Jesus christ you miserable pill do you just want no one to ever play this game?
I just want fair pricings. shocking, i know
This is actually quite shocking. What is a fair price and how is it determined? Many would argue that a creator can set any price they want and it's fair. Others claim that whatever a buyer is willing to pay is fair. Personally there is far too much nuance to make a general statement about fair prices but the closest thing I can actually agree to is that fair means radically different things for nessecities such as food and medicine vs luxuries such as entertainment and unnecessary consumables. A simple example. A nearby theater charges $16 for a ticket. I don't feel this price is fair but many people do. I just go to a different nearby theater that only charges $12 a ticket. If there were no other theaters nearby I simply wouldn't watch movies. I wouldn't yell at the manager of the theater that their prices are too high and I especially wouldn't stand outside it and yell at the movie goers that they are perpetuating an unhealthy price by using this theater.
Many would argue that a creator can set any price they want and it's fair.
I don't think i will waste any time and brain energy with something logical after this. I guess i'll just throw some american nonsense. FIRST AMENDMENT! RIGHT OF SPEECH! you can't censor my opinion! paying more for a 12 cards booster is theft!
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Jesus christ you miserable pill do you just want no one to ever play this game?
I just want fair pricings. shocking, i know
This is a card game, not a stock market. Go buy stocks! Way better roi. Or at least go do some real gambling instead.
I think they ment "not diminishing value with each new product / iteration of old product".
It's similar practice to food companies slowly decreasing the amount of product in the package while retaining the price and packaging. This kind of behavior is considered anti-consumer in civilized countries and unlawful in some. Here wotc is intending to provide less value to newer players compared to what they can get in normal booster packs. Newer players usually know less about how ev for mtg product works and therefore are the target for this product. Seeding this packs with few exclusive cards also creates the illusion of higher value by artificially inflating their price. This is also very consumer-unfriendly practice.
Jesus christ you miserable pill do you just want no one to ever play this game?
I just want fair pricings. shocking, i know
This is a card game, not a stock market. Go buy stocks! Way better roi. Or at least go do some real gambling instead.
I think they ment "not diminishing value with each new product / iteration of old product".
It's similar practice to food companies slowly decreasing the amount of product in the package while retaining the price and packaging. This kind of behavior is considered anti-consumer in civilized countries and unlawful in some. Here wotc is intending to provide less value to newer players compared to what they can get in normal booster packs. Newer players usually know less about how ev for mtg product works and therefore are the target for this product. Seeding this packs with few exclusive cards also creates the illusion of higher value by artificially inflating their price. This is also very consumer-unfriendly practice.
And that doesnt even touch on the idea that you need the contents of a pack to hold some kind of value or people stop buying them and then the game dies real quick
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
Jesus christ you miserable pill do you just want no one to ever play this game?
I just want fair pricings. shocking, i know
Well that train has long since left. Originally booster pack MSRP costed $2.45, aside from Chronicles which was $2.25.
In September 1995, Wizards raised the price to $2.65. In October of 1999, the price rose to $3.24. In January 2004, $3.69. In Septemeber 2006, $3.99. In 2019 they abolished the MSRP.
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
No, they aren't. They're only as valuable as you can trick someone into paying for it, and magic cards have an extremely small market compared to the market for gold.
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
No, they aren't. They're only as valuable as you can trick someone into paying for it, and magic cards have an extremely small market compared to the market for gold.
So you admit they are essentially the same and thus some magic cards are worth more than their weight in gold? How is the size of the market important as long as you have ready access to said market. In fact, I would personally have a much easier time unloading magic cards at their market value than I would gold. If I wanted under market value I have tons of options for gold and only a few more for magic.
The value of things with little actual value but high determined value such as gold are an awful metric for this kind of argument.
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
No, they aren't. They're only as valuable as you can trick someone into paying for it, and magic cards have an extremely small market compared to the market for gold.
But that's true of gold, too. Gold has no inherent value - it's just a shiny metal. You can't eat it or cure disease with it. It's a terrible building material for shelter. The only value it has is 100% arbitrary because people are like magpies and like shiny things. All you can do is find someone who has already been tricked into thinking it has value to trade you something of real value for it - like food, shelter, or clothing. The only reason gold has value is because people agree that it does. Same with Magic cards - they only have value because people agree that they do.
