The design of this card is so boring... useless card for constructed. Who the hell will play this when you have Path to Exile? This has problems to cast (once request a snow land) and is fragile on the field. This really will se play in draft during 1 month... and will never ever see play again. Chained to The rocks, considering the existence of shock lands, is ten times better than this card.
I’m a Bogles player and this f****** aura pisses me off. This is garbage... and it’s a RARE! C'mon... give auras some love and respect!
In Bogles this would deal with problem creatures and add to the enchantment count but it wouldn't necessarily be the first enchantment on the list to get removed if your opponent draws a disenchant.
No, it won’t be a good card for bogles. It’s a removal that has sorcery speed, that requests a ridiculous snow land and that can be destroyed. It’s total garbage compared to Path to Exile.
Relax a bit. Nobody said it replaces PtE.
But there's only 4 PtE allowed and you know that there's always a flexible slot or two in Bogles.
Uh, why are people not happy about this. Just play snow lands and it's a better Chained to the Rocks. Was it because of this stance:
First of all, even if it is better that Chained to the Rocks, that's a pretty low hurdle for a card seeing no competitive play. There are reasons why CttR isn't used. It's sorcery speed. It's got two points of weakness to removal (enchantment and land). If it does get removes at instant speed it results in the creature being a surprise blocker or retriggering ETB effects.
But it's even in question whether it even *is* better. In modern, everyone plays fetches and shocks. Getting a Sacred Foundry... is trivial. People run basics too, but usually don't want to pop their fetch to fetch a basic when they could be fetching support for their breadth of colors instead. But shocks aren't snow-covered. So for this to be 'better' you'd have to suggest players would be happy to pop the shock to fetch a basic snow land (to be an eligible target for this), than to get their choice of shock that provides mana in two colors. That's a mighty inconvenient constraint.
Sure, I'll grant that using shocks for CttR is more fragile because Field of Ruin (and other nonbasic hate like Fulminator Mage). But they're both equally vulnerable to Ghost Quarter, and any sort of enchantment removal.
Is it better than Chained to the Rocks? It's debatable. But even if you come out on the "Yeah, it's a little better than Chained to the Rocks" side of the debate... is 'a little better' enough to turn Chained from unplayed to staple? With all its known deficiencies? I think nay.
Well, WotC is really trying hard to push "snow-matter-deck" (other than Skred) for competitive play...Also, the fact that this Aura is a snow permanent, doesn't mean that you can tap the aura in the same turn you cast it for mana? Turn 1, this AND that 2/2 Golem with no drawbacks seems good to me.
Well, WotC is really trying hard to push "snow-matter-deck" (other than Skred) for competitive play...Also, the fact that this Aura is a snow permanent, doesn't mean that you can tap the aura in the same turn you cast it for mana? Turn 1, this AND that 2/2 Golem with no drawbacks seems good to me.
Uh. This aura doesn't have a mana producing ability. Something that costs a snow mana means it costs one mana, but that mana must be produced by a snow permanent. This being a snow permanent doesn't mean this has a mana producing ability.
The reason this could see more play than Chained to the Rocks is specifically because its looks for Snow lands than just Mountains which means its could be a Snow Covered Mountain. Soul Sisters could play this more reliably than they could CTTR because they don't need to have mountains for it, they just swap their basics from regular to snow-covered. It doesn't really matter that its only one card that its being done for as we seen that done for far less with Skred.
In fact I wouldn't be surprised if an archetype built up around this and CTTR.
Snow being in every color is weird, unless we get some kind of 5c snow land. If we do, that alongside the new "Fetch any basic" card and the color fixing artifact could *maybe* make 5c snow work?
There is speculation of a viking world this year, if that world has snow, prety sure we will have a rare snow land cycle...
The snow cards are good but they're too spread out amongst the colors to really be viable. You can't put Skred, Couatl, and this into the same deck while running a snow land manabase.
Yeah, this needed Flash to be sorta playable. As it is, it's too narrow and too slow. Pity, they could have printed another efficient human at Rare in this slot.
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The "Crazy One", playing casual magic and occasionally dipping his toes into regular play since 1994.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
I know many people are comparing it to Chained to the Rock. I'm thinking of it like Journey to Nowhere which was an O ring limited to creatures. So from henceforth I will call this card the Snow Ring.
It costs the same as Chained to the Rocks, not the same as Journey to Nowhere.
It's the same rarity as Chained to the Rocks, not Journey to Nowhere.
It can only target opponents' creatures and not your own, like CttR and unlike JtN.
It's an aura that enchants a land and thus is vulnerable to things that remove land, unlike JtN.
It uses the 'exile until' template and not JtN's two-triggers template, so no shenanigans with getting the triggers out of order to exile something forever.
Uh, there's really no reason to liken this to JtN over CttR.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Relax a bit. Nobody said it replaces PtE.
But there's only 4 PtE allowed and you know that there's always a flexible slot or two in Bogles.
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First of all, even if it is better that Chained to the Rocks, that's a pretty low hurdle for a card seeing no competitive play. There are reasons why CttR isn't used. It's sorcery speed. It's got two points of weakness to removal (enchantment and land). If it does get removes at instant speed it results in the creature being a surprise blocker or retriggering ETB effects.
But it's even in question whether it even *is* better. In modern, everyone plays fetches and shocks. Getting a Sacred Foundry... is trivial. People run basics too, but usually don't want to pop their fetch to fetch a basic when they could be fetching support for their breadth of colors instead. But shocks aren't snow-covered. So for this to be 'better' you'd have to suggest players would be happy to pop the shock to fetch a basic snow land (to be an eligible target for this), than to get their choice of shock that provides mana in two colors. That's a mighty inconvenient constraint.
Sure, I'll grant that using shocks for CttR is more fragile because Field of Ruin (and other nonbasic hate like Fulminator Mage). But they're both equally vulnerable to Ghost Quarter, and any sort of enchantment removal.
Is it better than Chained to the Rocks? It's debatable. But even if you come out on the "Yeah, it's a little better than Chained to the Rocks" side of the debate... is 'a little better' enough to turn Chained from unplayed to staple? With all its known deficiencies? I think nay.
Sacred Foundry says hi.
It snowed on the world, on his family, and on his life. But mostly it just snowed.
But, yes, immediately thought of Raging Goblin too.
Raging Snow would actually be a pretty cool card name.
Blue lives don't matter in the slightest.
Uh. This aura doesn't have a mana producing ability. Something that costs a snow mana means it costs one mana, but that mana must be produced by a snow permanent. This being a snow permanent doesn't mean this has a mana producing ability.
In fact I wouldn't be surprised if an archetype built up around this and CTTR.
There is speculation of a viking world this year, if that world has snow, prety sure we will have a rare snow land cycle...
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
Even if it is, the only Standard playable cards from MH1 will be snow-covered basics...
Also, anyone?
It's the same rarity as Chained to the Rocks, not Journey to Nowhere.
It can only target opponents' creatures and not your own, like CttR and unlike JtN.
It's an aura that enchants a land and thus is vulnerable to things that remove land, unlike JtN.
It uses the 'exile until' template and not JtN's two-triggers template, so no shenanigans with getting the triggers out of order to exile something forever.
Uh, there's really no reason to liken this to JtN over CttR.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
What we really need is an ice moon effect, turning all lands into snow lands or something like that to really enable snow.