The best option they can do is make a fetchland akin to Fabled Passage that searches for basic land types rather than just nonbasics with basic land types assigned like the Shocks. So think of the Panoramas but with the choice of one of two basic land types.
That couldn't hurt much could it?
'buster
Am I missing a joke here? What you're describing is the current fetchlands.
This place has become a shill echo chamber. You can’t say anything against WotC without people and moderators REEEEEing! you for it.
On the contrary, I welcome constructive criticism. If, however, your expectation is to engage in hyperbole, sarcasm, insulting or otherwise toxic and unsubstantive commentary - especially toward other forum posters / consumers - without being called out, you're going to find yourself quickly frustrated. Case in point: I am not a shill, I do not "REEEEE," and I fail to see how either of those comments promotes whatever your underlying premise might have been. I also find it more than a little telling that this is the comment you chose to respond to, rather than post #85 where I directly answered your last question.
The best option they can do is make a fetchland akin to Fabled Passage that searches for basic land types rather than just nonbasics with basic land types assigned like the Shocks. So think of the Panoramas but with the choice of one of two basic land types.
That couldn't hurt much could it?
'buster
Am I missing a joke here? What you're describing is the current fetchlands.
You're missing the fact that fetchlands search for any land with the types Forest, Island, Mountain, Plains, or Swamp - not basic variants of those land types. If the concern is mixing fetches and shocks together into Pioneer, a la Modern, then re-templating the older fetches into mostly functional reprints with the added "basic" type might be one possible solution.
The best option they can do is make a fetchland akin to Fabled Passage that searches for basic land types rather than just nonbasics with basic land types assigned like the Shocks. So think of the Panoramas but with the choice of one of two basic land types.
That couldn't hurt much could it?
'buster
Am I missing a joke here? What you're describing is the current fetchlands.
You're missing the fact that fetchlands search for any land with the types Forest, Island, Mountain, Plains, or Swamp - not basic variants of those land types. If the concern is mixing fetches and shocks together into Pioneer, a la Modern, then re-templating the older fetches into mostly functional reprints with the added "basic" type might be one possible solution.
Ok, my bad, I read the "basic land types" and thought 'buster was still just saying fetches. So what is actually being suggested, I guess, is a "Panorama" but only naming two basic land types and without the 1 mana cost.
That would be perfectly reasonable for a common or uncommon.
Current fetches get any land that has the land types, which includes the Amonkhet cycle lands and Shock lands, among others. He’s saying lands that would get you only basic lands
This place has become a shill echo chamber. You can’t say anything against WotC without people and moderators REEEEEing! you for it.
Remember silly, It's do as I say not do as I do.
Ignore function works great to block out the children.
5 Fetches should have been $40 for all five and they would have sold 10 times the amount they will at 165 to 200 a pop. But WotC's greed seems to outstrip their stupidity on this "Ultimate" product. Hard Pass.
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
This place has become a shill echo chamber. You can’t say anything against WotC without people and moderators REEEEEing! you for it.
Remember silly, It's do as I say not do as I do.
Ignore function works great to block out the children.
5 Fetches should have been $40 for all five and they would have sold 10 times the amount they will at 165 to 200 a pop. But WotC's greed seems to outstrip their stupidity on this "Ultimate" product. Hard Pass.
Yeah and some LGS owners have described this product as "a poisoned olive branch" or "an olive branch that is actually a cactus".
And I'm certain that was the point from Wizards. As it will make their normal Secret Lair products that are direct to purchase look good in comparison to this.
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Warriors, torch-bearers, come redeem our dreams
Shine a light upon this night of otherworldly fiends
Odin's might be your guide, divorce you from the sane
Hammer's way will have its say, rise up in their name
Scratching hag, you rake your claws, gnash your crooked teeth
You've taken slaves like ocean waves, now feel the ocean seethe
- Children of the Elder Gods by Poets of the Fall
5 Fetches should have been $40 for all five and they would have sold 10 times the amount they will at 165 to 200 a pop. But WotC's greed seems to outstrip their stupidity on this "Ultimate" product. Hard Pass.
