploding baby, but they won't necessarily get the result they want. With the new rules change, there's no bluffing, since the boardwipe just happens. Whether that lowers its power level significantly or just forces it to be used solely as an exploding baby has yet to be seen.
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https://clips.twitch.tv/GeniusObliviousPeppermintFunRun
basically
Commanders will now trigger Death and Exile triggers (aka commanders die like tokens now
this is great news
(clarification for people)
https://clips.twitch.tv/SolidEmpathicCormorantKevinTurtle?tt_medium=clips&tt_content=recommendation
It never made sense that you couldn't skullclamp your own commander to draw cards, if I understand well this is gonna be a thing of the past? Neat
Modern : Solemnity Prison Martyr Proc Devotion to Green 8 Whacks Eldrazi Processor Bogles Landfall Aggro
Legacy : Goblins
This aint your girlfriends meta! This is a man's meta! TURBO META.
That was a as a commander thing and when that got removed kokusho still stuck in the banned list
Plus a lot of ways to deal with lifegain in edh
But Kokusho hasn't been banned in EDH for a long, long time now.
Also Roalesk, Elenda, and new Gerard decks.
If anyone needs me, I'll be working on Yosei, the Morning Star now.
Yeah. It's not something I was asking for, but I'm fine with it. Makes sense, though I imagine there could be a legend or two that become a bit oppressive with this change.
Yeah, I can imagine a play table collectively breaking down when I play my high market in my Child of Alara deck. Nothing quite gets the rage flowing like "Every two lands, I wrath everything".
: D
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The vast majority of casual groups will most likely played it like it is with this update.
Rules like this should be fixed much more quickly to reflect what people do anyway (as more intuitive the rules are the better, as people will play the cards naturally correct, and not jump through multiple rules loops).
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That being said, I don't mind the rules change in this case. Yes, it may change the outcome of some games, and yes, it may open up some commanders, like Elenda, the Dusk Rose, but changing it from a replacement effect to a state-based effect is fine. In either case, though, I like for people to know the basic rules of the game they choose to play. Magic is complicated, and there are so many rules and interactons, so it's unlikely most people will know everything, but the basic rules of how a commander works are short and sort of essential to playing Commander (Rule 7, the one we're talking about, is a single sentence).
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Sure it sounds janky at first, but it also means that he can now freely benefit off of just dying and returning to the command zone as well and coming back every 1-2 turns to just proliferate twice again. Hes not forced to using tricks that cheat death.
For example, if you have a Myth Unbound and a High Market, you can just cast him, sac him, and proliferate all of your planeswalkers twice in the simic colors. Or you can proliferate twice everyones infect counters. Or you can proliferate those counters on that Darksteel Reactor. And everytime you sac him, you draw a card with MU, so you turn a -1 into a 0 in terms of cards spent.
Keiga, the Tide Star and Jugan the Rising Star share these qualities like Roalesk, Apex Hybrid but they can't dip into both sides of the strategy.
I mean to prevent the sweep you have to use either a exile effect or stuff like this
https://tappedout.net/mtg-decks/mh-anti-board-wipe/
Now to current news:
The official post about it is thus: https://mtgcommander.net/index.php/2020/06/07/june-7-announcement-on-dies-triggers/
If a commander is in a graveyard or in exile and that card was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone.
If a commander would be put into its owner’s hand or library from anywhere, its owner may put it into the command zone instead. This replacement effect may apply more than once to the same event.
So the hand/library is still a replacement effect - the commander goes to grave/exile and the next time SBAs are checked, you can move it to command - but you only have that one opportunity.
Not really. The power of using Child of Alara is the threat of activation. Its controller can choose to either nuke the board, or let everyone live, and bluff accordingly. Most players would either play around the boardwipe or force the exploding baby, but they won't necessarily get the result they want. With the new rules change, there's no bluffing, since the boardwipe just happens. Whether that lowers its power level significantly or just forces it to be used solely as an exploding baby has yet to be seen.