And how they've missed obvious reprints like Past in Flames for a flashback deck is crazy...
Well, past in flames kinda sucks with how Savinne works. They probably didn't want to create feel-bads when players flashback PiF all excited to double-cast their next spell, and then realize they actually pointlessly double-casted PiF instead.
I'm not the kind of person that complains every day for every decision Wizards makes, but this deck seems like a very big failure to me.
First, the very decision of the theme in this color combination, even with all the problems they had as they clearly underlined at Gencon, is probably shaded by the existence of cards like Kess, Dissident Mage that will always be far better in a far superior color combination for this kind of strategy. Nevertheless, they could have built the deck in a new and interesting fashion avoiding such a great precedent to shadow their new deck. Sevinne was good enough to raise some good faith on the product, after all... and what do they give us? A list without any meaningful core, with so many "stupid" cards in it that even a new player can recognize are bad or mostly unuseful here (Fervent Denial? Dusk // Dawn with only three targets for Dawn? Come on!) and a group of reprints that I still don't understand why are here instead of simple and good effects like Swords to Plowshares (that they almost always reprint!), Lightning Helix or other good things with flashback.
Speaking about flashback and graveyard mechanics, just a little Scryfall action left me with these cards that could have been here instead of all this mess:
No "money" card here, no Jump Start too, even if one is already showing up. Just some good utilities to help a new player have a good experience with the deck immediatly after opening it, instead of hoping some 1/1 tokens stick around and let you win the game without a strategy. I won't even go on to search for other wincons because there are so many good ones that it's unbelievable they didn't consider any of them. I'll just mention Soulfire Grand Master, which starts under 1€ on MKM and is a solid card with both Sevinne and Elsha. Wasn't is as obvious as Hooded Hydra and Deathmist Raptor for morph?
Even the Command Zone video is a clear statement of the failure of this deck: I've never seen a precon where you're really, really incentivized to switch the main commander with another one, but this one can possibly be saved only by Elsha of the Infinite. Some of the other new cards are interesting, but are they worth of a 40€ investment when you can wait a handful of days and grab them as singles on the secondary market for a couple bucks each? I don't think so. I only hope the last two decks are more similar to the Morph one than this pile of heterogeneous rubbish.
Your kidding right it’s almost impossible to not spot a sun titan in any deck involving white this makes it easier for newer and budget players to snag one
Besides when I said highlight I mean commander playable reprint wise
It makes it easier for newer and budget players to get one in the same way that giving someone a calculator makes it easier for them to figure out 8 + 7.
Which is to say, it makes an already-trivially-easy thing even easier.
If Sun Titan is the most exciting reprint to point to, then that says a lot about the overall lack of reprint quality in the deck.
(I feel like I, too, need to add the disclaimer that I'm not talking about Sun Titan's merits as an EDH-playable card; it's obviously a good card. But it's neither rare nor expensive, which makes it a mediocre reprint.)
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
When I see this year commander decks I wonder how we get $20 duel decks, like the Dredge one, that have way better reprints in them.
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Currently Playing: Standard:
Nothing, the format Bores me! Legacy: RBurn (Made on the Cheap!)R RGBelcherRG WSoldier StompyW BReanimatorB EDH: BUGRWSliver OverlordWRGUB BGeth, Lord of the VaultB
I really don't know who should lead my new Jeskai Pillowfort deck. Her or the new Pramikon sky rampart. What are you folks' thoughts.
For multiplayer the wall is better imo.
For 1v1 Eisha or Sevinne are better. Eisha is more versatile but more fragile, she probably could be fun to storm off while Sevinne could be more of a tempo commander.
Thanks for that. I've been leaning in that direction as it really hammers home the theme for pillowfort but it does exacerbate the problem of those decks sometimes struggling to close a game.
The question I come back to with this deck over and over is what the heck is going on with the mana base? Especially compared to the Sultai deck. This deck is literally all of the CITP lands they could fit in a deck and also Prairie Stream. Feels weak compared to what the others are packing; it doesn't even have nice utility lands like the Rakdos one does. Why are the mana bases so unbalanced?
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EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
First, the very decision of the theme in this color combination, even with all the problems they had as they clearly underlined at Gencon, is probably shaded by the existence of cards like Kess, Dissident Mage that will always be far better in a far superior color combination for this kind of strategy. Nevertheless, they could have built the deck in a new and interesting fashion avoiding such a great precedent to shadow their new deck. Sevinne was good enough to raise some good faith on the product, after all... and what do they give us? A list without any meaningful core, with so many "stupid" cards in it that even a new player can recognize are bad or mostly unuseful here (Fervent Denial? Dusk // Dawn with only three targets for Dawn? Come on!) and a group of reprints that I still don't understand why are here instead of simple and good effects like Swords to Plowshares (that they almost always reprint!), Lightning Helix or other good things with flashback.
Speaking about flashback and graveyard mechanics, just a little Scryfall action left me with these cards that could have been here instead of all this mess:
- Burning Oil
- Conflagrate
- Engulfing Flames
- Feeling of Dread
- Firebolt (!!!!!)
- Flash of Insight
- Geistflame
- Quiet Speculation
- Recoup (!!!)
- Call the Skybreaker (nah, let's put Zetalpa instead...)
- Flame Jab
No "money" card here, no Jump Start too, even if one is already showing up. Just some good utilities to help a new player have a good experience with the deck immediatly after opening it, instead of hoping some 1/1 tokens stick around and let you win the game without a strategy. I won't even go on to search for other wincons because there are so many good ones that it's unbelievable they didn't consider any of them. I'll just mention Soulfire Grand Master, which starts under 1€ on MKM and is a solid card with both Sevinne and Elsha. Wasn't is as obvious as Hooded Hydra and Deathmist Raptor for morph?
Even the Command Zone video is a clear statement of the failure of this deck: I've never seen a precon where you're really, really incentivized to switch the main commander with another one, but this one can possibly be saved only by Elsha of the Infinite. Some of the other new cards are interesting, but are they worth of a 40€ investment when you can wait a handful of days and grab them as singles on the secondary market for a couple bucks each? I don't think so. I only hope the last two decks are more similar to the Morph one than this pile of heterogeneous rubbish.
WUBDakkon, a Tribute
BChainer, the demonlord!
RWAurelia
WBKarlov of the Ghost Council
It makes it easier for newer and budget players to get one in the same way that giving someone a calculator makes it easier for them to figure out 8 + 7.
Which is to say, it makes an already-trivially-easy thing even easier.
If Sun Titan is the most exciting reprint to point to, then that says a lot about the overall lack of reprint quality in the deck.
(I feel like I, too, need to add the disclaimer that I'm not talking about Sun Titan's merits as an EDH-playable card; it's obviously a good card. But it's neither rare nor expensive, which makes it a mediocre reprint.)
Currently Playing:
Standard:
Nothing, the format Bores me!
Legacy:
RBurn (Made on the Cheap!)R
RGBelcherRG
WSoldier StompyW
BReanimatorB
EDH:
BUGRWSliver OverlordWRGUB
BGeth, Lord of the VaultB
Thanks for that. I've been leaning in that direction as it really hammers home the theme for pillowfort but it does exacerbate the problem of those decks sometimes struggling to close a game.