They could basically have named any price they wanted to for these and found buyers, I think. I'm not saying that they were being merciful and benevolent overlords with their choice to give us a "bargain" price of 165. But it is an opportunity for someone looking to buy fetches, since 1 of each costs about 100 more than the WOTC price. I think honestly buying these just to flip them is a very good call unless they do in fact reprint them into a set. If it was 40 dollars a set, the secret lair site server would implode from scalpers, but maybe that's gonna happen anyway.
The best option they can do is make a fetchland akin to Fabled Passage that searches for basic land types rather than just nonbasics with basic land types assigned like the Shocks. So think of the Panoramas but with the choice of one of two basic land types.
That couldn't hurt much could it?
'buster
I'd like to see a Krosan Verge cycle that searches for basics! Perfect for commander. Verge gets to be a little better and get nonbasics because of green/white, other colors will get moderately worse but still solid versions of it.
They could basically have named any price they wanted to for these and found buyers, I think. I'm not saying that they were being merciful and benevolent overlords with their choice to give us a "bargain" price of 165. But it is an opportunity for someone looking to buy fetches, since 1 of each costs about 100 more than the WOTC price. I think honestly buying these just to flip them is a very good call unless they do in fact reprint them into a set. If it was 40 dollars a set, the secret lair site server would implode from scalpers, but maybe that's gonna happen anyway.
You can't buy that Secret Lair from Wizards anyway so there's no need to worry about the server. I feel like they should have just gone the old FTV route with those, put them at a standard price and let the LGS sell them however they want.
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Sorry for my possible english mistakes, I'm not a native speaker.
They could basically have named any price they wanted to for these and found buyers, I think. I'm not saying that they were being merciful and benevolent overlords with their choice to give us a "bargain" price of 165. But it is an opportunity for someone looking to buy fetches, since 1 of each costs about 100 more than the WOTC price. I think honestly buying these just to flip them is a very good call unless they do in fact reprint them into a set. If it was 40 dollars a set, the secret lair site server would implode from scalpers, but maybe that's gonna happen anyway.
And think how much money they would have made selling to all those flippers AND those actual players making it a PRINT TO DEMAND product with no limit on printing. Sure the prices would have tanked. But now the entry to Modern is lessened and the format picks up playership. It would just take away their ability to gouge down the road. Which is I am sure what they are thinking. I am not playing these stupid financial games with them, they can sit on these as far as I am concerned. My price or no sale to me.
Yeah and some LGS owners have described this product as "a poisoned olive branch" or "an olive branch that is actually a cactus".
And I'm certain that was the point from Wizards. As it will make their normal Secret Lair products that are direct to purchase look good in comparison to this.
Interesting point. Makes sense.
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():
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Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
First the original mirage fetchlands same thing as the fetches but enter tapped so immensely slower
You have the panaoramas which only get basics and which enter tapped
You got krosan verge which search for non-basics with types but it enters tapped and you need 2 including itself probably the most requested needs a “10 of cycle” in my opinion
prismatic vista only gets basics but untapped but fabled passage is less broken since you need 3 lands including itself (4 lands)
And them loopholeing Thawing Glaciers past the reserve list by printing a card with a similar ability but different name
Fabled Passage and Prismatic Vista could have been solutions, but wizard showed it's greed by putting them at rare
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Rarities are for the purposes of limited/draft not greed
Thats especially wrong for these examples.
Limited bombs should be rare and cards that are otherwise outright unplayable should be, as their entire purpose is constructed.
Rarity is a means to make a card more rare (who would have thought) , which the main reason is to make a card more valuable if its remotely playable.
You could very well design Limited with a more or less fair balance level and not have crazy rares at all, there will always be a card no matter the rarity thats just better as the rest, and thats still true for commons alone.
----
So rarity "matters" only in limited, to the degree that you wont see a card too often in higher rarities, but you can pretty much assume to have as good as any common in a draft, if not in multiples (might not get it, but chances are in 8-peoples 3 packs you will have all commons present fairly likely).
In constructed almost all the playable cards are rare+ , so rarity matters as long as they dont print a lot of non-rare cards that are playable, some uncommons could very well be rares for that purpose.
The real kicker is in mythic rare, as these cards are very specifically pushed to be "guaranteed" constructed cards, and they tank all the value of the set in them.
Thats on purpose, and mythic rare has no real significancy vs a rare in terms of Limited play, they are both just rare and you wont see them every draft.