And, incidentally, I have traded Magic cards for a sandwich before.
The reason to buy these is to be able to create a fun gaming environment without drafting, so you get straight into the playing.
Think of it like paying extra for express delivery.
If you don't want to play with these cards in this format then I can understand that you don't care about this aspect and think you are getting ripped off. But, these packs are made specifically for mixing with another and playing. If that isn't what you want to do then buy cards in the format the does suit you, like singles. In these packs, the lands are not worthless, they are being paid for as part of the experience.
All you can do is hope you can trick some other sucker into trading something with real value for them.
... or i can use them to play and have fun?
except i can't if they can keep rising prices for stupid reasons?
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
The reason to buy these is to be able to create a fun gaming environment without drafting, so you get straight into the playing.
Think of it like paying extra for express delivery.
If you don't want to play with these cards in this format then I can understand that you don't care about this aspect and think you are getting ripped off. But, these packs are made specifically for mixing with another and playing. If that isn't what you want to do then buy cards in the format the does suit you, like singles. In these packs, the lands are not worthless, they are being paid for as part of the experience.
I respectively disagree about the lands inclusion. In a vacuum, basic lands should not factor into the cost of a Magic related product above what it takes to print and ship them. They are such a fundamental functioning part of the game that every LGS I go to, except the scuzziest, will give or loan you lands for free. Hell, my LGS does custom built decks for new players and vanilla art basic lands are always included.
Now, when you start diving into specialty art or anything above "basic" cards (still talking about functionally basic lands here). Then I would consider it fair for WotC to start charging some kind of premium for them. But that pot has to be sweet. A notable example would be the holiday pack last season. Five foil lands, three packs, two other cards IIRC and WalMart still has them on shelves. The pot wasn't sweet enough.
That is my concern about this product. A 15 card pack is standard. Here we get a 20 card pack but are likely to get 12 or even 11 non-land cards with a small increase in cost (let's say $5.99 a pack) compared to a draft pack. A single "cool art" basic land likely isn't a sweet enough deal. Those cards need to there and presenting themselves as worth the $6 price. And we all know how WotC likes to really pump the jank draft cards in some of these sets.
You're talking about printed pieces of cardboard, not gold. You can't eat them, you can't use them to procure food or cure an illness. You can't build shelter with them. The only value they have is entirely 100% completely arbitrary. You can't pay taxes with them, or buy a sandwich with them either so they don't even reach the minimal use value that paper money has. All you can do is hope you can trick some other sucker into trading something with real value for them.
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
No, they aren't. They're only as valuable as you can trick someone into paying for it, and magic cards have an extremely small market compared to the market for gold.
But that's true of gold, too. Gold has no inherent value - it's just a shiny metal. You can't eat it or cure disease with it. It's a terrible building material for shelter. The only value it has is 100% arbitrary because people are like magpies and like shiny things. All you can do is find someone who has already been tricked into thinking it has value to trade you something of real value for it - like food, shelter, or clothing. The only reason gold has value is because people agree that it does. Same with Magic cards - they only have value because people agree that they do.
And, incidentally, I have traded Magic cards for a sandwich before.
Lol what? Gold is arguably the best conductor in electronics due to its inherent great conductivity as well as its low reactivity.
Regardless there are no inherent value to lands. The cost to put them in a pack is fractions of a penny and to ship them isn't pushing the needle either.
If they charge 6 bucks a pack because you get 5 extra cards would be ridiculous and there's no excuse for it.
Hopefully they don't increase the price but WoTC has a terrible track record especially recently.
The reason to buy these is to be able to create a fun gaming environment without drafting, so you get straight into the playing.
Think of it like paying extra for express delivery.
If you don't want to play with these cards in this format then I can understand that you don't care about this aspect and think you are getting ripped off. But, these packs are made specifically for mixing with another and playing. If that isn't what you want to do then buy cards in the format the does suit you, like singles. In these packs, the lands are not worthless, they are being paid for as part of the experience.
could you please explain to me then what kind of express delivery is this if you need two of those packs to play? it doesn't make sense if "getting stright to playing" is a priority.
the pricepoint also doesn't make sense when you compare this scam to fatpacks, bundles or whatewer are they called now. fatpacks cost more or less the same amount as the number of packs they contain. and on top of that you get lands, foil lands, box and some more junk.
and on top of that you get the artificial inflation by adding exclusive cards so whoever is buying this can delude themselves that they will open and get something valuable.
i suggest playing pack wars instead. your lgs will happily provide basics for that for free.