----
Making really good lands just "common" would help push down the value of almost any deck in existence by a big margin.
Lands tank so much value, that a lot of Commander decks are filled with cheap cards and have super expensive lands.
If they really wanted to, they could make lands much easier to access, its just too easy for them to have a slot of easy expensive rares available to them, if they ever push lands to a constructed level for old formats, they spike up in demand tremendously.
Making really good lands just "common" would help push down the value of almost any deck in existence by a big margin.
Lands tank so much value, that a lot of Commander decks are filled with cheap cards and have super expensive lands.
If they really wanted to, they could make lands much easier to access, its just too easy for them to have a slot of easy expensive rares available to them, if they ever push lands to a constructed level for old formats, they spike up in demand tremendously.
That's... never going to happen. They're never going to print a "good" fetch land at common. Common is reserved for the Graypelt Refuge and Naya Panorama's of the world. Honestly, the closest they could have gotten to an "uncommon" fetch would have been Fabled Passage, but it's a rare instead. It's as expensive now, if not more so, because of Standard and Pioneer. Meanwhile, an actual fetch in Wooded Foothills is the same cost or less.
The majority of the lands that tank in value are the ones that are universally mediocre and only see play in standard (and now pioneer). You can usually spot them from a mile away. They just need to reprint the fetchlands in a standard environment without dual lands with the basic land types (looking at you shocklands). They shouldn't be as expensive as they are and WotC is unlikely to print better options than them. They're the gold standard for color fixing and deck thinning.
Rarities are for the purposes of limited/draft not greed
Thats especially wrong for these examples.
Limited bombs should be rare and cards that are otherwise outright unplayable should be, as their entire purpose is constructed.
Rarity is a means to make a card more rare (who would have thought) , which the main reason is to make a card more valuable if its remotely playable.
You could very well design Limited with a more or less fair balance level and not have crazy rares at all, there will always be a card no matter the rarity thats just better as the rest, and thats still true for commons alone.
----
So rarity "matters" only in limited, to the degree that you wont see a card too often in higher rarities, but you can pretty much assume to have as good as any common in a draft, if not in multiples (might not get it, but chances are in 8-peoples 3 packs you will have all commons present fairly likely).
In constructed almost all the playable cards are rare+ , so rarity matters as long as they dont print a lot of non-rare cards that are playable, some uncommons could very well be rares for that purpose.
The real kicker is in mythic rare, as these cards are very specifically pushed to be "guaranteed" constructed cards, and they tank all the value of the set in them.
Thats on purpose, and mythic rare has no real significancy vs a rare in terms of Limited play, they are both just rare and you wont see them every draft.
----
Making really good lands just "common" would help push down the value of almost any deck in existence by a big margin.
Lands tank so much value, that a lot of Commander decks are filled with cheap cards and have super expensive lands.
If they really wanted to, they could make lands much easier to access, its just too easy for them to have a slot of easy expensive rares available to them, if they ever push lands to a constructed level for old formats, they spike up in demand tremendously.
If that’s the case why are some cards downshifted or upshifted in rarity if not outside limited/draft
Heck Inquisition of Kozilek was upshifted to rare in conspiracy 2 then downshifted uncommon again in modern masters 3/mystery booster
Secondly there’s thousands among thousands of cards that make people say “that’s the wrong rarity for th effect”
Rarities are for the purposes of limited/draft not greed
Thats especially wrong for these examples.
Limited bombs should be rare and cards that are otherwise outright unplayable should be, as their entire purpose is constructed.
Rarity is a means to make a card more rare (who would have thought) , which the main reason is to make a card more valuable if its remotely playable.
You could very well design Limited with a more or less fair balance level and not have crazy rares at all, there will always be a card no matter the rarity thats just better as the rest, and thats still true for commons alone.
----
So rarity "matters" only in limited, to the degree that you wont see a card too often in higher rarities, but you can pretty much assume to have as good as any common in a draft, if not in multiples (might not get it, but chances are in 8-peoples 3 packs you will have all commons present fairly likely).
In constructed almost all the playable cards are rare+ , so rarity matters as long as they dont print a lot of non-rare cards that are playable, some uncommons could very well be rares for that purpose.
The real kicker is in mythic rare, as these cards are very specifically pushed to be "guaranteed" constructed cards, and they tank all the value of the set in them.
Thats on purpose, and mythic rare has no real significancy vs a rare in terms of Limited play, they are both just rare and you wont see them every draft.
----
Making really good lands just "common" would help push down the value of almost any deck in existence by a big margin.
Lands tank so much value, that a lot of Commander decks are filled with cheap cards and have super expensive lands.
If they really wanted to, they could make lands much easier to access, its just too easy for them to have a slot of easy expensive rares available to them, if they ever push lands to a constructed level for old formats, they spike up in demand tremendously.
If that’s the case why are some cards downshifted or upshifted in rarity if not outside limited/draft
Heck Inquisition of Kozilek was upshifted to rare in conspiracy 2 then downshifted uncommon again in modern masters 3/mystery booster
Secondly there’s thousands among thousands of cards that make people say “that’s the wrong rarity for th effect”
Why were cards like Force of Will upshifted in rarity when inherently in sealed, it's not that much better than say cancel in a sealed environment? Why wasn't counterspell upshifted to uncommon? Same for dark ritual and brainstorm.
Rarity isn't designed solely for sealed. Sure it can have some influence on sealed but there's nothing inherently broken about fabled passage when turn 4 in sealed is when you see its upside.
And watch WotC sell the individual Drops of each land for >$50.00 per box. Like everyone here said, WotC doesn’t acknowledge the secondary market. What a joke.
Since I see the fetches but no images of the chandra cards, here they are
While I really love the flame effect at the bottom of the cards, I won't buy any more spellbook cards. I bought a foil playset of the Spellbook Jace Negates when they came out, and they curled more than a boomerang within days. Only plus is I can throw 'em at my opponent's spells and they return to my hand.
Since I see the fetches but no images of the chandra cards, here they are
While I really love the flame effect at the bottom of the cards, I won't buy any more spellbook cards. I bought a foil playset of the Spellbook Jace Negates when they came out, and they curled more than a boomerang within days. Only plus is I can throw 'em at my opponent's spells and they return to my hand.
Have you ever considered the book weight trick (put curled foils in book then weight it down for a couple of days to aproximatly a week)
Or maybe a some heat to get the moisture out the non-foil side of foil cards
Since I see the fetches but no images of the chandra cards, here they are
While I really love the flame effect at the bottom of the cards, I won't buy any more spellbook cards. I bought a foil playset of the Spellbook Jace Negates when they came out, and they curled more than a boomerang within days. Only plus is I can throw 'em at my opponent's spells and they return to my hand.
Have you ever considered the book weight trick (put curled foils in book then weight it down for a couple of days to aproximatly a week)
Or maybe a some heat to get the moisture out the non-foil side of foil cards
It's way too easy to screw up the heat technique. Especially if someone who doesn't actually understand how it all works tries it. Can you imagine? Someone triying to iron their cards? Yeah...
I'll second the book method, it's the same technique used for decades to flatten, dry and preserve flowers, leaves, and fairies for generations. Care should be taken with foils not to crack the foiling or wrinkle it.
This product has its upsides and downsides. I personally feel like there are slightly more downsides (limited printings at lgs mainly.)
But my voice is drowned out in the current mtg culture. Only wildly opinionated points of view are being represented by these products within the various forums. Not just by thise that agree but by those who disagree and thus enter the conversations, validating them. The problem is simply that we are bad at being a community. Some of us have lots of money, some dont. Some of us have played decades, some months. Some of us have had playsets of expensive cards since they were first popped from packs, some of us forked over money to buy them at premium, some of us just go without.
We all feel passionately about our past and future investments and seem to apply our own needs and circumstances to every mtg change without considering the ramifications ypon the community as a whole.
Like I said, my opinion on this is rather blasé, I have all my fetchies but I could always use more. I think there are good and bad effects that will result from this for my lgs and local community. But the discourse in general is quite toxic with only the extremes being mulled over. I think we will all do better as a community when we realize we are all people of vastly different circumstances but who find common ground in an intellectually creative hobby, and that commonality alone should give us more respect for each other.
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Am I missing a joke here? What you're describing is the current fetchlands.
This place has become a shill echo chamber. You can’t say anything against WotC without people and moderators REEEEEing! you for it.