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This is a card game, not a stock market. Go buy stocks! Way better roi. Or at least go do some real gambling instead.
I don't think i will waste any time and brain energy with something logical after this. I guess i'll just throw some american nonsense. FIRST AMENDMENT! RIGHT OF SPEECH! you can't censor my opinion! paying more for a 12 cards booster is theft!
It's similar practice to food companies slowly decreasing the amount of product in the package while retaining the price and packaging. This kind of behavior is considered anti-consumer in civilized countries and unlawful in some. Here wotc is intending to provide less value to newer players compared to what they can get in normal booster packs. Newer players usually know less about how ev for mtg product works and therefore are the target for this product. Seeding this packs with few exclusive cards also creates the illusion of higher value by artificially inflating their price. This is also very consumer-unfriendly practice.
And that doesnt even touch on the idea that you need the contents of a pack to hold some kind of value or people stop buying them and then the game dies real quick
Ironically some old magic cards are worth more than their weight in gold, many times even.
Any card worth more 93$ is worth more than gold (magic card is 1.775 grams, gold price per gram is of date $52.94).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
In September 1995, Wizards raised the price to $2.65. In October of 1999, the price rose to $3.24. In January 2004, $3.69. In Septemeber 2006, $3.99. In 2019 they abolished the MSRP.
No, they aren't. They're only as valuable as you can trick someone into paying for it, and magic cards have an extremely small market compared to the market for gold.
The value of things with little actual value but high determined value such as gold are an awful metric for this kind of argument.
And, incidentally, I have traded Magic cards for a sandwich before.
2023 Average Peasant Cube|and Discussion
Because I have more decks than fit in a signature
Useful Resources:
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Think of it like paying extra for express delivery.
If you don't want to play with these cards in this format then I can understand that you don't care about this aspect and think you are getting ripped off. But, these packs are made specifically for mixing with another and playing. If that isn't what you want to do then buy cards in the format the does suit you, like singles. In these packs, the lands are not worthless, they are being paid for as part of the experience.
... or i can use them to play and have fun?
except i can't if they can keep rising prices for stupid reasons?
I respectively disagree about the lands inclusion. In a vacuum, basic lands should not factor into the cost of a Magic related product above what it takes to print and ship them. They are such a fundamental functioning part of the game that every LGS I go to, except the scuzziest, will give or loan you lands for free. Hell, my LGS does custom built decks for new players and vanilla art basic lands are always included.
Now, when you start diving into specialty art or anything above "basic" cards (still talking about functionally basic lands here). Then I would consider it fair for WotC to start charging some kind of premium for them. But that pot has to be sweet. A notable example would be the holiday pack last season. Five foil lands, three packs, two other cards IIRC and WalMart still has them on shelves. The pot wasn't sweet enough.
That is my concern about this product. A 15 card pack is standard. Here we get a 20 card pack but are likely to get 12 or even 11 non-land cards with a small increase in cost (let's say $5.99 a pack) compared to a draft pack. A single "cool art" basic land likely isn't a sweet enough deal. Those cards need to there and presenting themselves as worth the $6 price. And we all know how WotC likes to really pump the
jankdraft cards in some of these sets.---
#BLM
#DefundThePolice
Lol what? Gold is arguably the best conductor in electronics due to its inherent great conductivity as well as its low reactivity.
Regardless there are no inherent value to lands. The cost to put them in a pack is fractions of a penny and to ship them isn't pushing the needle either.
If they charge 6 bucks a pack because you get 5 extra cards would be ridiculous and there's no excuse for it.
Hopefully they don't increase the price but WoTC has a terrible track record especially recently.
the pricepoint also doesn't make sense when you compare this scam to fatpacks, bundles or whatewer are they called now. fatpacks cost more or less the same amount as the number of packs they contain. and on top of that you get lands, foil lands, box and some more junk.
and on top of that you get the artificial inflation by adding exclusive cards so whoever is buying this can delude themselves that they will open and get something valuable.
i suggest playing pack wars instead. your lgs will happily provide basics for that for free.