BAfter the lights go out on you, after your worthless life is through. I will remember how you scream...B
On the contrary, I welcome constructive criticism. If, however, your expectation is to engage in hyperbole, sarcasm, insulting or otherwise toxic and unsubstantive commentary - especially toward other forum posters / consumers - without being called out, you're going to find yourself quickly frustrated. Case in point: I am not a shill, I do not "REEEEE," and I fail to see how either of those comments promotes whatever your underlying premise might have been. I also find it more than a little telling that this is the comment you chose to respond to, rather than post #85 where I directly answered your last question.
---
#BLM
#DefundThePolice
You're missing the fact that fetchlands search for any land with the types Forest, Island, Mountain, Plains, or Swamp - not basic variants of those land types. If the concern is mixing fetches and shocks together into Pioneer, a la Modern, then re-templating the older fetches into mostly functional reprints with the added "basic" type might be one possible solution.
---
#BLM
#DefundThePolice
Ok, my bad, I read the "basic land types" and thought 'buster was still just saying fetches. So what is actually being suggested, I guess, is a "Panorama" but only naming two basic land types and without the 1 mana cost.
That would be perfectly reasonable for a common or uncommon.
Remember silly, It's do as I say not do as I do.
Ignore function works great to block out the children.
5 Fetches should have been $40 for all five and they would have sold 10 times the amount they will at 165 to 200 a pop. But WotC's greed seems to outstrip their stupidity on this "Ultimate" product. Hard Pass.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
And I'm certain that was the point from Wizards. As it will make their normal Secret Lair products that are direct to purchase look good in comparison to this.
Shine a light upon this night of otherworldly fiends
Odin's might be your guide, divorce you from the sane
Hammer's way will have its say, rise up in their name
Scratching hag, you rake your claws, gnash your crooked teeth
You've taken slaves like ocean waves, now feel the ocean seethe
- Children of the Elder Gods by Poets of the Fall
They could basically have named any price they wanted to for these and found buyers, I think. I'm not saying that they were being merciful and benevolent overlords with their choice to give us a "bargain" price of 165. But it is an opportunity for someone looking to buy fetches, since 1 of each costs about 100 more than the WOTC price. I think honestly buying these just to flip them is a very good call unless they do in fact reprint them into a set. If it was 40 dollars a set, the secret lair site server would implode from scalpers, but maybe that's gonna happen anyway.
I'd like to see a Krosan Verge cycle that searches for basics! Perfect for commander. Verge gets to be a little better and get nonbasics because of green/white, other colors will get moderately worse but still solid versions of it.
This site still has mods? If they do, they're a lot more merciful about infractions than they used to be.
You can't buy that Secret Lair from Wizards anyway so there's no need to worry about the server. I feel like they should have just gone the old FTV route with those, put them at a standard price and let the LGS sell them however they want.
And think how much money they would have made selling to all those flippers AND those actual players making it a PRINT TO DEMAND product with no limit on printing. Sure the prices would have tanked. But now the entry to Modern is lessened and the format picks up playership. It would just take away their ability to gouge down the road. Which is I am sure what they are thinking. I am not playing these stupid financial games with them, they can sit on these as far as I am concerned. My price or no sale to me.
Interesting point. Makes sense.
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
First the original mirage fetchlands same thing as the fetches but enter tapped so immensely slower
You have the panaoramas which only get basics and which enter tapped
You got krosan verge which search for non-basics with types but it enters tapped and you need 2 including itself probably the most requested needs a “10 of cycle” in my opinion
prismatic vista only gets basics but untapped but fabled passage is less broken since you need 3 lands including itself (4 lands)
And them loopholeing Thawing Glaciers past the reserve list by printing a card with a similar ability but different name
Rarities are for the purposes of limited/draft not greed
There is also Myriad Landscape if they decide to do it in a non-commander product.
Thats especially wrong for these examples.
Limited bombs should be rare and cards that are otherwise outright unplayable should be, as their entire purpose is constructed.
Rarity is a means to make a card more rare (who would have thought) , which the main reason is to make a card more valuable if its remotely playable.
You could very well design Limited with a more or less fair balance level and not have crazy rares at all, there will always be a card no matter the rarity thats just better as the rest, and thats still true for commons alone.
----
So rarity "matters" only in limited, to the degree that you wont see a card too often in higher rarities, but you can pretty much assume to have as good as any common in a draft, if not in multiples (might not get it, but chances are in 8-peoples 3 packs you will have all commons present fairly likely).
In constructed almost all the playable cards are rare+ , so rarity matters as long as they dont print a lot of non-rare cards that are playable, some uncommons could very well be rares for that purpose.
The real kicker is in mythic rare, as these cards are very specifically pushed to be "guaranteed" constructed cards, and they tank all the value of the set in them.
Thats on purpose, and mythic rare has no real significancy vs a rare in terms of Limited play, they are both just rare and you wont see them every draft.
----
Making really good lands just "common" would help push down the value of almost any deck in existence by a big margin.
Lands tank so much value, that a lot of Commander decks are filled with cheap cards and have super expensive lands.
If they really wanted to, they could make lands much easier to access, its just too easy for them to have a slot of easy expensive rares available to them, if they ever push lands to a constructed level for old formats, they spike up in demand tremendously.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
That's... never going to happen. They're never going to print a "good" fetch land at common. Common is reserved for the Graypelt Refuge and Naya Panorama's of the world. Honestly, the closest they could have gotten to an "uncommon" fetch would have been Fabled Passage, but it's a rare instead. It's as expensive now, if not more so, because of Standard and Pioneer. Meanwhile, an actual fetch in Wooded Foothills is the same cost or less.
The majority of the lands that tank in value are the ones that are universally mediocre and only see play in standard (and now pioneer). You can usually spot them from a mile away. They just need to reprint the fetchlands in a standard environment without dual lands with the basic land types (looking at you shocklands). They shouldn't be as expensive as they are and WotC is unlikely to print better options than them. They're the gold standard for color fixing and deck thinning.
If that’s the case why are some cards downshifted or upshifted in rarity if not outside limited/draft
Heck Inquisition of Kozilek was upshifted to rare in conspiracy 2 then downshifted uncommon again in modern masters 3/mystery booster
Secondly there’s thousands among thousands of cards that make people say “that’s the wrong rarity for th effect”
Why were cards like Force of Will upshifted in rarity when inherently in sealed, it's not that much better than say cancel in a sealed environment? Why wasn't counterspell upshifted to uncommon? Same for dark ritual and brainstorm.
Rarity isn't designed solely for sealed. Sure it can have some influence on sealed but there's nothing inherently broken about fabled passage when turn 4 in sealed is when you see its upside.
While I really love the flame effect at the bottom of the cards, I won't buy any more spellbook cards. I bought a foil playset of the Spellbook Jace Negates when they came out, and they curled more than a boomerang within days. Only plus is I can throw 'em at my opponent's spells and they return to my hand.
Have you ever considered the book weight trick (put curled foils in book then weight it down for a couple of days to aproximatly a week)
Or maybe a some heat to get the moisture out the non-foil side of foil cards
It's way too easy to screw up the heat technique. Especially if someone who doesn't actually understand how it all works tries it. Can you imagine? Someone triying to iron their cards? Yeah...
I'll second the book method, it's the same technique used for decades to flatten, dry and preserve flowers, leaves, and fairies for generations. Care should be taken with foils not to crack the foiling or wrinkle it.
But my voice is drowned out in the current mtg culture. Only wildly opinionated points of view are being represented by these products within the various forums. Not just by thise that agree but by those who disagree and thus enter the conversations, validating them. The problem is simply that we are bad at being a community. Some of us have lots of money, some dont. Some of us have played decades, some months. Some of us have had playsets of expensive cards since they were first popped from packs, some of us forked over money to buy them at premium, some of us just go without.
We all feel passionately about our past and future investments and seem to apply our own needs and circumstances to every mtg change without considering the ramifications ypon the community as a whole.
Like I said, my opinion on this is rather blasé, I have all my fetchies but I could always use more. I think there are good and bad effects that will result from this for my lgs and local community. But the discourse in general is quite toxic with only the extremes being mulled over. I think we will all do better as a community when we realize we are all people of vastly different circumstances but who find common ground in an intellectually creative hobby, and that commonality alone should give us more respect for each other.